diff --git a/.travis.yml b/.travis.yml
index c7e7fc778b..855054fec4 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -5,7 +5,7 @@ sudo: false
env:
BYOND_MAJOR="508"
BYOND_MINOR="1293"
- MACRO_COUNT=1230
+ MACRO_COUNT=1210
cache:
directories:
diff --git a/baystation12.dme b/baystation12.dme
index 78875d1c6d..8e36e0b9ac 100644
--- a/baystation12.dme
+++ b/baystation12.dme
@@ -31,6 +31,7 @@
#include "code\__defines\mobs.dm"
#include "code\__defines\research.dm"
#include "code\__defines\species_languages.dm"
+#include "code\__defines\turfs.dm"
#include "code\_helpers\atmospherics.dm"
#include "code\_helpers\datum_pool.dm"
#include "code\_helpers\files.dm"
@@ -222,7 +223,6 @@
#include "code\defines\procs\dbcore.dm"
#include "code\defines\procs\hud.dm"
#include "code\defines\procs\radio.dm"
-#include "code\defines\procs\records.dm"
#include "code\defines\procs\sd_Alert.dm"
#include "code\defines\procs\statistics.dm"
#include "code\game\asteroid.dm"
@@ -372,6 +372,7 @@
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
+#include "code\game\machinery\floor_light.dm"
#include "code\game\machinery\floorlayer.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\holosign.dm"
@@ -578,7 +579,6 @@
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
-#include "code\game\objects\effects\spawners\vaultspawner.dm"
#include "code\game\objects\items\apc_frame.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
@@ -636,14 +636,12 @@
#include "code\game\objects\items\stacks\rods.dm"
#include "code\game\objects\items\stacks\stack.dm"
#include "code\game\objects\items\stacks\sheets\leather.dm"
-#include "code\game\objects\items\stacks\sheets\light.dm"
-#include "code\game\objects\items\stacks\tiles\light.dm"
-#include "code\game\objects\items\stacks\tiles\plasteel.dm"
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
#include "code\game\objects\items\weapons\AI_modules.dm"
#include "code\game\objects\items\weapons\autopsy.dm"
#include "code\game\objects\items\weapons\candle.dm"
#include "code\game\objects\items\weapons\cards_ids.dm"
+#include "code\game\objects\items\weapons\cards_ids_syndicate.dm"
#include "code\game\objects\items\weapons\cigs_lighters.dm"
#include "code\game\objects\items\weapons\clown_items.dm"
#include "code\game\objects\items\weapons\cosmetics.dm"
@@ -690,6 +688,7 @@
#include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\commsantenna.dm"
+#include "code\game\objects\items\weapons\circuitboards\machinery\mech_recharger.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\mining_drill.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\pacman.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\power.dm"
@@ -698,6 +697,7 @@
#include "code\game\objects\items\weapons\circuitboards\machinery\shieldgen.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\telecomms.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\unary_atmos.dm"
+#include "code\game\objects\items\weapons\grenades\anti_photon_grenade.dm"
#include "code\game\objects\items\weapons\grenades\chem_grenade.dm"
#include "code\game\objects\items\weapons\grenades\emgrenade.dm"
#include "code\game\objects\items\weapons\grenades\flashbang.dm"
@@ -810,9 +810,18 @@
#include "code\game\objects\structures\stool_bed_chair_nest\wheelchair.dm"
#include "code\game\turfs\simulated.dm"
#include "code\game\turfs\turf.dm"
+#include "code\game\turfs\turf_changing.dm"
#include "code\game\turfs\turf_flick_animations.dm"
#include "code\game\turfs\unsimulated.dm"
+#include "code\game\turfs\flooring\flooring.dm"
+#include "code\game\turfs\flooring\flooring_decals.dm"
+#include "code\game\turfs\flooring\flooring_premade.dm"
#include "code\game\turfs\simulated\floor.dm"
+#include "code\game\turfs\simulated\floor_acts.dm"
+#include "code\game\turfs\simulated\floor_attackby.dm"
+#include "code\game\turfs\simulated\floor_damage.dm"
+#include "code\game\turfs\simulated\floor_icon.dm"
+#include "code\game\turfs\simulated\floor_static.dm"
#include "code\game\turfs\simulated\floor_types.dm"
#include "code\game\turfs\simulated\wall_attacks.dm"
#include "code\game\turfs\simulated\wall_icon.dm"
@@ -840,6 +849,7 @@
#include "code\modules\admin\create_turf.dm"
#include "code\modules\admin\holder2.dm"
#include "code\modules\admin\IsBanned.dm"
+#include "code\modules\admin\map_capture.dm"
#include "code\modules\admin\NewBan.dm"
#include "code\modules\admin\player_notes.dm"
#include "code\modules\admin\player_panel.dm"
@@ -912,6 +922,7 @@
#include "code\modules\client\preferences_savefile.dm"
#include "code\modules\client\preferences_spawnpoints.dm"
#include "code\modules\client\preferences_toggles.dm"
+#include "code\modules\client\ui_style.dm"
#include "code\modules\clothing\chameleon.dm"
#include "code\modules\clothing\clothing.dm"
#include "code\modules\clothing\ears\skrell.dm"
@@ -1428,7 +1439,6 @@
#include "code\modules\power\cable.dm"
#include "code\modules\power\cable_heavyduty.dm"
#include "code\modules\power\cell.dm"
-#include "code\modules\power\engine.dm"
#include "code\modules\power\fractal_reactor.dm"
#include "code\modules\power\generator.dm"
#include "code\modules\power\generator_type2.dm"
diff --git a/code/ATMOSPHERICS/_atmos_setup.dm b/code/ATMOSPHERICS/_atmos_setup.dm
index 47903bfdc6..f7e37bcfa3 100644
--- a/code/ATMOSPHERICS/_atmos_setup.dm
+++ b/code/ATMOSPHERICS/_atmos_setup.dm
@@ -12,14 +12,14 @@
#define PIPE_COLOR_CYAN "#00ffff"
#define PIPE_COLOR_GREEN "#00ff00"
#define PIPE_COLOR_YELLOW "#ffcc00"
-#define PIPE_COLOR_PURPLE "#5c1ec0"
+#define PIPE_COLOR_BLACK "#444444"
#define CONNECT_TYPE_REGULAR 1
#define CONNECT_TYPE_SUPPLY 2
#define CONNECT_TYPE_SCRUBBER 4
#define CONNECT_TYPE_HE 8
-var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE)
+var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "black" = PIPE_COLOR_BLACK)
/proc/pipe_color_lookup(var/color)
for(var/C in pipe_colors)
diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm
index 89cc53b0d4..7acf465b3e 100644
--- a/code/ATMOSPHERICS/atmospherics.dm
+++ b/code/ATMOSPHERICS/atmospherics.dm
@@ -49,7 +49,7 @@ Pipelines + Other Objects -> Pipe network
/obj/machinery/atmospherics/proc/add_underlay(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type)
if(node)
- if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
+ if(!T.is_plating() && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
//underlays += icon_manager.get_atmos_icon("underlay_down", direction, color_cache_name(node))
underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type)
else
diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
index 1899ee9dfd..c0cf15616f 100644
--- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
@@ -8,8 +8,6 @@
#define PRESSURE_CHECK_INPUT 2
#define PRESSURE_CHECK_OUTPUT 4
-#undefine
-
/obj/machinery/atmospherics/binary/dp_vent_pump
icon = 'icons/atmos/vent_pump.dmi'
icon_state = "map_dp_vent"
@@ -69,7 +67,7 @@
if(!istype(T))
return
- if(T.intact && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe))
+ if(!T.is_plating() && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe))
vent_icon += "h"
if(!powered())
@@ -85,7 +83,7 @@
var/turf/T = get_turf(src)
if(!istype(T))
return
- if(T.intact && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe))
+ if(!T.is_plating() && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe))
return
else
if (node1)
@@ -258,4 +256,14 @@
spawn(2)
broadcast_status()
- update_icon()
\ No newline at end of file
+ update_icon()
+
+#undef DEFAULT_PRESSURE_DELTA
+
+#undef EXTERNAL_PRESSURE_BOUND
+#undef INTERNAL_PRESSURE_BOUND
+#undef PRESSURE_CHECKS
+
+#undef PRESSURE_CHECK_EXTERNAL
+#undef PRESSURE_CHECK_INPUT
+#undef PRESSURE_CHECK_OUTPUT
diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
index 00a8abe50a..6a51dc41b1 100644
--- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
@@ -2,8 +2,6 @@
#define REGULATE_INPUT 1 //shuts off when input side is below the target pressure
#define REGULATE_OUTPUT 2 //shuts off when output side is above the target pressure
-#undefine
-
/obj/machinery/atmospherics/binary/passive_gate
icon = 'icons/atmos/passive_gate.dmi'
icon_state = "map"
@@ -259,3 +257,7 @@
"You hear ratchet.")
new /obj/item/pipe(loc, make_from=src)
qdel(src)
+
+#undef REGULATE_NONE
+#undef REGULATE_INPUT
+#undef REGULATE_OUTPUT
diff --git a/code/ATMOSPHERICS/components/omni_devices/omni_base.dm b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm
index 17d47ea8cf..ac7d88301a 100644
--- a/code/ATMOSPHERICS/components/omni_devices/omni_base.dm
+++ b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm
@@ -189,7 +189,7 @@
var/turf/T = get_turf(src)
if(!istype(T))
return
- if(T.intact && istype(P.node, /obj/machinery/atmospherics/pipe) && P.node.level == 1 )
+ if(!T.is_plating() && istype(P.node, /obj/machinery/atmospherics/pipe) && P.node.level == 1 )
//pipe_state = icon_manager.get_atmos_icon("underlay_down", P.dir, color_cache_name(P.node))
pipe_state = icon_manager.get_atmos_icon("underlay", P.dir, color_cache_name(P.node), "down")
else
diff --git a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm
index ded9948cb2..79e43a8e1c 100644
--- a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm
+++ b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm
@@ -69,7 +69,7 @@
if (!istype(W, /obj/item/weapon/wrench))
return ..()
var/turf/T = src.loc
- if (level==1 && isturf(T) && T.intact)
+ if (level==1 && isturf(T) && !T.is_plating())
user << "You must remove the plating first."
return 1
var/datum/gas_mixture/int_air = return_air()
diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm
index a16ba08ffa..5d5a3496f9 100644
--- a/code/ATMOSPHERICS/components/unary/vent_pump.dm
+++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm
@@ -7,8 +7,6 @@
#define PRESSURE_CHECK_EXTERNAL 1
#define PRESSURE_CHECK_INTERNAL 2
-#undefine
-
/obj/machinery/atmospherics/unary/vent_pump
icon = 'icons/atmos/vent_pump.dmi'
icon_state = "map_vent"
@@ -118,7 +116,7 @@
if(!istype(T))
return
- if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
+ if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
vent_icon += "h"
if(welded)
@@ -136,7 +134,7 @@
var/turf/T = get_turf(src)
if(!istype(T))
return
- if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
+ if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
return
else
if(node)
@@ -399,7 +397,7 @@
user << "You cannot unwrench \the [src], turn it off first."
return 1
var/turf/T = src.loc
- if (node && node.level==1 && isturf(T) && T.intact)
+ if (node && node.level==1 && isturf(T) && !T.is_plating())
user << "You must remove the plating first."
return 1
var/datum/gas_mixture/int_air = return_air()
@@ -424,3 +422,12 @@
initial_loc.air_vent_names -= id_tag
..()
return
+
+#undef DEFAULT_PRESSURE_DELTA
+
+#undef EXTERNAL_PRESSURE_BOUND
+#undef INTERNAL_PRESSURE_BOUND
+#undef PRESSURE_CHECKS
+
+#undef PRESSURE_CHECK_EXTERNAL
+#undef PRESSURE_CHECK_INTERNAL
diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm
index cfe07ff672..7d37863a3d 100644
--- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm
+++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm
@@ -72,7 +72,7 @@
var/turf/T = get_turf(src)
if(!istype(T))
return
- if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
+ if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
return
else
if(node)
@@ -261,7 +261,7 @@
user << "You cannot unwrench \the [src], turn it off first."
return 1
var/turf/T = src.loc
- if (node && node.level==1 && isturf(T) && T.intact)
+ if (node && node.level==1 && isturf(T) && !T.is_plating())
user << "You must remove the plating first."
return 1
var/datum/gas_mixture/int_air = return_air()
diff --git a/code/ATMOSPHERICS/mainspipe.dm b/code/ATMOSPHERICS/mainspipe.dm
index 54e23ea1a8..520d7a55b2 100644
--- a/code/ATMOSPHERICS/mainspipe.dm
+++ b/code/ATMOSPHERICS/mainspipe.dm
@@ -181,7 +181,7 @@ obj/machinery/atmospherics/mains_pipe/simple
..() // initialize internal pipes
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
hidden
@@ -243,7 +243,7 @@ obj/machinery/atmospherics/mains_pipe/manifold
..() // initialize internal pipes
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
update_icon()
@@ -293,7 +293,7 @@ obj/machinery/atmospherics/mains_pipe/manifold4w
..() // initialize internal pipes
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
update_icon()
@@ -354,7 +354,7 @@ obj/machinery/atmospherics/mains_pipe/split
N1.merge(N2)
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
update_icon()
@@ -475,7 +475,7 @@ obj/machinery/atmospherics/mains_pipe/split3
N1.merge(N2)
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
update_icon()
@@ -525,7 +525,7 @@ obj/machinery/atmospherics/mains_pipe/cap
..()
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
hidden
diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm
index 754c0c2da4..599d72289c 100644
--- a/code/ATMOSPHERICS/pipes.dm
+++ b/code/ATMOSPHERICS/pipes.dm
@@ -1,8 +1,7 @@
/obj/machinery/atmospherics/pipe
- var/datum/gas_mixture/air_temporary //used when reconstructing a pipeline that broke
+ var/datum/gas_mixture/air_temporary // used when reconstructing a pipeline that broke
var/datum/pipeline/parent
-
var/volume = 0
force = 20
@@ -20,10 +19,12 @@
return -1
/obj/machinery/atmospherics/pipe/New()
- ..()
- //so pipes under walls are hidden
if(istype(get_turf(src), /turf/simulated/wall) || istype(get_turf(src), /turf/simulated/shuttle/wall) || istype(get_turf(src), /turf/unsimulated/wall))
level = 1
+ ..()
+
+/obj/machinery/atmospherics/pipe/hides_under_flooring()
+ return level != 2
/obj/machinery/atmospherics/pipe/proc/pipeline_expansion()
return null
@@ -81,7 +82,7 @@
if (!istype(W, /obj/item/weapon/wrench))
return ..()
var/turf/T = src.loc
- if (level==1 && isturf(T) && T.intact)
+ if (level==1 && isturf(T) && !T.is_plating())
user << "You must remove the plating first."
return 1
var/datum/gas_mixture/int_air = return_air()
@@ -188,7 +189,7 @@
initialize_directions = SOUTH|WEST
/obj/machinery/atmospherics/pipe/simple/hide(var/i)
- if(level == 1 && istype(loc, /turf/simulated))
+ if(istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
update_icon()
@@ -297,9 +298,8 @@
qdel(src)
return
- var/turf/T = get_turf(src)
- if(istype(T))
- hide(T.intact)
+ var/turf/T = loc
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
/obj/machinery/atmospherics/pipe/simple/disconnect(obj/machinery/atmospherics/reference)
@@ -348,8 +348,8 @@
/obj/machinery/atmospherics/pipe/simple/visible/green
color = PIPE_COLOR_GREEN
-/obj/machinery/atmospherics/pipe/simple/visible/purple
- color = PIPE_COLOR_PURPLE
+/obj/machinery/atmospherics/pipe/simple/visible/black
+ color = PIPE_COLOR_BLACK
/obj/machinery/atmospherics/pipe/simple/visible/red
color = PIPE_COLOR_RED
@@ -390,8 +390,8 @@
/obj/machinery/atmospherics/pipe/simple/hidden/green
color = PIPE_COLOR_GREEN
-/obj/machinery/atmospherics/pipe/simple/hidden/purple
- color = PIPE_COLOR_PURPLE
+/obj/machinery/atmospherics/pipe/simple/hidden/black
+ color = PIPE_COLOR_BLACK
/obj/machinery/atmospherics/pipe/simple/hidden/red
color = PIPE_COLOR_RED
@@ -446,7 +446,7 @@
initialize_directions = NORTH|EAST|SOUTH
/obj/machinery/atmospherics/pipe/manifold/hide(var/i)
- if(level == 1 && istype(loc, /turf/simulated))
+ if(istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
update_icon()
@@ -582,8 +582,7 @@
return
var/turf/T = get_turf(src)
- if(istype(T))
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
/obj/machinery/atmospherics/pipe/manifold/visible
@@ -617,8 +616,8 @@
/obj/machinery/atmospherics/pipe/manifold/visible/green
color = PIPE_COLOR_GREEN
-/obj/machinery/atmospherics/pipe/manifold/visible/purple
- color = PIPE_COLOR_PURPLE
+/obj/machinery/atmospherics/pipe/manifold/visible/black
+ color = PIPE_COLOR_BLACK
/obj/machinery/atmospherics/pipe/manifold/visible/red
color = PIPE_COLOR_RED
@@ -659,8 +658,8 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/green
color = PIPE_COLOR_GREEN
-/obj/machinery/atmospherics/pipe/manifold/hidden/purple
- color = PIPE_COLOR_PURPLE
+/obj/machinery/atmospherics/pipe/manifold/hidden/black
+ color = PIPE_COLOR_BLACK
/obj/machinery/atmospherics/pipe/manifold/hidden/red
color = PIPE_COLOR_RED
@@ -806,7 +805,7 @@
update_icon()
/obj/machinery/atmospherics/pipe/manifold4w/hide(var/i)
- if(level == 1 && istype(loc, /turf/simulated))
+ if(istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
update_icon()
@@ -841,8 +840,7 @@
return
var/turf/T = get_turf(src)
- if(istype(T))
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
/obj/machinery/atmospherics/pipe/manifold4w/visible
@@ -876,8 +874,8 @@
/obj/machinery/atmospherics/pipe/manifold4w/visible/green
color = PIPE_COLOR_GREEN
-/obj/machinery/atmospherics/pipe/manifold4w/visible/purple
- color = PIPE_COLOR_PURPLE
+/obj/machinery/atmospherics/pipe/manifold4w/visible/black
+ color = PIPE_COLOR_BLACK
/obj/machinery/atmospherics/pipe/manifold4w/visible/red
color = PIPE_COLOR_RED
@@ -917,8 +915,8 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/green
color = PIPE_COLOR_GREEN
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple
- color = PIPE_COLOR_PURPLE
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/black
+ color = PIPE_COLOR_BLACK
/obj/machinery/atmospherics/pipe/manifold4w/hidden/red
color = PIPE_COLOR_RED
@@ -946,7 +944,7 @@
initialize_directions = dir
/obj/machinery/atmospherics/pipe/cap/hide(var/i)
- if(level == 1 && istype(loc, /turf/simulated))
+ if(istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
update_icon()
@@ -997,7 +995,7 @@
break
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
/obj/machinery/atmospherics/pipe/cap/visible
@@ -1386,7 +1384,7 @@
/obj/machinery/atmospherics/proc/add_underlay_adapter(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) //modified from add_underlay, does not make exposed underlays
if(node)
- if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
+ if(!T.is_plating() && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type)
else
underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type)
diff --git a/code/TriDimension/Pipes.dm b/code/TriDimension/Pipes.dm
index 2958e2a4dc..2a4771744e 100644
--- a/code/TriDimension/Pipes.dm
+++ b/code/TriDimension/Pipes.dm
@@ -46,8 +46,8 @@ obj/machinery/atmospherics/pipe/zpipe/New()
if(SOUTHWEST)
initialize_directions = SOUTH
-obj/machinery/atmospherics/pipe/zpipe/hide(var/i)
- if(level == 1 && istype(loc, /turf/simulated))
+/obj/machinery/atmospherics/pipe/zpipe/hide(var/i)
+ if(istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
update_icon()
@@ -149,7 +149,7 @@ obj/machinery/atmospherics/pipe/zpipe/up/initialize()
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ hide(!T.is_plating())
///////////////////////
// and the down pipe //
@@ -190,7 +190,7 @@ obj/machinery/atmospherics/pipe/zpipe/down/initialize()
var/turf/T = src.loc // hide if turf is not intact
- hide(T.intact)
+ hide(!T.is_plating())
///////////////////////
// supply/scrubbers //
diff --git a/code/TriDimension/Turfs.dm b/code/TriDimension/Turfs.dm
index 47eecc9835..c601e36b99 100644
--- a/code/TriDimension/Turfs.dm
+++ b/code/TriDimension/Turfs.dm
@@ -1,6 +1,5 @@
/turf/simulated/floor/open
name = "open space"
- intact = 0
density = 0
icon_state = "black"
pathweight = 100000 //Seriously, don't try and path over this one numbnuts
@@ -81,8 +80,7 @@
// override to make sure nothing is hidden
/turf/simulated/floor/open/levelupdate()
for(var/obj/O in src)
- if(O.level == 1)
- O.hide(0)
+ O.hide(0)
//overwrite the attackby of space to transform it to openspace if necessary
/turf/space/attackby(obj/item/C as obj, mob/user as mob)
@@ -114,16 +112,16 @@
ReplaceWithLattice()
return
- if (istype(C, /obj/item/stack/tile/steel))
+ if (istype(C, /obj/item/stack/tile/floor))
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
- var/obj/item/stack/tile/steel/S = C
+ var/obj/item/stack/tile/floor/S = C
if (S.get_amount() < 1)
return
qdel(L)
playsound(src.loc, 'sound/weapons/Genhit.ogg', 50, 1)
- S.build(src)
S.use(1)
+ ChangeTurf(/turf/simulated/floor/airless)
return
else
user << "The plating is going to need some support."
diff --git a/code/ZAS/Airflow.dm b/code/ZAS/Airflow.dm
index 5f5f5bf347..7136175519 100644
--- a/code/ZAS/Airflow.dm
+++ b/code/ZAS/Airflow.dm
@@ -19,12 +19,12 @@ mob/proc/airflow_stun()
mob/living/silicon/airflow_stun()
return
-mob/living/carbon/metroid/airflow_stun()
+mob/living/carbon/slime/airflow_stun()
return
mob/living/carbon/human/airflow_stun()
if(shoes)
- if(shoes.flags & NOSLIP) return 0
+ if(shoes.item_flags & NOSLIP) return 0
..()
atom/movable/proc/check_airflow_movable(n)
@@ -62,6 +62,19 @@ obj/item/check_airflow_movable(n)
/atom/movable/var/tmp/airflow_time = 0
/atom/movable/var/tmp/last_airflow = 0
+/atom/movable/proc/AirflowCanMove(n)
+ return 1
+
+/mob/AirflowCanMove(n)
+ if(status_flags & GODMODE)
+ return 0
+ if(buckled)
+ return 0
+ var/obj/item/shoes = get_equipped_item(slot_shoes)
+ if(istype(shoes) && (shoes.item_flags & NOSLIP))
+ return 0
+ return 1
+
/atom/movable/proc/GotoAirflowDest(n)
if(!airflow_dest) return
if(airflow_speed < 0) return
@@ -69,18 +82,13 @@ obj/item/check_airflow_movable(n)
if(airflow_speed)
airflow_speed = n/max(get_dist(src,airflow_dest),1)
return
- last_airflow = world.time
if(airflow_dest == loc)
step_away(src,loc)
+ if(!src.AirflowCanMove(n))
+ return
if(ismob(src))
- if(src:status_flags & GODMODE)
- return
- if(istype(src, /mob/living/carbon/human))
- if(src:buckled)
- return
- if(src:shoes && src:shoes.flags & NOSLIP)
- return
src << "You are sucked away by airflow!"
+ last_airflow = world.time
var/airflow_falloff = 9 - sqrt((x - airflow_dest.x) ** 2 + (y - airflow_dest.y) ** 2)
if(airflow_falloff < 1)
airflow_dest = null
@@ -116,8 +124,9 @@ obj/item/check_airflow_movable(n)
if(!istype(loc, /turf))
break
step_towards(src, src.airflow_dest)
- if(ismob(src) && src:client)
- src:client:move_delay = world.time + vsc.airflow_mob_slowdown
+ var/mob/M = src
+ if(istype(M) && M.client)
+ M.client.move_delay = world.time + vsc.airflow_mob_slowdown
airflow_dest = null
airflow_speed = 0
airflow_time = 0
@@ -134,18 +143,11 @@ obj/item/check_airflow_movable(n)
return
if(airflow_dest == loc)
step_away(src,loc)
+ if(!src.AirflowCanMove(n))
+ return
if(ismob(src))
- if(src:status_flags & GODMODE)
- return
- if(istype(src, /mob/living/carbon/human))
- if(src:buckled)
- return
- if(src:shoes)
- if(istype(src:shoes, /obj/item/clothing/shoes/magboots))
- if(src:shoes.flags & NOSLIP)
- return
src << "You are pushed away by airflow!"
- last_airflow = world.time
+ last_airflow = world.time
var/airflow_falloff = 9 - sqrt((x - airflow_dest.x) ** 2 + (y - airflow_dest.y) ** 2)
if(airflow_falloff < 1)
airflow_dest = null
@@ -242,6 +244,6 @@ zone/proc/movables()
. = list()
for(var/turf/T in contents)
for(var/atom/movable/A in T)
- if(!A.simulated || A.anchored || istype(A, /obj/effect) || istype(A, /mob/aiEye))
+ if(!A.simulated || A.anchored || istype(A, /obj/effect) || istype(A, /mob/eye))
continue
. += A
diff --git a/code/ZAS/Phoron.dm b/code/ZAS/Phoron.dm
index 0e74052c2a..ff03f947e1 100644
--- a/code/ZAS/Phoron.dm
+++ b/code/ZAS/Phoron.dm
@@ -97,14 +97,14 @@ obj/var/contaminated = 0
if(!wear_mask)
burn_eyes()
else
- if(!(wear_mask.flags & MASKCOVERSEYES))
+ if(!(wear_mask.body_parts_covered & EYES))
burn_eyes()
else
- if(!(head.flags & HEADCOVERSEYES))
+ if(!(head.body_parts_covered & EYES))
if(!wear_mask)
burn_eyes()
else
- if(!(wear_mask.flags & MASKCOVERSEYES))
+ if(!(wear_mask.body_parts_covered & EYES))
burn_eyes()
//Genetic Corruption
@@ -135,19 +135,24 @@ obj/var/contaminated = 0
if(vsc.plc.PHORONGUARD_ONLY)
if(head.flags & PHORONGUARD)
return 1
- else if(head.flags & HEADCOVERSEYES)
+ else if(head.body_parts_covered & EYES)
return 1
return 0
/mob/living/carbon/human/proc/pl_suit_protected()
//Checks if the suit is adequately sealed.
- if(wear_suit)
- if(vsc.plc.PHORONGUARD_ONLY)
- if(wear_suit.flags & PHORONGUARD) return 1
- else
- if(wear_suit.flags_inv & HIDEJUMPSUIT) return 1
- //should check HIDETAIL as well, but for the moment tails are not a part that can be damaged separately
- return 0
+ var/coverage = 0
+ for(var/obj/item/protection in list(wear_suit, gloves, shoes))
+ if(!protection)
+ continue
+ if(vsc.plc.PHORONGUARD_ONLY && !(protection.flags & PHORONGUARD))
+ return 0
+ coverage |= protection.body_parts_covered
+
+ if(vsc.plc.PHORONGUARD_ONLY)
+ return 1
+
+ return BIT_TEST_ALL(coverage, UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS)
/mob/living/carbon/human/proc/suit_contamination()
//Runs over the things that can be contaminated and does so.
diff --git a/code/__defines/admin.dm b/code/__defines/admin.dm
index 757c4347de..1e64ed8a1b 100644
--- a/code/__defines/admin.dm
+++ b/code/__defines/admin.dm
@@ -1,12 +1,12 @@
// A set of constants used to determine which type of mute an admin wishes to apply.
// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1)
// Therefore there needs to be a gap between the flags for the automute flags.
-#define MUTE_IC 1
-#define MUTE_OOC 2
-#define MUTE_PRAY 4
-#define MUTE_ADMINHELP 8
-#define MUTE_DEADCHAT 16
-#define MUTE_ALL 31
+#define MUTE_IC 0x1
+#define MUTE_OOC 0x2
+#define MUTE_PRAY 0x4
+#define MUTE_ADMINHELP 0x8
+#define MUTE_DEADCHAT 0x10
+#define MUTE_ALL 0xFFFF
// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
#define SPAM_TRIGGER_WARNING 5
@@ -21,22 +21,22 @@
#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
-// Admin permissions. Please don't edit these values without speaking to Errorage first. ~Carn
-#define R_BUILDMODE 1
-#define R_ADMIN 2
-#define R_BAN 4
-#define R_FUN 8
-#define R_SERVER 16
-#define R_DEBUG 32
-#define R_POSSESS 64
-#define R_PERMISSIONS 128
-#define R_STEALTH 256
-#define R_REJUVINATE 512
-#define R_VAREDIT 1024
-#define R_SOUNDS 2048
-#define R_SPAWN 4096
-#define R_MOD 8192
-#define R_MENTOR 16384
-#define R_HOST 32768
+// Admin permissions.
+#define R_BUILDMODE 0x1
+#define R_ADMIN 0x2
+#define R_BAN 0x4
+#define R_FUN 0x8
+#define R_SERVER 0x10
+#define R_DEBUG 0x20
+#define R_POSSESS 0x40
+#define R_PERMISSIONS 0x80
+#define R_STEALTH 0x100
+#define R_REJUVINATE 0x200
+#define R_VAREDIT 0x400
+#define R_SOUNDS 0x800
+#define R_SPAWN 0x1000
+#define R_MOD 0x2000
+#define R_MENTOR 0x4000
+#define R_HOST 0x8000 //higher than this will overflow
-#define R_MAXPERMISSION 32768 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
\ No newline at end of file
+#define R_MAXPERMISSION 0x8000 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
\ No newline at end of file
diff --git a/code/__defines/atmos.dm b/code/__defines/atmos.dm
index 53bbe67edd..ef41eb97f5 100644
--- a/code/__defines/atmos.dm
+++ b/code/__defines/atmos.dm
@@ -8,6 +8,8 @@
#define MOLES_PHORON_VISIBLE 0.7 // Moles in a standard cell after which phoron is visible.
#define MOLES_O2STANDARD (MOLES_CELLSTANDARD * O2STANDARD) // O2 standard value (21%)
#define MOLES_N2STANDARD (MOLES_CELLSTANDARD * N2STANDARD) // N2 standard value (79%)
+#define MOLES_O2ATMOS (MOLES_O2STANDARD*50)
+#define MOLES_N2ATMOS (MOLES_N2STANDARD*50)
// These are for when a mob breathes poisonous air.
#define MIN_TOXIN_DAMAGE 1
@@ -83,4 +85,4 @@
//Flags for zone sleeping
#define ZONE_ACTIVE 1
-#define ZONE_SLEEPING 0
\ No newline at end of file
+#define ZONE_SLEEPING 0
diff --git a/code/__defines/damage_organs.dm b/code/__defines/damage_organs.dm
index 6c2590f840..27a34f10eb 100644
--- a/code/__defines/damage_organs.dm
+++ b/code/__defines/damage_organs.dm
@@ -21,10 +21,10 @@
#define DROWSY "drowsy"
// I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches.
-#define BRUTELOSS 1
-#define FIRELOSS 2
-#define TOXLOSS 4
-#define OXYLOSS 8
+#define BRUTELOSS 0x1
+#define FIRELOSS 0x2
+#define TOXLOSS 0x4
+#define OXYLOSS 0x8
#define FIRE_DAMAGE_MODIFIER 0.0215 // Higher values result in more external fire damage to the skin. (default 0.0215)
#define AIR_DAMAGE_MODIFIER 2.025 // More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
@@ -53,4 +53,4 @@
#define INFECTION_LEVEL_ONE 100
#define INFECTION_LEVEL_TWO 500
-#define INFECTION_LEVEL_THREE 1000
\ No newline at end of file
+#define INFECTION_LEVEL_THREE 1000
diff --git a/code/__defines/dna.dm b/code/__defines/dna.dm
index 2e1e9da0cc..cb1d2ad7e7 100644
--- a/code/__defines/dna.dm
+++ b/code/__defines/dna.dm
@@ -31,16 +31,16 @@
#define mSmallsize 110 // Table climbing.
// disabilities
-#define NEARSIGHTED 1
-#define EPILEPSY 2
-#define COUGHING 4
-#define TOURETTES 8
-#define NERVOUS 16
+#define NEARSIGHTED 0x1
+#define EPILEPSY 0x2
+#define COUGHING 0x4
+#define TOURETTES 0x8
+#define NERVOUS 0x10
// sdisabilities
-#define BLIND 1
-#define MUTE 2
-#define DEAF 4
+#define BLIND 0x1
+#define MUTE 0x2
+#define DEAF 0x4
// The way blocks are handled badly needs a rewrite, this is horrible.
// Too much of a project to handle at the moment, TODO for later.
diff --git a/code/__defines/gamemode.dm b/code/__defines/gamemode.dm
index 6e1acef8ce..db75adbbd2 100644
--- a/code/__defines/gamemode.dm
+++ b/code/__defines/gamemode.dm
@@ -9,21 +9,21 @@
#define SEC_LEVEL_RED 2
#define SEC_LEVEL_DELTA 3
-#define BE_TRAITOR 1
-#define BE_OPERATIVE 2
-#define BE_CHANGELING 4
-#define BE_WIZARD 8
-#define BE_MALF 16
-#define BE_REV 32
-#define BE_ALIEN 64
-#define BE_AI 128
-#define BE_CULTIST 256
-#define BE_MONKEY 512
-#define BE_NINJA 1024
-#define BE_RAIDER 2048
-#define BE_PLANT 4096
-#define BE_MUTINEER 8192
-#define BE_PAI 16384
+#define BE_TRAITOR 0x1
+#define BE_OPERATIVE 0x2
+#define BE_CHANGELING 0x4
+#define BE_WIZARD 0x8
+#define BE_MALF 0x10
+#define BE_REV 0x20
+#define BE_ALIEN 0x40
+#define BE_AI 0x80
+#define BE_CULTIST 0x100
+#define BE_MONKEY 0x200
+#define BE_NINJA 0x400
+#define BE_RAIDER 0x800
+#define BE_PLANT 0x1000
+#define BE_MUTINEER 0x2000
+#define BE_PAI 0x4000
var/list/be_special_flags = list(
"Traitor" = BE_TRAITOR,
@@ -47,17 +47,17 @@ var/list/be_special_flags = list(
// Antagonist datum flags.
-#define ANTAG_OVERRIDE_JOB 1 // Assigned job is set to MODE when spawning.
-#define ANTAG_OVERRIDE_MOB 2 // Mob is recreated from datum mob_type var when spawning.
-#define ANTAG_CLEAR_EQUIPMENT 4 // All preexisting equipment is purged.
-#define ANTAG_CHOOSE_NAME 8 // Antagonists are prompted to enter a name.
-#define ANTAG_IMPLANT_IMMUNE 16 // Cannot be loyalty implanted.
-#define ANTAG_SUSPICIOUS 32 // Shows up on roundstart report.
-#define ANTAG_HAS_LEADER 64 // Generates a leader antagonist.
-#define ANTAG_HAS_NUKE 128 // Will spawn a nuke at supplied location.
-#define ANTAG_RANDSPAWN 256 // Potentially randomly spawns due to events.
-#define ANTAG_VOTABLE 512 // Can be voted as an additional antagonist before roundstart.
-#define ANTAG_SET_APPEARANCE 1024 // Causes antagonists to use an appearance modifier on spawn.
+#define ANTAG_OVERRIDE_JOB 0x1 // Assigned job is set to MODE when spawning.
+#define ANTAG_OVERRIDE_MOB 0x2 // Mob is recreated from datum mob_type var when spawning.
+#define ANTAG_CLEAR_EQUIPMENT 0x4 // All preexisting equipment is purged.
+#define ANTAG_CHOOSE_NAME 0x8 // Antagonists are prompted to enter a name.
+#define ANTAG_IMPLANT_IMMUNE 0x10 // Cannot be loyalty implanted.
+#define ANTAG_SUSPICIOUS 0x20 // Shows up on roundstart report.
+#define ANTAG_HAS_LEADER 0x40 // Generates a leader antagonist.
+#define ANTAG_HAS_NUKE 0x80 // Will spawn a nuke at supplied location.
+#define ANTAG_RANDSPAWN 0x100 // Potentially randomly spawns due to events.
+#define ANTAG_VOTABLE 0x200 // Can be voted as an additional antagonist before roundstart.
+#define ANTAG_SET_APPEARANCE 0x400 // Causes antagonists to use an appearance modifier on spawn.
// Mode/antag template macros.
#define MODE_BORER "borer"
@@ -87,22 +87,22 @@ var/list/be_special_flags = list(
/////////////////
/* WIZARD SPELL FLAGS */
-#define GHOSTCAST 1 //can a ghost cast it?
-#define NEEDSCLOTHES 2 //does it need the wizard garb to cast? Nonwizard spells should not have this
-#define NEEDSHUMAN 4 //does it require the caster to be human?
-#define Z2NOCAST 8 //if this is added, the spell can't be cast at centcomm
-#define STATALLOWED 16 //if set, the user doesn't have to be conscious to cast. Required for ghost spells
-#define IGNOREPREV 32 //if set, each new target does not overlap with the previous one
+#define GHOSTCAST 0x1 //can a ghost cast it?
+#define NEEDSCLOTHES 0x2 //does it need the wizard garb to cast? Nonwizard spells should not have this
+#define NEEDSHUMAN 0x4 //does it require the caster to be human?
+#define Z2NOCAST 0x8 //if this is added, the spell can't be cast at centcomm
+#define STATALLOWED 0x10 //if set, the user doesn't have to be conscious to cast. Required for ghost spells
+#define IGNOREPREV 0x20 //if set, each new target does not overlap with the previous one
//The following flags only affect different types of spell, and therefore overlap
//Targeted spells
-#define INCLUDEUSER 64 //does the spell include the caster in its target selection?
-#define SELECTABLE 128 //can you select each target for the spell?
+#define INCLUDEUSER 0x40 //does the spell include the caster in its target selection?
+#define SELECTABLE 0x80 //can you select each target for the spell?
//AOE spells
-#define IGNOREDENSE 64 //are dense turfs ignored in selection?
-#define IGNORESPACE 128 //are space turfs ignored in selection?
+#define IGNOREDENSE 0x40 //are dense turfs ignored in selection?
+#define IGNORESPACE 0x80 //are space turfs ignored in selection?
//End split flags
-#define CONSTRUCT_CHECK 256 //used by construct spells - checks for nullrods
-#define NO_BUTTON 512 //spell won't show up in the HUD with this
+#define CONSTRUCT_CHECK 0x100 //used by construct spells - checks for nullrods
+#define NO_BUTTON 0x200 //spell won't show up in the HUD with this
//invocation
#define SpI_SHOUT "shout"
diff --git a/code/__defines/items_clothing.dm b/code/__defines/items_clothing.dm
index 8a8f64e2a9..b822c4badc 100644
--- a/code/__defines/items_clothing.dm
+++ b/code/__defines/items_clothing.dm
@@ -5,71 +5,65 @@
#define CANDLE_LUM 3 // For how bright candles are.
// Item inventory slot bitmasks.
-#define SLOT_OCLOTHING 1
-#define SLOT_ICLOTHING 2
-#define SLOT_GLOVES 4
-#define SLOT_EYES 8
-#define SLOT_EARS 16
-#define SLOT_MASK 32
-#define SLOT_HEAD 64
-#define SLOT_FEET 128
-#define SLOT_ID 256
-#define SLOT_BELT 512
-#define SLOT_BACK 1024
-#define SLOT_POCKET 2048 // This is to allow items with a w_class of 3 or 4 to fit in pockets.
