From d469b3f42df2d609e8593982a2a772bc9ae62190 Mon Sep 17 00:00:00 2001 From: Chinsky Date: Fri, 10 Jul 2015 00:27:16 +0300 Subject: [PATCH] Fixes #9680 --- code/modules/projectiles/projectile.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index d7c14829d98..82b07b21c5e 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -332,6 +332,8 @@ effect_transform.Scale(trajectory.return_hypotenuse(), 1) effect_transform.Turn(-trajectory.return_angle()) //no idea why this has to be inverted, but it works + transform = turn(transform, -(trajectory.return_angle() + 90)) //no idea why 90 needs to be added, but it works + /obj/item/projectile/proc/muzzle_effect(var/matrix/T) if(silenced) return