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porting healthbars from RS + mat fixes
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@@ -305,13 +305,13 @@ var/list/table_icon_cache = list()
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var/obj/item/weapon/material/shard/S = null
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if(reinforced)
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if(reinforced.stack_type && (full_return || prob(20)))
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reinforced.place_sheet(loc)
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reinforced.place_sheet(loc, 1)
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else
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S = reinforced.place_shard(loc)
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if(S) shards += S
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if(material)
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if(material.stack_type && (full_return || prob(20)))
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material.place_sheet(loc)
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material.place_sheet(loc, 1)
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else
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S = material.place_shard(loc)
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if(S) shards += S
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