-#define SLOT_DENYPOCKET 4096 // This is to deny items with a w_class of 2 or 1 from fitting in pockets.
-#define SLOT_TWOEARS 8192
-#define SLOT_TIE 16384
-#define SLOT_HOLSTER 32768 //16th bit
+#define SLOT_OCLOTHING 0x1
+#define SLOT_ICLOTHING 0x2
+#define SLOT_GLOVES 0x4
+#define SLOT_EYES 0x8
+#define SLOT_EARS 0x10
+#define SLOT_MASK 0x20
+#define SLOT_HEAD 0x40
+#define SLOT_FEET 0x80
+#define SLOT_ID 0x100
+#define SLOT_BELT 0x200
+#define SLOT_BACK 0x400
+#define SLOT_POCKET 0x800 // This is to allow items with a w_class of 3 or 4 to fit in pockets.
+#define SLOT_DENYPOCKET 0x1000 // This is to deny items with a w_class of 2 or 1 from fitting in pockets.
+#define SLOT_TWOEARS 0x2000
+#define SLOT_TIE 0x4000
+#define SLOT_HOLSTER 0x8000 //16th bit - higher than this will overflow
// Flags bitmasks.
-#define STOPPRESSUREDAMAGE 1 // This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
- // To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
-#define NOBLUDGEON 2 // When an item has this it produces no "X has been hit by Y with Z" message with the default handler.
-#define AIRTIGHT 4 // Functions with internals.
-#define USEDELAY 8 // 1 second extra delay on use. (Can be used once every 2s)
-#define NOSHIELD 16 // Weapon not affected by shield.
-#define CONDUCT 32 // Conducts electricity. (metal etc.)
-#define ON_BORDER 64 // Item has priority to check when entering or leaving.
-#define NOBLOODY 512 // Used for items if they don't want to get a blood overlay.
-#define NODELAY 8192 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag.
+#define NOBLUDGEON 0x1 // When an item has this it produces no "X has been hit by Y with Z" message with the default handler.
+#define USEDELAY 0x2 // 1 second extra delay on use. (Can be used once every 2s)
+#define CONDUCT 0x4 // Conducts electricity. (metal etc.)
+#define ON_BORDER 0x8 // Item has priority to check when entering or leaving.
+#define NOBLOODY 0x10 // Used for items if they don't want to get a blood overlay.
+#define NODELAY 0x20 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag.
+#define OPENCONTAINER 0x40 // Is an open container for chemistry purposes.
+#define PHORONGUARD 0x80 // Does not get contaminated by phoron.
+#define NOREACT 0x100 // Reagents don't react inside this container.
+#define PROXMOVE 0x200 // Does this object require proximity checking in Enter()?
-//Use these flags to indicate if an item obscures the specified slots from view, whereas body_parts_covered seems to be used to indicate what body parts the item protects.
-#define GLASSESCOVERSEYES 256
-#define MASKCOVERSEYES 256 // Get rid of some of the other retardation in these flags.
-#define HEADCOVERSEYES 256 // Feel free to reallocate these numbers for other purposes.
-#define MASKCOVERSMOUTH 512 // On other items, these are just for mask/head.
-#define HEADCOVERSMOUTH 512
-
-#define THICKMATERIAL 256 // From /tg/station: prevents syringes, parapens and hyposprays if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes)
-#define NOSLIP 256 // Prevents from slipping on wet floors, in space, etc.
-#define OPENCONTAINER 1024 // Is an open container for chemistry purposes.
-#define BLOCK_GAS_SMOKE_EFFECT 2048 // Blocks the effect that chemical clouds would have on a mob -- glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
-#define ONESIZEFITSALL 2048
-#define PHORONGUARD 4096 // Does not get contaminated by phoron.
-#define NOREACT 4096 // Reagents don't react inside this container.
-#define BLOCKHEADHAIR 4 // Temporarily removes the user's hair overlay. Leaves facial hair.
-#define BLOCKHAIR 8192 // Temporarily removes the user's hair, facial and otherwise.
+//Flags for items (equipment)
+#define THICKMATERIAL 0x1 // Prevents syringes, parapens and hyposprays if equiped to slot_suit or slot_head.
+#define STOPPRESSUREDAMAGE 0x2 // Counts towards pressure protection. Note that like temperature protection, body_parts_covered is considered here as well.
+#define AIRTIGHT 0x4 // Functions with internals.
+#define NOSLIP 0x8 // Prevents from slipping on wet floors, in space, etc.
+#define BLOCK_GAS_SMOKE_EFFECT 0x10 // Blocks the effect that chemical clouds would have on a mob -- glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
+#define FLEXIBLEMATERIAL 0x20 // At the moment, masks with this flag will not prevent eating even if they are covering your face.
// Flags for pass_flags.
-#define PASSTABLE 1
-#define PASSGLASS 2
-#define PASSGRILLE 4
-#define PASSBLOB 8
+#define PASSTABLE 0x1
+#define PASSGLASS 0x2
+#define PASSGRILLE 0x4
+#define PASSBLOB 0x8
// Bitmasks for the flags_inv variable. These determine when a piece of clothing hides another, i.e. a helmet hiding glasses.
// WARNING: The following flags apply only to the external suit!
-#define HIDEGLOVES 1
-#define HIDESUITSTORAGE 2
-#define HIDEJUMPSUIT 4
-#define HIDESHOES 8
-#define HIDETAIL 16
+#define HIDEGLOVES 0x1
+#define HIDESUITSTORAGE 0x2
+#define HIDEJUMPSUIT 0x4
+#define HIDESHOES 0x8
+#define HIDETAIL 0x10
// WARNING: The following flags apply only to the helmets and masks!
-#define HIDEMASK 1
-#define HIDEEARS 2 // Headsets and such.
-#define HIDEEYES 4 // Glasses.
-#define HIDEFACE 8 // Dictates whether we appear as "Unknown".
+#define HIDEMASK 0x1
+#define HIDEEARS 0x2 // Headsets and such.
+#define HIDEEYES 0x4 // Glasses.
+#define HIDEFACE 0x8 // Dictates whether we appear as "Unknown".
+
+#define BLOCKHEADHAIR 0x20 // Hides the user's hair overlay. Leaves facial hair.
+#define BLOCKHAIR 0x40 // Hides the user's hair, facial and otherwise.
// Slots.
#define slot_back 1
@@ -106,24 +100,24 @@
#define slot_wear_suit_str "slot_suit"
// Bitflags for clothing parts.
-#define HEAD 1
-#define FACE 2
-#define EYES 4
-#define UPPER_TORSO 8
-#define LOWER_TORSO 16
-#define LEG_LEFT 32
-#define LEG_RIGHT 64
-#define LEGS 96 // LEG_LEFT | LEG_RIGHT
-#define FOOT_LEFT 128
-#define FOOT_RIGHT 256
-#define FEET 384 // FOOT_LEFT | FOOT_RIGHT
-#define ARM_LEFT 512
-#define ARM_RIGHT 1024
-#define ARMS 1536 // ARM_LEFT | ARM_RIGHT
-#define HAND_LEFT 2048
-#define HAND_RIGHT 4096
-#define HANDS 6144 // HAND_LEFT | HAND_RIGHT
-#define FULL_BODY 8191
+#define HEAD 0x1
+#define FACE 0x2
+#define EYES 0x4
+#define UPPER_TORSO 0x8
+#define LOWER_TORSO 0x10
+#define LEG_LEFT 0x20
+#define LEG_RIGHT 0x40
+#define LEGS 0x60 // LEG_LEFT | LEG_RIGHT
+#define FOOT_LEFT 0x80
+#define FOOT_RIGHT 0x100
+#define FEET 0x180 // FOOT_LEFT | FOOT_RIGHT
+#define ARM_LEFT 0x200
+#define ARM_RIGHT 0x400
+#define ARMS 0x600 // ARM_LEFT | ARM_RIGHT
+#define HAND_LEFT 0x800
+#define HAND_RIGHT 0x1000
+#define HANDS 0x1800 // HAND_LEFT | HAND_RIGHT
+#define FULL_BODY 0xFFFF
// Bitflags for the percentual amount of protection a piece of clothing which covers the body part offers.
// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection().
@@ -185,4 +179,4 @@
#define SUIT_SENSOR_OFF 0
#define SUIT_SENSOR_BINARY 1
#define SUIT_SENSOR_VITAL 2
-#define SUIT_SENSOR_TRACKING 3
\ No newline at end of file
+#define SUIT_SENSOR_TRACKING 3
diff --git a/code/__defines/machinery.dm b/code/__defines/machinery.dm
index 3f9ad5e574..5fc66791c6 100644
--- a/code/__defines/machinery.dm
+++ b/code/__defines/machinery.dm
@@ -1,8 +1,7 @@
var/global/defer_powernet_rebuild = 0 // True if net rebuild will be called manually after an event.
-var/CELLRATE = 0.002 // Multiplier for watts per tick <> cell storage (e.g., 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
- // It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided
-var/CHARGELEVEL = 0.0005 // Cap for how fast cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second)
+#define CELLRATE 0.002 // Multiplier for watts per tick <> cell storage (e.g., 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
+ // It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided
// Doors!
#define DOOR_CRUSH_DAMAGE 10
@@ -15,18 +14,15 @@ var/CHARGELEVEL = 0.0005 // Cap for how fast cells charge, as a percentage-per-t
#define TOTAL 4 // For total power used only.
// Bitflags for machine stat variable.
-#define BROKEN 1
-#define NOPOWER 2
-#define POWEROFF 4 // TBD.
-#define MAINT 8 // Under maintenance.
-#define EMPED 16 // Temporary broken by EMP pulse.
+#define BROKEN 0x1
+#define NOPOWER 0x2
+#define POWEROFF 0x4 // TBD.
+#define MAINT 0x8 // Under maintenance.
+#define EMPED 0x10 // Temporary broken by EMP pulse.
-// Bitmasks for door switches.
-#define OPEN 1
-#define IDSCAN 2
-#define BOLTS 4
-#define SHOCK 8
-#define SAFE 16
+// Used by firelocks
+#define FIREDOOR_OPEN 1
+#define FIREDOOR_CLOSED 2
#define AI_CAMERA_LUMINOSITY 6
@@ -63,12 +59,12 @@ var/list/restricted_camera_networks = list("thunder","ERT","NUKE","Secret")
#define STAGE_SUPER 11
// computer3 error codes, move lower in the file when it passes dev -Sayu
-#define PROG_CRASH 1 // Generic crash.
-#define MISSING_PERIPHERAL 2 // Missing hardware.
-#define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever.
-#define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing.
-#define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried.
-#define NETWORK_FAILURE 32
+#define PROG_CRASH 0x1 // Generic crash.
+#define MISSING_PERIPHERAL 0x2 // Missing hardware.
+#define BUSTED_ASS_COMPUTER 0x4 // Self-perpetuating error. BAC will continue to crash forever.
+#define MISSING_PROGRAM 0x8 // Some files try to automatically launch a program. This is that failing.
+#define FILE_DRM 0x10 // Some files want to not be copied/moved. This is them complaining that you tried.
+#define NETWORK_FAILURE 0x20
// NanoUI flags
#define STATUS_INTERACTIVE 2 // GREEN Visability
@@ -97,4 +93,4 @@ var/list/restricted_camera_networks = list("thunder","ERT","NUKE","Secret")
#define ATMOS_DEFAULT_VOLUME_PUMP 200 // Liters.
#define ATMOS_DEFAULT_VOLUME_FILTER 200 // L.
#define ATMOS_DEFAULT_VOLUME_MIXER 200 // L.
-#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L.
\ No newline at end of file
+#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L.
diff --git a/code/__defines/misc.dm b/code/__defines/misc.dm
index 919a67ec37..29042ea8df 100644
--- a/code/__defines/misc.dm
+++ b/code/__defines/misc.dm
@@ -31,22 +31,22 @@
#define MAX_GEAR_COST 5 // Used in chargen for accessory loadout limit.
// Preference toggles.
-#define SOUND_ADMINHELP 1
-#define SOUND_MIDI 2
-#define SOUND_AMBIENCE 4
-#define SOUND_LOBBY 8
-#define CHAT_OOC 16
-#define CHAT_DEAD 32
-#define CHAT_GHOSTEARS 64
-#define CHAT_GHOSTSIGHT 128
-#define CHAT_PRAYER 256
-#define CHAT_RADIO 512
-#define CHAT_ATTACKLOGS 1024
-#define CHAT_DEBUGLOGS 2048
-#define CHAT_LOOC 4096
-#define CHAT_GHOSTRADIO 8192
-#define SHOW_TYPING 16384
-#define CHAT_NOICONS 32768
+#define SOUND_ADMINHELP 0x1
+#define SOUND_MIDI 0x2
+#define SOUND_AMBIENCE 0x4
+#define SOUND_LOBBY 0x8
+#define CHAT_OOC 0x10
+#define CHAT_DEAD 0x20
+#define CHAT_GHOSTEARS 0x40
+#define CHAT_GHOSTSIGHT 0x80
+#define CHAT_PRAYER 0x100
+#define CHAT_RADIO 0x200
+#define CHAT_ATTACKLOGS 0x400
+#define CHAT_DEBUGLOGS 0x800
+#define CHAT_LOOC 0x1000
+#define CHAT_GHOSTRADIO 0x2000
+#define SHOW_TYPING 0x4000
+#define CHAT_NOICONS 0x8000
#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC)
@@ -63,15 +63,23 @@
#define LIFE_HUD 10 // STATUS_HUD that only reports dead or alive
//some colors
-#define COLOR_RED "#FF0000"
-#define COLOR_GREEN "#00FF00"
-#define COLOR_BLUE "#0000FF"
-#define COLOR_CYAN "#00FFFF"
-#define COLOR_PINK "#FF00FF"
-#define COLOR_YELLOW "#FFFF00"
-#define COLOR_ORANGE "#FF9900"
#define COLOR_WHITE "#FFFFFF"
+#define COLOR_SILVER "#C0C0C0"
+#define COLOR_GRAY "#808080"
#define COLOR_BLACK "#000000"
+#define COLOR_RED "#FF0000"
+#define COLOR_MAROON "#800000"
+#define COLOR_YELLOW "#FFFF00"
+#define COLOR_OLIVE "#808000"
+#define COLOR_LIME "#00FF00"
+#define COLOR_GREEN "#008000"
+#define COLOR_CYAN "#00FFFF"
+#define COLOR_TEAL "#008080"
+#define COLOR_BLUE "#0000FF"
+#define COLOR_NAVY "#000080"
+#define COLOR_PINK "#FF00FF"
+#define COLOR_PURPLE "#800080"
+#define COLOR_ORANGE "#FF9900"
// Shuttles.
@@ -145,9 +153,9 @@
#define SHARD_SPLINTER "splinters"
#define SHARD_NONE ""
-#define MATERIAL_UNMELTABLE 1
-#define MATERIAL_BRITTLE 2
-#define MATERIAL_PADDING 4
+#define MATERIAL_UNMELTABLE 0x1
+#define MATERIAL_BRITTLE 0x2
+#define MATERIAL_PADDING 0x4
#define TABLE_BRITTLE_MATERIAL_MULTIPLIER 4 // Amount table damage is multiplied by if it is made of a brittle material (e.g. glass)
diff --git a/code/__defines/mobs.dm b/code/__defines/mobs.dm
index 724225a24c..b0858101d6 100644
--- a/code/__defines/mobs.dm
+++ b/code/__defines/mobs.dm
@@ -4,16 +4,16 @@
#define DEAD 2
// Bitflags defining which status effects could be or are inflicted on a mob.
-#define CANSTUN 1
-#define CANWEAKEN 2
-#define CANPARALYSE 4
-#define CANPUSH 8
-#define LEAPING 16
-#define PASSEMOTES 32 // Mob has a cortical borer or holders inside of it that need to see emotes.
-#define GODMODE 4096
-#define FAKEDEATH 8192 // Replaces stuff like changeling.changeling_fakedeath.
-#define DISFIGURED 16384 // I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system.
-#define XENO_HOST 32768 // Tracks whether we're gonna be a baby alien's mummy.
+#define CANSTUN 0x1
+#define CANWEAKEN 0x2
+#define CANPARALYSE 0x4
+#define CANPUSH 0x8
+#define LEAPING 0x10
+#define PASSEMOTES 0x32 // Mob has a cortical borer or holders inside of it that need to see emotes.
+#define GODMODE 0x1000
+#define FAKEDEATH 0x2000 // Replaces stuff like changeling.changeling_fakedeath.
+#define DISFIGURED 0x4000 // Set but never checked. Remove this sometime and replace occurences with the appropriate organ code
+#define XENO_HOST 0x8000 // Tracks whether we're gonna be a baby alien's mummy.
// Grab levels.
#define GRAB_PASSIVE 1
@@ -22,9 +22,9 @@
#define GRAB_UPGRADING 4
#define GRAB_KILL 5
-#define BORGMESON 1
-#define BORGTHERM 2
-#define BORGXRAY 4
+#define BORGMESON 0x1
+#define BORGTHERM 0x2
+#define BORGXRAY 0x4
#define HOSTILE_STANCE_IDLE 1
#define HOSTILE_STANCE_ALERT 2
@@ -49,7 +49,7 @@
#define I_HELP "help"
#define I_DISARM "disarm"
#define I_GRAB "grab"
-#define I_HURT "hurt"
+#define I_HURT "harm"
//These are used Bump() code for living mobs, in the mob_bump_flag, mob_swap_flags, and mob_push_flags vars to determine whom can bump/swap with whom.
#define HUMAN 1
@@ -58,7 +58,8 @@
#define ROBOT 8
#define SLIME 16
#define SIMPLE_ANIMAL 32
-#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL)
+#define HEAVY 64
+#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL|HEAVY)
#define NEXT_MOVE_DELAY 8
@@ -69,17 +70,17 @@
#define ROBOT_NOTIFICATION_MODULE_RESET 4
// Appearance change flags
-#define APPEARANCE_UPDATE_DNA 1
-#define APPEARANCE_RACE (2|APPEARANCE_UPDATE_DNA)
-#define APPEARANCE_GENDER (4|APPEARANCE_UPDATE_DNA)
-#define APPEARANCE_SKIN 8
-#define APPEARANCE_HAIR 16
-#define APPEARANCE_HAIR_COLOR 32
-#define APPEARANCE_FACIAL_HAIR 64
-#define APPEARANCE_FACIAL_HAIR_COLOR 128
-#define APPEARANCE_EYE_COLOR 256
+#define APPEARANCE_UPDATE_DNA 0x1
+#define APPEARANCE_RACE (0x2|APPEARANCE_UPDATE_DNA)
+#define APPEARANCE_GENDER (0x4|APPEARANCE_UPDATE_DNA)
+#define APPEARANCE_SKIN 0x8
+#define APPEARANCE_HAIR 0x10
+#define APPEARANCE_HAIR_COLOR 0x20
+#define APPEARANCE_FACIAL_HAIR 0x40
+#define APPEARANCE_FACIAL_HAIR_COLOR 0x80
+#define APPEARANCE_EYE_COLOR 0x100
#define APPEARANCE_ALL_HAIR (APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR)
-#define APPEARANCE_ALL 511
+#define APPEARANCE_ALL 0xFFFF
#define MIN_SUPPLIED_LAW_NUMBER 15
@@ -104,3 +105,4 @@
#define COMPANY_OPPOSED "Opposed"
#define COMPANY_ALIGNMENTS list(COMPANY_LOYAL,COMPANY_SUPPORTATIVE,COMPANY_NEUTRAL,COMPANY_SKEPTICAL,COMPANY_OPPOSED)
+
diff --git a/code/__defines/research.dm b/code/__defines/research.dm
index 9eb06df5e7..d40722d0cf 100644
--- a/code/__defines/research.dm
+++ b/code/__defines/research.dm
@@ -1,7 +1,7 @@
#define SHEET_MATERIAL_AMOUNT 2000
#define TECH_MATERIAL "materials"
-#define TECH_ENGINERING "engineering"
+#define TECH_ENGINEERING "engineering"
#define TECH_PHORON "phorontech"
#define TECH_POWER "powerstorage"
#define TECH_BLUESPACE "bluespace"
@@ -12,7 +12,7 @@
#define TECH_ILLEGAL "syndicate"
#define TECH_ARCANE "arcane"
-#define IMPRINTER 1 //For circuits. Uses glass/chemicals.
-#define PROTOLATHE 2 //New stuff. Uses glass/metal/chemicals
-#define MECHFAB 4 //Mechfab
-#define CHASSIS 8 //For protolathe, but differently
\ No newline at end of file
+#define IMPRINTER 0x1 //For circuits. Uses glass/chemicals.
+#define PROTOLATHE 0x2 //New stuff. Uses glass/metal/chemicals
+#define MECHFAB 0x4 //Mechfab
+#define CHASSIS 0x8 //For protolathe, but differently
diff --git a/code/__defines/species_languages.dm b/code/__defines/species_languages.dm
index fbea043787..27dae81e72 100644
--- a/code/__defines/species_languages.dm
+++ b/code/__defines/species_languages.dm
@@ -1,31 +1,27 @@
// Species flags.
-#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out.
-#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss.
-#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen.
-#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator.
-#define NO_SLIP 16 // Cannot fall over.
-#define NO_POISON 32 // Cannot not suffer toxloss.
-#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen. (0-255)
-#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen. (RGB)
-#define HAS_LIPS 256 // Lips are drawn onto the mob icon. (lipstick)
-#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon.
-#define IS_PLANT 1024 // Is a treeperson.
-#define IS_WHITELISTED 2048 // Must be whitelisted to play.
-#define HAS_EYE_COLOR 4096 // Eye colour selectable in chargen. (RGB)
-#define CAN_JOIN 8192 // Species is selectable in chargen.
-#define IS_RESTRICTED 16384 // Is not a core/normally playable species. (castes, mutantraces)
-// unused: 32768 - higher than this will overflow
+#define NO_BLOOD 0x1 // Vessel var is not filled with blood, cannot bleed out.
+#define NO_BREATHE 0x2 // Cannot suffocate or take oxygen loss.
+#define NO_SCAN 0x4 // Cannot be scanned in a DNA machine/genome-stolen.
+#define NO_PAIN 0x8 // Cannot suffer halloss/recieves deceptive health indicator.
+#define NO_SLIP 0x10 // Cannot fall over.
+#define NO_POISON 0x20 // Cannot not suffer toxloss.
+#define IS_PLANT 0x40 // Is a treeperson.
+#define NO_MINOR_CUT 0x80 // Can step on broken glass with no ill-effects. Either thick skin (diona/vox), cut resistant (slimes) or incorporeal (shadows)
+// unused: 0x8000 - higher than this will overflow
+
+// Species spawn flags
+#define IS_WHITELISTED 0x1 // Must be whitelisted to play.
+#define CAN_JOIN 0x2 // Species is selectable in chargen.
+#define IS_RESTRICTED 0x4 // Is not a core/normally playable species. (castes, mutantraces)
+
+// Species appearance flags
+#define HAS_SKIN_TONE 0x1 // Skin tone selectable in chargen. (0-255)
+#define HAS_SKIN_COLOR 0x2 // Skin colour selectable in chargen. (RGB)
+#define HAS_LIPS 0x4 // Lips are drawn onto the mob icon. (lipstick)
+#define HAS_UNDERWEAR 0x8 // Underwear is drawn onto the mob icon.
+#define HAS_EYE_COLOR 0x10 // Eye colour selectable in chargen. (RGB)
// Languages.
-#define LANGUAGE_HUMAN 1
-#define LANGUAGE_ALIEN 2
-#define LANGUAGE_DOG 4
-#define LANGUAGE_CAT 8
-#define LANGUAGE_BINARY 16
-#define LANGUAGE_OTHER 32768
-
-#define LANGUAGE_UNIVERSAL 65535
-
#define LANGUAGE_SOL_COMMON "Sol Common"
#define LANGUAGE_UNATHI "Sinta'unathi"
#define LANGUAGE_SIIK_MAAS "Siik'maas"
@@ -36,13 +32,14 @@
#define LANGUAGE_GUTTER "Gutter"
// Language flags.
-#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
-#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
-#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight.
-#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
-#define HIVEMIND 16 // Broadcast to all mobs with this language.
-#define NONGLOBAL 32 // Do not add to general languages list.
-#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes)
-#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
-#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
+#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
+#define RESTRICTED 2 // Language can only be acquired by spawning or an admin.
+#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight.
+#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
+#define HIVEMIND 16 // Broadcast to all mobs with this language.
+#define NONGLOBAL 32 // Do not add to general languages list.
+#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes)
+#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
+#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
#define COMMON_VERBS 512 // Robots will apply regular verbs to this
+
diff --git a/code/__defines/turfs.dm b/code/__defines/turfs.dm
new file mode 100644
index 0000000000..486927453e
--- /dev/null
+++ b/code/__defines/turfs.dm
@@ -0,0 +1,10 @@
+#define TURF_REMOVE_CROWBAR 1
+#define TURF_REMOVE_SCREWDRIVER 2
+#define TURF_REMOVE_SHOVEL 4
+#define TURF_REMOVE_WRENCH 8
+#define TURF_CAN_BREAK 16
+#define TURF_CAN_BURN 32
+#define TURF_HAS_EDGES 64
+#define TURF_HAS_CORNERS 128
+#define TURF_IS_FRAGILE 256
+#define TURF_ACID_IMMUNE 512
\ No newline at end of file
diff --git a/code/_helpers/global_lists.dm b/code/_helpers/global_lists.dm
index 09e6f845c8..7690e73e09 100644
--- a/code/_helpers/global_lists.dm
+++ b/code/_helpers/global_lists.dm
@@ -130,9 +130,9 @@ var/global/list/endgame_safespawns = list()
S.race_key = rkey //Used in mob icon caching.
all_species[S.name] = S
- if(!(S.flags & IS_RESTRICTED))
+ if(!(S.spawn_flags & IS_RESTRICTED))
playable_species += S.name
- if(S.flags & IS_WHITELISTED)
+ if(S.spawn_flags & IS_WHITELISTED)
whitelisted_species += S.name
//Posters
diff --git a/code/_helpers/icons.dm b/code/_helpers/icons.dm
index 7468db758b..cabf7c04b3 100644
--- a/code/_helpers/icons.dm
+++ b/code/_helpers/icons.dm
@@ -635,7 +635,7 @@ The _flatIcons list is a cache for generated icon files.
*/
proc // Creates a single icon from a given /atom or /image. Only the first argument is required.
- getFlatIcon(image/A, defdir=2, deficon=null, defstate="", defblend=BLEND_DEFAULT)
+ getFlatIcon(image/A, defdir=2, deficon=null, defstate="", defblend=BLEND_DEFAULT, always_use_defdir = 0)
// We start with a blank canvas, otherwise some icon procs crash silently
var/icon/flat = icon('icons/effects/effects.dmi', "icon_state"="nothing") // Final flattened icon
if(!A)
@@ -666,7 +666,7 @@ proc // Creates a single icon from a given /atom or /image. Only the first argu
noIcon = TRUE // Do not render this object.
var/curdir
- if(A.dir != 2)
+ if(A.dir != 2 && !always_use_defdir)
curdir = A.dir
else
curdir = defdir
diff --git a/code/_helpers/lists.dm b/code/_helpers/lists.dm
index fb4cd3874e..c3a99bcf82 100644
--- a/code/_helpers/lists.dm
+++ b/code/_helpers/lists.dm
@@ -604,10 +604,13 @@ datum/proc/dd_SortValue()
/datum/alarm/dd_SortValue()
return "[sanitize_old(last_name)]"
+/proc/subtypes(prototype)
+ return (typesof(prototype) - prototype)
+
//creates every subtype of prototype (excluding prototype) and adds it to list L.
//if no list/L is provided, one is created.
/proc/init_subtypes(prototype, list/L)
if(!istype(L)) L = list()
- for(var/path in (typesof(prototype) - prototype))
+ for(var/path in subtypes(prototype))
L += new path()
return L
diff --git a/code/_helpers/logging.dm b/code/_helpers/logging.dm
index d5d0f58685..23119c69ad 100644
--- a/code/_helpers/logging.dm
+++ b/code/_helpers/logging.dm
@@ -109,6 +109,12 @@
M = whom
C = M.client
key = M.key
+ else if(istype(whom, /datum/mind))
+ var/datum/mind/D = whom
+ key = D.key
+ M = D.current
+ if(D.current)
+ C = D.current.client
else if(istype(whom, /datum))
var/datum/D = whom
return "*invalid:[D.type]*"
diff --git a/code/_helpers/text.dm b/code/_helpers/text.dm
index 60b25c8ee8..5aa80299c7 100644
--- a/code/_helpers/text.dm
+++ b/code/_helpers/text.dm
@@ -116,7 +116,7 @@
if(last_char_group == 1)
output = copytext(output,1,length(output)) //removes the last character (in this case a space)
- for(var/bad_name in list("space","floor","wall","r-wall","monkey","unknown","inactive ai")) //prevents these common metagamey names
+ for(var/bad_name in list("space","floor","wall","r-wall","monkey","unknown","inactive ai","plating")) //prevents these common metagamey names
if(cmptext(output,bad_name)) return //(not case sensitive)
return output
diff --git a/code/_helpers/time.dm b/code/_helpers/time.dm
index e0bc848458..707d399c76 100644
--- a/code/_helpers/time.dm
+++ b/code/_helpers/time.dm
@@ -27,3 +27,18 @@ proc/isDay(var/month, var/day)
// Uncomment this out when debugging!
//else
//return 1
+
+var/next_duration_update = 0
+var/last_round_duration = 0
+proc/round_duration()
+ if(last_round_duration && world.time < next_duration_update)
+ return last_round_duration
+
+ var/mills = world.time // 1/10 of a second, not real milliseconds but whatever
+ //var/secs = ((mills % 36000) % 600) / 10 //Not really needed, but I'll leave it here for refrence.. or something
+ var/mins = (mills % 36000) / 600
+ var/hours = mills / 36000
+
+ last_round_duration = "[round(hours)]h [round(mins)]m"
+ next_duration_update = world.time + 1 MINUTES
+ return last_round_duration
diff --git a/code/_helpers/type2type.dm b/code/_helpers/type2type.dm
index 453f19e857..4a6958aaad 100644
--- a/code/_helpers/type2type.dm
+++ b/code/_helpers/type2type.dm
@@ -38,7 +38,7 @@
// Returns the hex value of a number given a value assumed to be a base-ten value
/proc/num2hex(num, padlength)
var/global/list/hexdigits = list("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F")
-
+
. = ""
while(num > 0)
var/hexdigit = hexdigits[(num & 0xF) + 1]
@@ -46,7 +46,7 @@
num >>= 4 //go to the next half-byte
//pad with zeroes
- var/left = padlength - length(.)
+ var/left = padlength - length(.)
while (left-- > 0)
. = "0[.]"
@@ -275,13 +275,6 @@ proc/tg_list2text(list/list, glue=",")
if (rights & R_MENTOR) . += "[seperator]+MENTOR"
return .
-/proc/ui_style2icon(ui_style)
- switch (ui_style)
- if ("old") return 'icons/mob/screen1_old.dmi'
- if ("Orange") return 'icons/mob/screen1_Orange.dmi'
- if ("Midnight") return 'icons/mob/screen1_Midnight.dmi'
- else return 'icons/mob/screen1_White.dmi'
-
// heat2color functions. Adapted from: http://www.tannerhelland.com/4435/convert-temperature-rgb-algorithm-code/
/proc/heat2color(temp)
return rgb(heat2color_r(temp), heat2color_g(temp), heat2color_b(temp))
diff --git a/code/_helpers/unsorted.dm b/code/_helpers/unsorted.dm
index 589103d4b0..dece128cbf 100644
--- a/code/_helpers/unsorted.dm
+++ b/code/_helpers/unsorted.dm
@@ -4,6 +4,9 @@
* A large number of misc global procs.
