Make emote_sound_mode work on normal sound emotes (#17819)

* Make emote_sound_mode work on normal sound emotes

* Make the code better

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
ShadowLarkens
2025-06-12 11:05:52 -04:00
committed by GitHub
co-authored by Cameron Lennox
parent 4e669a8275
commit 6b2eb4c39a
+4 -1
View File
@@ -191,7 +191,10 @@ var/global/list/emotes_by_key
if(sound_to_play)
if(istype(user, /mob))
var/mob/u = user
playsound(user.loc, sound_to_play, use_sound["vol"], u.read_preference(/datum/preference/toggle/random_emote_pitch) && sound_vary, extrarange = use_sound["exr"], frequency = u.voice_freq, preference = sound_preferences, volume_channel = use_sound["volchannel"])
var/freq_to_use = u.voice_freq
if(u.emote_sound_mode == EMOTE_SOUND_NO_FREQ)
freq_to_use = 0
playsound(user.loc, sound_to_play, use_sound["vol"], u.read_preference(/datum/preference/toggle/random_emote_pitch) && sound_vary, extrarange = use_sound["exr"], frequency = freq_to_use, preference = sound_preferences, volume_channel = use_sound["volchannel"])
else
playsound(user.loc, sound_to_play, use_sound["vol"], sound_vary, extrarange = use_sound["exr"], frequency = null, preference = sound_preferences, volume_channel = use_sound["volchannel"])