From 8ca614dce34d4654c17e1b55b8d674aee28eda3a Mon Sep 17 00:00:00 2001 From: VerySoft Date: Sun, 13 Dec 2020 21:57:54 -0500 Subject: [PATCH] Makes bonfires last longer! So they should last 60 minutes if filled with logs, and 30 minutes if filled with planks --- code/game/objects/structures/bonfire.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/structures/bonfire.dm b/code/game/objects/structures/bonfire.dm index 3da06fa226..f07fb8d1dc 100644 --- a/code/game/objects/structures/bonfire.dm +++ b/code/game/objects/structures/bonfire.dm @@ -133,13 +133,13 @@ return FALSE if(istype(consumed_fuel, /obj/item/stack/material/log)) - next_fuel_consumption = world.time + 2 MINUTES + next_fuel_consumption = world.time + 6 MINUTES //VOREStation Edit qdel(consumed_fuel) update_icon() return TRUE else if(istype(consumed_fuel, /obj/item/stack/material/wood)) // One log makes two planks of wood. - next_fuel_consumption = world.time + 1 MINUTE + next_fuel_consumption = world.time + 3 MINUTE //VOREStation Edit qdel(consumed_fuel) update_icon() return TRUE @@ -330,13 +330,13 @@ return FALSE if(istype(consumed_fuel, /obj/item/stack/material/log)) - next_fuel_consumption = world.time + 2 MINUTES + next_fuel_consumption = world.time + 6 MINUTES //VOREStation Edit qdel(consumed_fuel) update_icon() return TRUE else if(istype(consumed_fuel, /obj/item/stack/material/wood)) // One log makes two planks of wood. - next_fuel_consumption = world.time + 1 MINUTE + next_fuel_consumption = world.time + 3 MINUTES //VOREStation Edit qdel(consumed_fuel) update_icon() return TRUE