*/
+//Checks if all high bits in req_mask are set in bitfield
+#define BIT_TEST_ALL(bitfield, req_mask) ((~(bitfield) & (req_mask)) == 0)
+
//Inverts the colour of an HTML string
/proc/invertHTML(HTMLstring)
@@ -774,11 +777,15 @@ proc/GaussRandRound(var/sigma,var/roundto)
var/old_dir1 = T.dir
var/old_icon_state1 = T.icon_state
var/old_icon1 = T.icon
+ var/old_overlays = T.overlays.Copy()
+ var/old_underlays = T.underlays.Copy()
var/turf/X = B.ChangeTurf(T.type)
X.set_dir(old_dir1)
X.icon_state = old_icon_state1
X.icon = old_icon1 //Shuttle floors are in shuttle.dmi while the defaults are floors.dmi
+ X.overlays = old_overlays
+ X.underlays = old_underlays
var/turf/simulated/ST = T
if(istype(ST) && ST.zone)
@@ -824,7 +831,7 @@ proc/GaussRandRound(var/sigma,var/roundto)
if(!istype(O,/obj)) continue
O.loc = X
for(var/mob/M in T)
- if(!istype(M,/mob) || istype(M, /mob/aiEye)) continue // If we need to check for more mobs, I'll add a variable
+ if(!istype(M,/mob) || istype(M, /mob/eye)) continue // If we need to check for more mobs, I'll add a variable
M.loc = X
// var/area/AR = X.loc
@@ -921,6 +928,8 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0)
var/old_dir1 = T.dir
var/old_icon_state1 = T.icon_state
var/old_icon1 = T.icon
+ var/old_overlays = T.overlays.Copy()
+ var/old_underlays = T.underlays.Copy()
if(platingRequired)
if(istype(B, get_base_turf(B.z)))
@@ -931,7 +940,8 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0)
X.set_dir(old_dir1)
X.icon_state = old_icon_state1
X.icon = old_icon1 //Shuttle floors are in shuttle.dmi while the defaults are floors.dmi
-
+ X.overlays = old_overlays
+ X.underlays = old_underlays
var/list/objs = new/list()
var/list/newobjs = new/list()
@@ -955,7 +965,7 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0)
for(var/mob/M in T)
- if(!istype(M,/mob) || istype(M, /mob/aiEye)) continue // If we need to check for more mobs, I'll add a variable
+ if(!istype(M,/mob) || istype(M, /mob/eye)) continue // If we need to check for more mobs, I'll add a variable
mobs += M
for(var/mob/M in mobs)
diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm
index 6bd01fad32..a7348890da 100644
--- a/code/_onclick/hud/hud.dm
+++ b/code/_onclick/hud/hud.dm
@@ -256,7 +256,7 @@ datum/hud/New(mob/owner)
if(ishuman(mymob))
human_hud(ui_style, ui_color, ui_alpha, mymob) // Pass the player the UI style chosen in preferences
else if(issmall(mymob))
- monkey_hud(ui_style)
+ monkey_hud(ui_style, ui_color, ui_alpha)
else if(isbrain(mymob))
brain_hud(ui_style)
else if(isalien(mymob))
diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm
index 2e894acdd6..0768e11c82 100644
--- a/code/_onclick/hud/human.dm
+++ b/code/_onclick/hud/human.dm
@@ -58,7 +58,6 @@
using = new /obj/screen()
using.name = "act_intent"
- using.set_dir(SOUTHWEST)
using.icon = ui_style
using.icon_state = "intent_"+mymob.a_intent
using.screen_loc = ui_acti
@@ -125,7 +124,6 @@
if(hud_data.has_m_intent)
using = new /obj/screen()
using.name = "mov_intent"
- using.set_dir(SOUTHWEST)
using.icon = ui_style
using.icon_state = (mymob.m_intent == "run" ? "running" : "walking")
using.screen_loc = ui_movi
@@ -160,11 +158,10 @@
inv_box = new /obj/screen/inventory()
inv_box.name = "r_hand"
- inv_box.set_dir(WEST)
inv_box.icon = ui_style
- inv_box.icon_state = "hand_inactive"
+ inv_box.icon_state = "r_hand_inactive"
if(mymob && !mymob.hand) //This being 0 or null means the right hand is in use
- inv_box.icon_state = "hand_active"
+ inv_box.icon_state = "r_hand_active"
inv_box.screen_loc = ui_rhand
inv_box.slot_id = slot_r_hand
inv_box.layer = 19
@@ -176,11 +173,10 @@
inv_box = new /obj/screen/inventory()
inv_box.name = "l_hand"
- inv_box.set_dir(EAST)
inv_box.icon = ui_style
- inv_box.icon_state = "hand_inactive"
+ inv_box.icon_state = "l_hand_inactive"
if(mymob && mymob.hand) //This being 1 means the left hand is in use
- inv_box.icon_state = "hand_active"
+ inv_box.icon_state = "l_hand_active"
inv_box.screen_loc = ui_lhand
inv_box.slot_id = slot_l_hand
inv_box.layer = 19
@@ -191,7 +187,6 @@
using = new /obj/screen/inventory()
using.name = "hand"
- using.set_dir(SOUTH)
using.icon = ui_style
using.icon_state = "hand1"
using.screen_loc = ui_swaphand1
@@ -202,7 +197,6 @@
using = new /obj/screen/inventory()
using.name = "hand"
- using.set_dir(SOUTH)
using.icon = ui_style
using.icon_state = "hand2"
using.screen_loc = ui_swaphand2
@@ -340,29 +334,31 @@
//Handle the gun settings buttons
mymob.gun_setting_icon = new /obj/screen/gun/mode(null)
- //mymob.gun_setting_icon.color = ui_color
+ mymob.gun_setting_icon.icon = ui_style
+ mymob.gun_setting_icon.color = ui_color
mymob.gun_setting_icon.alpha = ui_alpha
hud_elements |= mymob.gun_setting_icon
mymob.item_use_icon = new /obj/screen/gun/item(null)
- //mymob.item_use_icon.color = ui_color
+ mymob.item_use_icon.icon = ui_style
+ mymob.item_use_icon.color = ui_color
mymob.item_use_icon.alpha = ui_alpha
mymob.gun_move_icon = new /obj/screen/gun/move(null)
- //mymob.gun_move_icon.color = ui_color
+ mymob.gun_move_icon.icon = ui_style
+ mymob.gun_move_icon.color = ui_color
mymob.gun_move_icon.alpha = ui_alpha
mymob.gun_run_icon = new /obj/screen/gun/run(null)
- //mymob.gun_run_icon.color = ui_color
+ mymob.gun_run_icon.icon = ui_style
+ mymob.gun_run_icon.color = ui_color
mymob.gun_run_icon.alpha = ui_alpha
mymob.radio_use_icon = new /obj/screen/gun/radio(null)
+ mymob.radio_use_icon.icon = ui_style
+ mymob.radio_use_icon.color = ui_color
mymob.radio_use_icon.alpha = ui_alpha
- if (mymob.client)
- if (mymob.client.gun_mode) // If in aim mode, correct the sprite
- mymob.gun_setting_icon.set_dir(2)
-
mymob.client.screen = null
diff --git a/code/_onclick/hud/monkey.dm b/code/_onclick/hud/monkey.dm
index 7314e8692d..36fa0a9e6a 100644
--- a/code/_onclick/hud/monkey.dm
+++ b/code/_onclick/hud/monkey.dm
@@ -1,4 +1,4 @@
-/datum/hud/proc/monkey_hud(var/ui_style='icons/mob/screen1_old.dmi')
+/datum/hud/proc/monkey_hud(var/ui_style='icons/mob/screen1_old.dmi', var/ui_color = "#ffffff", var/ui_alpha = 255)
src.adding = list()
src.other = list()
@@ -8,9 +8,10 @@
using = new /obj/screen()
using.name = "act_intent"
- using.set_dir(SOUTHWEST)
using.icon = ui_style
- using.icon_state = (mymob.a_intent == I_HURT ? I_HURT : mymob.a_intent)
+ using.color = ui_color
+ using.alpha = ui_alpha
+ using.icon_state = mymob.a_intent
using.screen_loc = ui_acti
using.layer = 20
src.adding += using
@@ -23,7 +24,7 @@
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
ico.DrawBox(rgb(255,255,255,1),1,ico.Height()/2,ico.Width()/2,ico.Height())
using = new /obj/screen( src )
- using.name = "help"
+ using.name = I_HELP
using.icon = ico
using.screen_loc = ui_acti
using.layer = 21
@@ -34,7 +35,7 @@
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,ico.Height()/2,ico.Width(),ico.Height())
using = new /obj/screen( src )
- using.name = "disarm"
+ using.name = I_DISARM
using.icon = ico
using.screen_loc = ui_acti
using.layer = 21
@@ -45,7 +46,7 @@
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,1,ico.Width(),ico.Height()/2)
using = new /obj/screen( src )
- using.name = "grab"
+ using.name = I_GRAB
using.icon = ico
using.screen_loc = ui_acti
using.layer = 21
@@ -56,7 +57,7 @@
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
ico.DrawBox(rgb(255,255,255,1),1,1,ico.Width()/2,ico.Height()/2)
using = new /obj/screen( src )
- using.name = "harm"
+ using.name = I_HURT
using.icon = ico
using.screen_loc = ui_acti
using.layer = 21
@@ -67,8 +68,9 @@
using = new /obj/screen()
using.name = "mov_intent"
- using.set_dir(SOUTHWEST)
using.icon = ui_style
+ using.color = ui_color
+ using.alpha = ui_alpha
using.icon_state = (mymob.m_intent == "run" ? "running" : "walking")
using.screen_loc = ui_movi
using.layer = 20
@@ -78,6 +80,8 @@
using = new /obj/screen()
using.name = "drop"
using.icon = ui_style
+ using.color = ui_color
+ using.alpha = ui_alpha
using.icon_state = "act_drop"
using.screen_loc = ui_drop_throw
using.layer = 19
@@ -85,9 +89,10 @@
inv_box = new /obj/screen/inventory()
inv_box.name = "r_hand"
- inv_box.set_dir(WEST)
inv_box.icon = ui_style
- inv_box.icon_state = "hand_inactive"
+ using.color = ui_color
+ using.alpha = ui_alpha
+ inv_box.icon_state = "r_hand_inactive"
if(mymob && !mymob.hand) //This being 0 or null means the right hand is in use
inv_box.icon_state = "hand_active"
inv_box.screen_loc = ui_rhand
@@ -98,9 +103,10 @@
inv_box = new /obj/screen/inventory()
inv_box.name = "l_hand"
- inv_box.set_dir(EAST)
inv_box.icon = ui_style
- inv_box.icon_state = "hand_inactive"
+ using.color = ui_color
+ using.alpha = ui_alpha
+ inv_box.icon_state = "l_hand_inactive"
if(mymob && mymob.hand) //This being 1 means the left hand is in use
inv_box.icon_state = "hand_active"
inv_box.screen_loc = ui_lhand
@@ -111,8 +117,9 @@
using = new /obj/screen/inventory()
using.name = "hand"
- using.set_dir(SOUTH)
using.icon = ui_style
+ using.color = ui_color
+ using.alpha = ui_alpha
using.icon_state = "hand1"
using.screen_loc = ui_swaphand1
using.layer = 19
@@ -120,8 +127,9 @@
using = new /obj/screen/inventory()
using.name = "hand"
- using.set_dir(SOUTH)
using.icon = ui_style
+ using.color = ui_color
+ using.alpha = ui_alpha
using.icon_state = "hand2"
using.screen_loc = ui_swaphand2
using.layer = 19
@@ -129,8 +137,9 @@
inv_box = new /obj/screen/inventory()
inv_box.name = "mask"
- inv_box.set_dir(NORTH)
inv_box.icon = ui_style
+ inv_box.color = ui_color
+ inv_box.alpha = ui_alpha
inv_box.icon_state = "equip"
inv_box.screen_loc = ui_monkey_mask
inv_box.slot_id = slot_wear_mask
@@ -139,8 +148,9 @@
inv_box = new /obj/screen/inventory()
inv_box.name = "back"
- inv_box.set_dir(NORTHEAST)
inv_box.icon = ui_style
+ inv_box.color = ui_color
+ inv_box.alpha = ui_alpha
inv_box.icon_state = "equip"
inv_box.screen_loc = ui_back
inv_box.slot_id = slot_back
@@ -149,54 +159,72 @@
mymob.throw_icon = new /obj/screen()
mymob.throw_icon.icon = ui_style
+ mymob.throw_icon.color = ui_color
+ mymob.throw_icon.alpha = ui_alpha
mymob.throw_icon.icon_state = "act_throw_off"
mymob.throw_icon.name = "throw"
mymob.throw_icon.screen_loc = ui_drop_throw
mymob.oxygen = new /obj/screen()
mymob.oxygen.icon = ui_style
+ mymob.oxygen.color = ui_color
+ mymob.oxygen.alpha = ui_alpha
mymob.oxygen.icon_state = "oxy0"
mymob.oxygen.name = "oxygen"
mymob.oxygen.screen_loc = ui_oxygen
mymob.pressure = new /obj/screen()
mymob.pressure.icon = ui_style
+ mymob.pressure.color = ui_color
+ mymob.pressure.alpha = ui_alpha
mymob.pressure.icon_state = "pressure0"
mymob.pressure.name = "pressure"
mymob.pressure.screen_loc = ui_pressure
mymob.toxin = new /obj/screen()
mymob.toxin.icon = ui_style
+ mymob.toxin.color = ui_color
+ mymob.toxin.alpha = ui_alpha
mymob.toxin.icon_state = "tox0"
mymob.toxin.name = "toxin"
mymob.toxin.screen_loc = ui_toxin
mymob.internals = new /obj/screen()
mymob.internals.icon = ui_style
+ mymob.internals.color = ui_color
+ mymob.internals.alpha = ui_alpha
mymob.internals.icon_state = "internal0"
mymob.internals.name = "internal"
mymob.internals.screen_loc = ui_internal
mymob.fire = new /obj/screen()
mymob.fire.icon = ui_style
+ mymob.fire.color = ui_color
+ mymob.fire.alpha = ui_alpha
mymob.fire.icon_state = "fire0"
mymob.fire.name = "fire"
mymob.fire.screen_loc = ui_fire
mymob.bodytemp = new /obj/screen()
mymob.bodytemp.icon = ui_style
+ mymob.bodytemp.color = ui_color
+ mymob.bodytemp.alpha = ui_alpha
mymob.bodytemp.icon_state = "temp1"
mymob.bodytemp.name = "body temperature"
mymob.bodytemp.screen_loc = ui_temp
mymob.healths = new /obj/screen()
mymob.healths.icon = ui_style
+ mymob.healths.color = ui_color
+ mymob.healths.alpha = ui_alpha
mymob.healths.icon_state = "health0"
mymob.healths.name = "health"
mymob.healths.screen_loc = ui_health
mymob.pullin = new /obj/screen()
mymob.pullin.icon = ui_style
+ mymob.pullin.color = ui_color
+ mymob.pullin.alpha = ui_alpha
mymob.pullin.icon_state = "pull0"
mymob.pullin.name = "pull"
mymob.pullin.screen_loc = ui_pull_resist
@@ -217,6 +245,8 @@
mymob.zone_sel = new /obj/screen/zone_sel()
mymob.zone_sel.icon = ui_style
+ mymob.zone_sel.color = ui_color
+ mymob.zone_sel.alpha = ui_alpha
mymob.zone_sel.overlays.Cut()
mymob.zone_sel.overlays += image('icons/mob/zone_sel.dmi', "[mymob.zone_sel.selecting]")
diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm
index e5e05aa718..7441ac5609 100644
--- a/code/_onclick/hud/robot.dm
+++ b/code/_onclick/hud/robot.dm
@@ -57,7 +57,7 @@ var/obj/screen/robot_inventory
using.name = "act_intent"
using.set_dir(SOUTHWEST)
using.icon = 'icons/mob/screen1_robot.dmi'
- using.icon_state = (mymob.a_intent == I_HURT ? I_HURT : mymob.a_intent)
+ using.icon_state = mymob.a_intent
using.screen_loc = ui_acti
using.layer = 20
src.adding += using
diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm
index cda4f5b540..d4f323e323 100644
--- a/code/_onclick/hud/screen_objects.dm
+++ b/code/_onclick/hud/screen_objects.dm
@@ -278,7 +278,7 @@
var/no_mask
if(!(C.wear_mask && C.wear_mask.flags & AIRTIGHT))
var/mob/living/carbon/human/H = C
- if(!(H.head && H.head.flags & AIRTIGHT))
+ if(!(H.head && H.head.item_flags & AIRTIGHT))
no_mask = 1
if(no_mask)
@@ -372,7 +372,7 @@
usr.hud_used.action_intent.icon_state = "intent_help"
if(I_HURT)
usr.a_intent = I_HURT
- usr.hud_used.action_intent.icon_state = "intent_hurt"
+ usr.hud_used.action_intent.icon_state = "intent_harm"
if(I_GRAB)
usr.a_intent = I_GRAB
usr.hud_used.action_intent.icon_state = "intent_grab"
diff --git a/code/controllers/communications.dm b/code/controllers/communications.dm
index 52521415b4..c1594665a1 100644
--- a/code/controllers/communications.dm
+++ b/code/controllers/communications.dm
@@ -97,20 +97,21 @@ On the map:
1455 for AI access
*/
+var/const/BOT_FREQ = 1447
var/const/COMM_FREQ = 1353
-var/const/SYND_FREQ = 1213
var/const/ERT_FREQ = 1345
+var/const/AI_FREQ = 1343
var/const/DTH_FREQ = 1341
-var/const/AI_FREQ = 1447
+var/const/SYND_FREQ = 1213
// department channels
var/const/PUB_FREQ = 1459
var/const/SEC_FREQ = 1359
var/const/ENG_FREQ = 1357
-var/const/SCI_FREQ = 1351
var/const/MED_FREQ = 1355
-var/const/SUP_FREQ = 1347
+var/const/SCI_FREQ = 1351
var/const/SRV_FREQ = 1349
+var/const/SUP_FREQ = 1347
var/list/radiochannels = list(
"Common" = PUB_FREQ,
diff --git a/code/controllers/shuttle_controller.dm b/code/controllers/shuttle_controller.dm
index 0b868cf1e4..1e7c688c38 100644
--- a/code/controllers/shuttle_controller.dm
+++ b/code/controllers/shuttle_controller.dm
@@ -203,7 +203,7 @@ var/global/datum/shuttle_controller/shuttle_controller
//Skipjack.
var/datum/shuttle/multi_shuttle/VS = new/datum/shuttle/multi_shuttle()
- VS.origin = locate(/area/shuttle/skipjack/station)
+ VS.origin = locate(/area/skipjack_station/start)
VS.destinations = list(
"Fore Starboard Solars" = locate(/area/skipjack_station/northeast_solars),
diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm
index 84a64d8ade..ab79808cf3 100644
--- a/code/datums/datacore.dm
+++ b/code/datums/datacore.dm
@@ -1,16 +1,136 @@
/hook/startup/proc/createDatacore()
- data_core = new /obj/effect/datacore()
+ data_core = new /datum/datacore()
return 1
-/obj/effect/datacore/proc/manifest()
+/datum/datacore
+ var/name = "datacore"
+ var/medical[] = list()
+ var/general[] = list()
+ var/security[] = list()
+ //This list tracks characters spawned in the world and cannot be modified in-game. Currently referenced by respawn_character().
+ var/locked[] = list()
+
+
+/datum/datacore/proc/get_manifest(monochrome, OOC)
+ var/list/heads = new()
+ var/list/sec = new()
+ var/list/eng = new()
+ var/list/med = new()
+ var/list/sci = new()
+ var/list/civ = new()
+ var/list/bot = new()
+ var/list/misc = new()
+ var/list/isactive = new()
+ var/dat = {"
+
+
+ | Name | Rank | Activity |
+ "}
+ var/even = 0
+ // sort mobs
+ for(var/datum/data/record/t in data_core.general)
+ var/name = t.fields["name"]
+ var/rank = t.fields["rank"]
+ var/real_rank = make_list_rank(t.fields["real_rank"])
+
+ if(OOC)
+ var/active = 0
+ for(var/mob/M in player_list)
+ if(M.real_name == name && M.client && M.client.inactivity <= 10 * 60 * 10)
+ active = 1
+ break
+ isactive[name] = active ? "Active" : "Inactive"
+ else
+ isactive[name] = t.fields["p_stat"]
+ //world << "[name]: [rank]"
+ //cael - to prevent multiple appearances of a player/job combination, add a continue after each line
+ var/department = 0
+ if(real_rank in command_positions)
+ heads[name] = rank
+ department = 1
+ if(real_rank in security_positions)
+ sec[name] = rank
+ department = 1
+ if(real_rank in engineering_positions)
+ eng[name] = rank
+ department = 1
+ if(real_rank in medical_positions)
+ med[name] = rank
+ department = 1
+ if(real_rank in science_positions)
+ sci[name] = rank
+ department = 1
+ if(real_rank in civilian_positions)
+ civ[name] = rank
+ department = 1
+ if(real_rank in nonhuman_positions)
+ bot[name] = rank
+ department = 1
+ if(!department && !(name in heads))
+ misc[name] = rank
+ if(heads.len > 0)
+ dat += "| Heads |
"
+ for(name in heads)
+ dat += "| [name] | [heads[name]] | [isactive[name]] |
"
+ even = !even
+ if(sec.len > 0)
+ dat += "| Security |
"
+ for(name in sec)
+ dat += "| [name] | [sec[name]] | [isactive[name]] |
"
+ even = !even
+ if(eng.len > 0)
+ dat += "| Engineering |
"
+ for(name in eng)
+ dat += "| [name] | [eng[name]] | [isactive[name]] |
"
+ even = !even
+ if(med.len > 0)
+ dat += "| Medical |
"
+ for(name in med)
+ dat += "| [name] | [med[name]] | [isactive[name]] |
"
+ even = !even
+ if(sci.len > 0)
+ dat += "| Science |
"
+ for(name in sci)
+ dat += "| [name] | [sci[name]] | [isactive[name]] |
"
+ even = !even
+ if(civ.len > 0)
+ dat += "| Civilian |
"
+ for(name in civ)
+ dat += "| [name] | [civ[name]] | [isactive[name]] |
"
+ even = !even
+ // in case somebody is insane and added them to the manifest, why not
+ if(bot.len > 0)
+ dat += "| Silicon |
"
+ for(name in bot)
+ dat += "| [name] | [bot[name]] | [isactive[name]] |
"
+ even = !even
+ // misc guys
+ if(misc.len > 0)
+ dat += "| Miscellaneous |
"
+ for(name in misc)
+ dat += "| [name] | [misc[name]] | [isactive[name]] |
"
+ even = !even
+
+ dat += "
"
+ dat = replacetext(dat, "\n", "") // so it can be placed on paper correctly
+ dat = replacetext(dat, "\t", "")
+ return dat
+
+/datum/datacore/proc/manifest()
spawn()
for(var/mob/living/carbon/human/H in player_list)
manifest_inject(H)
return
-/obj/effect/datacore/proc/manifest_modify(var/name, var/assignment)
- if(PDA_Manifest.len)
- PDA_Manifest.Cut()
+/datum/datacore/proc/manifest_modify(var/name, var/assignment)
+ ResetPDAManifest()
var/datum/data/record/foundrecord
var/real_title = assignment
@@ -33,27 +153,13 @@
foundrecord.fields["rank"] = assignment
foundrecord.fields["real_rank"] = real_title
-/obj/effect/datacore/proc/manifest_inject(var/mob/living/carbon/human/H)
- if(PDA_Manifest.len)
- PDA_Manifest.Cut()
-
+/datum/datacore/proc/manifest_inject(var/mob/living/carbon/human/H)
if(H.mind && !player_is_antag(H.mind, only_offstation_roles = 1))
- var/assignment
- if(H.mind.role_alt_title)
- assignment = H.mind.role_alt_title
- else if(H.mind.assigned_role)
- assignment = H.mind.assigned_role
- else if(H.job)
- assignment = H.job
- else
- assignment = "Unassigned"
+ var/assignment = GetAssignment(H)
var/id = add_zero(num2hex(rand(1, 1.6777215E7)), 6) //this was the best they could come up with? A large random number? *sigh*
- var/icon/front = new(get_id_photo(H), dir = SOUTH)
- var/icon/side = new(get_id_photo(H), dir = WEST)
//General Record
- var/datum/data/record/G = new()
- G.fields["id"] = id
+ var/datum/data/record/G = CreateGeneralRecord(H, id)
G.fields["name"] = H.real_name
G.fields["real_rank"] = H.mind.assigned_role
G.fields["rank"] = assignment
@@ -67,49 +173,20 @@
G.fields["citizenship"] = H.citizenship
G.fields["faction"] = H.personal_faction
G.fields["religion"] = H.religion
- G.fields["photo_front"] = front
- G.fields["photo_side"] = side
if(H.gen_record && !jobban_isbanned(H, "Records"))
G.fields["notes"] = H.gen_record
- else
- G.fields["notes"] = "No notes found."
- general += G
//Medical Record
- var/datum/data/record/M = new()
- M.fields["id"] = id
- M.fields["name"] = H.real_name
+ var/datum/data/record/M = CreateMedicalRecord(H.real_name, id)
M.fields["b_type"] = H.b_type
M.fields["b_dna"] = H.dna.unique_enzymes
- M.fields["mi_dis"] = "None"
- M.fields["mi_dis_d"] = "No minor disabilities have been declared."
- M.fields["ma_dis"] = "None"
- M.fields["ma_dis_d"] = "No major disabilities have been diagnosed."
- M.fields["alg"] = "None"
- M.fields["alg_d"] = "No allergies have been detected in this patient."
- M.fields["cdi"] = "None"
- M.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
if(H.med_record && !jobban_isbanned(H, "Records"))
M.fields["notes"] = H.med_record
- else
- M.fields["notes"] = "No notes found."
- medical += M
//Security Record
- var/datum/data/record/S = new()
- S.fields["id"] = id
- S.fields["name"] = H.real_name
- S.fields["criminal"] = "None"
- S.fields["mi_crim"] = "None"
- S.fields["mi_crim_d"] = "No minor crime convictions."
- S.fields["ma_crim"] = "None"
- S.fields["ma_crim_d"] = "No major crime convictions."
- S.fields["notes"] = "No notes."
+ var/datum/data/record/S = CreateSecurityRecord(H.real_name, id)
if(H.sec_record && !jobban_isbanned(H, "Records"))
S.fields["notes"] = H.sec_record
- else
- S.fields["notes"] = "No notes."
- security += S
//Locked Record
var/datum/data/record/L = new()
@@ -136,8 +213,7 @@
locked += L
return
-
-proc/get_id_photo(var/mob/living/carbon/human/H)
+proc/get_id_photo(var/mob/living/carbon/human/H, var/assigned_role)
var/icon/preview_icon = null
var/g = "m"
@@ -191,7 +267,8 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
eyes_s.Blend(facial_s, ICON_OVERLAY)
var/icon/clothes_s = null
- switch(H.mind.assigned_role)
+ if(!assigned_role) assigned_role = H.mind.assigned_role
+ switch(assigned_role)
if("Head of Personnel")
clothes_s = new /icon('icons/mob/uniform.dmi', "hop_s")
clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
@@ -295,3 +372,106 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
qdel(clothes_s)
return preview_icon
+
+/datum/datacore/proc/CreateGeneralRecord(var/mob/living/carbon/human/H, var/id)
+ ResetPDAManifest()
+ var/icon/front
+ var/icon/side
+ if(H)
+ front = getFlatIcon(H, SOUTH, always_use_defdir = 1)
+ side = getFlatIcon(H, WEST, always_use_defdir = 1)
+ else
+ var/mob/living/carbon/human/dummy = new()
+ front = new(get_id_photo(dummy), dir = SOUTH)
+ side = new(get_id_photo(dummy), dir = WEST)
+ qdel(dummy)
+
+ if(!id) id = text("[]", add_zero(num2hex(rand(1, 1.6777215E7)), 6))
+ var/datum/data/record/G = new /datum/data/record()
+ G.name = "Employee Record #[id]"
+ G.fields["name"] = "New Record"
+ G.fields["id"] = id
+ G.fields["rank"] = "Unassigned"
+ G.fields["real_rank"] = "Unassigned"
+ G.fields["sex"] = "Male"
+ G.fields["age"] = "Unknown"
+ G.fields["fingerprint"] = "Unknown"
+ G.fields["p_stat"] = "Active"
+ G.fields["m_stat"] = "Stable"
+ G.fields["species"] = "Human"
+ G.fields["home_system"] = "Unknown"
+ G.fields["citizenship"] = "Unknown"
+ G.fields["faction"] = "Unknown"
+ G.fields["religion"] = "Unknown"
+ G.fields["photo_front"] = front
+ G.fields["photo_side"] = side
+ G.fields["notes"] = "No notes found."
+ general += G
+
+ return G
+
+/datum/datacore/proc/CreateSecurityRecord(var/name, var/id)
+ ResetPDAManifest()
+ var/datum/data/record/R = new /datum/data/record()
+ R.name = "Security Record #[id]"
+ R.fields["name"] = name
+ R.fields["id"] = id
+ R.fields["criminal"] = "None"
+ R.fields["mi_crim"] = "None"
+ R.fields["mi_crim_d"] = "No minor crime convictions."
+ R.fields["ma_crim"] = "None"
+ R.fields["ma_crim_d"] = "No major crime convictions."
+ R.fields["notes"] = "No notes."
+ R.fields["notes"] = "No notes."
+ data_core.security += R
+
+ return R
+
+/datum/datacore/proc/CreateMedicalRecord(var/name, var/id)
+ ResetPDAManifest()
+ var/datum/data/record/M = new()
+ M.name = "Medical Record #[id]"
+ M.fields["id"] = id
+ M.fields["name"] = name
+ M.fields["b_type"] = "AB+"
+ M.fields["b_dna"] = md5(name)
+ M.fields["mi_dis"] = "None"
+ M.fields["mi_dis_d"] = "No minor disabilities have been declared."
+ M.fields["ma_dis"] = "None"
+ M.fields["ma_dis_d"] = "No major disabilities have been diagnosed."
+ M.fields["alg"] = "None"
+ M.fields["alg_d"] = "No allergies have been detected in this patient."
+ M.fields["cdi"] = "None"
+ M.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
+ M.fields["notes"] = "No notes found."
+ data_core.medical += M
+
+ return M
+
+/datum/datacore/proc/ResetPDAManifest()
+ if(PDA_Manifest.len)
+ PDA_Manifest.Cut()
+
+/proc/find_general_record(field, value)
+ return find_record(field, value, data_core.general)
+
+/proc/find_medical_record(field, value)
+ return find_record(field, value, data_core.medical)
+
+/proc/find_security_record(field, value)
+ return find_record(field, value, data_core.security)
+
+/proc/find_record(field, value, list/L)
+ for(var/datum/data/record/R in L)
+ if(R.fields[field] == value)
+ return R
+
+/proc/GetAssignment(var/mob/living/carbon/human/H)
+ if(H.mind.role_alt_title)
+ return H.mind.role_alt_title
+ else if(H.mind.assigned_role)
+ return H.mind.assigned_role
+ else if(H.job)
+ return H.job
+ else
+ return "Unassigned"
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index 19cf48961e..c4bb05df45 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -143,7 +143,11 @@
if(href_list["add_antagonist"])
var/datum/antagonist/antag = all_antag_types[href_list["add_antagonist"]]
- if(antag) antag.add_antagonist(src, 1, 1, 0, 1, 1) // Ignore equipment and role type for this.
+ if(antag)
+ if(antag.add_antagonist(src, 1, 1, 0, 1, 1)) // Ignore equipment and role type for this.
+ log_admin("[key_name_admin(usr)] made [key_name(src)] into a [antag.role_text].")
+ else
+ usr << "[src] could not be made into a [antag.role_text]!"
else if(href_list["remove_antagonist"])
var/datum/antagonist/antag = all_antag_types[href_list["remove_antagonist"]]
diff --git a/code/defines/obj.dm b/code/defines/obj.dm
index 79a84c23be..c3082d188f 100644
--- a/code/defines/obj.dm
+++ b/code/defines/obj.dm
@@ -27,8 +27,10 @@
/obj/effect/beam
name = "beam"
+ density = 0
unacidable = 1//Just to be sure.
var/def_zone
+ flags = PROXMOVE
pass_flags = PASSTABLE
@@ -43,129 +45,6 @@
* This item is completely unused, but removing it will break something in R&D and Radio code causing PDA and Ninja code to fail on compile
*/
-/obj/effect/datacore
- name = "datacore"
- var/medical[] = list()
- var/general[] = list()
- var/security[] = list()
- //This list tracks characters spawned in the world and cannot be modified in-game. Currently referenced by respawn_character().
- var/locked[] = list()
-
-
-
-/obj/effect/datacore/proc/get_manifest(monochrome, OOC)
- var/list/heads = new()
- var/list/sec = new()
- var/list/eng = new()
- var/list/med = new()
- var/list/sci = new()
- var/list/civ = new()
- var/list/bot = new()
- var/list/misc = new()
- var/list/isactive = new()
- var/dat = {"
-
-
- | Name | Rank | Activity |
- "}
- var/even = 0
- // sort mobs
- for(var/datum/data/record/t in data_core.general)
- var/name = t.fields["name"]
- var/rank = t.fields["rank"]
- var/real_rank = make_list_rank(t.fields["real_rank"])
-
- if(OOC)
- var/active = 0
- for(var/mob/M in player_list)
- if(M.real_name == name && M.client && M.client.inactivity <= 10 * 60 * 10)
- active = 1
- break
- isactive[name] = active ? "Active" : "Inactive"
- else
- isactive[name] = t.fields["p_stat"]
- //world << "[name]: [rank]"
- //cael - to prevent multiple appearances of a player/job combination, add a continue after each line
- var/department = 0
- if(real_rank in command_positions)
- heads[name] = rank
- department = 1
- if(real_rank in security_positions)
- sec[name] = rank
- department = 1
- if(real_rank in engineering_positions)
- eng[name] = rank
- department = 1
- if(real_rank in medical_positions)
- med[name] = rank
- department = 1
- if(real_rank in science_positions)
- sci[name] = rank
- department = 1
- if(real_rank in civilian_positions)
- civ[name] = rank
- department = 1
- if(real_rank in nonhuman_positions)
- bot[name] = rank
- department = 1
- if(!department && !(name in heads))
- misc[name] = rank
- if(heads.len > 0)
- dat += "| Heads |
"
- for(name in heads)
- dat += "| [name] | [heads[name]] | [isactive[name]] |
"
- even = !even
- if(sec.len > 0)
- dat += "| Security |
"
- for(name in sec)
- dat += "| [name] | [sec[name]] | [isactive[name]] |
"
- even = !even
- if(eng.len > 0)
- dat += "| Engineering |
"
- for(name in eng)
- dat += "| [name] | [eng[name]] | [isactive[name]] |
"
- even = !even
- if(med.len > 0)
- dat += "| Medical |
"
- for(name in med)
- dat += "| [name] | [med[name]] | [isactive[name]] |
"
- even = !even
- if(sci.len > 0)
- dat += "| Science |
"
- for(name in sci)
- dat += "| [name] | [sci[name]] | [isactive[name]] |
"
- even = !even
- if(civ.len > 0)
- dat += "| Civilian |
"
- for(name in civ)
- dat += "| [name] | [civ[name]] | [isactive[name]] |
"
- even = !even
- // in case somebody is insane and added them to the manifest, why not
- if(bot.len > 0)
- dat += "| Silicon |
"
- for(name in bot)
- dat += "| [name] | [bot[name]] | [isactive[name]] |
"
- even = !even
- // misc guys
- if(misc.len > 0)
- dat += "| Miscellaneous |
"
- for(name in misc)
- dat += "| [name] | [misc[name]] | [isactive[name]] |
"
- even = !even
-
- dat += "
"
- dat = replacetext(dat, "\n", "") // so it can be placed on paper correctly
- dat = replacetext(dat, "\t", "")
- return dat
-
-
/var/list/acting_rank_prefixes = list("acting", "temporary", "interim", "provisional")
/proc/make_list_rank(rank)
@@ -179,13 +58,13 @@
We can't just insert in HTML into the nanoUI so we need the raw data to play with.
Instead of creating this list over and over when someone leaves their PDA open to the page
we'll only update it when it changes. The PDA_Manifest global list is zeroed out upon any change
-using /obj/effect/datacore/proc/manifest_inject( ), or manifest_insert( )
+using /datum/datacore/proc/manifest_inject( ), or manifest_insert( )
*/
var/global/list/PDA_Manifest = list()
var/global/ManifestJSON
-/obj/effect/datacore/proc/get_manifest_json()
+/datum/datacore/proc/get_manifest_json()
if(PDA_Manifest.len)
return
var/heads[0]
diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm
index ccfdf1519f..27d426f147 100644
--- a/code/defines/obj/weapon.dm
+++ b/code/defines/obj/weapon.dm
@@ -241,7 +241,6 @@
throw_speed = 1
throw_range = 5
w_class = 2.0
- flags = NOSHIELD
attack_verb = list("bludgeoned", "whacked", "disciplined")
/obj/item/weapon/staff/broom
@@ -268,7 +267,6 @@
throw_speed = 1
throw_range = 5
w_class = 2.0
- flags = NOSHIELD
/obj/item/weapon/wire
desc = "This is just a simple piece of regular insulated wire."
@@ -599,4 +597,4 @@
desc = "Instant research tool. For testing purposes only."
icon = 'icons/obj/stock_parts.dmi'
icon_state = "smes_coil"
- origin_tech = list(TECH_MATERIAL = 19, TECH_ENGINERING = 19, TECH_PHORON = 19, TECH_POWER = 19, TECH_BLUESPACE = 19, TECH_BIO = 19, TECH_COMBAT = 19, TECH_MAGNET = 19, TECH_DATA = 19, TECH_ILLEGAL = 19, TECH_ARCANE = 19)
+ origin_tech = list(TECH_MATERIAL = 19, TECH_ENGINEERING = 19, TECH_PHORON = 19, TECH_POWER = 19, TECH_BLUESPACE = 19, TECH_BIO = 19, TECH_COMBAT = 19, TECH_MAGNET = 19, TECH_DATA = 19, TECH_ILLEGAL = 19, TECH_ARCANE = 19)
diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm
index 0a64e89592..fbc3624b7d 100644
--- a/code/defines/procs/announce.dm
+++ b/code/defines/procs/announce.dm
@@ -117,3 +117,18 @@ datum/announcement/proc/Log(message as text, message_title as text)
/proc/GetNameAndAssignmentFromId(var/obj/item/weapon/card/id/I)
// Format currently matches that of newscaster feeds: Registered Name (Assigned Rank)
return I.assignment ? "[I.registered_name] ([I.assignment])" : I.registered_name
+
+/proc/level_seven_announcement()
+ command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg')
+
+/proc/ion_storm_announcement()
+ command_announcement.Announce("It has come to our attention that the station passed through an ion storm. Please monitor all electronic equipment for malfunctions.", "Anomaly Alert")
+
+/proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank, var/join_message)
+ if (ticker.current_state == GAME_STATE_PLAYING)
+ if(character.mind.role_alt_title)
+ rank = character.mind.role_alt_title
+ AnnounceArrivalSimple(character.real_name, rank, join_message)
+
+/proc/AnnounceArrivalSimple(var/name, var/rank = "visitor", var/join_message = "has arrived on the station")
+ global_announcer.autosay("[name], [rank], [join_message].", "Arrivals Announcement Computer")
diff --git a/code/defines/procs/hud.dm b/code/defines/procs/hud.dm
index 5f222b0374..e5560e5ce0 100644
--- a/code/defines/procs/hud.dm
+++ b/code/defines/procs/hud.dm
@@ -72,7 +72,7 @@ mob/proc/handle_regular_hud_updates() //Used in the life.dm of mobs that can use
mob/proc/in_view(var/turf/T)
return view(T)
-/mob/aiEye/in_view(var/turf/T)
+/mob/eye/in_view(var/turf/T)
var/list/viewed = new
for(var/mob/living/carbon/human/H in mob_list)
if(get_dist(H, T) <= 7)
diff --git a/code/defines/procs/records.dm b/code/defines/procs/records.dm
deleted file mode 100644
index 256ae51dbf..0000000000
--- a/code/defines/procs/records.dm
+++ /dev/null
@@ -1,48 +0,0 @@
-/proc/CreateGeneralRecord()
- var/mob/living/carbon/human/dummy = new()
- dummy.mind = new()
- var/icon/front = new(get_id_photo(dummy), dir = SOUTH)
- var/icon/side = new(get_id_photo(dummy), dir = WEST)
- var/datum/data/record/G = new /datum/data/record()
- G.fields["name"] = "New Record"
- G.fields["id"] = text("[]", add_zero(num2hex(rand(1, 1.6777215E7)), 6))
- G.fields["rank"] = "Unassigned"
- G.fields["real_rank"] = "Unassigned"
- G.fields["sex"] = "Male"
- G.fields["age"] = "Unknown"
- G.fields["fingerprint"] = "Unknown"
- G.fields["p_stat"] = "Active"
- G.fields["m_stat"] = "Stable"
- G.fields["species"] = "Human"
- G.fields["home_system"] = "Unknown"
- G.fields["citizenship"] = "Unknown"
- G.fields["faction"] = "Unknown"
- G.fields["religion"] = "Unknown"
- G.fields["photo_front"] = front
- G.fields["photo_side"] = side
- data_core.general += G
-
- qdel(dummy)
- return G
-
-/proc/CreateSecurityRecord(var/name as text, var/id as text)
- var/datum/data/record/R = new /datum/data/record()
- R.fields["name"] = name
- R.fields["id"] = id
- R.name = text("Security Record #[id]")
- R.fields["criminal"] = "None"
- R.fields["mi_crim"] = "None"
- R.fields["mi_crim_d"] = "No minor crime convictions."
- R.fields["ma_crim"] = "None"
- R.fields["ma_crim_d"] = "No major crime convictions."
- R.fields["notes"] = "No notes."
- data_core.security += R
- return R
-
-/proc/find_security_record(field, value)
- return find_record(field, value, data_core.security)
-
-/proc/find_record(field, value, list/L)
- for(var/datum/data/record/R in L)
- if(R.fields[field] == value)
- return R
diff --git a/code/game/antagonist/antagonist.dm b/code/game/antagonist/antagonist.dm
index 059a883aad..6e98ce6c35 100644
--- a/code/game/antagonist/antagonist.dm
+++ b/code/game/antagonist/antagonist.dm
@@ -59,20 +59,23 @@
/datum/antagonist/proc/get_candidates(var/ghosts_only)
candidates = list() // Clear.
- candidates = ticker.mode.get_players_for_role(role_type, id)
+
// Prune restricted status. Broke it up for readability.
// Note that this is done before jobs are handed out.
- for(var/datum/mind/player in candidates)
+ for(var/datum/mind/player in ticker.mode.get_players_for_role(role_type, id))
if(ghosts_only && !istype(player.current, /mob/dead))
- candidates -= player
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: Only ghosts may join as this role!")
else if(player.special_role)
- candidates -= player
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They already have a special role ([player.special_role])!")
else if (player in pending_antagonists)
- candidates -= player
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They have already been selected for this role!")
else if(!can_become_antag(player))
- candidates -= player
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They are blacklisted for this role!")
else if(player_is_antag(player))
- candidates -= player
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They are already an antagonist!")
+ else
+ candidates += player
+
return candidates
/datum/antagonist/proc/attempt_random_spawn()
@@ -108,6 +111,7 @@
return 0
//Grab candidates randomly until we have enough.
+ candidates = shuffle(candidates)
while(candidates.len && pending_antagonists.len < cur_max)
var/datum/mind/player = pick(candidates)
candidates -= player
@@ -118,6 +122,7 @@
/datum/antagonist/proc/draft_antagonist(var/datum/mind/player)
//Check if the player can join in this antag role, or if the player has already been given an antag role.
if(!can_become_antag(player) || player.special_role)
+ log_debug("[player.key] was selected for [role_text] by lottery, but is not allowed to be that role.")
return 0
pending_antagonists |= player
diff --git a/code/game/antagonist/antagonist_create.dm b/code/game/antagonist/antagonist_create.dm
index db0d1b4204..69b7f8e9d0 100644
--- a/code/game/antagonist/antagonist_create.dm
+++ b/code/game/antagonist/antagonist_create.dm
@@ -34,10 +34,9 @@
var/obj/item/weapon/card/id/W = new id_type(player)
if(!W) return
- W.name = "[player.real_name]'s ID Card"
W.access |= default_access
W.assignment = "[assignment]"
- W.registered_name = player.real_name
+ W.set_owner_info(player)
if(equip) player.equip_to_slot_or_del(W, slot_wear_id)
return W
@@ -86,7 +85,7 @@
code_owner.store_memory("Nuclear Bomb Code: [code]", 0, 0)
code_owner.current << "The nuclear authorization code is: [code]"
else
- world << "Could not spawn nuclear bomb. Contact a developer."
+ message_admins("Could not spawn nuclear bomb. Contact a developer.")
return
spawned_nuke = code
diff --git a/code/game/antagonist/antagonist_helpers.dm b/code/game/antagonist/antagonist_helpers.dm
index a578c1bf4f..056fbd1865 100644
--- a/code/game/antagonist/antagonist_helpers.dm
+++ b/code/game/antagonist/antagonist_helpers.dm
@@ -2,9 +2,9 @@
if(player.current && jobban_isbanned(player.current, bantype))
return 0
if(!ignore_role)
- if(player.assigned_role in protected_jobs)
+ if(player.assigned_role in restricted_jobs)
return 0
- if(config.protect_roles_from_antagonist && (player.assigned_role in restricted_jobs))
+ if(config.protect_roles_from_antagonist && (player.assigned_role in protected_jobs))
return 0
return 1
diff --git a/code/game/antagonist/outsider/commando.dm b/code/game/antagonist/outsider/commando.dm
index 50d8ac5361..150d1efc19 100644
--- a/code/game/antagonist/outsider/commando.dm
+++ b/code/game/antagonist/outsider/commando.dm
@@ -6,6 +6,7 @@ var/datum/antagonist/deathsquad/mercenary/commandos
role_text = "Syndicate Commando"
role_text_plural = "Commandos"
welcome_text = "You are in the employ of a criminal syndicate hostile to NanoTrasen."
