diff --git a/code/game/gamemodes/calamity/calamity.dm b/code/game/gamemodes/calamity/calamity.dm index 0d8b46b318e..a4e617aaf4a 100644 --- a/code/game/gamemodes/calamity/calamity.dm +++ b/code/game/gamemodes/calamity/calamity.dm @@ -91,7 +91,7 @@ // Add the cortical borer event var/list/moderate_event_list = EModerate.available_events - var/event = new /datum/event_meta(EVENT_LEVEL_MODERATE, "Borer Infestation", /datum/event/borer_infestation, 400, one_shot = 1) + var/event = new /datum/event_meta(EVENT_LEVEL_MODERATE, "Borer Infestation", /datum/event/borer_infestation, 400, is_one_shot = 1) moderate_event_list.Add(event) if(chosen_atypes) diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 154b2d4dc73..5219bd22b7c 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -108,6 +108,7 @@ update_flag if (src.destroyed) src.overlays = 0 src.icon_state = text("[]-1", src.canister_color) + return if(icon_state != "[canister_color]") icon_state = "[canister_color]" diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index 760de399a83..5e7ce344f3b 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -75,6 +75,8 @@ if(istype(C.loc, /mob/living/carbon/human)) var/mob/living/carbon/human/H = C.loc + if(H.w_uniform != C) + continue var/list/crewmemberData = list() diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index ba4493522f6..e56dbe71e86 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -453,10 +453,10 @@ for(var/datum/design/D in files.known_designs) if(D.build_type&16) if(D.category in part_sets)//Checks if it's a valid category - if(add_part_to_set(D.category, text2path(D.build_path)))//Adds it to said category + if(add_part_to_set(D.category, D.build_path))//Adds it to said category i++ else - if(add_part_to_set("Misc", text2path(D.build_path)))//If in doubt, chunk it into the Misc + if(add_part_to_set("Misc", D.build_path))//If in doubt, chunk it into the Misc i++ return i diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm index ba037f20cbb..374f38be855 100644 --- a/code/modules/clothing/spacesuits/alien.dm +++ b/code/modules/clothing/spacesuits/alien.dm @@ -17,7 +17,7 @@ item_color = "skrell_helmet_black" /obj/item/clothing/suit/space/skrell - name = "Skrellian hardsuit" + name = "Skrellian voidsuit" desc = "Seems like a wetsuit with reinforced plating seamlessly attached to it. Very chic." armor = list(melee = 20, bullet = 20, laser = 50,energy = 50, bomb = 50, bio = 100, rad = 100) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) diff --git a/code/modules/events/event_manager.dm b/code/modules/events/event_manager.dm index bc42d7c19fb..22407ff2bd5 100644 --- a/code/modules/events/event_manager.dm +++ b/code/modules/events/event_manager.dm @@ -106,7 +106,7 @@ html += "