From 6b0ca056d6a8f2bac7863cd11e454ec1ed391c29 Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Tue, 6 Jun 2017 02:02:28 -0400 Subject: [PATCH] Make NIFs survive Rejuve --- code/modules/organs/organ_external.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 478ebc4d38b..638d2354b23 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -450,7 +450,7 @@ This function completely restores a damaged organ to perfect condition. // remove embedded objects and drop them on the floor for(var/obj/implanted_object in implants) - if(!istype(implanted_object,/obj/item/weapon/implant)) // We don't want to remove REAL implants. Just shrapnel etc. + if(!istype(implanted_object,/obj/item/weapon/implant) && !istype(implanted_object,/obj/item/device/nif)) // We don't want to remove REAL implants. Just shrapnel etc. //VOREStation Edit - NIFs pls implanted_object.loc = get_turf(src) implants -= implanted_object