+ id_type = /obj/item/weapon/card/id/centcom/ERT
/datum/antagonist/deathsquad/mercenary/New()
..(1)
@@ -24,7 +25,6 @@ var/datum/antagonist/deathsquad/mercenary/commandos
player.equip_to_slot_or_del(new /obj/item/weapon/rig/merc(player), slot_back)
player.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(player), slot_r_hand)
- var/obj/item/weapon/card/id/id = create_id("Commando", player)
- id.access |= get_all_station_access()
- id.icon_state = "centcom"
- create_radio(SYND_FREQ, player)
\ No newline at end of file
+ create_id("Commando", player)
+ create_radio(SYND_FREQ, player)
+ return 1
diff --git a/code/game/antagonist/outsider/ert.dm b/code/game/antagonist/outsider/ert.dm
index d847d4ef7a..c6d35ec801 100644
--- a/code/game/antagonist/outsider/ert.dm
+++ b/code/game/antagonist/outsider/ert.dm
@@ -11,6 +11,7 @@ var/datum/antagonist/ert/ert
max_antags = 5
max_antags_round = 5 // ERT mode?
landmark_id = "Response Team"
+ id_type = /obj/item/weapon/card/id/centcom/ERT
flags = ANTAG_OVERRIDE_JOB | ANTAG_SET_APPEARANCE | ANTAG_HAS_LEADER | ANTAG_CHOOSE_NAME
@@ -36,10 +37,6 @@ var/datum/antagonist/ert/ert
player.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(src), slot_shoes)
player.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(src), slot_gloves)
player.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(src), slot_glasses)
-
- var/obj/item/weapon/card/id/centcom/ERT/W = new(src)
- W.registered_name = player.real_name
- W.name = "[player.real_name]'s ID Card ([W.assignment])"
- player.equip_to_slot_or_del(W, slot_wear_id)
-
+
+ create_id(role_text, player)
return 1
diff --git a/code/game/antagonist/outsider/raider.dm b/code/game/antagonist/outsider/raider.dm
index c10fe6182a..de6e0b62dc 100644
--- a/code/game/antagonist/outsider/raider.dm
+++ b/code/game/antagonist/outsider/raider.dm
@@ -184,7 +184,7 @@ var/datum/antagonist/raider/raiders
return 0
for(var/datum/mind/player in current_antagonists)
- if(!player.current || get_area(player.current) != locate(/area/shuttle/skipjack/station))
+ if(!player.current || get_area(player.current) != locate(/area/skipjack_station/start))
return 0
return 1
diff --git a/code/game/antagonist/station/revolutionary.dm b/code/game/antagonist/station/revolutionary.dm
index 59d12b50ad..06819c96ce 100644
--- a/code/game/antagonist/station/revolutionary.dm
+++ b/code/game/antagonist/station/revolutionary.dm
@@ -135,10 +135,10 @@ datum/antagonist/revolutionary/finalize(var/datum/mind/target)
world << text
// This is a total redefine because headrevs are greeted differently to subrevs.
-/datum/antagonist/revolutionary/add_antagonist(var/datum/mind/player)
+/datum/antagonist/revolutionary/add_antagonist(var/datum/mind/player, var/ignore_role)
if((player in current_antagonists) || (player in head_revolutionaries))
return 0
- if(!can_become_antag(player))
+ if(!can_become_antag(player, ignore_role))
return 0
current_antagonists |= player
player.current << "You are a Revolutionary!"
@@ -168,11 +168,6 @@ datum/antagonist/revolutionary/finalize(var/datum/mind/target)
if(show_message)
player.current.visible_message("[player.current] looks like they just remembered their real allegiance!")
-/datum/antagonist/revolutionary/can_become_antag(var/datum/mind/player)
- return ..() && istype(player) && \
- istype(player.current, /mob/living/carbon/human) && \
- !(player.assigned_role in command_positions)
-
// Used by RP-rev.
/mob/living/carbon/human/proc/convert_to_rev(mob/M as mob in oview(src))
set name = "Convert Bourgeoise"
diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm
index d872493443..8e6cdc0be2 100755
--- a/code/game/area/Space Station 13 areas.dm
+++ b/code/game/area/Space Station 13 areas.dm
@@ -52,7 +52,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
var/air_doors_activated = 0
var/list/ambience = list('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg')
var/list/forced_ambience = null
- var/sound_env = 2 //reverb preset for sounds played in this area, see sound datum reference for more
+ var/sound_env = STANDARD_STATION
/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/
var/list/teleportlocs = list()
@@ -142,6 +142,7 @@ area/space/atmosalert()
/area/shuttle
requires_power = 0
+ sound_env = SMALL_ENCLOSED
/area/shuttle/arrival
name = "\improper Arrival Shuttle"
@@ -319,11 +320,6 @@ area/space/atmosalert()
/area/shuttle/research/outpost
icon_state = "shuttle"
-/area/shuttle/skipjack/station
- name = "\improper Skipjack"
- icon_state = "yellow"
- requires_power = 0
-
/area/airtunnel1/ // referenced in airtunnel.dm:759
/area/dummy/ // Referenced in engine.dm:261
@@ -402,15 +398,18 @@ area/space/atmosalert()
name = "\improper Moon"
icon_state = "asteroid"
requires_power = 0
+ sound_env = ASTEROID
/area/asteroid/cave // -- TLE
name = "\improper Moon - Underground"
icon_state = "cave"
requires_power = 0
+ sound_env = ASTEROID
/area/asteroid/artifactroom
name = "\improper Moon - Artifact"
icon_state = "cave"
+ sound_env = SMALL_ENCLOSED
@@ -436,6 +435,7 @@ area/space/atmosalert()
icon_state = "thunder"
requires_power = 0
lighting_use_dynamic = 0
+ sound_env = ARENA
/area/tdome/tdome1
name = "\improper Thunderdome (Team 1)"
@@ -516,8 +516,16 @@ area/space/atmosalert()
requires_power = 0
lighting_use_dynamic = 0
-/area/skipjack_station/transit
+/area/skipjack_station
+ name = "\improper Skipjack"
+ icon_state = "yellow"
+ requires_power = 0
+/area/skipjack_station/start
+ name = "\improper Skipjack"
+ icon_state = "yellow"
+
+/area/skipjack_station/transit
name = "\improper hyperspace"
icon_state = "shuttle"
@@ -632,6 +640,7 @@ area/space/atmosalert()
/area/maintenance
flags = RAD_SHIELDED
+ sound_env = TUNNEL_ENCLOSED
/area/maintenance/aft
name = "Aft Maintenance"
@@ -766,6 +775,7 @@ area/space/atmosalert()
/area/maintenance/substation
name = "Substation"
icon_state = "substation"
+ sound_env = SMALL_ENCLOSED
/area/maintenance/substation/engineering // Probably will be connected to engineering SMES room, as wires cannot be crossed properly without them sharing powernets.
name = "Engineering Substation"
@@ -798,7 +808,7 @@ area/space/atmosalert()
//Hallway
/area/hallway/primary/
- sound_env = 12 //hallway
+ sound_env = LARGE_ENCLOSED
/area/hallway/primary/fore
name = "\improper Fore Primary Hallway"
@@ -863,10 +873,12 @@ area/space/atmosalert()
name = "\improper Heads of Staff Meeting Room"
icon_state = "bridge"
music = null
+ sound_env = MEDIUM_SOFTFLOOR
/area/crew_quarters/captain
name = "\improper Command - Captain's Office"
icon_state = "captain"
+ sound_env = MEDIUM_SOFTFLOOR
/area/crew_quarters/heads/hop
name = "\improper Command - HoP's Office"
@@ -914,6 +926,7 @@ area/space/atmosalert()
/area/crew_quarters/toilet
name = "\improper Dormitory Toilets"
icon_state = "toilet"
+ sound_env = SMALL_ENCLOSED
/area/crew_quarters/sleep
name = "\improper Dormitories"
@@ -922,10 +935,12 @@ area/space/atmosalert()
/area/crew_quarters/sleep/engi_wash
name = "\improper Engineering Washroom"
icon_state = "toilet"
+ sound_env = SMALL_ENCLOSED
/area/crew_quarters/sleep/bedrooms
name = "\improper Dormitory Bedroom One"
icon_state = "Sleep"
+ sound_env = SMALL_SOFTFLOOR
/area/crew_quarters/sleep/cryo
name = "\improper Cryogenic Storage"
@@ -938,6 +953,7 @@ area/space/atmosalert()
/area/crew_quarters/sleep_male/toilet_male
name = "\improper Male Toilets"
icon_state = "toilet"
+ sound_env = SMALL_ENCLOSED
/area/crew_quarters/sleep_female
name = "\improper Female Dorm"
@@ -946,6 +962,7 @@ area/space/atmosalert()
/area/crew_quarters/sleep_female/toilet_female
name = "\improper Female Toilets"
icon_state = "toilet"
+ sound_env = SMALL_ENCLOSED
/area/crew_quarters/locker
name = "\improper Locker Room"
@@ -954,6 +971,7 @@ area/space/atmosalert()
/area/crew_quarters/locker/locker_toilet
name = "\improper Locker Toilets"
icon_state = "toilet"
+ sound_env = SMALL_ENCLOSED
/area/crew_quarters/fitness
name = "\improper Fitness Room"
@@ -970,19 +988,23 @@ area/space/atmosalert()
/area/crew_quarters/bar
name = "\improper Bar"
icon_state = "bar"
+ sound_env = LARGE_SOFTFLOOR
/area/crew_quarters/theatre
name = "\improper Theatre"
icon_state = "Theatre"
+ sound_env = LARGE_SOFTFLOOR
/area/library
name = "\improper Library"
icon_state = "library"
+ sound_env = LARGE_SOFTFLOOR
/area/chapel/main
name = "\improper Chapel"
icon_state = "chapel"
ambience = list('sound/ambience/ambicha1.ogg','sound/ambience/ambicha2.ogg','sound/ambience/ambicha3.ogg','sound/ambience/ambicha4.ogg','sound/music/traitor.ogg')
+ sound_env = LARGE_ENCLOSED
/area/chapel/office
name = "\improper Chapel Office"
@@ -999,6 +1021,7 @@ area/space/atmosalert()
name = "\improper Holodeck"
icon_state = "Holodeck"
lighting_use_dynamic = 0
+ sound_env = LARGE_ENCLOSED
/area/holodeck/alphadeck
name = "\improper Holodeck Alpha"
@@ -1008,21 +1031,27 @@ area/space/atmosalert()
/area/holodeck/source_emptycourt
name = "\improper Holodeck - Empty Court"
+ sound_env = ARENA
/area/holodeck/source_boxingcourt
name = "\improper Holodeck - Boxing Court"
+ sound_env = ARENA
/area/holodeck/source_basketball
name = "\improper Holodeck - Basketball Court"
+ sound_env = ARENA
/area/holodeck/source_thunderdomecourt
name = "\improper Holodeck - Thunderdome Court"
+ sound_env = ARENA
/area/holodeck/source_courtroom
name = "\improper Holodeck - Courtroom"
+ sound_env = AUDITORIUM
/area/holodeck/source_beach
name = "\improper Holodeck - Beach"
+ sound_env = PLAIN
/area/holodeck/source_burntest
name = "\improper Holodeck - Atmospheric Burn Test"
@@ -1032,22 +1061,28 @@ area/space/atmosalert()
/area/holodeck/source_meetinghall
name = "\improper Holodeck - Meeting Hall"
+ sound_env = AUDITORIUM
/area/holodeck/source_theatre
name = "\improper Holodeck - Theatre"
+ sound_env = CONCERT_HALL
/area/holodeck/source_picnicarea
name = "\improper Holodeck - Picnic Area"
+ sound_env = PLAIN
/area/holodeck/source_snowfield
name = "\improper Holodeck - Snow Field"
+ sound_env = FOREST
/area/holodeck/source_desert
name = "\improper Holodeck - Desert"
+ sound_env = PLAIN
/area/holodeck/source_space
name = "\improper Holodeck - Space"
has_gravity = 0
+ sound_env = SPACE
//Engineering
@@ -1059,26 +1094,32 @@ area/space/atmosalert()
/area/engineering/atmos
name = "\improper Atmospherics"
icon_state = "atmos"
+ sound_env = LARGE_ENCLOSED
/area/engineering/atmos/monitoring
name = "\improper Atmospherics Monitoring Room"
icon_state = "atmos_monitoring"
+ sound_env = STANDARD_STATION
/area/engineering/atmos/storage
name = "\improper Atmospherics Storage"
icon_state = "atmos_storage"
+ sound_env = SMALL_ENCLOSED
/area/engineering/drone_fabrication
name = "\improper Engineering Drone Fabrication"
icon_state = "drone_fab"
+ sound_env = SMALL_ENCLOSED
/area/engineering/engine_smes
name = "\improper Engineering SMES"
icon_state = "engine_smes"
+ sound_env = SMALL_ENCLOSED
/area/engineering/engine_room
name = "\improper Engine Room"
icon_state = "engine"
+ sound_env = LARGE_ENCLOSED
/area/engineering/engine_airlock
name = "\improper Engine Room Airlock"
@@ -1107,6 +1148,7 @@ area/space/atmosalert()
/area/engineering/break_room
name = "\improper Engineering Break Room"
icon_state = "engineering_break"
+ sound_env = MEDIUM_SOFTFLOOR
/area/engineering/engine_eva
name = "\improper Engine EVA"
@@ -1156,22 +1198,27 @@ area/space/atmosalert()
/area/maintenance/auxsolarport
name = "Solar Maintenance - Fore Port"
icon_state = "SolarcontrolP"
+ sound_env = SMALL_ENCLOSED
/area/maintenance/starboardsolar
name = "Solar Maintenance - Aft Starboard"
icon_state = "SolarcontrolS"
+ sound_env = SMALL_ENCLOSED
/area/maintenance/portsolar
name = "Solar Maintenance - Aft Port"
icon_state = "SolarcontrolP"
+ sound_env = SMALL_ENCLOSED
/area/maintenance/auxsolarstarboard
name = "Solar Maintenance - Fore Starboard"
icon_state = "SolarcontrolS"
+ sound_env = SMALL_ENCLOSED
/area/maintenance/foresolar
name = "Solar Maintenance - Fore"
icon_state = "SolarcontrolA"
+ sound_env = SMALL_ENCLOSED
/area/assembly/chargebay
name = "\improper Mech Bay"
@@ -1383,6 +1430,7 @@ area/space/atmosalert()
/area/security/detectives_office
name = "\improper Security - Forensic Office"
icon_state = "detective"
+ sound_env = MEDIUM_SOFTFLOOR
/area/security/range
name = "\improper Security - Firing Range"
@@ -1457,6 +1505,7 @@ area/space/atmosalert()
/area/quartermaster/storage
name = "\improper Cargo Bay"
icon_state = "quartstorage"
+ sound_env = LARGE_ENCLOSED
/area/quartermaster/qm
name = "\improper Cargo - Quartermaster's Office"
@@ -1807,10 +1856,12 @@ area/space/atmosalert()
name = "AI Upload Access"
icon_state = "ai_foyer"
ambience = list('sound/ambience/ambimalf.ogg')
+ sound_env = SMALL_ENCLOSED
/area/turret_protected/ai_server_room
name = "Messaging Server Room"
icon_state = "ai_server"
+ sound_env = SMALL_ENCLOSED
/area/turret_protected/ai
name = "\improper AI Chamber"
@@ -1820,6 +1871,7 @@ area/space/atmosalert()
/area/turret_protected/ai_cyborg_station
name = "\improper Cyborg Station"
icon_state = "ai_cyborg"
+ sound_env = SMALL_ENCLOSED
/area/turret_protected/aisat
name = "\improper AI Satellite"
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index 3b970c7438..527b4dea61 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -67,7 +67,7 @@
for(var/obj/machinery/door/firedoor/E in all_doors)
if(!E.blocked)
if(E.operating)
- E.nextstate = CLOSED
+ E.nextstate = FIREDOOR_CLOSED
else if(!E.density)
spawn(0)
E.close()
@@ -78,7 +78,7 @@
for(var/obj/machinery/door/firedoor/E in all_doors)
if(!E.blocked)
if(E.operating)
- E.nextstate = OPEN
+ E.nextstate = FIREDOOR_OPEN
else if(E.density)
spawn(0)
E.open()
@@ -92,7 +92,7 @@
for(var/obj/machinery/door/firedoor/D in all_doors)
if(!D.blocked)
if(D.operating)
- D.nextstate = CLOSED
+ D.nextstate = FIREDOOR_CLOSED
else if(!D.density)
spawn()
D.close()
@@ -105,7 +105,7 @@
for(var/obj/machinery/door/firedoor/D in all_doors)
if(!D.blocked)
if(D.operating)
- D.nextstate = OPEN
+ D.nextstate = FIREDOOR_OPEN
else if(D.density)
spawn(0)
D.open()
@@ -137,7 +137,7 @@
for(var/obj/machinery/door/firedoor/D in src)
if(!D.blocked)
if(D.operating)
- D.nextstate = OPEN
+ D.nextstate = FIREDOOR_OPEN
else if(D.density)
spawn(0)
D.open()
@@ -266,8 +266,8 @@ var/list/mob/living/forced_ambiance_list = new
for(var/mob/M in A)
if(has_gravity)
- thunk(M)
- M.update_floating( M.Check_Dense_Object() )
+ thunk(M)
+ M.update_floating( M.Check_Dense_Object() )
/area/proc/thunk(mob)
if(istype(get_turf(mob), /turf/space)) // Can't fall onto nothing.
@@ -275,7 +275,7 @@ var/list/mob/living/forced_ambiance_list = new
if(istype(mob,/mob/living/carbon/human/))
var/mob/living/carbon/human/H = mob
- if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP))
+ if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.item_flags & NOSLIP))
return
if(H.m_intent == "run")
diff --git a/code/game/area/asteroid_areas.dm b/code/game/area/asteroid_areas.dm
index 12ae5377ce..0146f70d1d 100644
--- a/code/game/area/asteroid_areas.dm
+++ b/code/game/area/asteroid_areas.dm
@@ -3,7 +3,7 @@
/area/mine
icon_state = "mining"
music = 'sound/ambience/song_game.ogg'
- sound_env = 5 //stoneroom
+ sound_env = ASTEROID
/area/mine/explored
name = "Mine"
diff --git a/code/game/asteroid.dm b/code/game/asteroid.dm
index 979db2c147..795970068c 100644
--- a/code/game/asteroid.dm
+++ b/code/game/asteroid.dm
@@ -24,7 +24,7 @@ proc/spawn_room(var/atom/start_loc,var/x_size,var/y_size,var/wall,var/floor , va
if(!wall)
wall = pick(/turf/simulated/wall/r_wall,/turf/simulated/wall,/obj/effect/alien/resin)
if(!floor)
- floor = pick(/turf/simulated/floor,/turf/simulated/floor/engine)
+ floor = pick(/turf/simulated/floor,/turf/simulated/floor/tiled,/turf/simulated/floor/reinforced)
for(var/x = 0,x[antag.role_text_plural] are invalid for additional roundtype antags!"
+ */
newscaster_announcements = pick(newscaster_standard_feeds)
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index 16d50cee4d..1fac875ab4 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -728,7 +728,7 @@ datum/objective/heist/kidnap
//if (!target.current.restrained())
// return 0 // They're loose. Close but no cigar.
- var/area/shuttle/skipjack/station/A = locate()
+ var/area/skipjack_station/start/A = locate()
for(var/mob/living/carbon/human/M in A)
if(target.current == M)
return 1 //They're restrained on the shuttle. Success.
@@ -779,7 +779,7 @@ datum/objective/heist/loot
var/total_amount = 0
- for(var/obj/O in locate(/area/shuttle/skipjack/station))
+ for(var/obj/O in locate(/area/skipjack_station/start))
if(istype(O,target)) total_amount++
for(var/obj/I in O.contents)
if(istype(I,target)) total_amount++
@@ -828,7 +828,7 @@ datum/objective/heist/salvage
var/total_amount = 0
- for(var/obj/item/O in locate(/area/shuttle/skipjack/station))
+ for(var/obj/item/O in locate(/area/skipjack_station/start))
var/obj/item/stack/material/S
if(istype(O,/obj/item/stack/material))
diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm
index 72a71e9196..dfa27da3be 100644
--- a/code/game/jobs/job/medical.dm
+++ b/code/game/jobs/job/medical.dm
@@ -110,7 +110,7 @@
selection_color = "#ffeef0"
economic_modifier = 5
access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
- minimal_access = list(access_medical, access_chemistry)
+ minimal_access = list(access_medical, access_medical_equip, access_chemistry)
alt_titles = list("Pharmacist")
diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm
index 1768ffe642..ff994e8cd3 100644
--- a/code/game/jobs/job_controller.dm
+++ b/code/game/jobs/job_controller.dm
@@ -526,10 +526,9 @@ var/global/datum/controller/occupations/job_master
else
C = new /obj/item/weapon/card/id(H)
if(C)
- C.registered_name = H.real_name
C.rank = rank
C.assignment = title ? title : rank
- C.name = "[C.registered_name]'s ID Card ([C.assignment])"
+ C.set_owner_info(H)
//put the player's account number onto the ID
if(H.mind && H.mind.initial_account)
diff --git a/code/game/machinery/Beacon.dm b/code/game/machinery/Beacon.dm
index 19399ce739..ac736ddfe2 100644
--- a/code/game/machinery/Beacon.dm
+++ b/code/game/machinery/Beacon.dm
@@ -18,7 +18,7 @@
Beacon.invisibility = INVISIBILITY_MAXIMUM
Beacon.loc = T
- hide(T.intact)
+ hide(!T.is_plating())
Destroy()
if(Beacon)
diff --git a/code/game/machinery/CableLayer.dm b/code/game/machinery/CableLayer.dm
index 9bad67df7d..b50e605825 100644
--- a/code/game/machinery/CableLayer.dm
+++ b/code/game/machinery/CableLayer.dm
@@ -85,10 +85,8 @@
if(istype(new_turf, /turf/simulated/floor))
var/turf/simulated/floor/T = new_turf
if(!T.is_plating())
- if(!T.broken && !T.burnt)
- new T.floor_type(T)
- T.make_plating()
- return !new_turf.intact
+ T.make_plating(!(T.broken || T.burnt))
+ return new_turf.is_plating()
/obj/machinery/cablelayer/proc/layCable(var/turf/new_turf,var/M_Dir)
if(!on)
diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm
index c4208b9a58..a6faaede63 100644
--- a/code/game/machinery/Sleeper.dm
+++ b/code/game/machinery/Sleeper.dm
@@ -5,7 +5,6 @@
icon_state = "sleeper_0"
density = 1
anchored = 1
- var/orient = "LEFT" // "RIGHT" changes the dir suffix to "-r"
var/mob/living/carbon/human/occupant = null
var/list/available_chemicals = list("inaprovaline" = "Inaprovaline", "stoxin" = "Soporific", "paracetamol" = "Paracetamol", "anti_toxin" = "Dylovene", "dexalin" = "Dexalin")
var/obj/item/weapon/reagent_containers/glass/beaker = null
@@ -39,7 +38,7 @@
toggle_filter()
/obj/machinery/sleeper/update_icon()
- icon_state = "sleeper_[occupant ? "1" : "0"][orient == "RIGHT" ? "-r" : ""]"
+ icon_state = "sleeper_[occupant ? "1" : "0"]"
/obj/machinery/sleeper/attack_hand(var/mob/user)
if(..())
@@ -153,10 +152,10 @@
if(occupant)
go_out()
- ..(severity)
+ ..(severity)
/obj/machinery/sleeper/proc/toggle_filter()
if(!occupant || !beaker)
- filtering = 0
+ filtering = 0
return
filtering = !filtering
diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm
index 64101d4433..d4af940168 100644
--- a/code/game/machinery/alarm.dm
+++ b/code/game/machinery/alarm.dm
@@ -623,8 +623,8 @@
return min(..(), .)
-/obj/machinery/alarm/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state)
- if(..(href, href_list, nowindow, state))
+/obj/machinery/alarm/Topic(href, href_list, var/datum/topic_state/state)
+ if(..(href, href_list, state))
return 1
// hrefs that can always be called -walter0o
diff --git a/code/game/machinery/autolathe_datums.dm b/code/game/machinery/autolathe_datums.dm
index 81f921e0fa..889a076d59 100644
--- a/code/game/machinery/autolathe_datums.dm
+++ b/code/game/machinery/autolathe_datums.dm
@@ -37,6 +37,11 @@
path = /obj/item/device/flashlight
category = "General"
+/datum/autolathe/recipe/floor_light
+ name = "floor light"
+ path = /obj/machinery/floor_light
+ category = "General"
+
/datum/autolathe/recipe/extinguisher
name = "extinguisher"
path = /obj/item/weapon/extinguisher
diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm
index e6fcb92230..54f3d2a07f 100644
--- a/code/game/machinery/bots/mulebot.dm
+++ b/code/game/machinery/bots/mulebot.dm
@@ -19,7 +19,7 @@
brute_dam_coeff = 0.5
var/atom/movable/load = null // the loaded crate (usually)
var/beacon_freq = 1400
- var/control_freq = AI_FREQ
+ var/control_freq = BOT_FREQ
suffix = ""
diff --git a/code/game/machinery/camera/motion.dm b/code/game/machinery/camera/motion.dm
index 636f114de7..7821b27f26 100644
--- a/code/game/machinery/camera/motion.dm
+++ b/code/game/machinery/camera/motion.dm
@@ -1,10 +1,9 @@
/obj/machinery/camera
-
var/list/motionTargets = list()
var/detectTime = 0
var/area/ai_monitored/area_motion = null
var/alarm_delay = 100 // Don't forget, there's another 10 seconds in queueAlarm()
-
+ flags = PROXMOVE
/obj/machinery/camera/process()
// motion camera event loop
diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm
index 8f048db043..65324f5555 100644
--- a/code/game/machinery/camera/tracking.dm
+++ b/code/game/machinery/camera/tracking.dm
@@ -155,6 +155,11 @@
if(!istype(target)) return
var/mob/living/silicon/ai/U = usr
+ if(target == U.cameraFollow)
+ return
+
+ if(U.cameraFollow)
+ U.ai_cancel_tracking()
U.cameraFollow = target
U << "Now tracking [target.name] on camera."
target.tracking_initiated()
@@ -240,7 +245,8 @@ mob/living/proc/near_camera()
/mob/living/carbon/human/tracking_status()
//Cameras can't track people wearing an agent card or a ninja hood.
- if(wear_id && istype(wear_id.GetID(), /obj/item/weapon/card/id/syndicate))
+ var/obj/item/weapon/card/id/id = GetIdCard(src)
+ if(id && id.prevent_tracking())
return TRACKING_TERMINATE
if(istype(head, /obj/item/clothing/head/helmet/space/rig))
var/obj/item/clothing/head/helmet/space/rig/helmet = head
diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm
index 1f9f13cc4c..090e02c908 100644
--- a/code/game/machinery/computer/security.dm
+++ b/code/game/machinery/computer/security.dm
@@ -412,11 +412,11 @@ What a mess.*/
//RECORD CREATE
if ("New Record (Security)")
if ((istype(active1, /datum/data/record) && !( istype(active2, /datum/data/record) )))
- active2 = CreateSecurityRecord(active1.fields["name"], active1.fields["id"])
+ active2 = data_core.CreateSecurityRecord(active1.fields["name"], active1.fields["id"])
screen = 3
if ("New Record (General)")
- active1 = CreateGeneralRecord()
+ active1 = data_core.CreateGeneralRecord()
active2 = null
//FIELD FUNCTIONS
diff --git a/code/game/machinery/computer/skills.dm b/code/game/machinery/computer/skills.dm
index 0de14ecbe9..fb2d4ef095 100644
--- a/code/game/machinery/computer/skills.dm
+++ b/code/game/machinery/computer/skills.dm
@@ -303,7 +303,7 @@ What a mess.*/
if ("New Record (General)")
if(PDA_Manifest.len)
PDA_Manifest.Cut()
- active1 = CreateGeneralRecord()
+ active1 = data_core.CreateGeneralRecord()
//FIELD FUNCTIONS
if ("Edit Field")
diff --git a/code/game/machinery/computer3/computers/security.dm b/code/game/machinery/computer3/computers/security.dm
index c13dd9713e..a346c12fac 100644
--- a/code/game/machinery/computer3/computers/security.dm
+++ b/code/game/machinery/computer3/computers/security.dm
@@ -430,11 +430,11 @@ What a mess.*/
//RECORD CREATE
if ("New Record (Security)")
if ((istype(active1, /datum/data/record) && !( istype(active2, /datum/data/record) )))
- active2 = CreateSecurityRecord(active1.fields["name"], active1.fields["id"])
+ active2 = data_core.CreateSecurityRecord(active1.fields["name"], active1.fields["id"])
screen = 3
if ("New Record (General)")
- active1 = CreateGeneralRecord()
+ active1 = data_core.CreateGeneralRecord()
active2 = null
//FIELD FUNCTIONS
diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm
index 4642dcd27f..48fea8a04a 100644
--- a/code/game/machinery/cryo.dm
+++ b/code/game/machinery/cryo.dm
@@ -2,8 +2,8 @@
/obj/machinery/atmospherics/unary/cryo_cell
name = "cryo cell"
- icon = 'icons/obj/cryogenics.dmi'
- icon_state = "pod0"
+ icon = 'icons/obj/cryogenics.dmi' // map only
+ icon_state = "pod_preview"
density = 1
anchored = 1.0
layer = 2.8
@@ -22,6 +22,8 @@
/obj/machinery/atmospherics/unary/cryo_cell/New()
..()
+ icon = 'icons/obj/cryogenics_split.dmi'
+ update_icon()
initialize_directions = dir
/obj/machinery/atmospherics/unary/cryo_cell/Destroy()
@@ -193,12 +195,28 @@
/obj/machinery/atmospherics/unary/cryo_cell/update_icon()
overlays.Cut()
icon_state = "pod[on]"
+ var/image/I
+
+ I = image(icon, "pod[on]_top")
+ I.layer = 5 // this needs to be fairly high so it displays over most things, but it needs to be under lighting (at 10)
+ I.pixel_z = 32
+ overlays += I
+
if(occupant)
var/image/pickle = image(occupant.icon, occupant.icon_state)
pickle.overlays = occupant.overlays
- pickle.pixel_y = 20
+ pickle.pixel_z = 18
+ pickle.layer = 5
overlays += pickle
- overlays += "lid[on]"
+
+ I = image(icon, "lid[on]")
+ I.layer = 5
+ overlays += I
+
+ I = image(icon, "lid[on]_top")
+ I.layer = 5
+ I.pixel_z = 32
+ overlays += I
/obj/machinery/atmospherics/unary/cryo_cell/proc/process_occupant()
if(air_contents.total_moles < 10)
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index 28666ad1f4..c1dc4f4be5 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -22,6 +22,7 @@
//Used for logging people entering cryosleep and important items they are carrying.
var/list/frozen_crew = list()
var/list/frozen_items = list()
+ var/list/_admin_logs = list() // _ so it shows first in VV
var/storage_type = "crewmembers"
var/storage_name = "Cryogenic Oversight Control"
@@ -146,20 +147,7 @@
icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "cryo_rear"
anchored = 1
-
- var/orient_right = null //Flips the sprite.
-
-/obj/structure/cryofeed/right
- orient_right = 1
- icon_state = "cryo_rear-r"
-
-/obj/structure/cryofeed/New()
-
- if(orient_right)
- icon_state = "cryo_rear-r"
- else
- icon_state = "cryo_rear"
- ..()
+ dir = WEST
//Cryopods themselves.
/obj/machinery/cryopod
@@ -169,6 +157,7 @@
icon_state = "body_scanner_0"
density = 1
anchored = 1
+ dir = WEST
var/base_icon_state = "body_scanner_0"
var/occupied_icon_state = "body_scanner_1"
@@ -179,7 +168,6 @@
var/disallow_occupant_types = list()
var/mob/occupant = null // Person waiting to be despawned.
- var/orient_right = null // Flips the sprite.
var/time_till_despawn = 18000 // 30 minutes-ish safe period before being despawned.
var/time_entered = 0 // Used to keep track of the safe period.
var/obj/item/device/radio/intercom/announce //
@@ -203,10 +191,6 @@
/obj/item/weapon/storage/internal
)
-/obj/machinery/cryopod/right
- orient_right = 1
- icon_state = "body_scanner_0-r"
-
/obj/machinery/cryopod/robot
name = "robotic storage unit"
desc = "A storage unit for robots."
@@ -220,18 +204,8 @@
allow_occupant_types = list(/mob/living/silicon/robot)
disallow_occupant_types = list(/mob/living/silicon/robot/drone)
-/obj/machinery/cryopod/robot/right
- orient_right = 1
- icon_state = "pod_0-r"
-
/obj/machinery/cryopod/New()
announce = new /obj/item/device/radio/intercom(src)
-
- if(orient_right)
- icon_state = "[base_icon_state]-r"
- else
- icon_state = base_icon_state
-
..()
/obj/machinery/cryopod/Destroy()
@@ -382,22 +356,22 @@
if ((G.fields["name"] == occupant.real_name))
qdel(G)
- if(orient_right)
- icon_state = "[base_icon_state]-r"
- else
- icon_state = base_icon_state
+ icon_state = base_icon_state
//TODO: Check objectives/mode, update new targets if this mob is the target, spawn new antags?
- //This should guarantee that ghosts don't spawn.
- occupant.ckey = null
//Make an announcement and log the person entering storage.
control_computer.frozen_crew += "[occupant.real_name], [occupant.mind.role_alt_title] - [worldtime2text()]"
+ control_computer._admin_logs += "[key_name(occupant)] ([occupant.mind.role_alt_title]) at [worldtime2text()]"
+ log_and_message_admins("[key_name(occupant)] ([occupant.mind.role_alt_title]) entered cryostorage.")
announce.autosay("[occupant.real_name], [occupant.mind.role_alt_title], [on_store_message]", "[on_store_name]")
visible_message("\The [initial(name)] hums and hisses as it moves [occupant.real_name] into storage.", 3)
+ //This should guarantee that ghosts don't spawn.
+ occupant.ckey = null
+
// Delete the mob.
qdel(occupant)
set_occupant(null)
@@ -440,10 +414,7 @@
M.client.perspective = EYE_PERSPECTIVE
M.client.eye = src
- if(orient_right)
- icon_state = "[occupied_icon_state]-r"
- else
- icon_state = occupied_icon_state
+ icon_state = occupied_icon_state
M << "[on_enter_occupant_message]"
M << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round."
@@ -465,10 +436,7 @@
if(usr.stat != 0)
return
- if(orient_right)
- icon_state = "[base_icon_state]-r"
- else
- icon_state = base_icon_state
+ icon_state = base_icon_state
//Eject any items that aren't meant to be in the pod.
var/list/items = src.contents
@@ -518,10 +486,7 @@
usr.loc = src
set_occupant(usr)
- if(orient_right)
- icon_state = "[occupied_icon_state]-r"
- else
- icon_state = occupied_icon_state
+ icon_state = occupied_icon_state
usr << "[on_enter_occupant_message]"
usr << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round."
@@ -544,10 +509,7 @@
occupant.loc = get_turf(src)
set_occupant(null)
- if(orient_right)
- icon_state = "[base_icon_state]-r"
- else
- icon_state = base_icon_state
+ icon_state = base_icon_state
return
diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm
index 4fc7562b3a..8916beb413 100644
--- a/code/game/machinery/door_control.dm
+++ b/code/game/machinery/door_control.dm
@@ -85,6 +85,14 @@
/*
Airlock remote control
*/
+
+// Bitmasks for door switches.
+#define OPEN 0x1
+#define IDSCAN 0x2
+#define BOLTS 0x4
+#define SHOCK 0x8
+#define SAFE 0x10
+
/obj/machinery/button/remote/airlock
name = "remote door-control"
desc = "It controls doors, remotely."
@@ -129,6 +137,12 @@
if(specialfunctions & SAFE)
D.set_safeties(1)
+#undef OPEN
+#undef IDSCAN
+#undef BOLTS
+#undef SHOCK
+#undef SAFE
+
/*
Blast door remote control
*/
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 12e4396a18..83c3ab98d7 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -674,7 +674,7 @@ About the new airlock wires panel:
return ..()
-/obj/machinery/door/airlock/Topic(href, href_list, var/nowindow = 0)
+/obj/machinery/door/airlock/Topic(href, href_list)
if(..())
return 1
@@ -1022,6 +1022,9 @@ About the new airlock wires panel:
name = "[istext(assembly.glass) ? "[assembly.glass] airlock" : assembly.base_name]"
//wires
+ var/turf/T = get_turf(newloc)
+ if(T && (T.z in config.admin_levels))
+ secured_wires = 1
if (secured_wires)
wires = new/datum/wires/airlock/secure(src)
else
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index 78e17e27e0..bc5b2f1b56 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -1,5 +1,3 @@
-/var/const/OPEN = 1
-/var/const/CLOSED = 2
#define FIREDOOR_MAX_PRESSURE_DIFF 25 // kPa
#define FIREDOOR_MAX_TEMP 50 // °C
@@ -183,7 +181,7 @@
if(A.fire || A.air_doors_activated)
alarmed = 1
if(alarmed)
- nextstate = CLOSED
+ nextstate = FIREDOOR_CLOSED
close()
/obj/machinery/door/firedoor/attackby(obj/item/weapon/C as obj, mob/user as mob)
@@ -324,11 +322,11 @@
if(operating || !nextstate)
return
switch(nextstate)
- if(OPEN)
+ if(FIREDOOR_OPEN)
nextstate = null
open()
- if(CLOSED)
+ if(FIREDOOR_CLOSED)
nextstate = null
close()
return
diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm
index 3861246d1b..5393de59cc 100644
--- a/code/game/machinery/flasher.dm
+++ b/code/game/machinery/flasher.dm
@@ -14,6 +14,7 @@
anchored = 1
use_power = 1
idle_power_usage = 2
+ flags = PROXMOVE
/obj/machinery/flasher/portable //Portable version of the flasher. Only flashes when anchored
name = "portable flasher"
@@ -24,11 +25,6 @@
base_state = "pflash"
density = 1
-/*
-/obj/machinery/flasher/New()
- sleep(4) //<--- What the fuck are you doing? D=
- src.sd_SetLuminosity(2)
-*/
/obj/machinery/flasher/power_change()
..()
if ( !(stat & NOPOWER) )
diff --git a/code/game/machinery/floor_light.dm b/code/game/machinery/floor_light.dm
new file mode 100644
index 0000000000..0eff1a3e3c
--- /dev/null
+++ b/code/game/machinery/floor_light.dm
@@ -0,0 +1,154 @@
+var/list/floor_light_cache = list()
+
+/obj/machinery/floor_light
+ name = "floor light"
+ icon = 'icons/obj/machines/floor_light.dmi'
+ icon_state = "base"
+ desc = "A backlit floor panel."
+ layer = TURF_LAYER+0.001
+ anchored = 0
+ use_power = 2
+ idle_power_usage = 2
+ active_power_usage = 20
+ power_channel = LIGHT
+ matter = list(DEFAULT_WALL_MATERIAL = 2500, "glass" = 2750)
+
+ var/on
+ var/damaged
+ var/default_light_range = 4
+ var/default_light_power = 2
+ var/default_light_colour = "#FFFFFF"
+
+/obj/machinery/floor_light/attackby(var/obj/item/W, var/mob/user)
+ if(istype(W, /obj/item/weapon/screwdriver))
+ anchored = !anchored
+ visible_message("\The [user] has [anchored ? "attached" : "detached"] \the [src].")
+ else if(istype(W, /obj/item/weapon/weldingtool) && (damaged || (stat & BROKEN)))
+ var/obj/item/weapon/weldingtool/WT = W
+ if(!WT.remove_fuel(0, user))
+ user << "\The [src] must be on to complete this task."
+ return
+ playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
+ if(!do_after(user, 20))
+ return
+ if(!src || !WT.isOn())
+ return
+ visible_message("\The [user] has repaired \the [src].")
+ stat &= ~BROKEN
+ damaged = null
+ update_brightness()
+ else if(W.force && user.a_intent == "hurt")
+ attack_hand(user)
+ return
+
+/obj/machinery/floor_light/attack_hand(var/mob/user)
+
+ if(user.a_intent == "hurt" && !user.small)
+ if(!isnull(damaged) && !(stat & BROKEN))
+ visible_message("\The [user] smashes \the [src]!")
+ playsound(src, "shatter", 70, 1)
+ stat |= BROKEN
+ else
+ visible_message("\The [user] attacks \the [src]!")
+ playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ if(isnull(damaged)) damaged = 0
+ update_brightness()
+ return
+ else
+
+ if(!anchored)
+ user << "\The [src] must be screwed down first."
+ return
+
+ if(stat & BROKEN)
+ user << "\The [src] is too damaged to be functional."
+ return
+
+ if(stat & NOPOWER)
+ user << "\The [src] is unpowered."
+ return
+
+ on = !on
+ if(on) use_power = 2
+ visible_message("\The [user] turns \the [src] [on ? "on" : "off"].")
