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Radio jammer frequency nerf
The radio jammer is very obnoxious, and I feel like it should not appear as often as it does. Every shift I have been on since its addition has seen a jammer easily located.
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@@ -215,20 +215,20 @@
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prob(4);/obj/item/weapon/material/butterfly,
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prob(2);/obj/item/weapon/material/butterfly/switchblade,
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prob(2);/obj/item/weapon/material/knuckledusters,
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prob(1);/obj/item/weapon/material/hatchet/tacknife,
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prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc,
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prob(1);/obj/item/weapon/beartrap,
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prob(1);/obj/item/weapon/handcuffs/fuzzy,
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prob(1);/obj/item/weapon/legcuffs,
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prob(2);/obj/item/weapon/reagent_containers/syringe/drugs,
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prob(1);/obj/item/weapon/reagent_containers/syringe/steroid,
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prob(4);/obj/item/device/radio_jammer,
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prob(2);/obj/item/weapon/storage/box/syndie_kit/spy,
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prob(2);/obj/item/weapon/grenade/anti_photon,
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prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc,
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prob(1);/obj/item/device/nif/bad,
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prob(1);/obj/item/device/radio_jammer,
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prob(1);/obj/item/device/sleevemate,
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prob(1);/obj/item/weapon/beartrap,
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prob(1);/obj/item/weapon/cell/hyper/empty,
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prob(1);/obj/item/weapon/disk/nifsoft/compliance,
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prob(1);/obj/item/device/nif/bad,
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prob(1);/obj/item/device/sleevemate)
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prob(1);/obj/item/weapon/handcuffs/fuzzy,
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prob(1);/obj/item/weapon/legcuffs,
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prob(1);/obj/item/weapon/material/hatchet/tacknife,
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prob(1);/obj/item/weapon/reagent_containers/syringe/steroid)
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var/obj/item/I = new path()
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return I
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