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Adds Inflation (#19447)
* it's yours my friend as long as you have enough * Sellable AND bombcode is fixed * this * Craftable * Update code/controllers/subsystems/supply.dm * Update code/modules/economy/cargo_point_scanner.dm * Apply suggestion from @Cameron-The-Raven
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@@ -10,6 +10,10 @@
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var/valve_open = 0
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var/toggle = 1
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/obj/item/transfer_valve/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/sellable/transfer_valve)
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/obj/item/transfer_valve/attackby(obj/item/item, mob/user)
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var/turf/location = get_turf(src) // For admin logs
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if(istype(item, /obj/item/tank))
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