+ update_brightness()
+ return
+
+/obj/machinery/floor_light/process()
+ ..()
+ var/need_update
+ if((!anchored || broken()) && on)
+ use_power = 0
+ on = 0
+ need_update = 1
+ else if(use_power && !on)
+ use_power = 0
+ need_update = 1
+ if(need_update)
+ update_brightness()
+
+/obj/machinery/floor_light/proc/update_brightness()
+ if(on && use_power == 2)
+ if(light_range != default_light_range || light_power != default_light_power || light_color != default_light_colour)
+ set_light(default_light_range, default_light_power, default_light_colour)
+ else
+ use_power = 0
+ if(light_range || light_power)
+ set_light(0)
+
+ active_power_usage = ((light_range + light_power) * 10)
+ update_icon()
+
+/obj/machinery/floor_light/update_icon()
+ overlays.Cut()
+ if(use_power && !broken())
+ if(isnull(damaged))
+ var/cache_key = "floorlight-[default_light_colour]"
+ if(!floor_light_cache[cache_key])
+ var/image/I = image("on")
+ I.color = default_light_colour
+ I.layer = layer+0.001
+ floor_light_cache[cache_key] = I
+ overlays |= floor_light_cache[cache_key]
+ else
+ if(damaged == 0) //Needs init.
+ damaged = rand(1,4)
+ var/cache_key = "floorlight-broken[damaged]-[default_light_colour]"
+ if(!floor_light_cache[cache_key])
+ var/image/I = image("flicker[damaged]")
+ I.color = default_light_colour
+ I.layer = layer+0.001
+ floor_light_cache[cache_key] = I
+ overlays |= floor_light_cache[cache_key]
+
+/obj/machinery/floor_light/proc/broken()
+ return (stat & (BROKEN|NOPOWER))
+
+/obj/machinery/floor_light/ex_act(severity)
+ switch(severity)
+ if(1)
+ qdel(src)
+ if(2)
+ if (prob(50))
+ qdel(src)
+ else if(prob(20))
+ stat |= BROKEN
+ else
+ if(isnull(damaged))
+ damaged = 0
+ if(3)
+ if (prob(5))
+ qdel(src)
+ else if(isnull(damaged))
+ damaged = 0
+ return
+
+/obj/machinery/floor_light/Destroy()
+ var/area/A = get_area(src)
+ if(A)
+ on = 0
+ ..()
+
+/obj/machinery/floor_light/cultify()
+ default_light_colour = "#FF0000"
+ update_brightness()
\ No newline at end of file
diff --git a/code/game/machinery/floorlayer.dm b/code/game/machinery/floorlayer.dm
index 80d9ea8643..c682a2b228 100644
--- a/code/game/machinery/floorlayer.dm
+++ b/code/game/machinery/floorlayer.dm
@@ -10,7 +10,7 @@
var/list/mode = list("dismantle"=0,"laying"=0,"collect"=0)
/obj/machinery/floorlayer/New()
- T = new/obj/item/stack/tile/steel(src)
+ T = new/obj/item/stack/tile/floor(src)
..()
/obj/machinery/floorlayer/Move(new_turf,M_Dir)
@@ -80,10 +80,8 @@
if(istype(new_turf, /turf/simulated/floor))
var/turf/simulated/floor/T = new_turf
if(!T.is_plating())
- if(!T.broken && !T.burnt)
- new T.floor_type(T)
- T.make_plating()
- return !new_turf.intact
+ T.make_plating(!(T.broken || T.burnt))
+ return new_turf.is_plating()
/obj/machinery/floorlayer/proc/TakeNewStack()
for(var/obj/item/stack/tile/tile in contents)
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index 501d7a0b75..ca044a5a48 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -32,7 +32,7 @@
New()
..()
var/turf/T = loc
- hide(T.intact)
+ hide(!T.is_plating())
center = T
spawn(10) // must wait for map loading to finish
diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm
index e8285643ee..443a704934 100644
--- a/code/game/machinery/navbeacon.dm
+++ b/code/game/machinery/navbeacon.dm
@@ -29,14 +29,14 @@ var/global/list/navbeacons // no I don't like putting this in, but it will do
set_codes()
var/turf/T = loc
- hide(T.intact)
-
+ hide(!T.is_plating())
+
// add beacon to MULE bot beacon list
if(freq == 1400)
if(!navbeacons)
navbeacons = new()
navbeacons += src
-
+
spawn(5) // must wait for map loading to finish
if(radio_controller)
@@ -111,7 +111,7 @@ var/global/list/navbeacons // no I don't like putting this in, but it will do
attackby(var/obj/item/I, var/mob/user)
var/turf/T = loc
- if(T.intact)
+ if(!T.is_plating())
return // prevent intraction when T-scanner revealed
if(istype(I, /obj/item/weapon/screwdriver))
@@ -145,7 +145,7 @@ var/global/list/navbeacons // no I don't like putting this in, but it will do
interact(var/mob/user, var/ai = 0)
var/turf/T = loc
- if(T.intact)
+ if(!T.is_plating())
return // prevent intraction when T-scanner revealed
if(!open && !ai) // can't alter controls if not open, unless you're an AI
diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm
index cb80bd20af..2b3679dda5 100644
--- a/code/game/machinery/overview.dm
+++ b/code/game/machinery/overview.dm
@@ -61,7 +61,7 @@
sense = 0
colour = rgb(130,130,130)
- if("/turf/simulated/floor/engine")
+ if("/turf/simulated/floor/reinforced")
colour = rgb(128,128,128)
if("/turf/simulated/wall")
@@ -208,7 +208,7 @@
colour = rgb(10,10,10)
sense = 0
- if("/turf/simulated/floor", "/turf/simulated/floor/engine")
+ if("/turf/simulated/floor/tiled", "/turf/simulated/floor/reinforced")
var/datum/gas_mixture/environment = T.return_air()
var/turf_total = environment.total_moles
var/t1 = turf_total / MOLES_CELLSTANDARD * 175
diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm
index 2ec9a81f0a..3a08a681d2 100644
--- a/code/game/machinery/pipe/construction.dm
+++ b/code/game/machinery/pipe/construction.dm
@@ -461,7 +461,7 @@ Buildable meters
P.set_dir(src.dir)
P.initialize_directions = pipe_dir
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
if (deleted(P))
usr << pipefailtext
@@ -480,7 +480,7 @@ Buildable meters
P.set_dir(src.dir)
P.initialize_directions = pipe_dir
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
if (deleted(P))
usr << pipefailtext
@@ -499,7 +499,7 @@ Buildable meters
P.set_dir(src.dir)
P.initialize_directions = pipe_dir
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
if (deleted(P))
usr << pipefailtext
@@ -518,7 +518,7 @@ Buildable meters
P.set_dir(src.dir)
P.initialize_directions = pipe_dir
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
if (deleted(P))
usr << pipefailtext
@@ -536,8 +536,6 @@ Buildable meters
P.set_dir(src.dir)
P.initialize_directions = pipe_dir //this var it's used to know if the pipe is bent or not
P.initialize_directions_he = pipe_dir
- //var/turf/T = P.loc
- //P.level = T.intact ? 2 : 1
P.initialize()
if (deleted(P))
usr << pipefailtext
@@ -557,7 +555,7 @@ Buildable meters
if (pipename)
C.name = pipename
var/turf/T = C.loc
- C.level = T.intact ? 2 : 1
+ C.level = !T.is_plating() ? 2 : 1
C.initialize()
C.build_network()
if (C.node)
@@ -572,7 +570,7 @@ Buildable meters
M.initialize_directions = pipe_dir
//M.New()
var/turf/T = M.loc
- M.level = T.intact ? 2 : 1
+ M.level = !T.is_plating() ? 2 : 1
M.initialize()
if (deleted(M))
usr << pipefailtext
@@ -595,7 +593,7 @@ Buildable meters
M.initialize_directions = pipe_dir
//M.New()
var/turf/T = M.loc
- M.level = T.intact ? 2 : 1
+ M.level = !T.is_plating() ? 2 : 1
M.initialize()
if (!M)
usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)"
@@ -618,7 +616,7 @@ Buildable meters
M.initialize_directions = pipe_dir
//M.New()
var/turf/T = M.loc
- M.level = T.intact ? 2 : 1
+ M.level = !T.is_plating() ? 2 : 1
M.initialize()
if (!M)
usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)"
@@ -641,7 +639,7 @@ Buildable meters
M.initialize_directions = pipe_dir
//M.New()
var/turf/T = M.loc
- M.level = T.intact ? 2 : 1
+ M.level = !T.is_plating() ? 2 : 1
M.initialize()
if (deleted(M))
usr << pipefailtext
@@ -668,7 +666,7 @@ Buildable meters
M.connect_types = src.connect_types
//M.New()
var/turf/T = M.loc
- M.level = T.intact ? 2 : 1
+ M.level = !T.is_plating() ? 2 : 1
M.initialize()
if (!M)
usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)"
@@ -695,7 +693,7 @@ Buildable meters
M.connect_types = src.connect_types
//M.New()
var/turf/T = M.loc
- M.level = T.intact ? 2 : 1
+ M.level = !T.is_plating() ? 2 : 1
M.initialize()
if (!M)
usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)"
@@ -719,8 +717,6 @@ Buildable meters
P.set_dir(src.dir)
P.initialize_directions = src.get_pdir()
P.initialize_directions_he = src.get_hdir()
- //var/turf/T = P.loc
- //P.level = T.intact ? 2 : 1
P.initialize()
if (deleted(P))
usr << pipefailtext //"There's nothing to connect this pipe to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)"
@@ -740,7 +736,7 @@ Buildable meters
if (pipename)
V.name = pipename
var/turf/T = V.loc
- V.level = T.intact ? 2 : 1
+ V.level = !T.is_plating() ? 2 : 1
V.initialize()
V.build_network()
if (V.node)
@@ -755,7 +751,7 @@ Buildable meters
if (pipename)
V.name = pipename
var/turf/T = V.loc
- V.level = T.intact ? 2 : 1
+ V.level = !T.is_plating() ? 2 : 1
V.initialize()
V.build_network()
if (V.node1)
@@ -774,7 +770,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -791,7 +787,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -811,7 +807,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -831,7 +827,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -851,7 +847,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -871,7 +867,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -891,7 +887,7 @@ Buildable meters
if (pipename)
S.name = pipename
var/turf/T = S.loc
- S.level = T.intact ? 2 : 1
+ S.level = !T.is_plating() ? 2 : 1
S.initialize()
S.build_network()
if (S.node)
@@ -903,7 +899,7 @@ Buildable meters
P.set_dir(src.dir)
P.initialize_directions = pipe_dir
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
if (deleted(P))
usr << pipefailtext
@@ -923,7 +919,7 @@ Buildable meters
if (pipename)
V.name = pipename
var/turf/T = V.loc
- V.level = T.intact ? 2 : 1
+ V.level = !T.is_plating() ? 2 : 1
V.initialize()
V.build_network()
if (V.node1)
@@ -943,7 +939,7 @@ Buildable meters
if (pipename)
V.name = pipename
var/turf/T = V.loc
- V.level = T.intact ? 2 : 1
+ V.level = !T.is_plating() ? 2 : 1
V.initialize()
V.build_network()
if (V.node1)
@@ -993,7 +989,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1010,7 +1006,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1027,7 +1023,7 @@ Buildable meters
if (pipename)
C.name = pipename
var/turf/T = C.loc
- C.level = T.intact ? 2 : 1
+ C.level = !T.is_plating() ? 2 : 1
C.initialize()
C.build_network()
if (C.node)
@@ -1041,7 +1037,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1057,7 +1053,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1073,7 +1069,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1089,7 +1085,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1105,7 +1101,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1121,7 +1117,7 @@ Buildable meters
if (pipename)
P.name = pipename
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
@@ -1134,13 +1130,13 @@ Buildable meters
if(PIPE_OMNI_MIXER)
var/obj/machinery/atmospherics/omni/mixer/P = new(loc)
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
if(PIPE_OMNI_FILTER)
var/obj/machinery/atmospherics/omni/filter/P = new(loc)
var/turf/T = P.loc
- P.level = T.intact ? 2 : 1
+ P.level = !T.is_plating() ? 2 : 1
P.initialize()
P.build_network()
diff --git a/code/game/machinery/pipe/pipelayer.dm b/code/game/machinery/pipe/pipelayer.dm
index ca164d7d0c..0de61b4685 100644
--- a/code/game/machinery/pipe/pipelayer.dm
+++ b/code/game/machinery/pipe/pipelayer.dm
@@ -110,10 +110,8 @@
if(istype(new_turf, /turf/simulated/floor))
var/turf/simulated/floor/T = new_turf
if(!T.is_plating())
- if(!T.broken && !T.burnt)
- new T.floor_type(T)
- T.make_plating()
- return !new_turf.intact
+ T.make_plating(!(T.broken || T.burnt))
+ return new_turf.is_plating()
/obj/machinery/pipelayer/proc/layPipe(var/turf/w_turf,var/M_Dir,var/old_dir)
if(!on || !(M_Dir in list(1, 2, 4, 8)) || M_Dir==old_dir)
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 74d3a4c52f..c2e7cbace7 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -236,7 +236,7 @@ var/list/turret_icons
return ..()
-/obj/machinery/porta_turret/Topic(href, href_list, var/nowindow = 0)
+/obj/machinery/porta_turret/Topic(href, href_list)
if(..())
return 1
diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm
index 2f6165a733..acc2fba198 100644
--- a/code/game/machinery/telecomms/logbrowser.dm
+++ b/code/game/machinery/telecomms/logbrowser.dm
@@ -1,8 +1,11 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
+/obj/machinery/computer/telecomms
+ icon_keyboard = "tech_key"
+
/obj/machinery/computer/telecomms/server
name = "Telecommunications Server Monitor"
- icon_state = "comm_logs"
+ icon_screen = "comm_logs"
var/screen = 0 // the screen number:
var/list/servers = list() // the servers located by the computer
diff --git a/code/game/machinery/telecomms/presets.dm b/code/game/machinery/telecomms/presets.dm
index f91fd2d40c..dcb555b755 100644
--- a/code/game/machinery/telecomms/presets.dm
+++ b/code/game/machinery/telecomms/presets.dm
@@ -56,7 +56,7 @@
id = "Receiver A"
network = "tcommsat"
autolinkers = list("receiverA") // link to relay
- freq_listening = list(SCI_FREQ, MED_FREQ, SUP_FREQ, SRV_FREQ, COMM_FREQ, ENG_FREQ, SEC_FREQ)
+ freq_listening = list(AI_FREQ, SCI_FREQ, MED_FREQ, SUP_FREQ, SRV_FREQ, COMM_FREQ, ENG_FREQ, SEC_FREQ)
//Common and other radio frequencies for people to freely use
New()
@@ -88,7 +88,7 @@
/obj/machinery/telecomms/bus/preset_two/New()
for(var/i = 1441, i < 1489, i += 2)
- if(i == AI_FREQ || i == PUB_FREQ)
+ if(i == PUB_FREQ)
continue
freq_listening |= i
..()
diff --git a/code/game/machinery/telecomms/telemonitor.dm b/code/game/machinery/telecomms/telemonitor.dm
index 7dd30dd8c3..152532894a 100644
--- a/code/game/machinery/telecomms/telemonitor.dm
+++ b/code/game/machinery/telecomms/telemonitor.dm
@@ -9,7 +9,7 @@
/obj/machinery/computer/telecomms/monitor
name = "Telecommunications Monitor"
- icon_state = "comm_monitor"
+ icon_screen = "comm_monitor"
var/screen = 0 // the screen number:
var/list/machinelist = list() // the machines located by the computer
diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm
index 1123733103..8337c3aa51 100644
--- a/code/game/machinery/telecomms/traffic_control.dm
+++ b/code/game/machinery/telecomms/traffic_control.dm
@@ -6,7 +6,7 @@
/obj/machinery/computer/telecomms/traffic
name = "Telecommunications Traffic Control"
- icon_state = "computer_generic"
+ icon_screen = "generic"
var/screen = 0 // the screen number:
var/list/servers = list() // the servers located by the computer
diff --git a/code/game/machinery/turret_control.dm b/code/game/machinery/turret_control.dm
index 77667fa6bc..2ea1424522 100644
--- a/code/game/machinery/turret_control.dm
+++ b/code/game/machinery/turret_control.dm
@@ -139,7 +139,7 @@
ui.open()
ui.set_auto_update(1)
-/obj/machinery/turretid/Topic(href, href_list, var/nowindow = 0)
+/obj/machinery/turretid/Topic(href, href_list)
if(..())
return 1
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index a665ba9a10..8ac413b605 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -912,8 +912,8 @@
desc = "A kitchen and restaurant equipment vendor."
product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..."
icon_state = "dinnerware"
- products = list(/obj/item/weapon/tray = 8,/obj/item/weapon/material/kitchen/utensil/fork = 6,/obj/item/weapon/material/knife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/chef/classic = 2)
- contraband = list(/obj/item/weapon/material/kitchen/utensil/spoon = 2,/obj/item/weapon/material/kitchen/utensil/knife = 2,/obj/item/weapon/material/kitchen/rollingpin = 2, /obj/item/weapon/material/knife/butch = 2)
+ products = list(/obj/item/weapon/tray = 8,/obj/item/weapon/material/kitchen/utensil/fork = 6, /obj/item/weapon/material/kitchen/utensil/knife = 6, /obj/item/weapon/material/kitchen/utensil/spoon = 6, /obj/item/weapon/material/knife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/chef/classic = 2)
+ contraband = list(/obj/item/weapon/material/kitchen/rollingpin = 2, /obj/item/weapon/material/knife/butch = 2)
/obj/machinery/vending/sovietsoda
name = "BODA"
diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm
index e57ea2e2ca..98a49af28a 100644
--- a/code/game/mecha/equipment/tools/medical_tools.dm
+++ b/code/game/mecha/equipment/tools/medical_tools.dm
@@ -332,10 +332,8 @@
if(istype(new_turf, /turf/simulated/floor))
var/turf/simulated/floor/T = new_turf
if(!T.is_plating())
- if(!T.broken && !T.burnt)
- new T.floor_type(T)
- T.make_plating()
- return !new_turf.intact
+ T.make_plating(!(T.broken || T.burnt))
+ return new_turf.is_plating()
proc/layCable(var/turf/new_turf)
if(equip_ready || !istype(new_turf) || !dismantleFloor(new_turf))
diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm
index fbae64b6cd..ca51d1e1b3 100644
--- a/code/game/mecha/equipment/tools/tools.dm
+++ b/code/game/mecha/equipment/tools/tools.dm
@@ -107,8 +107,8 @@
for(var/obj/item/weapon/ore/ore in range(chassis,1))
if(get_dir(chassis,ore)&chassis.dir)
ore.Move(ore_box)
- else if(istype(target, /turf/simulated/floor/plating/airless/asteroid))
- for(var/turf/simulated/floor/plating/airless/asteroid/M in range(chassis,1))
+ else if(istype(target, /turf/simulated/floor/asteroid))
+ for(var/turf/simulated/floor/asteroid/M in range(chassis,1))
if(get_dir(chassis,M)&chassis.dir)
M.gets_dug()
log_message("Drilled through [target]")
@@ -126,8 +126,8 @@
/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill
name = "diamond drill"
desc = "This is an upgraded version of the drill that'll pierce the heavens! (Can be attached to: Combat and Engineering Exosuits)"
- icon_state = "mecha_diamond_drill"
- origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3)
+ icon_state = "mecha_diamond_drill"
+ origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
equip_cooldown = 20
force = 15
@@ -160,8 +160,8 @@
for(var/obj/item/weapon/ore/ore in range(chassis,1))
if(get_dir(chassis,ore)&chassis.dir)
ore.Move(ore_box)
- else if(istype(target,/turf/simulated/floor/plating/airless/asteroid))
- for(var/turf/simulated/floor/plating/airless/asteroid/M in range(target,1))
+ else if(istype(target,/turf/simulated/floor/asteroid))
+ for(var/turf/simulated/floor/asteroid/M in range(target,1))
M.gets_dug()
log_message("Drilled through [target]")
if(locate(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp) in chassis.equipment)
@@ -828,7 +828,7 @@
name = "phoron generator"
desc = "Generates power using solid phoron as fuel. Pollutes the environment."
icon_state = "tesla"
- origin_tech = list(TECH_PHORON = 2, TECH_POWER = 2, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_PHORON = 2, TECH_POWER = 2, TECH_ENGINEERING = 1)
equip_cooldown = 10
energy_drain = 0
range = MELEE
@@ -964,8 +964,8 @@
/obj/item/mecha_parts/mecha_equipment/generator/nuclear
name = "\improper ExoNuclear reactor"
desc = "Generates power using uranium. Pollutes the environment."
- icon_state = "tesla"
- origin_tech = list(TECH_POWER = 3, TECH_ENGINERING = 3)
+ icon_state = "tesla"
+ origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3)
max_fuel = 50000
fuel_per_cycle_idle = 10
fuel_per_cycle_active = 30
@@ -1060,7 +1060,7 @@
name = "passenger compartment"
desc = "A mountable passenger compartment for exo-suits. Rather cramped."
icon_state = "mecha_abooster_ccw"
- origin_tech = list(TECH_ENGINERING = 1, TECH_BIO = 1)
+ origin_tech = list(TECH_ENGINEERING = 1, TECH_BIO = 1)
energy_drain = 10
range = MELEE
equip_cooldown = 20
@@ -1148,7 +1148,6 @@
#define LOCKED 1
#define OCCUPIED 2
-#undefine
/obj/mecha/proc/move_inside_passenger()
set category = "Object"
@@ -1201,3 +1200,6 @@
usr << "All of the passenger compartments are already occupied or locked!"
if (0)
usr << "\The [src] doesn't have a passenger compartment."
+
+#undef LOCKED
+#undef OCCUPIED
diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm
index 7dc6f561ee..cf50e69525 100644
--- a/code/game/mecha/mech_bay.dm
+++ b/code/game/mecha/mech_bay.dm
@@ -1,196 +1,98 @@
-/turf/simulated/floor/mech_bay_recharge_floor
- name = "Mech Bay Recharge Station"
+/obj/machinery/mech_recharger
+ name = "mech recharger"
+ desc = "A mech recharger, built into the floor."
icon = 'icons/mecha/mech_bay.dmi'
icon_state = "recharge_floor"
- var/obj/machinery/mech_bay_recharge_port/recharge_port
- var/obj/machinery/computer/mech_bay_power_console/recharge_console
- var/obj/mecha/recharging_mecha = null
+ density = 0
+ layer = TURF_LAYER + 0.1
-/turf/simulated/floor/mech_bay_recharge_floor/Entered(var/obj/mecha/mecha)
- . = ..()
- if(istype(mecha))
- mecha.occupant_message("Initializing power control devices.")
- init_devices()
- if(recharge_console && recharge_port)
- recharging_mecha = mecha
- recharge_console.mecha_in(mecha)
- return
- else if(!recharge_console)
- mecha.occupant_message("Control console not found. Terminating.")
- else if(!recharge_port)
- mecha.occupant_message("Power port not found. Terminating.")
- return
+ var/obj/mecha/charging = null
+ var/charge = 45
+ var/repair = 0
-/turf/simulated/floor/mech_bay_recharge_floor/Exited(atom)
- . = ..()
- if(atom == recharging_mecha)
- recharging_mecha = null
- if(recharge_console)
- recharge_console.mecha_out()
- return
-
-/turf/simulated/floor/mech_bay_recharge_floor/proc/init_devices()
- if(!recharge_console)
- recharge_console = locate() in range(1,src)
- if(!recharge_port)
- recharge_port = locate() in get_step(src, WEST)
-
- if(recharge_console)
- recharge_console.recharge_floor = src
- if(recharge_port)
- recharge_console.recharge_port = recharge_port
- if(recharge_port)
- recharge_port.recharge_floor = src
- if(recharge_console)
- recharge_port.recharge_console = recharge_console
- return
-
-// temporary fix for broken icon until somebody gets around to make these player-buildable
-/turf/simulated/floor/mech_bay_recharge_floor/attackby(obj/item/C as obj, mob/user as mob)
+/obj/machinery/mech_recharger/New()
..()
- if(floor_type)
- icon_state = "recharge_floor"
- else
- icon_state = "support_lattice"
+ component_parts = list()
+ component_parts += new /obj/item/weapon/circuitboard/mech_recharger(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/weapon/stock_parts/scanning_module(src)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
-/obj/machinery/mech_bay_recharge_port
- name = "Mech Bay Power Port"
- density = 1
- anchored = 1
- icon = 'icons/mecha/mech_bay.dmi'
- icon_state = "recharge_port"
- var/turf/simulated/floor/mech_bay_recharge_floor/recharge_floor
- var/obj/machinery/computer/mech_bay_power_console/recharge_console
- var/datum/global_iterator/mech_bay_recharger/pr_recharger
+ RefreshParts()
-/obj/machinery/mech_bay_recharge_port/New()
+/obj/machinery/mech_recharger/Crossed(var/obj/mecha/M)
+ . = ..()
+ if(istype(M) && charging != M)
+ start_charging(M)
+
+/obj/machinery/mech_recharger/Uncrossed(var/obj/mecha/M)
+ . = ..()
+ if(M == charging)
+ stop_charging()
+
+/obj/machinery/mech_recharger/RefreshParts()
..()
- pr_recharger = new /datum/global_iterator/mech_bay_recharger(null,0)
- return
+ charge = 0
+ repair = -5
+ for(var/obj/item/weapon/stock_parts/P in component_parts)
+ if(istype(P, /obj/item/weapon/stock_parts/capacitor))
+ charge += P.rating * 20
+ if(istype(P, /obj/item/weapon/stock_parts/scanning_module))
+ charge += P.rating * 5
+ repair += P.rating
+ if(istype(P, /obj/item/weapon/stock_parts/manipulator))
+ repair += P.rating * 2
-/obj/machinery/mech_bay_recharge_port/proc/start_charge(var/obj/mecha/recharging_mecha)
- if(stat&(NOPOWER|BROKEN))
- recharging_mecha.occupant_message("Power port not responding. Terminating.")
- return 0
- else
- if(recharging_mecha.cell)
- recharging_mecha.occupant_message("Now charging...")
- pr_recharger.start(list(src,recharging_mecha))
- return 1
- else
- return 0
-
-/obj/machinery/mech_bay_recharge_port/proc/stop_charge()
- if(recharge_console && !recharge_console.stat)
- recharge_console.icon_screen = initial(recharge_console.icon_screen)
- pr_recharger.stop()
- return
-
-/obj/machinery/mech_bay_recharge_port/proc/active()
- if(pr_recharger.active())
- return 1
- else
- return 0
-
-/obj/machinery/mech_bay_recharge_port/power_change()
- if(powered())
- stat &= ~NOPOWER
- else
- spawn(rand(0, 15))
- stat |= NOPOWER
- pr_recharger.stop()
- return
-
-/obj/machinery/mech_bay_recharge_port/proc/set_voltage(new_voltage)
- if(new_voltage && isnum(new_voltage))
- pr_recharger.max_charge = new_voltage
- return 1
- else
- return 0
-
-
-/datum/global_iterator/mech_bay_recharger
- delay = 20
- var/max_charge = 45
- check_for_null = 0 //since port.stop_charge() must be called. The checks are made in process()
-
-/datum/global_iterator/mech_bay_recharger/process(var/obj/machinery/mech_bay_recharge_port/port, var/obj/mecha/mecha)
- if(!port)
- return 0
- if(mecha && mecha in port.recharge_floor)
- if(!mecha.cell)
- return
- var/delta = min(max_charge, mecha.cell.maxcharge - mecha.cell.charge)
- if(delta>0)
- mecha.give_power(delta)
- port.use_power(delta*150)
- else
- mecha.occupant_message("Fully charged.")
- port.stop_charge()
- else
- port.stop_charge()
- return
-
-
-/obj/machinery/computer/mech_bay_power_console
- name = "Mech Bay Power Control Console"
- density = 1
- anchored = 1
- icon_keyboard = "tech_key"
- icon_screen = "recharge_comp"
- light_color = "#a97faa"
- circuit = /obj/item/weapon/circuitboard/mech_bay_power_console
- var/autostart = 1
- var/voltage = 45
- var/turf/simulated/floor/mech_bay_recharge_floor/recharge_floor
- var/obj/machinery/mech_bay_recharge_port/recharge_port
-
-/obj/machinery/computer/mech_bay_power_console/proc/mecha_in(var/obj/mecha/mecha)
- if(stat&(NOPOWER|BROKEN))
- mecha.occupant_message("Control console not responding. Terminating...")
+/obj/machinery/mech_recharger/process()
+ ..()
+ if(!charging)
return
- if(recharge_port && autostart)
- var/answer = recharge_port.start_charge(mecha)
- if(answer)
- recharge_port.set_voltage(voltage)
- src.icon_screen = initial(src.icon_screen)+"_on"
- return
-
-/obj/machinery/computer/mech_bay_power_console/proc/mecha_out()
- if(recharge_port)
- recharge_port.stop_charge()
- return
-
-/obj/machinery/computer/mech_bay_power_console/attack_hand(mob/user as mob)
- if(..())
+ if(charging.loc != loc) // Could be qdel or teleport or something
+ stop_charging()
return
- if(!recharge_floor || !recharge_port)
- var/turf/simulated/floor/mech_bay_recharge_floor/F = locate() in range(1,src)
- if(F)
- F.init_devices()
- ui_interact(user)
+ var/done = 1
+ if(charging.cell)
+ var/t = min(charge, charging.cell.maxcharge - charging.cell.charge)
+ if(t > 0)
+ charging.give_power(t)
+ use_power(t * 150)
+ done = 0
+ else
+ charging.occupant_message("Fully charged.")
+ if(repair && charging.health < initial(charging.health))
+ charging.health = min(charging.health + repair, initial(charging.health))
+ if(charging.health == initial(charging.health))
+ charging.occupant_message("Fully repaired.")
-/obj/machinery/computer/mech_bay_power_console/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
- var/list/data = list()
- data["has_floor"] = recharge_floor
- data["has_port"] = recharge_port
- if(recharge_floor && recharge_floor.recharging_mecha && recharge_floor.recharging_mecha.cell)
- data["has_mech"] = 1
- data["mecha_name"] = recharge_floor.recharging_mecha || "None"
- data["mecha_charge"] = isnull(recharge_floor.recharging_mecha) ? 0 : recharge_floor.recharging_mecha.cell.charge
- data["mecha_maxcharge"] = isnull(recharge_floor.recharging_mecha) ? 0 : recharge_floor.recharging_mecha.cell.maxcharge
- data["mecha_charge_percentage"] = isnull(recharge_floor.recharging_mecha) ? 0 : round(recharge_floor.recharging_mecha.cell.percent())
- else
- data["has_mech"] = 0
- ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
- if (!ui)
- // the ui does not exist, so we'll create a new() one
- // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
- ui = new(user, src, ui_key, "mech_bay_console.tmpl", "Mech Bay Control Console", 500, 325)
- // when the ui is first opened this is the data it will use
- ui.set_initial_data(data)
- // open the new ui window
- ui.open()
- // auto update every Master Controller tick
- ui.set_auto_update(1)
+ else
+ done = 0
+ if(done)
+ stop_charging()
+ return
+
+/obj/machinery/mech_recharger/attackby(var/obj/item/I, var/mob/user)
+ if(default_deconstruction_screwdriver(user, I))
+ return
+ if(default_deconstruction_crowbar(user, I))
+ return
+ if(default_part_replacement(user, I))
+ return
+
+/obj/machinery/mech_recharger/proc/start_charging(var/obj/mecha/M)
+ if(stat & (NOPOWER | BROKEN))
+ M.occupant_message("Power port not responding. Terminating.")
+
+ return
+ if(M.cell)
+ M.occupant_message("Now charging...")
+ charging = M
+ return
+
+/obj/machinery/mech_recharger/proc/stop_charging()
+ if(!charging)
+
+ return
+ charging = null
diff --git a/code/game/mecha/mecha_parts.dm b/code/game/mecha/mecha_parts.dm
index 8df8565604..876e6c3f6b 100644
--- a/code/game/mecha/mecha_parts.dm
+++ b/code/game/mecha/mecha_parts.dm
@@ -39,32 +39,32 @@
/obj/item/mecha_parts/part/ripley_torso
name="Ripley Torso"
desc="A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
- icon_state = "ripley_harness"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINERING = 2)
+ icon_state = "ripley_harness"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_left_arm
name="Ripley Left Arm"
desc="A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "ripley_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "ripley_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_right_arm
name="Ripley Right Arm"
desc="A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "ripley_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "ripley_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_left_leg
name="Ripley Left Leg"
desc="A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "ripley_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "ripley_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_right_leg
name="Ripley Right Leg"
desc="A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "ripley_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "ripley_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
///////// Gygax
@@ -78,41 +78,41 @@
/obj/item/mecha_parts/part/gygax_torso
name="Gygax Torso"
desc="A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot."
- icon_state = "gygax_harness"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 3, TECH_ENGINERING = 3)
+ icon_state = "gygax_harness"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_head
name="Gygax Head"
desc="A Gygax head. Houses advanced surveilance and targeting sensors."
- icon_state = "gygax_head"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_MAGNET = 3, TECH_ENGINERING = 3)
+ icon_state = "gygax_head"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_left_arm
name="Gygax Left Arm"
desc="A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
- icon_state = "gygax_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3)
+ icon_state = "gygax_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_right_arm
name="Gygax Right Arm"
desc="A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
- icon_state = "gygax_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3)
+ icon_state = "gygax_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_left_leg
name="Gygax Left Leg"
- icon_state = "gygax_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3)
+ icon_state = "gygax_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_right_leg
name="Gygax Right Leg"
- icon_state = "gygax_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3)
+ icon_state = "gygax_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_armour
name="Gygax Armour Plates"
- icon_state = "gygax_armour"
- origin_tech = list(TECH_MATERIAL = 6, TECH_COMBAT = 4, TECH_ENGINERING = 5)
+ icon_state = "gygax_armour"
+ origin_tech = list(TECH_MATERIAL = 6, TECH_COMBAT = 4, TECH_ENGINEERING = 5)
//////////// Durand
@@ -126,38 +126,38 @@
/obj/item/mecha_parts/part/durand_torso
name="Durand Torso"
- icon_state = "durand_harness"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_BIO = 3, TECH_ENGINERING = 3)
+ icon_state = "durand_harness"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_BIO = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_head
name="Durand Head"
- icon_state = "durand_head"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_MAGNET = 3, TECH_ENGINERING = 3)
+ icon_state = "durand_head"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_left_arm
name="Durand Left Arm"
- icon_state = "durand_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3)
+ icon_state = "durand_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_right_arm
name="Durand Right Arm"
- icon_state = "durand_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3)
+ icon_state = "durand_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_left_leg
name="Durand Left Leg"
- icon_state = "durand_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3)
+ icon_state = "durand_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_right_leg
name="Durand Right Leg"
- icon_state = "durand_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3)
+ icon_state = "durand_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_armour
name="Durand Armour Plates"
- icon_state = "durand_armour"
- origin_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4, TECH_ENGINERING = 5)
+ icon_state = "durand_armour"
+ origin_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4, TECH_ENGINEERING = 5)
@@ -261,36 +261,36 @@
/obj/item/mecha_parts/part/odysseus_torso
name="Odysseus Torso"
desc="A torso part of Odysseus. Contains power unit, processing core and life support systems."
- icon_state = "odysseus_torso"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINERING = 2)
+ icon_state = "odysseus_torso"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_left_arm
name="Odysseus Left Arm"
desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "odysseus_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "odysseus_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_right_arm
name="Odysseus Right Arm"
desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "odysseus_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "odysseus_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_left_leg
name="Odysseus Left Leg"
desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "odysseus_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "odysseus_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_right_leg
name="Odysseus Right Leg"
desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "odysseus_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2)
+ icon_state = "odysseus_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/*/obj/item/mecha_parts/part/odysseus_armour
name="Odysseus Carapace"
icon_state = "odysseus_armour"
- origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
construction_time = 200
construction_cost = list(DEFAULT_WALL_MATERIAL=15000)*/
diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm
index 5b08b25a5b..1bb11016d7 100644
--- a/code/game/objects/effects/aliens.dm
+++ b/code/game/objects/effects/aliens.dm
@@ -338,6 +338,7 @@ Alien plants should do something if theres a lot of poison
var/health = 100
var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive
+ flags = PROXMOVE
/obj/effect/alien/egg/New()
if(config.aliens_allowed)
diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm
index ec3881cdbe..75697cefdc 100644
--- a/code/game/objects/effects/effect_system.dm
+++ b/code/game/objects/effects/effect_system.dm
@@ -198,11 +198,11 @@ steam.start() -- spawns the effect
if (istype(M))
return 0
if (M.internal != null)
- if(M.wear_mask && (M.wear_mask.flags & AIRTIGHT))
+ if(M.wear_mask && (M.wear_mask.item_flags & AIRTIGHT))
return 0
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
- if(H.head && (H.head.flags & AIRTIGHT))
+ if(H.head && (H.head.item_flags & AIRTIGHT))
return 0
return 0
return 1
diff --git a/code/game/objects/effects/spawners/vaultspawner.dm b/code/game/objects/effects/spawners/vaultspawner.dm
deleted file mode 100644
index c4b9203cef..0000000000
--- a/code/game/objects/effects/spawners/vaultspawner.dm
+++ /dev/null
@@ -1,26 +0,0 @@
-/obj/effect/vaultspawner
- var/maxX = 6
- var/maxY = 6
- var/minX = 2
- var/minY = 2
-
-/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY,var/type = null)
- if(!type)
- type = pick("sandstone","rock","alien")
-
- var/lowBoundX = location.x
- var/lowBoundY = location.y
-
- var/hiBoundX = location.x + rand(lX,uX)
- var/hiBoundY = location.y + rand(lY,uY)
-
- var/z = location.z
-
- for(var/i = lowBoundX,i<=hiBoundX,i++)
- for(var/j = lowBoundY,j<=hiBoundY,j++)
- if(i == lowBoundX || i == hiBoundX || j == lowBoundY || j == hiBoundY)
- new /turf/simulated/wall/vault(locate(i,j,z),type)
- else
- new /turf/simulated/floor/vault(locate(i,j,z),type)
-
- qdel(src)
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 4c5a9dc39b..34625759e3 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -25,9 +25,13 @@
var/action_button_name //It is also the text which gets displayed on the action button. If not set it defaults to 'Use [name]'. If it's not set, there'll be no button.
var/action_button_is_hands_free = 0 //If 1, bypass the restrained, lying, and stunned checks action buttons normally test for
- //Since any item can now be a piece of clothing, this has to be put here so all items share it.
- var/flags_inv //This flag is used to determine when items in someone's inventory cover others. IE helmets making it so you can't see glasses, etc.
+ //This flag is used to determine when items in someone's inventory cover others. IE helmets making it so you can't see glasses, etc.
+ //It should be used purely for appearance. For gameplay effects caused by items covering body parts, use body_parts_covered.
+ var/flags_inv = 0
var/body_parts_covered = 0 //see setup.dm for appropriate bit flags
+
+ var/item_flags = 0 //Miscellaneous flags pertaining to equippable objects.
+
//var/heat_transfer_coefficient = 1 //0 prevents all transfers, 1 is invisible
var/gas_transfer_coefficient = 1 // for leaking gas from turf to mask and vice-versa (for masks right now, but at some point, i'd like to include space helmets)
var/permeability_coefficient = 1 // for chemicals/diseases
@@ -418,14 +422,12 @@ var/list/global/slot_flags_enumeration = list(
/obj/item/proc/eyestab(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
var/mob/living/carbon/human/H = M
- if(istype(H) && ( \
- (H.head && H.head.flags & HEADCOVERSEYES) || \
- (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || \
- (H.glasses && H.glasses.flags & GLASSESCOVERSEYES) \
- ))
- // you can't stab someone in the eyes wearing a mask!
