diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index 431b5ca4d7f..7dcc429d27b 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -211,7 +211,7 @@ var/baseline_max_storage_space = 16 //should be equal to default backpack capacity var/storage_cap_width = 2 //length of sprite for start and end of the box representing total storage space var/stored_cap_width = 4 //length of sprite for start and end of the box representing the stored item - var/storage_width = min( round( 224 * max_storage_space/baseline_max_storage_space ,1) ,284) //length of sprite for the box representing total storage space + var/storage_width = min( round( 224 * max_storage_space/baseline_max_storage_space ,1) ,274) //length of sprite for the box representing total storage space storage_start.overlays.Cut() @@ -552,7 +552,7 @@ src.closer = new /obj/screen/close( ) src.closer.master = src - src.closer.icon_state = "x" + src.closer.icon_state = "storage_close" src.closer.layer = 20 orient2hud() return diff --git a/code/modules/detectivework/tools/storage.dm b/code/modules/detectivework/tools/storage.dm index e0cdabaafdd..9c45028e93d 100644 --- a/code/modules/detectivework/tools/storage.dm +++ b/code/modules/detectivework/tools/storage.dm @@ -8,16 +8,18 @@ /obj/item/weapon/storage/box/swabs/New() ..() - for(var/i=0;i