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Adds Inflation (#19447)
* it's yours my friend as long as you have enough * Sellable AND bombcode is fixed * this * Craftable * Update code/controllers/subsystems/supply.dm * Update code/modules/economy/cargo_point_scanner.dm * Apply suggestion from @Cameron-The-Raven
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@@ -841,7 +841,7 @@ SUBSYSTEM_DEF(internal_wiki)
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data["stack_size"] = initial(stack_path.max_amount) ? initial(stack_path.max_amount) : 0
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var/supply_value = M.supply_conversion_value ? M.supply_conversion_value : 0
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data["supply_points"] = supply_value
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var/value = supply_value * SSsupply.points_per_money
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var/value = supply_value * SSsupply.money_per_points
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value = FLOOR(value * 100, 1) / 100 // Truncate decimals
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data["market_price"] = value
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@@ -1132,7 +1132,7 @@ SUBSYSTEM_DEF(internal_wiki)
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data["industrial_use"] = R.industrial_use
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data["supply_points"] = R.supply_conversion_value ? R.supply_conversion_value : 0
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data["cooling_mod"] = R.coolant_modifier
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var/value = R.supply_conversion_value * REAGENTS_PER_SHEET * SSsupply.points_per_money
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var/value = R.supply_conversion_value * REAGENTS_PER_SHEET * SSsupply.money_per_points
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value = FLOOR(value * 100,1) / 100 // Truncate decimals
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data["market_price"] = value
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data["sintering"] = SSinternal_wiki.assemble_sintering(GLOB.reagent_sheets[R.id])
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@@ -1243,7 +1243,7 @@ SUBSYSTEM_DEF(internal_wiki)
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var/list/recipe_data = list()
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var/value = recipe["Price"] ? recipe["Price"] : 0
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recipe_data["supply_points"] = value
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value *= SSsupply.points_per_money // convert to cash
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value *= SSsupply.money_per_points // convert to cash
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value = FLOOR(value * 100,1) / 100 // Truncate decimals
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recipe_data["market_price"] = value
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recipe_data["appliance"] = recipe["Appliance"]
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@@ -7,11 +7,23 @@ SUBSYSTEM_DEF(supply)
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//Initializes at default time
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flags = SS_NO_TICK_CHECK
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//supply points
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/// Supply points
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var/points = 50
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var/points_per_process = 1.0 // Processes every 20 seconds, so this is 3 per minute
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/// How many points we get every SSSupply fire.
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var/points_per_process = 1.0
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/// How much money we get for every stamped slip we return to Central
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var/points_per_slip = 2
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var/points_per_money = 0.02 // 1 point for $50
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/// How much money one SP is worth in thalers. Shows up in the end of round stats.
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var/money_per_points = 50
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/// How much power we've sold this round.
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var/watts_sold = 0
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/// How many watts that have to be sold for a point - NYI
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var/points_per_watt = 10 MEGAWATTS
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/// How many TTVs we have sold this round.
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var/warheads_sold = 0
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/// How many points we've made selling TTVs
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var/warheads_value = 0
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//control
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var/ordernum = 0 // Start at zero, it's per-shift tracking
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var/list/shoppinglist = list() // Approved orders
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@@ -53,10 +65,12 @@ SUBSYSTEM_DEF(supply)
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return 1
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if(istype(A,/obj/item/radio/beacon))
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return 1
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if(istype(A,/obj/item/perfect_tele_beacon)) //VOREStation Addition: Translocator beacons
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return 1 //VOREStation Addition: Translocator beacons
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if(istype(A,/obj/machinery/power/quantumpad)) // //VOREStation Add: Quantum pads
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return 1 //VOREStation Add: Quantum pads
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if(istype(A,/obj/item/perfect_tele_beacon))
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return 1
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if(istype(A,/obj/machinery/power/quantumpad))
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return 1
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if(istype(A,/obj/structure/extraction_point))
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return 1
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for(var/atom/B in A.contents)
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if(.(B))
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@@ -68,7 +82,7 @@ SUBSYSTEM_DEF(supply)
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SEND_GLOBAL_SIGNAL(COMSIG_GLOB_SUPPLY_SHUTTLE_DEPART, shuttle.shuttle_area)
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for(var/area/subarea in shuttle.shuttle_area)
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for(var/atom/movable/MA in subarea)
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if(MA.anchored)
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if(MA.anchored && !istype(MA,/obj/mecha))
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continue
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var/datum/exported_crate/EC = new /datum/exported_crate()
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@@ -376,3 +390,6 @@ SUBSYSTEM_DEF(supply)
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var/ordered_at // Date and time the order was requested at
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var/approved_at // Date and time the order was approved at
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var/status // [Requested, Accepted, Denied, Shipped]
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/datum/controller/subsystem/supply/proc/points_to_cash(val)
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return FLOOR(((val * money_per_points)), 1)
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