- user << "You're going to need to remove the eye covering first."
- return
+ if(istype(H))
+ for(var/obj/item/protection in list(H.head, H.wear_mask, H.glasses))
+ if(protection && (protection.body_parts_covered & EYES))
+ // you can't stab someone in the eyes wearing a mask!
+ user << "You're going to need to remove the eye covering first."
+ return
if(!M.has_eyes())
user << "You cannot locate any eyes on [M]!"
diff --git a/code/game/objects/items/devices/PDA/radio.dm b/code/game/objects/items/devices/PDA/radio.dm
index c4fb385536..2536308fb7 100644
--- a/code/game/objects/items/devices/PDA/radio.dm
+++ b/code/game/objects/items/devices/PDA/radio.dm
@@ -40,7 +40,7 @@
var/mob/living/bot/secbot/active // the active bot; if null, show bot list
var/list/botstatus // the status signal sent by the bot
- var/control_freq = AI_FREQ
+ var/control_freq = BOT_FREQ
// create a new QM cartridge, and register to receive bot control & beacon message
New()
@@ -112,7 +112,7 @@
var/list/beacons
var/beacon_freq = 1400
- var/control_freq = AI_FREQ
+ var/control_freq = BOT_FREQ
// create a new QM cartridge, and register to receive bot control & beacon message
New()
diff --git a/code/game/objects/items/devices/aicard.dm b/code/game/objects/items/devices/aicard.dm
index 6b239c6b07..577ee1010b 100644
--- a/code/game/objects/items/devices/aicard.dm
+++ b/code/game/objects/items/devices/aicard.dm
@@ -46,7 +46,7 @@
ui.open()
ui.set_auto_update(1)
-/obj/item/device/aicard/Topic(href, href_list, nowindow, state)
+/obj/item/device/aicard/Topic(href, href_list, state)
if(..())
return 1
diff --git a/code/game/objects/items/devices/debugger.dm b/code/game/objects/items/devices/debugger.dm
index fe0cd074e2..9072e4cc7e 100644
--- a/code/game/objects/items/devices/debugger.dm
+++ b/code/game/objects/items/devices/debugger.dm
@@ -19,7 +19,7 @@
matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 20)
- origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)
var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage
/obj/item/device/debugger/is_used_on(obj/O, mob/user)
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index 65e8a560df..eb16314866 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -51,7 +51,7 @@
var/mob/living/carbon/human/H = M //mob has protective eyewear
if(istype(H))
for(var/obj/item/clothing/C in list(H.head,H.wear_mask,H.glasses))
- if(istype(C) && C.flags & (HEADCOVERSEYES|MASKCOVERSEYES|GLASSESCOVERSEYES))
+ if(istype(C) && (C.body_parts_covered & EYES))
user << "You're going to need to remove [C.name] first."
return
diff --git a/code/game/objects/items/devices/floor_painter.dm b/code/game/objects/items/devices/floor_painter.dm
index 415a5ec200..f49a2df9c7 100644
--- a/code/game/objects/items/devices/floor_painter.dm
+++ b/code/game/objects/items/devices/floor_painter.dm
@@ -4,212 +4,193 @@
icon_state = "labeler1"
item_state = "flight"
- var/mode_nice = "standard"
- var/mode = "floor"
- var/tile_dir_mode = 0
+ var/decal = "remove all decals"
+ var/paint_dir = "precise"
+ var/paint_colour = "white"
- // mode 0 ignore direction; sets dir=0
- // mode 1 all-direction
- // mode 2 corner selecting the side CW from the selected corner
- // mode 3 cardinal
- // mode 4 warningcorner and warnwhitecorner direction fix
- // mode 5 Opposite corner tiles where the second icon_state is "[mode]_inv"
-/obj/item/device/floor_painter/afterattack(atom/A, mob/user as mob, proximity)
+ var/list/decals = list(
+ "quarter-turf" = list("path" = /obj/effect/floor_decal/corner, "precise" = 1, "coloured" = 1),
+ "hazard stripes" = list("path" = /obj/effect/floor_decal/industrial/warning),
+ "corner, hazard" = list("path" = /obj/effect/floor_decal/industrial/warning/corner),
+ "hatched marking" = list("path" = /obj/effect/floor_decal/industrial/hatch),
+ "dotted outline" = list("path" = /obj/effect/floor_decal/industrial/outline, "coloured" = 1),
+ "loading sign" = list("path" = /obj/effect/floor_decal/industrial/loading),
+ "1" = list("path" = /obj/effect/floor_decal/sign),
+ "2" = list("path" = /obj/effect/floor_decal/sign/two),
+ "A" = list("path" = /obj/effect/floor_decal/sign/a),
+ "B" = list("path" = /obj/effect/floor_decal/sign/b),
+ "C" = list("path" = /obj/effect/floor_decal/sign/c),
+ "D" = list("path" = /obj/effect/floor_decal/sign/d),
+ "Ex" = list("path" = /obj/effect/floor_decal/sign/ex),
+ "M" = list("path" = /obj/effect/floor_decal/sign/m),
+ "CMO" = list("path" = /obj/effect/floor_decal/sign/cmo),
+ "V" = list("path" = /obj/effect/floor_decal/sign/v),
+ "Psy" = list("path" = /obj/effect/floor_decal/sign/p),
+ "remove all decals" = list("path" = /obj/effect/floor_decal/reset)
+ )
+ var/list/paint_dirs = list(
+ "north" = NORTH,
+ "northwest" = NORTHWEST,
+ "west" = WEST,
+ "southwest" = SOUTHWEST,
+ "south" = SOUTH,
+ "southeast" = SOUTHEAST,
+ "east" = EAST,
+ "northeast" = NORTHEAST,
+ "precise" = 0
+ )
+ var/list/paint_colours = list(
+ "white" = COLOR_WHITE,
+ "light gray" = COLOR_SILVER,
+ "dark gray" = COLOR_GRAY,
+ "blue-grey" = "#6A97B0",
+ "pale blue-grey" = "#8BBBD5",
+ "green-grey" = "#8DAF6A",
+ "pale green-gray" = "#AED18B",
+ "red-gray" = "#AA5F61",
+ "pale red-gray" = "#CC9090",
+ "purple-gray" = "#A2819E",
+ "pale purple-gray" = "#BDA2BA",
+ "black" = COLOR_BLACK,
+ "red" = COLOR_RED,
+ "dark red" = COLOR_MAROON,
+ "yellow" = COLOR_YELLOW,
+ "dark yellow" = COLOR_OLIVE,
+ "green" = COLOR_LIME,
+ "dark green" = COLOR_GREEN,
+ "cyan" = COLOR_CYAN,
+ "teal" = COLOR_TEAL,
+ "blue" = COLOR_BLUE,
+ "dark blue" = COLOR_NAVY,
+ "magenta" = COLOR_PINK,
+ "purple" = COLOR_PURPLE,
+ "orange" = COLOR_ORANGE,
+ "dark orange" = "#B95A00",
+ "dark brown" = "#917448",
+ "brown" = "#B19664",
+ "pale brown" = "#CEB689"
+ )
+
+/obj/item/device/floor_painter/afterattack(var/atom/A, var/mob/user, proximity, params)
if(!proximity)
return
- if(istype(A, /turf/simulated/floor))
- var/turf/simulated/floor/F = A
+ var/turf/simulated/floor/F = A
+ if(!istype(F))
+ user << "\The [src] can only be used on station flooring."
+ return
- if(F.is_steel_floor()) // only tiled floors
- if(tile_dir_mode)
- var/D = get_dir(usr, F)
- if(usr.loc == F)
- D = usr.dir
+ if(!F.flooring || !F.flooring.can_paint || F.broken || F.burnt)
+ user << "\The [src] cannot paint broken or missing tiles."
+ return
- switch(tile_dir_mode)
- if(1) // All directions accepted
- F.set_dir(D)
- F.icon_state = mode
- if(2) // Corner mode - diagonal directions converted CW around.
- switch(D)
- if(NORTHEAST)
- D = EAST
- if(SOUTHEAST)
- D = SOUTH
- if(SOUTHWEST)
- D = WEST
- if(NORTHWEST)
- D = NORTH
- F.set_dir(D)
- F.icon_state = mode
- if(3) // cardinal directions only. I've adjusted diagonals the same way the facing code does.
- switch(D)
- if(NORTHEAST)
- D = EAST
- if(SOUTHEAST)
- D = EAST
- if(SOUTHWEST)
- D = WEST
- if(NORTHWEST)
- D = WEST
- F.set_dir(D)
- F.icon_state = mode
- if(4) // floors.dmi icon_states "warningcorner" and "warnwhitecorner" are incorrect, this fixes it
- var/D2
- switch(D)
- if(NORTHEAST)
- D2 = WEST
- if(SOUTHEAST)
- D2 = SOUTH
- if(SOUTHWEST)
- D2 = NORTH
- if(NORTHWEST)
- D2 = EAST
- F.set_dir(D2)
- F.icon_state = mode
- if(5)
- F.set_dir(0)
- if(D == NORTH || D == SOUTH || D == NORTHEAST || D == SOUTHWEST)
- F.icon_state = mode
- else
- F.icon_state = "[mode]_inv"
- else
- F.set_dir(0)
- F.icon_state = mode
+ var/list/decal_data = decals[decal]
+ var/config_error
+ if(!islist(decal_data))
+ config_error = 1
+ var/painting_decal
+ if(!config_error)
+ painting_decal = decal_data["path"]
+ if(!ispath(painting_decal))
+ config_error = 1
+
+ if(config_error)
+ user << "\The [src] flashes an error light. You might need to reconfigure it."
+ return
+
+ if(F.decals && F.decals.len > 5 && painting_decal != /obj/effect/floor_decal/reset)
+ user << "\The [F] has been painted too much; you need to clear it off."
+ return
+
+ var/painting_dir = 0
+ if(paint_dir == "precise")
+ if(!decal_data["precise"])
+ painting_dir = user.dir
else
- usr << "You can't paint that!"
+ var/list/mouse_control = params2list(params)
+ var/mouse_x = text2num(mouse_control["icon-x"])
+ var/mouse_y = text2num(mouse_control["icon-y"])
+ if(isnum(mouse_x) && isnum(mouse_y))
+ if(mouse_x <= 16)
+ if(mouse_y <= 16)
+ painting_dir = WEST
+ else
+ painting_dir = NORTH
+ else
+ if(mouse_y <= 16)
+ painting_dir = SOUTH
+ else
+ painting_dir = EAST
+ else
+ painting_dir = user.dir
+ else if(paint_dirs[paint_dir])
+ painting_dir = paint_dirs[paint_dir]
+
+ var/painting_colour
+ if(paint_colour && !isnull(paint_colours[paint_colour]) && decal_data["coloured"])
+ painting_colour = paint_colours[paint_colour]
+
+ new painting_decal(F, painting_dir, painting_colour)
/obj/item/device/floor_painter/attack_self(mob/user as mob)
- var/type = input("What type of floor?", "Floor painter", "solid") in list("solid", "corner", "opposite corners", "side/three corners", "special", "letters")
- tile_dir_mode = 0
+ var/choice = input("Do you wish to change the decal type, paint direction, or paint colour?") as null|anything in list("Decal","Direction", "Colour")
- switch(type)
- if("solid")
- tile_dir_mode = 0
- var/design = input("Which color?", "Floor painter") in list("standard", "dark", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-red", "white-blue", "white-green", "white-yellow", "white-purple", "freezer", "hydro", "showroom")
- if(design == "standard")
- mode = "floor"
- mode_nice = "standard"
- return
- if(design == "white")
- mode = "white"
- mode_nice = "white"
- return
- if(design == "dark")
- mode = "dark"
- mode_nice = "dark"
- return
- if(design == "showroom" || design == "hydro" || design == "freezer")
- mode = "[design]floor"
- mode_nice = design
- return
- mode_nice = design
- mode = "[replacetext(design, "-", "")]full"
- if("corner")
- var/design = input("Which design?", "Floor painter") in list("black", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-red", "white-blue", "white-green", "white-yellow", "white-purple")
- mode_nice = "[design] corner"
- mode = "[replacetext(design, "-", "")]corner"
- tile_dir_mode = 2
- if("opposite corners")
- var/design = input("Which design?", "Floor painter") in list("bar", "cmo", "yellowpatch", "cafeteria", "red-yellow", "red-blue", "red-green", "green-yellow", "green-blue", "blue-yellow")
- mode_nice = design
- if(design == "bar" || design == "cmo" || design == "yellowpatch" || design == "cafeteria")
- mode = design
- else
- mode = "[replacetext(design, "-", "")]full"
- if(design == "yellowpatch")
- tile_dir_mode = 5
- else
- tile_dir_mode = 0
- if("side/three corners")
- var/design = input("Which design?", "Floor painter") in list("black", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-red", "white-blue", "white-green", "white-yellow", "white-purple", "red-yellow", "red-blue", "blue-red", "red-green", "green-yellow", "green-blue", "blue-yellow")
- if(design == "white")
- mode = "whitehall"
- mode_nice = "white side"
- else if(design == "black") // because SOMEONE made the black/grey side/corner sprite have the same name as the 'empty space' sprite :(
- mode = "blackfloor"
- mode_nice = design
- else
- mode_nice = design
- mode = replacetext(design, "-", "")
- tile_dir_mode = 1
- if("special")
- var/design = input("Which design?", "Floor painter") in list("arrival", "escape", "caution", "warning", "white-warning", "white-blue-green", "loadingarea", "delivery", "bot", "white-delivery", "white-bot")
- if(design == "white-blue-green")
- mode_nice = design
- mode = "whitebluegreencorners"
- tile_dir_mode = 2
- else if(design == "delivery" || design == "bot" || design == "white-delivery" || design == "white-bot")
- mode_nice = design
- mode = replacetext(design, "-", "")
- tile_dir_mode = 0
- else if(design == "loadingarea")
- mode_nice = design
- mode = design
- tile_dir_mode = 3
- else
- if(design == "white-warning")
- mode_nice = design
- design = "warnwhite"
- var/s_corner = alert("Do you want to paint a single corner of the tile?", "Floor painter","Yes","No") == "Yes"
- if(s_corner)
- mode_nice = "[design] corner"
- mode = "[design]corner"
- if(design == "warning" || design == "white-warning") // sprites for these are weird, need to fix dirs (icons/turf/floors.dmi, "warningcorner" and "warnwhitecorner")
- tile_dir_mode = 4
- else
- tile_dir_mode = 2
- else
- mode_nice = design
- mode = design
- tile_dir_mode = 1
- if("letters")
- var/which = input("Which letters/design?", "Floor painter") in list("A1", "A2", "DI", "SA", "SA (red)", "SB", "SB (red)", "SC", "SC (red)", "W (red)", "V (green)", "Psy", "Ex", "Ex (blue)", "CMO", "O (OP)", "P (OP)")
- mode_nice = which
- switch(which)
- if("A1")
- mode = "white_1"
- if("A2")
- mode = "white_2"
- if("DI")
- mode = "white_d"
- if("SA")
- mode = "white_a"
- if("SA (red)")
- mode = "whitered_a"
- tile_dir_mode = 3
- if("SB")
- mode = "white_b"
- if("SB (red)")
- mode = "whitered_b"
- tile_dir_mode = 3
- if("SC")
- mode = "white_c"
- if("SC (red)")
- mode = "whitered_c"
- tile_dir_mode = 3
- if("W (red)")
- mode = "whitered_w"
- tile_dir_mode = 3
- if("V (green)")
- mode = "whitegreen_v"
- tile_dir_mode = 3
- if("Psy")
- mode = "white_p"
- if("Ex")
- mode = "white_ex"
- if("Ex (blue)")
- mode = "whiteblue_ex"
- tile_dir_mode = 3
- if("CMO") // yes this is also in "opposite corners" choices, but it's a different icon_state (!!)
- mode = "white_cmo"
- if("O (OP)")
- mode = "white_halfo"
- if("P (OP)")
- mode = "white_halfp"
+ if(choice == "Decal")
+ var/new_decal = input("Select a decal.") as null|anything in decals
+ if(new_decal && !isnull(decals[new_decal]))
+ decal = new_decal
+ user << "You set \the [src] decal to '[decal]'."
+ else if(choice == "Direction")
+ var/new_dir = input("Select a direction.") as null|anything in paint_dirs
+ if(new_dir && !isnull(paint_dirs[new_dir]))
+ paint_dir = new_dir
+ user << "You set \the [src] direction to '[paint_dir]'."
+ else if(choice == "Colour")
+ var/new_colour = input("Select a colour.") as null|anything in paint_colours
+ if(new_colour && !isnull(paint_colours[new_colour]))
+ paint_colour = new_colour
+ user << "You set \the [src] colour to '[paint_colour]'."
/obj/item/device/floor_painter/examine(mob/user)
..(user)
- user << "It is in [mode_nice] mode."
+ user << "It is configured to produce the '[decal]' decal with a direction of '[paint_dir]' using [paint_colour] paint."
+
+/obj/item/device/floor_painter/verb/choose_colour(new_colour in paint_colours)
+ set name = "Choose Colour"
+ set desc = "Choose a floor painter colour."
+ set category = "Object"
+ set src in usr
+
+ if(usr.incapacitated())
+ return
+
+ if(new_colour && !isnull(paint_colours[new_colour]))
+ paint_colour = new_colour
+ usr << "You set \the [src] colour to '[paint_colour]'."
+
+/obj/item/device/floor_painter/verb/choose_decal(new_decal in decals)
+ set name = "Choose Decal"
+ set desc = "Choose a floor painter decal."
+ set category = "Object"
+ set src in usr
+
+ if(usr.incapacitated())
+ return
+
+ if(new_decal && !isnull(decals[new_decal]))
+ decal = new_decal
+ usr << "You set \the [src] decal to '[decal]'."
+
+/obj/item/device/floor_painter/verb/choose_direction(new_dir in paint_dirs)
+ set name = "Choose Direction"
+ set desc = "Choose a floor painter direction."
+ set category = "Object"
+ set src in usr
+
+ if(usr.incapacitated())
+ return
+
+ if(new_dir && !isnull(paint_dirs[new_dir]))
+ paint_dir = new_dir
+ usr << "You set \the [src] direction to '[paint_dir]'."
diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm
index e7b1c75514..867e64f446 100644
--- a/code/game/objects/items/devices/multitool.dm
+++ b/code/game/objects/items/devices/multitool.dm
@@ -18,6 +18,6 @@
matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 20)
- origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)
var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage
var/obj/machinery/clonepod/connecting //same for cryopod linkage
\ No newline at end of file
diff --git a/code/game/objects/items/devices/pipe_painter.dm b/code/game/objects/items/devices/pipe_painter.dm
index f3e3256fed..ccba1fc168 100644
--- a/code/game/objects/items/devices/pipe_painter.dm
+++ b/code/game/objects/items/devices/pipe_painter.dm
@@ -16,16 +16,11 @@
/obj/item/device/pipe_painter/afterattack(atom/A, mob/user as mob, proximity)
if(!proximity)
return
-
+
if(!istype(A,/obj/machinery/atmospherics/pipe) || istype(A,/obj/machinery/atmospherics/pipe/tank) || istype(A,/obj/machinery/atmospherics/pipe/vent) || istype(A,/obj/machinery/atmospherics/pipe/simple/heat_exchanging) || istype(A,/obj/machinery/atmospherics/pipe/simple/insulated) || !in_range(user, A))
return
var/obj/machinery/atmospherics/pipe/P = A
- var/turf/T = P.loc
- if (P.level < 2 && T.level==1 && isturf(T) && T.intact)
- user << "You must remove the plating first."
- return
-
P.change_color(pipe_colors[mode])
/obj/item/device/pipe_painter/attack_self(mob/user as mob)
diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm
index ad40ecc724..a7210721c8 100644
--- a/code/game/objects/items/devices/powersink.dm
+++ b/code/game/objects/items/devices/powersink.dm
@@ -22,7 +22,7 @@
var/mode = 0 // 0 = off, 1=clamped (off), 2=operating
var/drained_this_tick = 0 // This is unfortunately necessary to ensure we process powersinks BEFORE other machinery such as APCs.
- var/datum/powernet/PN // Our powernet
+ var/datum/powernet/PN // Our powernet
var/obj/structure/cable/attached // the attached cable
/obj/item/device/powersink/Destroy()
@@ -34,7 +34,7 @@
if(istype(I, /obj/item/weapon/screwdriver))
if(mode == 0)
var/turf/T = loc
- if(isturf(T) && !T.intact)
+ if(isturf(T) && !!T.is_plating())
attached = locate() in T
if(!attached)
user << "No exposed cable here to attach to."
diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm
index 522bef89a6..1abccb5e77 100644
--- a/code/game/objects/items/devices/radio/intercom.dm
+++ b/code/game/objects/items/devices/radio/intercom.dm
@@ -67,3 +67,10 @@
icon_state = "intercom-p"
else
icon_state = "intercom"
+
+/obj/item/device/radio/intercom/locked
+ freerange = 1
+ var/locked_frequency
+
+/obj/item/device/radio/intercom/locked/set_frequency()
+ ..(locked_frequency)
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 2b2e696459..25276b3c87 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -8,6 +8,7 @@ MASS SPECTROMETER
REAGENT SCANNER
*/
+
/obj/item/device/healthanalyzer
name = "health analyzer"
desc = "A hand-held body scanner able to distinguish vital signs of the subject."
@@ -200,7 +201,7 @@ REAGENT SCANNER
matter = list(DEFAULT_WALL_MATERIAL = 30,"glass" = 20)
- origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)
/obj/item/device/analyzer/atmosanalyze(var/mob/user)
var/air = user.return_air()
diff --git a/code/game/objects/items/devices/spy_bug.dm b/code/game/objects/items/devices/spy_bug.dm
index 6166048ccc..d3b9d706d8 100644
--- a/code/game/objects/items/devices/spy_bug.dm
+++ b/code/game/objects/items/devices/spy_bug.dm
@@ -14,7 +14,7 @@
throw_range = 15
throw_speed = 3
- origin_tech = list(TECH_DATA = 1, TECH_ENGINERING = 1, TECH_ILLEGAL = 3)
+ origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1, TECH_ILLEGAL = 3)
var/obj/item/device/radio/spy/radio
var/obj/machinery/camera/spy/camera
@@ -53,7 +53,7 @@
w_class = 2.0
- origin_tech = list(TECH_DATA = 1, TECH_ENGINERING = 1, TECH_ILLEGAL = 3)
+ origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1, TECH_ILLEGAL = 3)
var/operating = 0
var/obj/item/device/radio/spy/radio
diff --git a/code/game/objects/items/devices/t_scanner.dm b/code/game/objects/items/devices/t_scanner.dm
index 02ba952621..7dc13cb9e8 100644
--- a/code/game/objects/items/devices/t_scanner.dm
+++ b/code/game/objects/items/devices/t_scanner.dm
@@ -8,7 +8,7 @@
w_class = 2
item_state = "electronic"
matter = list(DEFAULT_WALL_MATERIAL = 150)
- origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)
var/scan_range = 1
@@ -61,10 +61,10 @@
user_client.images += overlay
//Remove stale overlays
- for(var/obj/O in update_remove)
+ for(var/obj/O in update_remove)
user_client.images -= active_scanned[O]
active_scanned -= O
-
+
//Flicker effect
for(var/obj/O in active_scanned)
var/image/overlay = active_scanned[O]
@@ -76,19 +76,19 @@
//creates a new overlay for a scanned object
/obj/item/device/t_scanner/proc/get_overlay(obj/scanned)
- //Use a cache so we don't create a whole bunch of new images just because someone's walking back and forth in a room.
+ //Use a cache so we don't create a whole bunch of new images just because someone's walking back and forth in a room.
//Also means that images are reused if multiple people are using t-rays to look at the same objects.
if(scanned in overlay_cache)
. = overlay_cache[scanned]
else
var/image/I = image(loc = scanned, icon = scanned.icon, icon_state = scanned.icon_state, layer = HUD_LAYER)
-
+
//Pipes are special
if(istype(scanned, /obj/machinery/atmospherics/pipe))
var/obj/machinery/atmospherics/pipe/P = scanned
I.color = P.pipe_color
I.overlays += P.overlays
-
+
I.alpha = 128
I.mouse_opacity = 0
. = I
@@ -100,12 +100,12 @@
/obj/item/device/t_scanner/proc/get_scanned_objects(var/scan_dist)
. = list()
-
+
var/turf/center = get_turf(src.loc)
if(!center) return
-
+
for(var/turf/T in range(scan_range, center))
- if(!T.intact)
+ if(!!T.is_plating())
continue
for(var/obj/O in T.contents)
diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm
index 36c3b3d11f..4135dda5f7 100644
--- a/code/game/objects/items/devices/transfer_valve.dm
+++ b/code/game/objects/items/devices/transfer_valve.dm
@@ -9,6 +9,7 @@
var/mob/attacher = null
var/valve_open = 0
var/toggle = 1
+ flags = PROXMOVE
/obj/item/device/transfer_valve/proc/process_activation(var/obj/item/device/D)
@@ -69,7 +70,7 @@
/obj/item/device/transfer_valve/attack_self(mob/user as mob)
ui_interact(user)
-
+
/obj/item/device/transfer_valve/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
// this is the data which will be sent to the ui
@@ -80,7 +81,7 @@
data["valveOpen"] = valve_open ? 1 : 0
// update the ui if it exists, returns null if no ui is passed/found
- ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
diff --git a/code/game/objects/items/devices/uplink_categories.dm b/code/game/objects/items/devices/uplink_categories.dm
index f90c4797bc..ae005022be 100644
--- a/code/game/objects/items/devices/uplink_categories.dm
+++ b/code/game/objects/items/devices/uplink_categories.dm
@@ -15,6 +15,9 @@
/datum/uplink_category/ammunition
name = "Ammunition"
+/datum/uplink_category/grenades
+ name = "Grenades and Thrown Objects"
+
/datum/uplink_category/visible_weapons
name = "Highly Visible and Dangerous Weapons"
@@ -36,5 +39,8 @@
/datum/uplink_category/hardsuit_modules
name = "Hardsuit Modules"
+/datum/uplink_category/services
+ name = "Services"
+
/datum/uplink_category/badassery
name = "Badassery"
diff --git a/code/game/objects/items/devices/uplink_items.dm b/code/game/objects/items/devices/uplink_items.dm
index 2a63f1a38b..939292a6d6 100644
--- a/code/game/objects/items/devices/uplink_items.dm
+++ b/code/game/objects/items/devices/uplink_items.dm
@@ -9,6 +9,7 @@ var/datum/uplink/uplink = new()
items_assoc = list()
items = init_subtypes(/datum/uplink_item)
categories = init_subtypes(/datum/uplink_category)
+ categories = dd_sortedObjectList(categories)
for(var/datum/uplink_item/item in items)
if(!item.name)
@@ -38,15 +39,31 @@ var/datum/uplink/uplink = new()
..()
antag_roles = list()
-/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user)
- purchase_log(U)
- var/cost = cost(U.uses)
- var/goods = get_goods(U, get_turf(user))
+
+/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user)
+ var/extra_args = extra_args(user)
+ if(!extra_args)
+ return
+
+ if(!can_buy(U))
+ return
+
+ var/cost = cost(U.uses)
+
+ var/goods = get_goods(U, get_turf(user), user, extra_args)
+ if(!goods)
+ return
+
+ purchase_log(U)
U.uses -= cost
U.used_TC += cost
return goods
+// Any additional arguments you wish to send to the get_goods
+/datum/uplink_item/proc/extra_args(var/mob/user)
+ return 1
+
/datum/uplink_item/proc/can_buy(obj/item/device/uplink/U)
if(cost(U.uses) > U.uses)
return 0
@@ -90,11 +107,14 @@ datum/uplink_item/dd_SortValue()
/********************************
* *
-* Physical Uplink Entires *
+* Physical Uplink Entries *
* *
********************************/
/datum/uplink_item/item/buy(var/obj/item/device/uplink/U, var/mob/user)
var/obj/item/I = ..()
+ if(!I)
+ return
+
if(istype(I, /list))
var/list/L = I
if(L.len) I = L[1]
@@ -156,11 +176,6 @@ datum/uplink_item/dd_SortValue()
/datum/uplink_item/item/visible_weapons
category = /datum/uplink_category/visible_weapons
-/datum/uplink_item/item/visible_weapons/emp
- name = "5xEMP Grenades"
- item_cost = 3
- path = /obj/item/weapon/storage/box/emps
-
/datum/uplink_item/item/visible_weapons/energy_sword
name = "Energy Sword"
item_cost = 4
@@ -452,6 +467,27 @@ datum/uplink_item/dd_SortValue()
item_cost = 8
path = /obj/item/rig_module/mounted
+/***********
+* Grenades *
+************/
+/datum/uplink_item/item/grenades
+ category = /datum/uplink_category/grenades
+
+/datum/uplink_item/item/grenades/anti_photon
+ name = "5xPhoton Disruption Grenades"
+ item_cost = 2
+ path = /obj/item/weapon/storage/box/anti_photons
+
+/datum/uplink_item/item/grenades/emp
+ name = "5xEMP Grenades"
+ item_cost = 3
+ path = /obj/item/weapon/storage/box/emps
+
+/datum/uplink_item/item/grenades/smoke
+ name = "5xSmoke Grenades"
+ item_cost = 2
+ path = /obj/item/weapon/storage/box/smokes
+
/************
* Badassery *
************/
@@ -531,6 +567,124 @@ datum/uplink_item/dd_SortValue()
return "\icon[icon]"
+/********************************
+* *
+* Abstract Uplink Entries *
+* *
+********************************/
+var/image/default_abstract_uplink_icon
+/datum/uplink_item/abstract/log_icon()
+ if(!default_abstract_uplink_icon)
+ default_abstract_uplink_icon = image('icons/obj/pda.dmi', "pda-syn")
+
+ return "\icon[default_abstract_uplink_icon]"
+
+/****************
+* Announcements *
+*****************/
+/datum/uplink_item/abstract/announcements
+ category = /datum/uplink_category/services
+
+/datum/uplink_item/abstract/announcements/buy(var/obj/item/device/uplink/U, var/mob/user)
+ . = ..()
+ if(.)
+ log_and_message_admins("has triggered a falsified [src]", user)
+
+/datum/uplink_item/abstract/announcements/fake_centcom
+ item_cost = DEFAULT_TELECRYSTAL_AMOUNT / 2
+
+/datum/uplink_item/abstract/announcements/fake_centcom/New()
+ ..()
+ name = "[command_name()] Update Announcement"
+ desc = "Causes a falsified [command_name()] Update. Triggers immediately after supplying additional data."
+ antag_roles = list(MODE_MERCENARY)
+
+/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
+ command_announcement.Announce(args.["message"], args.["title"])
+ return 1
+
+/datum/uplink_item/abstract/announcements/fake_crew_arrival
+ name = "Crew Arrival Announcement/Records"
+ desc = "Creates a fake crew arrival announcement as well as fake crew records, using your current appearance (including held items!) and worn id card. Trigger with care!"
+ item_cost = 4
+
+/datum/uplink_item/abstract/announcements/fake_crew_arrival/New()
+ ..()
+ antag_roles = list(MODE_MERCENARY)
+
+/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
+ if(!user)
+ return 0
+
+ var/obj/item/weapon/card/id/I = GetIdCard(user)
+ var/datum/data/record/random_general_record
+ var/datum/data/record/random_medical_record
+ if(data_core.general.len)
+ random_general_record = pick(data_core.general)
+ random_medical_record = find_medical_record("id", random_general_record.fields["id"])
+
+ var/datum/data/record/general = data_core.CreateGeneralRecord(user)
+ if(I)
+ general.fields["age"] = I.age
+ general.fields["rank"] = I.assignment
+ general.fields["real_rank"] = I.assignment
+ general.fields["name"] = I.registered_name
+ general.fields["sex"] = I.sex
+ else
+ var/mob/living/carbon/human/H
+ if(istype(user,/mob/living/carbon/human))
+ H = user
+ general.fields["age"] = H.age
+ else
+ general.fields["age"] = initial(H.age)
+ var/assignment = GetAssignment(user)
+ general.fields["rank"] = assignment
+ general.fields["real_rank"] = assignment
+ general.fields["name"] = user.real_name
+ general.fields["sex"] = capitalize(user.gender)
+
+ general.fields["species"] = user.get_species()
+ var/datum/data/record/medical = data_core.CreateMedicalRecord(general.fields["name"], general.fields["id"])
+ data_core.CreateSecurityRecord(general.fields["name"], general.fields["id"])
+
+ if(!random_general_record)
+ general.fields["citizenship"] = random_general_record.fields["citizenship"]
+ general.fields["faction"] = random_general_record.fields["faction"]
+ general.fields["fingerprint"] = random_general_record.fields["fingerprint"]
+ general.fields["home_system"] = random_general_record.fields["home_system"]
+ general.fields["religion"] = random_general_record.fields["religion"]
+ if(random_medical_record)
+ medical.fields["b_type"] = random_medical_record.fields["b_type"]
+ medical.fields["b_dna"] = random_medical_record.fields["b_type"]
+
+ if(I)
+ general.fields["fingerprint"] = I.fingerprint_hash
+ medical.fields["b_type"] = I.blood_type
+ medical.fields["b_dna"] = I.dna_hash
+
+ AnnounceArrivalSimple(general.fields["name"], general.fields["rank"])
+ return 1
+
+/datum/uplink_item/abstract/announcements/fake_ion_storm
+ name = "Ion Storm Announcement"
+ desc = "Interferes with the station's ion sensors. Triggers immediately upon investment."
+ item_cost = 1
+
+/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/device/uplink/U, var/loc)
+ ion_storm_announcement()
+ return 1
+
+/datum/uplink_item/abstract/announcements/fake_radiation
+ name = "Radiation Storm Announcement"
+ desc = "Interferes with the station's radiation sensors. Triggers immediately upon investment."
+ item_cost = 3
+
+/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/device/uplink/U, var/loc)
+ var/datum/event_meta/EM = new(EVENT_LEVEL_MUNDANE, "Fake Radiation Storm", add_to_queue = 0)
+ new/datum/event/radiation_storm/syndicate(EM)
+ return 1
+
+
/****************
* Support procs *
****************/
diff --git a/code/game/objects/items/devices/uplink_random_lists.dm b/code/game/objects/items/devices/uplink_random_lists.dm
index 5e843388c5..8889a52d91 100644
--- a/code/game/objects/items/devices/uplink_random_lists.dm
+++ b/code/game/objects/items/devices/uplink_random_lists.dm
@@ -44,7 +44,7 @@ var/datum/uplink_random_selection/default_uplink_selection = new/datum/uplink_ra
items += new/datum/uplink_random_item(/datum/uplink_item/item/ammo/a357)
items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/heavysniper, 15, 0)
items += new/datum/uplink_random_item(/datum/uplink_item/item/ammo/sniperammo, 15, 0)
- items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/emp, 50)
+ items += new/datum/uplink_random_item(/datum/uplink_item/item/grenades/emp, 50)
items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/crossbow, 33)
items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/energy_sword, 75)
diff --git a/code/game/objects/items/stacks/nanopaste.dm b/code/game/objects/items/stacks/nanopaste.dm
index 7fd5c887e8..a9ec052102 100644
--- a/code/game/objects/items/stacks/nanopaste.dm
+++ b/code/game/objects/items/stacks/nanopaste.dm
@@ -4,7 +4,7 @@
desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
icon = 'icons/obj/nanopaste.dmi'
icon_state = "tube"
- origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
amount = 10
diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm
deleted file mode 100644
index 424eab6a03..0000000000
--- a/code/game/objects/items/stacks/sheets/light.dm
+++ /dev/null
@@ -1,33 +0,0 @@
-/obj/item/stack/light_w
- name = "wired glass tile"
- singular_name = "wired glass floor tile"
- desc = "A glass tile, which is wired, somehow."
- icon_state = "glass_wire"
- w_class = 3.0
- force = 3.0
- throwforce = 5.0
- throw_speed = 5
- throw_range = 20
- flags = CONDUCT
- max_amount = 60
-
-/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob)
- ..()
- if(istype(O,/obj/item/weapon/wirecutters))
- var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
- CC.amount = 5
- amount--
- new/obj/item/stack/material/glass(user.loc)
- if(amount <= 0)
- user.drop_from_inventory(src)
- qdel(src)
-
- if(istype(O,/obj/item/stack/material) && O.get_material_name() == DEFAULT_WALL_MATERIAL)
- var/obj/item/stack/M = O
- if (M.use(1))
- use(1)
- new/obj/item/stack/tile/light(get_turf(user))
- user << "You make a light tile."
- else
- user << "You need one metal sheet to finish the light tile."
- return
diff --git a/code/game/objects/items/stacks/tiles/light.dm b/code/game/objects/items/stacks/tiles/light.dm
deleted file mode 100644
index 9785d04bb7..0000000000
--- a/code/game/objects/items/stacks/tiles/light.dm
+++ /dev/null
@@ -1,36 +0,0 @@
-/obj/item/stack/tile/light
- name = "light tile"
- singular_name = "light floor tile"
- desc = "A floor tile, made out off glass. It produces light."
- icon_state = "tile_e"
- w_class = 3.0
- force = 3.0
- throwforce = 5.0
- throw_speed = 5
- throw_range = 20
- flags = CONDUCT
- max_amount = 60
- attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
- var/on = 1
- var/state //0 = fine, 1 = flickering, 2 = breaking, 3 = broken
-
-/obj/item/stack/tile/light/New(var/loc, var/amount=null)
- ..()
- if(prob(5))
- state = 3 //broken
- else if(prob(5))
- state = 2 //breaking
- else if(prob(10))
- state = 1 //flickering occasionally
- else
- state = 0 //fine
-
-/obj/item/stack/tile/light/attackby(var/obj/item/O as obj, var/mob/user as mob)
- ..()
- if(istype(O,/obj/item/weapon/crowbar))
- new/obj/item/stack/material/steel(user.loc)
- amount--
- new/obj/item/stack/light_w(user.loc)
- if(amount <= 0)
- user.drop_from_inventory(src)
- qdel(src)
diff --git a/code/game/objects/items/stacks/tiles/plasteel.dm b/code/game/objects/items/stacks/tiles/plasteel.dm
deleted file mode 100644
index 0df9e20417..0000000000
--- a/code/game/objects/items/stacks/tiles/plasteel.dm
+++ /dev/null
@@ -1,34 +0,0 @@
-/obj/item/stack/tile/steel
- name = "floor tile"
- singular_name = "floor tile"
- desc = "Those could work as a pretty decent throwing weapon" //why?
- icon_state = "tile"
- force = 6.0
- matter = list(DEFAULT_WALL_MATERIAL = 937.5)
- throwforce = 15.0
- throw_speed = 5
- throw_range = 20
- flags = CONDUCT
-
-/obj/item/stack/tile/steel/New(var/loc, var/amount=null)
- ..()
- src.pixel_x = rand(1, 14)
- src.pixel_y = rand(1, 14)
- return
-
-/obj/item/stack/tile/steel/cyborg
- name = "floor tile synthesizer"
- desc = "A device that makes floor tiles."
- gender = NEUTER
- matter = null
- uses_charge = 1
- charge_costs = list(250)
- stacktype = /obj/item/stack/tile/steel
- build_type = /obj/item/stack/tile/steel
-
-/obj/item/stack/tile/steel/proc/build(turf/S as turf)
- if (istype(S,/turf/space))
- S.ChangeTurf(/turf/simulated/floor/plating/airless)
- else
- S.ChangeTurf(/turf/simulated/floor/plating)
- return
diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm
index 13326896d4..a03b88c0dd 100644
--- a/code/game/objects/items/stacks/tiles/tile_types.dm
+++ b/code/game/objects/items/stacks/tiles/tile_types.dm
@@ -5,7 +5,7 @@
* Wood
* Carpet
*/
-
+
/obj/item/stack/tile
name = "tile"
singular_name = "tile"
@@ -14,6 +14,11 @@
max_amount = 60
var/build_type = null
+/obj/item/stack/tile/New()
+ ..()
+ pixel_x = rand(-7, 7)
+ pixel_y = rand(-7, 7)
+
/*
* Grass
*/
@@ -64,3 +69,59 @@
throw_speed = 5
throw_range = 20
flags = 0
+
+/obj/item/stack/tile/floor
+ name = "floor tile"
+ singular_name = "floor tile"
+ desc = "Those could work as a pretty decent throwing weapon" //why?
+ icon_state = "tile"
+ force = 6.0
+ matter = list(DEFAULT_WALL_MATERIAL = 937.5)
+ throwforce = 15.0
+ throw_speed = 5
+ throw_range = 20
+ flags = CONDUCT
+
+/obj/item/stack/tile/floor_red
+ name = "red floor tile"
+ singular_name = "red floor tile"
+ icon_state = "tile_red"
+
+/obj/item/stack/tile/floor_steel
+ name = "steel floor tile"
+ singular_name = "steel floor tile"
+ icon_state = "tile_steel"
+ matter = list("plasteel" = 937.5)
+
+/obj/item/stack/tile/floor_white
+ name = "white floor tile"
+ singular_name = "white floor tile"
+ icon_state = "tile_white"
+ matter = list("plastic" = 937.5)
+
+/obj/item/stack/tile/floor_yellow
+ name = "yellow floor tile"
+ singular_name = "yellow floor tile"
+ icon_state = "tile_yellow"
+
+/obj/item/stack/tile/floor_dark
+ name = "dark floor tile"
+ singular_name = "dark floor tile"
+ icon_state = "fr_tile"
+ matter = list("plasteel" = 937.5)
+
+/obj/item/stack/tile/floor_freezer
+ name = "freezer floor tile"
+ singular_name = "freezer floor tile"
+ icon_state = "tile_freezer"
+ matter = list("plastic" = 937.5)
+
+/obj/item/stack/tile/floor/cyborg
+ name = "floor tile synthesizer"
+ desc = "A device that makes floor tiles."
+ gender = NEUTER
+ matter = null
+ uses_charge = 1
+ charge_costs = list(250)
+ stacktype = /obj/item/stack/tile/floor
+ build_type = /obj/item/stack/tile/floor
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 62d31185db..dcc764415b 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -344,7 +344,6 @@
item_state = "sword0"
var/active = 0.0
w_class = 2.0
- flags = NOSHIELD
attack_verb = list("attacked", "struck", "hit")
attack_self(mob/user as mob)
diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm
index 2941e617fd..9d00f7ee19 100644
--- a/code/game/objects/items/weapons/RCD.dm
+++ b/code/game/objects/items/weapons/RCD.dm
@@ -13,7 +13,7 @@
throw_speed = 1
throw_range = 5
w_class = 3.0
- origin_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 2)
+ origin_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 2)
matter = list(DEFAULT_WALL_MATERIAL = 50000)
var/datum/effect/effect/system/spark_spread/spark_system
var/stored_matter = 0
@@ -103,7 +103,7 @@
else if(!deconstruct && (istype(T,/turf/space) || istype(T,get_base_turf(T.z))))
build_cost = 1
build_type = "floor"
- build_turf = /turf/simulated/floor/plating/airless
+ build_turf = /turf/simulated/floor/airless
else if(deconstruct && istype(T,/turf/simulated/wall))
var/turf/simulated/wall/W = T
build_delay = deconstruct ? 50 : 40
diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm
index 17a27aa85e..ae6bcbdf0c 100644
--- a/code/game/objects/items/weapons/cards_ids.dm
+++ b/code/game/objects/items/weapons/cards_ids.dm
@@ -97,27 +97,75 @@
var/registered_name = "Unknown" // The name registered_name on the card
slot_flags = SLOT_ID
+ var/age = "\[UNSET\]"
var/blood_type = "\[UNSET\]"
var/dna_hash = "\[UNSET\]"
var/fingerprint_hash = "\[UNSET\]"
+ var/sex = "\[UNSET\]"
+ var/icon/front
+ var/icon/side
//alt titles are handled a bit weirdly in order to unobtrusively integrate into existing ID system
var/assignment = null //can be alt title or the actual job
var/rank = null //actual job
- var/dorm = 0 // determines if this ID has claimed a dorm already
+ var/dorm = 0 // determines if this ID has claimed a dorm already
-/obj/item/weapon/card/id/New()
- ..()
- spawn(30)
- if(istype(loc, /mob/living/carbon/human))
- var/mob/living/carbon/human/H = loc
- blood_type = H.dna.b_type
- dna_hash = H.dna.unique_enzymes
- fingerprint_hash = md5(H.dna.uni_identity)
+/obj/item/weapon/card/id/examine(mob/user)
+ set src in oview(1)
+ if(in_range(usr, src))
+ show(usr)
+ usr << desc
+ else
+ usr << "It is too far away."
+
+/obj/item/weapon/card/id/proc/prevent_tracking()
+ return 0
+
+/obj/item/weapon/card/id/proc/show(mob/user as mob)
+ user << browse_rsc(front, "front.png")
+ user << browse_rsc(side, "side.png")
+ var/datum/browser/popup = new(user, "idcard", name, 600, 250)
+ popup.set_content(dat())
+ popup.set_title_image(usr.browse_rsc_icon(src.icon, src.icon_state))
+ popup.open()
+ return
+
+/obj/item/weapon/card/id/proc/update_name()
+ name = "[src.registered_name]'s ID Card ([src.assignment])"
+
+/obj/item/weapon/card/id/proc/set_id_photo(var/mob/M)
+ front = getFlatIcon(M, SOUTH, always_use_defdir = 1)
+ side = getFlatIcon(M, WEST, always_use_defdir = 1)
+
+/obj/item/weapon/card/id/proc/set_owner_info(var/mob/living/carbon/human/H)
+ if(!H || !H.dna)
+ return
+ age = H.age
+ blood_type = H.dna.b_type
+ dna_hash = H.dna.unique_enzymes
+ fingerprint_hash = md5(H.dna.uni_identity)
+ registered_name = H.real_name
+ sex = capitalize(H.gender)
+ set_id_photo(H)
+ update_name()
+
+/obj/item/weapon/card/id/proc/dat()
+ var/dat = ("")
+ dat += text("Name: [] ", registered_name)
+ dat += text("Sex: [] \n", sex)
+ dat += text("Age: [] \n", age)
+ dat += text("Rank: [] \n", assignment)
+ dat += text("Fingerprint: [] \n", fingerprint_hash)
+ dat += text("Blood Type: [] \n", blood_type)
+ dat += text("DNA Hash: []
\n", dna_hash)
+ if(front && side)
+ dat +=" | Photo:
  | "
+ dat += "
"
+ return dat
/obj/item/weapon/card/id/attack_self(mob/user as mob)
- for(var/mob/O in viewers(user, null))
- O.show_message(text("[] shows you: \icon[] []: assignment: []", user, src, src.name, src.assignment), 1)
+ user.visible_message("\The [user] shows you: \icon[src] [src.name]. The assignment on the card: [src.assignment]",\
+ "You flash your ID card: \icon[src] [src.name]. The assignment on the card: [src.assignment]")
src.add_fingerprint(user)
return
@@ -139,7 +187,6 @@
usr << "The fingerprint hash on the card is [fingerprint_hash]."
return
-
/obj/item/weapon/card/id/silver
name = "identification card"
desc = "A silver card which shows honour and dedication."
@@ -152,75 +199,6 @@
icon_state = "gold"
item_state = "gold_id"
-/obj/item/weapon/card/id/syndicate
- name = "agent card"
- access = list(access_maint_tunnels, access_syndicate, access_external_airlocks)
- origin_tech = list(TECH_ILLEGAL = 3)
- var/registered_user=null
-
-/obj/item/weapon/card/id/syndicate/New(mob/user as mob)
- ..()
- if(!isnull(user)) // Runtime prevention on laggy starts or where users log out because of lag at round start.
- registered_name = ishuman(user) ? user.real_name : user.name
- else
- registered_name = "Agent Card"
- assignment = "Agent"
- name = "[registered_name]'s ID Card ([assignment])"
-
-/obj/item/weapon/card/id/syndicate/afterattack(var/obj/item/weapon/O as obj, mob/user as mob, proximity)
- if(!proximity) return
- if(istype(O, /obj/item/weapon/card/id))
- var/obj/item/weapon/card/id/I = O
- src.access |= I.access
- if(istype(user, /mob/living) && user.mind)
- if(user.mind.special_role)
- usr << "The card's microscanners activate as you pass it over the ID, copying its access."
-
-/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob)
- if(!src.registered_name)
- //Stop giving the players unsanitized unputs! You are giving ways for players to intentionally crash clients! -Nodrak
- var t = sanitizeName(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name), MAX_NAME_LEN)
- if(!t) //Same as mob/new_player/prefrences.dm
- alert("Invalid name.")
- return
- src.registered_name = t
-
- var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent"), MAX_LNAME_LEN)
- if(!u)
- alert("Invalid assignment.")
- src.registered_name = ""
- return
- src.assignment = u
- src.name = "[src.registered_name]'s ID Card ([src.assignment])"
- user << "You successfully forge the ID card."
- registered_user = user
- else if(!registered_user || registered_user == user)
-
- if(!registered_user) registered_user = user //
-
- switch(alert("Would you like to display the ID, or retitle it?","Choose.","Rename","Show"))
- if("Rename")
- var t = sanitize(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name), 26)
- if(!t || t == "Unknown" || t == "floor" || t == "wall" || t == "r-wall") //Same as mob/new_player/prefrences.dm
- alert("Invalid name.")
- return
- src.registered_name = t
-
- var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant"))
- if(!u)
- alert("Invalid assignment.")
- return
- src.assignment = u
- src.name = "[src.registered_name]'s ID Card ([src.assignment])"
- user << "You successfully forge the ID card."
- return
- if("Show")
- ..()
- else
- ..()
-
-
-
/obj/item/weapon/card/id/syndicate_command
name = "syndicate ID card"
desc = "An ID straight from the Syndicate."
@@ -255,4 +233,4 @@
/obj/item/weapon/card/id/centcom/ERT/New()
..()
- access += get_all_station_access()
+ access |= get_all_station_access()
diff --git a/code/game/objects/items/weapons/cards_ids_syndicate.dm b/code/game/objects/items/weapons/cards_ids_syndicate.dm
new file mode 100644
index 0000000000..2475c93534
--- /dev/null
+++ b/code/game/objects/items/weapons/cards_ids_syndicate.dm
@@ -0,0 +1,204 @@
+var/global/list/syndicate_ids = list()
+
+/obj/item/weapon/card/id/syndicate
+ name = "agent card"
+ assignment = "Agent"
+ origin_tech = list(TECH_ILLEGAL = 3)
+ var/electronic_warfare = 1
+ var/registered_user = null
+ var/list/initial_access = list(access_maint_tunnels, access_syndicate, access_external_airlocks)
+
+/obj/item/weapon/card/id/syndicate/New(mob/user as mob)
+ syndicate_ids += src
+ ..()
+ access = initial_access.Copy()
+
+/obj/item/weapon/card/id/syndicate/Destroy()
+ syndicate_ids -= src
+ registered_user = null
+ return ..()
+
+// On mob destruction, ensure any references are cleared
+/mob/Destroy()
+ for(var/obj/item/weapon/card/id/syndicate/SID in syndicate_ids)
+ if(SID.registered_user == src)
+ SID.registered_user = null
+ return ..()
+
+/obj/item/weapon/card/id/syndicate/prevent_tracking()
+ return electronic_warfare
+
+/obj/item/weapon/card/id/syndicate/afterattack(var/obj/item/weapon/O as obj, mob/user as mob, proximity)
+ if(!proximity) return
+ if(istype(O, /obj/item/weapon/card/id))
+ var/obj/item/weapon/card/id/I = O
+ src.access |= I.access
+ if(player_is_antag(user))
+ user << "The microscanner activate as you pass it over the ID, copying its access."
+
+/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob)
+ if(!registered_user)
+ registered_user = user
+ set_owner_info(user)
+ user << "The microscanner marks you as its owner, preventing others some accessing its internals."
+ if(registered_user == user)
+ switch(alert("Would you like edit the ID, or show it?","Show or Edit?", "Edit","Show"))
+ if("Edit")
+ ui_interact(user)
+ if("Show")
+ ..()
+ else
+ ..()
+
+/obj/item/weapon/card/id/syndicate/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ var/data[0]
+ var/entries[0]
+ entries[++entries.len] = list("name" = "Age", "value" = age)
+ entries[++entries.len] = list("name" = "Appearance", "value" = "Set")
+ entries[++entries.len] = list("name" = "Assignment", "value" = assignment)
+ entries[++entries.len] = list("name" = "Blood Type", "value" = blood_type)
+ entries[++entries.len] = list("name" = "DNA Hash", "value" = dna_hash)
+ entries[++entries.len] = list("name" = "Fingerprint Hash", "value" = fingerprint_hash)
+ entries[++entries.len] = list("name" = "Name", "value" = registered_name)
+ entries[++entries.len] = list("name" = "Photo", "value" = "Update")
+ entries[++entries.len] = list("name" = "Sex", "value" = sex)
+ entries[++entries.len] = list("name" = "Factory Reset", "value" = "Use With Care")
+ data["electronic_warfare"] = electronic_warfare
+ data["entries"] = entries
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "agent_id_card.tmpl", "Agent id", 600, 400)
+ ui.set_initial_data(data)
+ ui.open()
+
+/obj/item/weapon/card/id/syndicate/CanUseTopic(mob/user)
+ if(user != registered_user)
+ return STATUS_CLOSE
+ return ..()
+
+/obj/item/weapon/card/id/syndicate/Topic(href, href_list, var/datum/topic_state/state)
+ if(..())
+ return 1
+
+ var/user = usr
+ if(href_list["electronic_warfare"])
+ electronic_warfare = text2num(href_list["electronic_warfare"])
+ user << "Electronic warfare [electronic_warfare ? "enabled" : "disabled"]."
+ else if(href_list["set"])
+ switch(href_list["set"])
+ if("Age")
+ var/new_age = input(user,"What age would you like to put on this card?","Agent Card Age", age) as null|num
+ if(!isnull(new_age) && CanUseTopic(user, state))
+ if(new_age < 0)
+ age = initial(age)
+ else
+ age = new_age
+ user << "Age has been set to '[age]'."
+ . = 1
+ if("Appearance")
+ var/datum/card_state/choice = input(user, "Select the appearance for this card.", "Agent Card Appearance") as null|anything in id_card_states()
+ if(choice && CanUseTopic(user, state))
+ src.icon_state = choice.icon_state
+ src.item_state = choice.item_state
+ usr << "Appearance changed to [choice]."
+ . = 1
+ if("Assignment")
+ var/new_job = sanitize(input(user,"What assignment would you like to put on this card?\nChanging assignment will not grant or remove any access levels.","Agent Card Assignment", assignment) as null|text)
+ if(!isnull(new_job) && CanUseTopic(user, state))
+ src.assignment = new_job
+ user << "Occupation changed to '[new_job]'."
+ update_name()
+ . = 1
+ if("Blood Type")
+ var/default = blood_type
+ if(default == initial(blood_type) && ishuman(user))
+ var/mob/living/carbon/human/H = user
+ if(H.dna)
+ default = H.dna.b_type
+ var/new_blood_type = sanitize(input(user,"What blood type would you like to be written on this card?","Agent Card Blood Type",default) as null|text)
+ if(!isnull(new_blood_type) && CanUseTopic(user, state))
+ src.blood_type = new_blood_type
+ user << "Blood type changed to '[new_blood_type]'."
+ . = 1
+ if("DNA Hash")
+ var/default = dna_hash
+ if(default == initial(dna_hash) && ishuman(user))
+ var/mob/living/carbon/human/H = user
+ if(H.dna)
+ default = H.dna.unique_enzymes
+ var/new_dna_hash = sanitize(input(user,"What DNA hash would you like to be written on this card?","Agent Card DNA Hash",default) as null|text)
+ if(!isnull(new_dna_hash) && CanUseTopic(user, state))
+ src.dna_hash = new_dna_hash
+ user << "DNA hash changed to '[new_dna_hash]'."
+ . = 1
+ if("Fingerprint Hash")
+ var/default = fingerprint_hash
+ if(default == initial(fingerprint_hash) && ishuman(user))
+ var/mob/living/carbon/human/H = user
+ if(H.dna)
+ default = md5(H.dna.uni_identity)
+ var/new_fingerprint_hash = sanitize(input(user,"What fingerprint hash would you like to be written on this card?","Agent Card Fingerprint Hash",default) as null|text)
+ if(!isnull(new_fingerprint_hash) && CanUseTopic(user, state))
+ src.fingerprint_hash = new_fingerprint_hash
+ user << "Fingerprint hash changed to '[new_fingerprint_hash]'."
+ . = 1
+ if("Name")
+ var/new_name = sanitizeName(input(user,"What name would you like to put on this card?","Agent Card Name", registered_name) as null|text)
+ if(!isnull(new_name) && CanUseTopic(user, state))
+ src.registered_name = new_name
+ update_name()
+ user << "Name changed to '[new_name]'."
+ . = 1
+ if("Photo")
+ set_id_photo(user)
+ user << "Photo changed."
+ . = 1
+ if("Sex")
+ var/new_sex = sanitize(input(user,"What sex would you like to put on this card?","Agent Card Sex", sex) as null|text)
+ if(!isnull(new_sex) && CanUseTopic(user, state))
+ src.sex = new_sex
+ user << "Sex changed to '[new_sex]'."
+ . = 1
+ if("Factory Reset")
+ if(alert("This will factory reset the card, including access and owner. Continue?", "Factory Reset", "No", "Yes") == "Yes" && CanUseTopic(user, state))
+ age = initial(age)
+ access = initial_access.Copy()
+ assignment = initial(assignment)
+ blood_type = initial(blood_type)
+ dna_hash = initial(dna_hash)
+ electronic_warfare = initial(electronic_warfare)
+ fingerprint_hash = initial(fingerprint_hash)
+ icon_state = initial(icon_state)
+ name = initial(name)
+ registered_name = initial(registered_name)
+ registered_user = null
+ sex = initial(sex)
+ user << "All information has been deleted from \the [src]."
+ . = 1
+
+ // Always update the UI, or buttons will spin indefinitely
+ nanomanager.update_uis(src)
+
+/var/global/list/id_card_states
+/proc/id_card_states()
+ if(!id_card_states)
+ id_card_states = list()
+ for(var/path in typesof(/obj/item/weapon/card/id))
+ var/obj/item/weapon/card/id/ID = path
+ var/datum/card_state/CS = new()
+ CS.icon_state = initial(ID.icon_state)
+ CS.item_state = initial(ID.item_state)
+ CS.name = initial(ID.name) + " - " + initial(ID.icon_state)
+ id_card_states += CS
+ id_card_states = dd_sortedObjectList(id_card_states)
+
+ return id_card_states
+
+/datum/card_state
+ var/name
+ var/icon_state
+ var/item_state
+
+/datum/card_state/dd_SortValue()
+ return name
diff --git a/code/game/objects/items/weapons/circuitboards/computer/computer.dm b/code/game/objects/items/weapons/circuitboards/computer/computer.dm
index 82d26686ee..0bc090f996 100644
--- a/code/game/objects/items/weapons/circuitboards/computer/computer.dm
+++ b/code/game/objects/items/weapons/circuitboards/computer/computer.dm
@@ -139,11 +139,6 @@
build_path = /obj/machinery/computer/crew
origin_tech = list(TECH_DATA = 3, TECH_BIO = 2, TECH_MAGNET = 2)
-/obj/item/weapon/circuitboard/mech_bay_power_console
- name = T_BOARD("mech bay power control console")
- build_path = /obj/machinery/computer/mech_bay_power_console
- origin_tech = list(TECH_DATA = 2, TECH_POWER = 3)
-
/obj/item/weapon/circuitboard/operating
name = T_BOARD("patient monitoring console")
build_path = /obj/machinery/computer/operating
@@ -195,4 +190,4 @@
/obj/item/weapon/circuitboard/rcon_console
name = T_BOARD("RCON remote control console")
build_path = /obj/machinery/computer/rcon
- origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_POWER = 5)
+ origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_POWER = 5)
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/mech_recharger.dm b/code/game/objects/items/weapons/circuitboards/machinery/mech_recharger.dm
new file mode 100644
index 0000000000..6b8eb5d5e5
--- /dev/null
+++ b/code/game/objects/items/weapons/circuitboards/machinery/mech_recharger.dm
@@ -0,0 +1,13 @@
+#ifndef T_BOARD
+#error T_BOARD macro is not defined but we need it!
+#endif
+
+/obj/item/weapon/circuitboard/mech_recharger
+ name = T_BOARD("mech recharger")
+ build_path = "/obj/machinery/mech_recharger"
+ board_type = "machine"
+ origin_tech = list(TECH_DATA = 2, TECH_POWER = 2, TECH_ENGINEERING = 2)
+ req_components = list(
+ "/obj/item/weapon/stock_parts/capacitor" = 2,
+ "/obj/item/weapon/stock_parts/scanning_module" = 1,
+ "/obj/item/weapon/stock_parts/manipulator" = 2)
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
index 417b8c56d5..426ced89da 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
@@ -6,7 +6,7 @@
name = T_BOARD("mining drill head")
build_path = "/obj/machinery/mining/drill"
board_type = "machine"
- origin_tech = list(TECH_DATA = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1)
req_components = list(
"/obj/item/weapon/stock_parts/capacitor" = 1,
"/obj/item/weapon/cell" = 1,
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm b/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
index 86e730e39a..02bf65fb0a 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
@@ -6,7 +6,7 @@
name = T_BOARD("PACMAN-type generator")
build_path = "/obj/machinery/power/port_gen/pacman"
board_type = "machine"
- origin_tech = list(TECH_DATA = 3, TECH_POWER = 3, TECH_PHORON = 3, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_DATA = 3, TECH_POWER = 3, TECH_PHORON = 3, TECH_ENGINEERING = 3)
req_components = list(
"/obj/item/weapon/stock_parts/matter_bin" = 1,
"/obj/item/weapon/stock_parts/micro_laser" = 1,
@@ -16,9 +16,9 @@
/obj/item/weapon/circuitboard/pacman/super
name = T_BOARD("SUPERPACMAN-type generator")
build_path = "/obj/machinery/power/port_gen/pacman/super"
- origin_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINERING = 4)
+ origin_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINEERING = 4)
/obj/item/weapon/circuitboard/pacman/mrs
name = T_BOARD("MRSPACMAN-type generator")
build_path = "/obj/machinery/power/port_gen/pacman/mrs"
- origin_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINERING = 5)
+ origin_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINEERING = 5)
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/power.dm b/code/game/objects/items/weapons/circuitboards/machinery/power.dm
index 4e280716e5..a8d2e1ea37 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/power.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/power.dm
@@ -6,14 +6,14 @@
name = T_BOARD("superconductive magnetic energy storage")
build_path = "/obj/machinery/power/smes/buildable"
board_type = "machine"
- origin_tech = list(TECH_POWER = 6, TECH_ENGINERING = 4)
+ origin_tech = list(TECH_POWER = 6, TECH_ENGINEERING = 4)
req_components = list("/obj/item/weapon/smes_coil" = 1, "/obj/item/stack/cable_coil" = 30)
/obj/item/weapon/circuitboard/batteryrack
name = T_BOARD("battery rack PSU")
build_path = "/obj/machinery/power/smes/batteryrack"
board_type = "machine"
- origin_tech = list(TECH_POWER = 3, TECH_ENGINERING = 2)
+ origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 2)
req_components = list("/obj/item/weapon/cell" = 3)
/obj/item/weapon/circuitboard/ghettosmes
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
index 642b36b3b9..27e4c652c6 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
@@ -6,7 +6,7 @@
name = T_BOARD("cyborg recharging station")
build_path = "/obj/machinery/recharge_station"
board_type = "machine"
- origin_tech = list(TECH_DATA = 3, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
req_components = list(
"/obj/item/stack/cable_coil" = 5,
"/obj/item/weapon/stock_parts/capacitor" = 2,
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/research.dm b/code/game/objects/items/weapons/circuitboards/machinery/research.dm
index 2dce038e3d..ee2a2b054c 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/research.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/research.dm
@@ -15,7 +15,7 @@ obj/item/weapon/circuitboard/rdserver
name = T_BOARD("destructive analyzer")
build_path = "/obj/machinery/r_n_d/destructive_analyzer"
board_type = "machine"
- origin_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2, TECH_DATA = 2)
+ origin_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2, TECH_DATA = 2)
req_components = list(
"/obj/item/weapon/stock_parts/scanning_module" = 1,
"/obj/item/weapon/stock_parts/manipulator" = 1,
@@ -25,7 +25,7 @@ obj/item/weapon/circuitboard/rdserver
name = T_BOARD("autolathe")
build_path = "/obj/machinery/autolathe"
board_type = "machine"
- origin_tech = list(TECH_ENGINERING = 2, TECH_DATA = 2)
+ origin_tech = list(TECH_ENGINEERING = 2, TECH_DATA = 2)
req_components = list(
"/obj/item/weapon/stock_parts/matter_bin" = 3,
"/obj/item/weapon/stock_parts/manipulator" = 1,
@@ -35,7 +35,7 @@ obj/item/weapon/circuitboard/rdserver
name = T_BOARD("protolathe")
build_path = "/obj/machinery/r_n_d/protolathe"
board_type = "machine"
- origin_tech = list(TECH_ENGINERING = 2, TECH_DATA = 2)
+ origin_tech = list(TECH_ENGINEERING = 2, TECH_DATA = 2)
req_components = list(
"/obj/item/weapon/stock_parts/matter_bin" = 2,
"/obj/item/weapon/stock_parts/manipulator" = 2,
@@ -46,7 +46,7 @@ obj/item/weapon/circuitboard/rdserver
name = T_BOARD("circuit imprinter")
build_path = "/obj/machinery/r_n_d/circuit_imprinter"
board_type = "machine"
- origin_tech = list(TECH_ENGINERING = 2, TECH_DATA = 2)
+ origin_tech = list(TECH_ENGINEERING = 2, TECH_DATA = 2)
req_components = list(
"/obj/item/weapon/stock_parts/matter_bin" = 1,
"/obj/item/weapon/stock_parts/manipulator" = 1,
@@ -56,7 +56,7 @@ obj/item/weapon/circuitboard/rdserver
name = "Circuit board (Exosuit Fabricator)"
build_path = "/obj/machinery/mecha_part_fabricator"
board_type = "machine"
- origin_tech = list(TECH_DATA = 3, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
req_components = list(
"/obj/item/weapon/stock_parts/matter_bin" = 2,
"/obj/item/weapon/stock_parts/manipulator" = 1,
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm b/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
index 3a20c8d358..2b94d05ceb 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
@@ -8,7 +8,7 @@
/obj/item/weapon/circuitboard/telecomms/receiver
name = T_BOARD("subspace receiver")
build_path = "/obj/machinery/telecomms/receiver"
- origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_BLUESPACE = 2)
+ origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_BLUESPACE = 2)
req_components = list(
"/obj/item/weapon/stock_parts/subspace/ansible" = 1,
"/obj/item/weapon/stock_parts/subspace/filter" = 1,
@@ -18,7 +18,7 @@
/obj/item/weapon/circuitboard/telecomms/hub
name = T_BOARD("hub mainframe")
build_path = "/obj/machinery/telecomms/hub"
- origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4)
+ origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
req_components = list(
"/obj/item/weapon/stock_parts/manipulator" = 2,
"/obj/item/stack/cable_coil" = 2,
@@ -27,7 +27,7 @@
/obj/item/weapon/circuitboard/telecomms/relay
name = T_BOARD("relay mainframe")
build_path = "/obj/machinery/telecomms/relay"
- origin_tech = list(TECH_DATA = 3, TECH_ENGINERING = 4, TECH_BLUESPACE = 3)
+ origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 4, TECH_BLUESPACE = 3)
req_components = list(
"/obj/item/weapon/stock_parts/manipulator" = 2,
"/obj/item/stack/cable_coil" = 2,
@@ -36,7 +36,7 @@
/obj/item/weapon/circuitboard/telecomms/bus
name = T_BOARD("bus mainframe")
build_path = "/obj/machinery/telecomms/bus"
- origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4)
+ origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
req_components = list(
"/obj/item/weapon/stock_parts/manipulator" = 2,
"/obj/item/stack/cable_coil" = 1,
@@ -45,7 +45,7 @@
/obj/item/weapon/circuitboard/telecomms/processor
name = T_BOARD("processor unit")
build_path = "/obj/machinery/telecomms/processor"
- origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4)
+ origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
req_components = list(
"/obj/item/weapon/stock_parts/manipulator" = 3,
"/obj/item/weapon/stock_parts/subspace/filter" = 1,
@@ -57,7 +57,7 @@
/obj/item/weapon/circuitboard/telecomms/server
name = T_BOARD("telecommunication server")
build_path = "/obj/machinery/telecomms/server"
- origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4)
+ origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
req_components = list(
"/obj/item/weapon/stock_parts/manipulator" = 2,
"/obj/item/stack/cable_coil" = 1,
@@ -66,7 +66,7 @@
/obj/item/weapon/circuitboard/telecomms/broadcaster
name = T_BOARD("subspace broadcaster")
build_path = "/obj/machinery/telecomms/broadcaster"
- origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4, TECH_BLUESPACE = 2)
+ origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4, TECH_BLUESPACE = 2)
req_components = list(
"/obj/item/weapon/stock_parts/manipulator" = 2,
"/obj/item/stack/cable_coil" = 1,
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm b/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
index 394927ac72..045f29592a 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
@@ -16,7 +16,7 @@
/obj/item/weapon/circuitboard/unary_atmos/heater
name = T_BOARD("gas heating system")
build_path = "/obj/machinery/atmospherics/unary/heater"
- origin_tech = list(TECH_POWER = 2, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_POWER = 2, TECH_ENGINEERING = 1)
req_components = list(
"/obj/item/stack/cable_coil" = 5,
"/obj/item/weapon/stock_parts/matter_bin" = 1,
@@ -25,7 +25,7 @@
/obj/item/weapon/circuitboard/unary_atmos/cooler
name = T_BOARD("gas cooling system")
build_path = "/obj/machinery/atmospherics/unary/freezer"
- origin_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2)
+ origin_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2)
req_components = list(
"/obj/item/stack/cable_coil" = 2,
"/obj/item/weapon/stock_parts/matter_bin" = 1,
diff --git a/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm b/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm
new file mode 100644
index 0000000000..1613ff8800
--- /dev/null
+++ b/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm
@@ -0,0 +1,23 @@
+/obj/item/weapon/grenade/anti_photon
+ desc = "An experimental device for temporarily removing light in a limited area."
+ name = "pgoton disruption grenade"
+ icon = 'icons/obj/grenade.dmi'
+ icon_state = "emp"
+ item_state = "emp"
+ det_time = 20
+ origin_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 4)
+
+/obj/item/weapon/grenade/anti_photon/prime()
+ playsound(src.loc, 'sound/effects/phasein.ogg', 50, 1, 5)
+ set_light(10, -10, "#FFFFFF")
+
+ var/extra_delay = rand(0,90)
+
+ spawn(extra_delay)
+ spawn(200)
+ if(prob(10+extra_delay))
+ set_light(10, 10, "#[num2hex(rand(64,255))][num2hex(rand(64,255))][num2hex(rand(64,255))]")
+ spawn(210)
+ ..()
+ playsound(src.loc, 'sound/effects/bang.ogg', 50, 1, 5)
+ qdel(src)
diff --git a/code/game/objects/items/weapons/material/misc.dm b/code/game/objects/items/weapons/material/misc.dm
index 4e7ab42fd3..b6bfe3252f 100644
--- a/code/game/objects/items/weapons/material/misc.dm
+++ b/code/game/objects/items/weapons/material/misc.dm
@@ -61,7 +61,6 @@
throw_speed = 1
throw_range = 3
w_class = 4
- flags = NOSHIELD
slot_flags = SLOT_BACK
origin_tech = "materials=2;combat=2"
attack_verb = list("chopped", "sliced", "cut", "reaped")
diff --git a/code/game/objects/items/weapons/material/shards.dm b/code/game/objects/items/weapons/material/shards.dm
index 8ad4b68721..27d6e84f12 100644
--- a/code/game/objects/items/weapons/material/shards.dm
+++ b/code/game/objects/items/weapons/material/shards.dm
@@ -61,8 +61,14 @@
return ..()
/obj/item/weapon/material/shard/Crossed(AM as mob|obj)
+ ..()
+
if(ismob(AM))
var/mob/M = AM
+
+ if(M.buckled) //wheelchairs, office chairs, rollerbeds
+ return
+
M << "You step on \the [src]!"
playsound(src.loc, 'sound/effects/glass_step.ogg', 50, 1) // not sure how to handle metal shards with sounds
if(ishuman(M))
@@ -71,18 +77,24 @@
if(H.species.siemens_coefficient<0.5) //Thick skin.
return
- if( !H.shoes && ( !H.wear_suit || !(H.wear_suit.body_parts_covered & FEET) ) )
- var/obj/item/organ/external/affecting = H.get_organ(pick("l_foot", "r_foot"))
- if(!affecting)
+ if( H.shoes || ( H.wear_suit && (H.wear_suit.body_parts_covered & FEET) ) )
+ return
+
+ var/list/check = list("l_foot", "r_foot")
+ while(check.len)
+ var/picked = pick(check)
+ var/obj/item/organ/external/affecting = H.get_organ(picked)
+ if(affecting)
+ if(affecting.status & ORGAN_ROBOT)
+ return
+ if(affecting.take_damage(5, 0))
+ H.UpdateDamageIcon()
+ H.updatehealth()
+ if(!(H.species.flags & NO_PAIN))
+ H.Weaken(3)
return
- if(affecting.status & ORGAN_ROBOT)
- return
- if(affecting.take_damage(5, 0))
- H.UpdateDamageIcon()
- H.updatehealth()
- if(!(H.species && (H.species.flags & NO_PAIN)))
- H.Weaken(3)
- ..()
+ check -= picked
+ return
// Preset types - left here for the code that uses them
/obj/item/weapon/material/shard/shrapnel/New(loc)
diff --git a/code/game/objects/items/weapons/material/twohanded.dm b/code/game/objects/items/weapons/material/twohanded.dm
index 83f6366eb4..b41a4175a7 100644
--- a/code/game/objects/items/weapons/material/twohanded.dm
+++ b/code/game/objects/items/weapons/material/twohanded.dm
@@ -187,7 +187,6 @@
force_wielded = 30
wieldsound = 'sound/weapons/saberon.ogg'
unwieldsound = 'sound/weapons/saberoff.ogg'
- flags = NOSHIELD
origin_tech = list(TECH_MAGNET = 3, TECH_ILLEGAL = 4)
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
sharp = 1
@@ -228,7 +227,6 @@
throw_speed = 3
edge = 1
sharp = 1
- flags = NOSHIELD
hitsound = 'sound/weapons/bladeslice.ogg'
attack_verb = list("attacked", "poked", "jabbed", "torn", "gored")
default_material = "glass"
diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm
index 6876310343..90e296f881 100644
--- a/code/game/objects/items/weapons/melee/energy.dm
+++ b/code/game/objects/items/weapons/melee/energy.dm
@@ -74,7 +74,7 @@
throw_speed = 1
throw_range = 5
w_class = 3
- flags = CONDUCT | NOSHIELD | NOBLOODY
+ flags = CONDUCT | NOBLOODY
origin_tech = list(TECH_MAGNET = 3, TECH_COMBAT = 4)
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
sharp = 1
@@ -110,7 +110,7 @@
throw_speed = 1
throw_range = 5
w_class = 2
- flags = NOSHIELD | NOBLOODY
+ flags = NOBLOODY
origin_tech = list(TECH_MAGNET = 3, TECH_ILLEGAL = 4)
sharp = 1
edge = 1
@@ -181,7 +181,7 @@
throw_speed = 1
throw_range = 1
w_class = 4.0//So you can't hide it in your pocket or some such.
- flags = NOSHIELD | NOBLOODY
+ flags = NOBLOODY
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
var/mob/living/creator
var/datum/effect/effect/system/spark_spread/spark_system
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index 95c4191622..abc9a39b76 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -298,6 +298,31 @@
new /obj/item/weapon/grenade/empgrenade(src)
new /obj/item/weapon/grenade/empgrenade(src)
+/obj/item/weapon/storage/box/smokes
+ name = "box of smoke bombs"
+ desc = "A box containing 5 smoke bombs."
+ icon_state = "flashbang"
+
+/obj/item/weapon/storage/box/smokes/New()
+ ..()
+ new /obj/item/weapon/grenade/smokebomb(src)
+ new /obj/item/weapon/grenade/smokebomb(src)
+ new /obj/item/weapon/grenade/smokebomb(src)
+ new /obj/item/weapon/grenade/smokebomb(src)
+ new /obj/item/weapon/grenade/smokebomb(src)
+
+/obj/item/weapon/storage/box/anti_photons
+ name = "box of anti-photon grenades"
+ desc = "A box containing 5 experimental photon disruption grenades."
+ icon_state = "flashbang"
+
+/obj/item/weapon/storage/box/anti_photon/New()
+ ..()
+ new /obj/item/weapon/grenade/anti_photon(src)
+ new /obj/item/weapon/grenade/anti_photon(src)
+ new /obj/item/weapon/grenade/anti_photon(src)
+ new /obj/item/weapon/grenade/anti_photon(src)
+ new /obj/item/weapon/grenade/anti_photon(src)
/obj/item/weapon/storage/box/trackimp
name = "boxed tracking implant kit"
@@ -638,4 +663,4 @@
max_w_class = 3
can_hold = list(/obj/item/organ, /obj/item/weapon/reagent_containers/food, /obj/item/weapon/reagent_containers/glass)
max_storage_space = 21
- use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
+ use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
diff --git a/code/game/objects/items/weapons/storage/misc.dm b/code/game/objects/items/weapons/storage/misc.dm
index 6bd9495714..eb63c96cb8 100644
--- a/code/game/objects/items/weapons/storage/misc.dm
+++ b/code/game/objects/items/weapons/storage/misc.dm
@@ -31,9 +31,7 @@
overlays.Cut()
var/i = 0
for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents)
- var/image/img = image('icons/obj/food.dmi', D.overlay_state)
- img.pixel_x = i * 3
- overlays += img
+ overlays += image('icons/obj/food.dmi', "[i][D.overlay_state]")
i++
/obj/item/weapon/storage/box/donut/empty
diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm
index 049d179846..8746b5142a 100644
--- a/code/game/objects/items/weapons/tanks/tanks.dm
+++ b/code/game/objects/items/weapons/tanks/tanks.dm
@@ -144,11 +144,11 @@
mask_check = 1
if(mask_check)
- if(location.wear_mask && (location.wear_mask.flags & AIRTIGHT))
+ if(location.wear_mask && (location.wear_mask.item_flags & AIRTIGHT))
data["maskConnected"] = 1
else if(istype(location, /mob/living/carbon/human))
var/mob/living/carbon/human/H = location
- if(H.head && (H.head.flags & AIRTIGHT))
+ if(H.head && (H.head.item_flags & AIRTIGHT))
data["maskConnected"] = 1
// update the ui if it exists, returns null if no ui is passed/found
@@ -192,11 +192,11 @@
else
var/can_open_valve
- if(location.wear_mask && (location.wear_mask.flags & AIRTIGHT))
+ if(location.wear_mask && (location.wear_mask.item_flags & AIRTIGHT))
can_open_valve = 1
else if(istype(location,/mob/living/carbon/human))
var/mob/living/carbon/human/H = location
- if(H.head && (H.head.flags & AIRTIGHT))
+ if(H.head && (H.head.item_flags & AIRTIGHT))
can_open_valve = 1
if(can_open_valve)
diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
index ccb61a5abf..282e7bece6 100644
--- a/code/game/objects/items/weapons/tools.dm
+++ b/code/game/objects/items/weapons/tools.dm
@@ -24,7 +24,7 @@
force = 5.0
throwforce = 7.0
w_class = 2.0
- origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
matter = list(DEFAULT_WALL_MATERIAL = 150)
attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
@@ -103,7 +103,7 @@
throw_speed = 2
throw_range = 9
w_class = 2.0
- origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
matter = list(DEFAULT_WALL_MATERIAL = 80)
attack_verb = list("pinched", "nipped")
sharp = 1
@@ -148,7 +148,7 @@
matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 30)
//R&D tech level
- origin_tech = list(TECH_ENGINERING = 1)
+ origin_tech = list(TECH_ENGINEERING = 1)
//Welding tool specific stuff
var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2)
@@ -372,21 +372,21 @@
/obj/item/weapon/weldingtool/largetank
name = "industrial welding tool"
max_fuel = 40
- origin_tech = list(TECH_ENGINERING = 2)
+ origin_tech = list(TECH_ENGINEERING = 2)
matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 60)
/obj/item/weapon/weldingtool/hugetank
name = "upgraded welding tool"
max_fuel = 80
w_class = 3.0
- origin_tech = list(TECH_ENGINERING = 3)
+ origin_tech = list(TECH_ENGINEERING = 3)
matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 120)
/obj/item/weapon/weldingtool/experimental
name = "experimental welding tool"
max_fuel = 40
w_class = 3.0
- origin_tech = list(TECH_ENGINERING = 4, TECH_PHORON = 3)
+ origin_tech = list(TECH_ENGINEERING = 4, TECH_PHORON = 3)
matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 120)
var/last_gen = 0
@@ -413,7 +413,7 @@
throwforce = 7.0
item_state = "crowbar"
w_class = 2.0
- origin_tech = list(TECH_ENGINERING = 1)
+ origin_tech = list(TECH_ENGINEERING = 1)
matter = list(DEFAULT_WALL_MATERIAL = 50)
attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
diff --git a/code/game/objects/items/weapons/trays.dm b/code/game/objects/items/weapons/trays.dm
index c81a01786d..aca5196cfd 100644
--- a/code/game/objects/items/weapons/trays.dm
+++ b/code/game/objects/items/weapons/trays.dm
@@ -73,7 +73,14 @@
return
- if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES)))
+ var/protected = 0
+ for(var/slot in list(slot_head, slot_wear_mask, slot_glasses))
+ var/obj/item/protection = M.get_equipped_item(slot)
+ if(istype(protection) && (protection.body_parts_covered & FACE))
+ protected = 1
+ break
+
+ if(protected)
M << "You get slammed in the face with the tray, against your mask!"
if(prob(33))
src.add_blood(H)
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index cfa2de777b..786a198770 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -19,9 +19,8 @@
nanomanager.close_uis(src)
return ..()
-/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state = default_state)
- // Calling Topic without a corresponding window open causes runtime errors
- if(!nowindow && ..())
+/obj/Topic(href, href_list, var/datum/topic_state/state = default_state)
+ if(usr && ..())
return 1
// In the far future no checks are made in an overriding Topic() beyond if(..()) return
@@ -126,6 +125,8 @@
/obj/proc/hide(h)
return
+/obj/proc/hides_under_flooring()
+ return 0
/obj/proc/hear_talk(mob/M as mob, text, verb, datum/language/speaking)
if(talking_atom)
@@ -142,4 +143,4 @@
return
/obj/proc/show_message(msg, type, alt, alt_type)//Message, type of message (1 or 2), alternative message, alt message type (1 or 2)
- return
+ return
diff --git a/code/game/objects/structures/barsign.dm b/code/game/objects/structures/barsign.dm
index fd0687dc97..6152c1dbd1 100644
--- a/code/game/objects/structures/barsign.dm
+++ b/code/game/objects/structures/barsign.dm
@@ -3,26 +3,45 @@
icon_state = "empty"
anchored = 1
var/cult = 0
- New()
- ChangeSign(pick("pinkflamingo", "magmasea", "limbo", "rustyaxe", "armokbar", "brokendrum", "meadbay", "thedamnwall", "thecavern", "cindikate", "theorchard", "thesaucyclown", "theclownshead", "whiskeyimplant", "carpecarp", "robustroadhouse", "greytide", "theredshirt","thebark","theharmbaton","theharmedbaton","thesingulo","thedrukcarp","thedrunkcarp", "scotch","officerbeersky","on"))
- return
- proc/ChangeSign(var/Text)
- src.icon_state = "[Text]"
- //on = 0
- //brightness_on = 4 //uncomment these when the lighting fixes get in
- return
+
+/obj/structure/sign/double/barsign/proc/get_valid_states(initial=1)
+ . = icon_states(icon)
+ . -= "on"
+ . -= "narsiebistro"
+ . -= "empty"
+ if(initial)
+ . -= "Off"
+
+/obj/structure/sign/double/barsign/examine(mob/user)
+ ..()
+ switch(icon_state)
+ if("Off")
+ user << "It appears to be switched off."
+ if("narsiebistro")
+ user << "It shows a picture of a large black and red being. Spooky!"
+ if("on", "empty")
+ user << "The lights are on, but there's no picture."
+ else
+ user << "It says '[icon_state]'"
+
+/obj/structure/sign/double/barsign/New()
+ ..()
+ icon_state = pick(get_valid_states())
/obj/structure/sign/double/barsign/attackby(obj/item/I, mob/user)
if(cult)
+ return ..()
+
+ var/obj/item/weapon/card/id/card = I.GetID()
+ if(istype(card))
+ if(access_bar in card.GetAccess())
+ var/sign_type = input(user, "What would you like to change the barsign to?") as null|anything in get_valid_states(0)
+ if(!sign_type)
+ return
+ icon_state = sign_type
+ user << "You change the barsign."
+ else
+ user << "Access denied."
return
- if(istype(I, /obj/item/weapon/card/id))
- var/obj/item/weapon/card/id/card = I
- if(access_bar in card.GetAccess())
- var/sign_type = input(user, "What would you like to change the barsign to?") as null|anything in list("Off", "Pink Flamingo", "Magma Sea", "Limbo", "Rusty Axe", "Armok Bar", "Broken Drum", "Mead Bay", "The Damn Wall", "The Cavern", "Cindi Kate", "The Orchard", "The Saucy Clown", "The Clowns Head", "Whiskey Implant", "Carpe Carp", "Robust Roadhouse", "Greytide", "The Redshirt", "The Bark", "The Harm Baton", "The Harmed Baton", "The Singulo", "The Druk Carp", "The Drunk Carp", "Scotch", "Officer Beersky", "On")
- if(sign_type == null)
- return
- else
- sign_type = replacetext(lowertext(sign_type), " ", "") // lowercase, strip spaces - along with choices for user options, avoids huge if-else-else
- src.ChangeSign(sign_type)
- user << "You change the barsign."
+ return ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
index 7113c1b45a..f67eda7dd9 100644
--- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
@@ -68,7 +68,7 @@
new /obj/item/weapon/cartridge/janitor(src)
new /obj/item/clothing/gloves/black(src)
new /obj/item/clothing/head/soft/purple(src)
- new /obj/item/clothing/head/beret/jan(src)
+ new /obj/item/clothing/head/beret/purple(src)
new /obj/item/device/flashlight(src)
new /obj/item/weapon/caution(src)
new /obj/item/weapon/caution(src)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
index 61d20f9de5..061798be0b 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
@@ -122,7 +122,7 @@
new /obj/item/weapon/gun/energy/gun(src)
new /obj/item/clothing/accessory/holster/waist(src)
new /obj/item/weapon/melee/telebaton(src)
- new /obj/item/clothing/head/beret/sec/hos(src)
+ new /obj/item/clothing/head/beret/sec/corporate/hos(src)
return
@@ -159,7 +159,7 @@
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/weapon/gun/energy/gun(src)
new /obj/item/weapon/storage/box/holobadge(src)
- new /obj/item/clothing/head/beret/sec/warden(src)
+ new /obj/item/clothing/head/beret/sec/corporate/warden(src)
return
diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
index d2d26ec0b5..a1910f1a2d 100644
--- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
+++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
@@ -26,9 +26,9 @@
new /obj/item/clothing/head/beret/sec(src)
new /obj/item/clothing/head/beret/sec(src)
new /obj/item/clothing/head/beret/sec(src)
- new /obj/item/clothing/head/beret/sec/alt(src)
- new /obj/item/clothing/head/beret/sec/alt(src)
- new /obj/item/clothing/head/beret/sec/alt(src)
+ new /obj/item/clothing/head/beret/sec/corporate/officer(src)
+ new /obj/item/clothing/head/beret/sec/corporate/officer(src)
+ new /obj/item/clothing/head/beret/sec/corporate/officer(src)
return
@@ -167,9 +167,9 @@
new /obj/item/clothing/head/hardhat/red(src)
new /obj/item/clothing/head/hardhat/red(src)
new /obj/item/clothing/head/hardhat/red(src)
- new /obj/item/clothing/head/beret/eng(src)
- new /obj/item/clothing/head/beret/eng(src)
- new /obj/item/clothing/head/beret/eng(src)
+ new /obj/item/clothing/head/beret/engineering(src)
+ new /obj/item/clothing/head/beret/engineering(src)
+ new /obj/item/clothing/head/beret/engineering(src)
return
@@ -190,9 +190,9 @@
new /obj/item/clothing/head/hardhat(src)
new /obj/item/clothing/head/hardhat(src)
new /obj/item/clothing/head/hardhat(src)
- new /obj/item/clothing/head/beret/eng(src)
- new /obj/item/clothing/head/beret/eng(src)
- new /obj/item/clothing/head/beret/eng(src)
+ new /obj/item/clothing/head/beret/engineering(src)
+ new /obj/item/clothing/head/beret/engineering(src)
+ new /obj/item/clothing/head/beret/engineering(src)
return
diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm
index dc5e309f17..f8e8a0a414 100644
--- a/code/game/objects/structures/curtains.dm
+++ b/code/game/objects/structures/curtains.dm
@@ -44,6 +44,14 @@
color = "#B8F5E3"
alpha = 200
+/obj/structure/curtain/open/bed
+ name = "bed curtain"
+ color = "#854636"
+
+/obj/structure/curtain/open/privacy
+ name = "privacy curtain"
+ color = "#B8F5E3"
+
/obj/structure/curtain/open/shower
name = "shower curtain"
color = "#ACD1E9"
diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm
index 35a28558ae..ee78ac1506 100644
--- a/code/game/objects/structures/girders.dm
+++ b/code/game/objects/structures/girders.dm
@@ -43,6 +43,7 @@
return
/obj/structure/girder/proc/reset_girder()
+ anchored = 1
cover = initial(cover)
health = min(health,initial(health))
state = 0
diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm
index 3847950e60..f69407b0c9 100644
--- a/code/game/objects/structures/lattice.dm
+++ b/code/game/objects/structures/lattice.dm
@@ -53,7 +53,7 @@
/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)
- if (istype(C, /obj/item/stack/tile/steel))
+ if (istype(C, /obj/item/stack/tile/floor))
var/turf/T = get_turf(src)
T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead
return
diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm
index 0bbfe9f2f0..e0923119b0 100644
--- a/code/game/objects/structures/safe.dm
+++ b/code/game/objects/structures/safe.dm
@@ -175,12 +175,15 @@ obj/structure/safe/ex_act(severity)
level = 1 //underfloor
layer = 2.5
-
/obj/structure/safe/floor/initialize()
..()
var/turf/T = loc
- hide(T.intact)
-
+ if(istype(T) && !T.is_plating())
+ hide(1)
+ update_icon()
/obj/structure/safe/floor/hide(var/intact)
invisibility = intact ? 101 : 0
+
+/obj/structure/safe/floor/hides_under_flooring()
+ return 1
diff --git a/code/game/objects/structures/under_wardrobe.dm b/code/game/objects/structures/under_wardrobe.dm
index d053849496..edc3962cdf 100644
--- a/code/game/objects/structures/under_wardrobe.dm
+++ b/code/game/objects/structures/under_wardrobe.dm
@@ -8,7 +8,7 @@
/obj/structure/undies_wardrobe/attack_hand(mob/user as mob)
src.add_fingerprint(user)
var/mob/living/carbon/human/H = user
- if(!ishuman(user) || (H.species && !(H.species.flags & HAS_UNDERWEAR)))
+ if(!ishuman(user) || (H.species && !(H.species.appearance_flags & HAS_UNDERWEAR)))
user << "Sadly there's nothing in here for you to wear."
return 0
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index ead5e79ecd..b91f6bb641 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -291,6 +291,9 @@
set category = "Object"
set src in oview(1)
+ if(usr.incapacitated())
+ return 0
+
if(anchored)
usr << "It is fastened to the floor therefore you can't rotate it!"
return 0
@@ -307,6 +310,9 @@
set category = "Object"
set src in oview(1)
+ if(usr.incapacitated())
+ return 0
+
if(anchored)
usr << "It is fastened to the floor therefore you can't rotate it!"
return 0
diff --git a/code/game/objects/structures/window_spawner.dm b/code/game/objects/structures/window_spawner.dm
index e6c2d06001..449001492b 100644
--- a/code/game/objects/structures/window_spawner.dm
+++ b/code/game/objects/structures/window_spawner.dm
@@ -68,6 +68,15 @@
icon_state = "r-wingrille"
win_path = /obj/structure/window/reinforced
+/obj/effect/wingrille_spawn/reinforced/crescent
+ name = "Crescent window grille spawner"
+ icon_state = "r-wingrille"
+ win_path = /obj/structure/window/reinforced
+
+/obj/effect/wingrille_spawn/reinforced/crescent/handle_window_spawn(var/obj/structure/window/W)
+ W.maxhealth = 1000000
+ W.health = 1000000
+
/obj/effect/wingrille_spawn/phoron
name = "phoron window grille spawner"
icon_state = "p-wingrille"
diff --git a/code/game/sound.dm b/code/game/sound.dm
index 1cc6f98807..ce2b992d9b 100644
--- a/code/game/sound.dm
+++ b/code/game/sound.dm
@@ -1,3 +1,41 @@
+//Sound environment defines. Reverb preset for sounds played in an area, see sound datum reference for more.
+#define GENERIC 0
+#define PADDED_CELL 1
+#define ROOM 2
+#define BATHROOM 3
+#define LIVINGROOM 4
+#define STONEROOM 5
+#define AUDITORIUM 6
+#define CONCERT_HALL 7
+#define CAVE 8
+#define ARENA 9
+#define HANGAR 10
+#define CARPETED_HALLWAY 11
+#define HALLWAY 12
+#define STONE_CORRIDOR 13
+#define ALLEY 14
+#define FOREST 15
+#define CITY 16
+#define MOUNTAINS 17
+#define QUARRY 18
+#define PLAIN 19
+#define PARKING_LOT 20
+#define SEWER_PIPE 21
+#define UNDERWATER 22
+#define DRUGGED 23
+#define DIZZY 24
+#define PSYCHOTIC 25
+
+#define STANDARD_STATION STONEROOM
+#define LARGE_ENCLOSED HANGAR
+#define SMALL_ENCLOSED BATHROOM
+#define TUNNEL_ENCLOSED CAVE
+#define LARGE_SOFTFLOOR CARPETED_HALLWAY
+#define MEDIUM_SOFTFLOOR LIVINGROOM
+#define SMALL_SOFTFLOOR ROOM
+#define ASTEROID CAVE
+#define SPACE UNDERWATER
+
var/list/shatter_sound = list('sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg')
var/list/explosion_sound = list('sound/effects/Explosion1.ogg','sound/effects/Explosion2.ogg')
var/list/spark_sound = list('sound/effects/sparks1.ogg','sound/effects/sparks2.ogg','sound/effects/sparks3.ogg','sound/effects/sparks4.ogg')
@@ -50,6 +88,9 @@ var/const/FALLOFF_SOUNDS = 0.5
else
S.frequency = get_rand_frequency()
+ //sound volume falloff with pressure
+ var/pressure_factor = 1.0
+
if(isturf(turf_source))
// 3D sounds, the technology is here!
var/turf/T = get_turf(src)
@@ -59,9 +100,6 @@ var/const/FALLOFF_SOUNDS = 0.5
S.volume -= max(distance - world.view, 0) * 2 //multiplicative falloff to add on top of natural audio falloff.
- //sound volume falloff with pressure
- var/pressure_factor = 1.0
-
var/datum/gas_mixture/hearer_env = T.return_air()
var/datum/gas_mixture/source_env = turf_source.return_air()
@@ -90,8 +128,30 @@ var/const/FALLOFF_SOUNDS = 0.5
S.falloff = (falloff ? falloff : FALLOFF_SOUNDS)
if(!is_global)
- var/area/A = get_area(src)
- S.environment = A.sound_env
+
+ if(istype(src,/mob/living/))
+ var/mob/living/M = src
+ if (M.hallucination)
+ S.environment = PSYCHOTIC
+ else if (M.druggy)
+ S.environment = DRUGGED
+ else if (M.drowsyness)
+ S.environment = DIZZY
+ else if (M.confused)
+ S.environment = DIZZY
+ else if (M.sleeping)
+ S.environment = UNDERWATER
+ else if (pressure_factor < 0.5)
+ S.environment = SPACE
+ else
+ var/area/A = get_area(src)
+ S.environment = A.sound_env
+
+ else if (pressure_factor < 0.5)
+ S.environment = SPACE
+ else
+ var/area/A = get_area(src)
+ S.environment = A.sound_env
src << S
diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm
new file mode 100644
index 0000000000..319b34fa43
--- /dev/null
+++ b/code/game/turfs/flooring/flooring.dm
@@ -0,0 +1,181 @@
+var/list/flooring_types
+
+/proc/get_flooring_data(var/flooring_path)
+ if(!flooring_types)
+ flooring_types = list()
+ if(!flooring_types["[flooring_path]"])
+ flooring_types["[flooring_path]"] = new flooring_path
+ return flooring_types["[flooring_path]"]
+
+// State values:
+// [icon_base]: initial base icon_state without edges or corners.
+// if has_base_range is set, append 0-has_base_range ie.
+// [icon_base][has_base_range]
+// [icon_base]_broken: damaged overlay.
+// if has_damage_range is set, append 0-damage_range for state ie.
+// [icon_base]_broken[has_damage_range]
+// [icon_base]_edges: directional overlays for edges.
+// [icon_base]_corners: directional overlays for non-edge corners.
+
+/decl/flooring
+ var/name
+ var/desc
+ var/icon
+ var/icon_base
+
+ var/has_base_range
+ var/has_damage_range
+ var/has_burn_range
+ var/damage_temperature
+ var/apply_thermal_conductivity
+ var/apply_heat_capacity
+
+ var/build_type // Unbuildable if not set. Must be /obj/item/stack.
+ var/build_cost = 1 // Stack units.
+ var/build_time = 0 // BYOND ticks.
+
+ var/descriptor = "tiles"
+ var/flags
+ var/can_paint
+
+/decl/flooring/grass
+ name = "grass"
+ desc = "Do they smoke grass out in space, Bowie? Or do they smoke AstroTurf?"
+ icon = 'icons/turf/flooring/grass.dmi'
+ icon_base = "grass"
+ has_base_range = 3
+ damage_temperature = T0C+80
+ flags = TURF_HAS_EDGES | TURF_REMOVE_SHOVEL
+ build_type = /obj/item/stack/tile/grass
+
+/decl/flooring/asteroid
+ name = "coarse sand"
+ desc = "Gritty and unpleasant."
+ icon = 'icons/turf/flooring/asteroid.dmi'
+ icon_base = "asteroid"
+ flags = TURF_HAS_EDGES | TURF_REMOVE_SHOVEL
+ build_type = null
+
+/decl/flooring/carpet
+ name = "carpet"
+ desc = "Imported and comfy."
+ icon = 'icons/turf/flooring/carpet.dmi'
+ icon_base = "carpet"
+ build_type = /obj/item/stack/tile/carpet
+ damage_temperature = T0C+200
+ flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_CROWBAR | TURF_CAN_BURN
+
+/decl/flooring/carpet/blue
+ name = "carpet"
+ icon_base = "bcarpet"
+ build_type = null
+ flags = TURF_HAS_EDGES
+
+/decl/flooring/tiling
+ name = "floor"
+ desc = "Scuffed from the passage of countless greyshirts."
+ icon = 'icons/turf/flooring/tiles.dmi'
+ icon_base = "steel"
+ has_damage_range = 4
+ damage_temperature = T0C+1400
+ flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK | TURF_CAN_BURN
+ build_type = /obj/item/stack/tile/floor
+ can_paint = 1
+
+/decl/flooring/linoleum
+ name = "linoleum"
+ desc = "It's like the 2390's all over again."
+ icon = 'icons/turf/flooring/linoleum.dmi'
+ icon_base = "lino"
+ can_paint = 1
+
+/decl/flooring/tiling/red
+ name = "floor"
+ icon_base = "red"
+ has_damage_range = null
+ flags = TURF_REMOVE_CROWBAR
+ build_type = /obj/item/stack/tile/floor_red
+
+/decl/flooring/tiling/steel
+ name = "floor"
+ icon_base = "steel"
+ has_damage_range = null
+ flags = TURF_REMOVE_CROWBAR
+ build_type = /obj/item/stack/tile/floor_steel
+
+/decl/flooring/tiling/white
+ name = "floor"
+ desc = "How sterile."
+ icon_base = "white"
+ has_damage_range = null
+ flags = TURF_REMOVE_CROWBAR
+ build_type = /obj/item/stack/tile/floor_white
+
+/decl/flooring/tiling/yellow
+ name = "floor"
+ icon_base = "yellow"
+ has_damage_range = null
+ flags = TURF_REMOVE_CROWBAR
+ build_type = /obj/item/stack/tile/floor_yellow
+
+/decl/flooring/tiling/dark
+ name = "floor"
+ desc = "How ominous."
+ icon_base = "dark"
+ has_damage_range = null
+ flags = TURF_REMOVE_CROWBAR
+ build_type = /obj/item/stack/tile/floor_dark
+
+/decl/flooring/tiling/freezer
+ name = "floor"
+ desc = "Don't slip."
+ icon_base = "freezer"
+ has_damage_range = null
+ flags = TURF_REMOVE_CROWBAR
+ build_type = /obj/item/stack/tile/floor_freezer
+
+/decl/flooring/wood
+ name = "wooden floor"
+ desc = "Polished redwood planks."
+ icon = 'icons/turf/flooring/wood.dmi'
+ icon_base = "wood"
+ has_damage_range = 6
+ damage_temperature = T0C+200
+ descriptor = "planks"
+ build_type = /obj/item/stack/tile/wood
+ flags = TURF_CAN_BREAK | TURF_IS_FRAGILE | TURF_REMOVE_SCREWDRIVER
+
+/decl/flooring/reinforced
+ name = "reinforced floor"
+ desc = "Heavily reinforced with steel rods."
+ icon = 'icons/turf/flooring/tiles.dmi'
+ icon_base = "reinforced"
+ flags = TURF_REMOVE_WRENCH | TURF_ACID_IMMUNE
+ build_type = /obj/item/stack/rods
+ build_cost = 2
+ build_time = 30
+ apply_thermal_conductivity = 0.025
+ apply_heat_capacity = 325000
+ can_paint = 1
+
+/decl/flooring/reinforced/circuit
+ name = "processing strata"
+ icon = 'icons/turf/flooring/circuit.dmi'
+ icon_base = "bcircuit"
+ build_type = null
+ flags = TURF_ACID_IMMUNE | TURF_CAN_BREAK
+ can_paint = 1
+
+/decl/flooring/reinforced/circuit/green
+ name = "processing strata"
+ icon_base = "gcircuit"
+
+/decl/flooring/reinforced/cult
+ name = "engraved floor"
+ desc = "Unsettling whispers waver from the surface..."
+ icon = 'icons/turf/flooring/cult.dmi'
+ icon_base = "cult"
+ build_type = null
+ has_damage_range = 6
+ flags = TURF_ACID_IMMUNE | TURF_CAN_BREAK
+ can_paint = null
\ No newline at end of file
diff --git a/code/game/turfs/flooring/flooring_decals.dm b/code/game/turfs/flooring/flooring_decals.dm
new file mode 100644
index 0000000000..a3a0d3c95e
--- /dev/null
+++ b/code/game/turfs/flooring/flooring_decals.dm
@@ -0,0 +1,388 @@
+// These are objects that destroy themselves and add themselves to the
+// decal list of the floor under them. Use them rather than distinct icon_states
+// when mapping in interesting floor designs.
+var/list/floor_decals = list()
+
+/obj/effect/floor_decal
+ name = "floor decal"
+ icon = 'icons/turf/flooring/decals.dmi'
+ layer = TURF_LAYER + 0.01
+ var/supplied_dir
+
+/obj/effect/floor_decal/New(var/newloc, var/newdir, var/newcolour)
+ supplied_dir = newdir
+ if(newcolour) color = newcolour
+ ..(newloc)
+
+/obj/effect/floor_decal/initialize()
+ if(supplied_dir) set_dir(supplied_dir)
+ var/turf/T = get_turf(src)
+ if(istype(T, /turf/simulated/floor) || istype(T, /turf/unsimulated/floor))
+ var/cache_key = "[alpha]-[color]-[dir]-[icon_state]-[layer]"
+ if(!floor_decals[cache_key])
+ var/image/I = image(icon = src.icon, icon_state = src.icon_state, dir = src.dir)
+ I.layer = T.layer + 0.01
+ I.color = src.color
+ I.alpha = src.alpha
+ floor_decals[cache_key] = I
+ if(!T.decals) T.decals = list()
+ T.decals |= floor_decals[cache_key]
+ T.overlays |= floor_decals[cache_key]
+ qdel(src)
+ return
+
+/obj/effect/floor_decal/reset
+ name = "reset marker"
+
+/obj/effect/floor_decal/reset/initialize()
+ var/turf/T = get_turf(src)
+ if(T.decals && T.decals.len)
+ T.decals.Cut()
+ T.update_icon()
+ return
+
+/obj/effect/floor_decal/corner
+ icon_state = "corner_white"
+
+/obj/effect/floor_decal/corner/black
+ name = "black corner"
+ color = "#333333"
+
+/obj/effect/floor_decal/corner/black/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/black/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/blue
+ name = "blue corner"
+ color = "#6A97B0"
+
+/obj/effect/floor_decal/corner/blue/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/blue/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/paleblue
+ name = "pale blue corner"
+ color = "#8BBBD5"
+
+/obj/effect/floor_decal/corner/paleblue/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/paleblue/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/green
+ name = "green corner"
+ color = "#8DAF6A"
+
+/obj/effect/floor_decal/corner/green/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/green/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/lime
+ name = "lime corner"
+ color = "#AED18B"
+
+/obj/effect/floor_decal/corner/lime/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/lime/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/yellow
+ name = "yellow corner"
+ color = "#B19664"
+
+/obj/effect/floor_decal/corner/yellow/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/yellow/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/beige
+ name = "beige corner"
+ color = "#CEB689"
+
+/obj/effect/floor_decal/corner/beige/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/beige/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/red
+ name = "red corner"
+ color = "#AA5F61"
+
+/obj/effect/floor_decal/corner/red/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/red/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/pink
+ name = "pink corner"
+ color = "#CC9090"
+
+/obj/effect/floor_decal/corner/pink/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/pink/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/purple
+ name = "purple corner"
+ color = "#A2819E"
+
+/obj/effect/floor_decal/corner/purple/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/purple/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/mauve
+ name = "mauve corner"
+ color = "#BDA2BA"
+
+/obj/effect/floor_decal/corner/mauve/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/mauve/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/orange
+ name = "orange corner"
+ color = "#B95A00"
+
+/obj/effect/floor_decal/corner/orange/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/orange/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/brown
+ name = "brown corner"
+ color = "#917448"
+
+/obj/effect/floor_decal/corner/brown/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/brown/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/white
+ name = "white corner"
+ icon_state = "corner_white"
+
+/obj/effect/floor_decal/corner/white/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/white/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/corner/grey
+ name = "grey corner"
+ color = "#8D8C8C"
+
+/obj/effect/floor_decal/corner/grey/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/effect/floor_decal/corner/grey/full
+ icon_state = "corner_white_full"
+
+/obj/effect/floor_decal/spline/plain
+ name = "spline - plain"
+ icon_state = "spline_plain"
+
+/obj/effect/floor_decal/spline/fancy
+ name = "spline - fancy"
+ icon_state = "spline_fancy"
+
+/obj/effect/floor_decal/spline/fancy/wood
+ name = "spline - wood"
+ color = "#CB9E04"
+
+/obj/effect/floor_decal/spline/fancy/wood/corner
+ icon_state = "spline_fancy_corner"
+
+/obj/effect/floor_decal/spline/fancy/wood/cee
+ icon_state = "spline_fancy_cee"
+
+/obj/effect/floor_decal/spline/fancy/wood/full
+ icon_state = "spline_fancy_full"
+
+/obj/effect/floor_decal/industrial/warning
+ name = "hazard stripes"
+ icon_state = "warning"
+
+/obj/effect/floor_decal/industrial/warning/corner
+ icon_state = "warningcorner"
+
+/obj/effect/floor_decal/industrial/warning/full
+ icon_state = "warningfull"
+
+/obj/effect/floor_decal/industrial/warning/cee
+ icon_state = "warningcee"
+
+/obj/effect/floor_decal/industrial/warning/dust
+ name = "hazard stripes"
+ icon_state = "warning_dust"
+
+/obj/effect/floor_decal/industrial/warning/dust/corner
+ name = "hazard stripes"
+ icon_state = "warningcorner_dust"
+
+/obj/effect/floor_decal/industrial/hatch
+ name = "hatched marking"
+ icon_state = "delivery"
+
+/obj/effect/floor_decal/industrial/hatch/yellow
+ color = "#CFCF55"
+
+/obj/effect/floor_decal/industrial/outline
+ name = "white outline"
+ icon_state = "outline"
+
+/obj/effect/floor_decal/industrial/outline/blue
+ name = "blue outline"
+ color = "#00B8B2"
+
+/obj/effect/floor_decal/industrial/outline/yellow
+ name = "yellow outline"
+ color = "#CFCF55"
+
+/obj/effect/floor_decal/industrial/outline/grey
+ name = "grey outline"
+ color = "#808080"
+
+/obj/effect/floor_decal/industrial/loading
+ name = "loading area"
+ icon_state = "loadingarea"
+
+/obj/effect/floor_decal/plaque
+ name = "plaque"
+ icon_state = "plaque"
+
+/obj/effect/floor_decal/carpet
+ name = "carpet"
+ icon = 'icons/turf/flooring/carpet.dmi'
+ icon_state = "carpet_edges"
+
+/obj/effect/floor_decal/carpet/corners
+ name = "carpet"
+ icon = 'icons/turf/flooring/carpet.dmi'
+ icon_state = "carpet_corners"
+
+/obj/effect/floor_decal/asteroid
+ name = "random asteroid rubble"
+ icon_state = "asteroid0"
+
+/obj/effect/floor_decal/asteroid/New()
+ icon_state = "asteroid[rand(0,9)]"
+ ..()
+
+/obj/effect/floor_decal/chapel
+ name = "chapel"
+ icon_state = "chapel"
+
+/obj/effect/floor_decal/ss13/l1
+ name = "L1"
+ icon_state = "L1"
+
+/obj/effect/floor_decal/ss13/l2
+ name = "L2"
+ icon_state = "L2"
+
+/obj/effect/floor_decal/ss13/l3
+ name = "L3"
+ icon_state = "L3"
+
+/obj/effect/floor_decal/ss13/l4
+ name = "L4"
+ icon_state = "L4"
+
+/obj/effect/floor_decal/ss13/l5
+ name = "L5"
+ icon_state = "L5"
+
+/obj/effect/floor_decal/ss13/l6
+ name = "L6"
+ icon_state = "L6"
+
+/obj/effect/floor_decal/ss13/l7
+ name = "L7"
+ icon_state = "L7"
+
+/obj/effect/floor_decal/ss13/l8
+ name = "L8"
+ icon_state = "L8"
+
+/obj/effect/floor_decal/ss13/l9
+ name = "L9"
+ icon_state = "L9"
+
+/obj/effect/floor_decal/ss13/l10
+ name = "L10"
+ icon_state = "L10"
+
+/obj/effect/floor_decal/ss13/l11
+ name = "L11"
+ icon_state = "L11"
+
+/obj/effect/floor_decal/ss13/l12
+ name = "L12"
+ icon_state = "L12"
+
+/obj/effect/floor_decal/ss13/l13
+ name = "L13"
+ icon_state = "L13"
+
+/obj/effect/floor_decal/ss13/l14
+ name = "L14"
+ icon_state = "L14"
+
+/obj/effect/floor_decal/ss13/l15
+ name = "L15"
+ icon_state = "L15"
+
+/obj/effect/floor_decal/ss13/l16
+ name = "L16"
+ icon_state = "L16"
+
+/obj/effect/floor_decal/sign
+ name = "floor sign"
+ icon_state = "white_1"
+
+/obj/effect/floor_decal/sign/two
+ icon_state = "white_2"
+
+/obj/effect/floor_decal/sign/a
+ icon_state = "white_a"
+
+/obj/effect/floor_decal/sign/b
+ icon_state = "white_b"
+
+/obj/effect/floor_decal/sign/c
+ icon_state = "white_c"
+
+/obj/effect/floor_decal/sign/d
+ icon_state = "white_d"
+
+/obj/effect/floor_decal/sign/ex
+ icon_state = "white_ex"
+
+/obj/effect/floor_decal/sign/m
+ icon_state = "white_m"
+
+/obj/effect/floor_decal/sign/cmo
+ icon_state = "white_cmo"
+
+/obj/effect/floor_decal/sign/v
+ icon_state = "white_v"
+
+/obj/effect/floor_decal/sign/p
+ icon_state = "white_p"
\ No newline at end of file
diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm
new file mode 100644
index 0000000000..fd8903df78
--- /dev/null
+++ b/code/game/turfs/flooring/flooring_premade.dm
@@ -0,0 +1,187 @@
+/turf/simulated/floor/carpet
+ name = "carpet"
+ icon = 'icons/turf/flooring/carpet.dmi'
+ icon_state = "carpet"
+ initial_flooring = /decl/flooring/carpet
+
+/turf/simulated/floor/bluegrid
+ name = "mainframe floor"
+ icon = 'icons/turf/flooring/circuit.dmi'
+ icon_state = "bcircuit"
+ initial_flooring = /decl/flooring/reinforced/circuit
+
+/turf/simulated/floor/greengrid
+ name = "mainframe floor"
+ icon = 'icons/turf/flooring/circuit.dmi'
+ icon_state = "gcircuit"
+ initial_flooring = /decl/flooring/reinforced/circuit/green
+
+/turf/simulated/floor/wood
+ name = "wooden floor"
+ icon = 'icons/turf/flooring/wood.dmi'
+ icon_state = "wood"
+ initial_flooring = /decl/flooring/wood
+
+/turf/simulated/floor/grass
+ name = "grass patch"
+ icon = 'icons/turf/flooring/grass.dmi'
+ icon_state = "grass0"
+ initial_flooring = /decl/flooring/grass
+
+/turf/simulated/floor/carpet/blue
+ name = "blue carpet"
+ icon_state = "bcarpet"
+ initial_flooring = /decl/flooring/carpet/blue
+
+/turf/simulated/floor/tiled
+ name = "floor"
+ icon = 'icons/turf/flooring/tiles.dmi'
+ icon_state = "steel"
+ initial_flooring = /decl/flooring/tiling
+
+/turf/simulated/floor/reinforced
+ name = "reinforced floor"
+ icon = 'icons/turf/flooring/tiles.dmi'
+ icon_state = "reinforced"
+ initial_flooring = /decl/flooring/reinforced
+
+/turf/simulated/floor/reinforced/airless
+ oxygen = 0
+ nitrogen = 0
+
+/turf/simulated/floor/reinforced/airmix
+ oxygen = MOLES_O2ATMOS
+ nitrogen = MOLES_N2ATMOS
+
+/turf/simulated/floor/reinforced/nitrogen
+ oxygen = 0
+ nitrogen = MOLES_O2ATMOS + MOLES_N2ATMOS
+
+/turf/simulated/floor/reinforced/oxygen
+ oxygen = MOLES_O2ATMOS + MOLES_N2ATMOS
+ nitrogen = 0
+
+/turf/simulated/floor/reinforced/phoron
+ oxygen = 0
+ nitrogen = 0
+ phoron = MOLES_O2ATMOS + MOLES_N2ATMOS
+
+/turf/simulated/floor/reinforced/carbon_dioxide
+ oxygen = 0
+ nitrogen = 0
+ carbon_dioxide = MOLES_O2ATMOS + MOLES_N2ATMOS
+
+/turf/simulated/floor/reinforced/n20
+ oxygen = 0
+ nitrogen = 0
+
+/turf/simulated/floor/reinforced/n20/New()
+ ..()
+ sleep(-1)
+ if(!air) make_air()
+ air.adjust_gas("sleeping_agent", MOLES_O2ATMOS + MOLES_N2ATMOS)
+
+/turf/simulated/floor/cult
+ name = "engraved floor"
+ icon = 'icons/turf/flooring/cult.dmi'
+ icon_state = "cult"
+ initial_flooring = /decl/flooring/reinforced/cult
+
+/turf/simulated/floor/cult/cultify()
+ return
+
+/turf/simulated/floor/tiled/dark
+ name = "dark floor"
+ icon_state = "dark"
+ initial_flooring = /decl/flooring/tiling/dark
+
+/turf/simulated/floor/tiled/red
+ name = "red floor"
+ icon_state = "red"
+ initial_flooring = /decl/flooring/tiling/red
+
+/turf/simulated/floor/tiled/steel
+ name = "steel floor"
+ icon_state = "steel_dirty"
+ initial_flooring = /decl/flooring/tiling/steel
+
+/turf/simulated/floor/tiled/white
+ name = "white floor"
+ icon_state = "white"
+ initial_flooring = /decl/flooring/tiling/white
+
+/turf/simulated/floor/tiled/yellow
+ name = "yellow floor"
+ icon_state = "yellow"
+ initial_flooring = /decl/flooring/tiling/yellow
+
+/turf/simulated/floor/tiled/freezer
+ name = "tiles"
+ icon_state = "freezer"
+ initial_flooring = /decl/flooring/tiling/freezer
+
+/turf/simulated/floor/lino
+ name = "lino"
+ icon = 'icons/turf/flooring/linoleum.dmi'
+ icon_state = "lino"
+ initial_flooring = /decl/flooring/linoleum
+
+//ATMOS PREMADES
+/turf/simulated/floor/reinforced/airless
+ name = "vacuum floor"
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+/turf/simulated/floor/reinforced/nitrogen
+ oxygen = 0
+
+/turf/simulated/floor/reinforced/n20/New()
+ . = ..()
+ assume_gas("sleeping_agent", 2000)
+
+/turf/simulated/floor/airless
+ name = "airless plating"
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+/turf/simulated/floor/tiled/airless
+ name = "airless floor"
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+/turf/simulated/floor/bluegrid/airless
+ name = "airless floor"
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+/turf/simulated/floor/greengrid/airless
+ name = "airless floor"
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+/turf/simulated/floor/greengrid/nitrogen
+ oxygen = 0
+
+/turf/simulated/floor/tiled/white/airless
+ name = "airless floor"
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+// Placeholders
+/turf/simulated/floor/airless/lava
+/turf/simulated/floor/light
+/turf/simulated/floor/snow
+/turf/simulated/floor/beach
+/turf/simulated/floor/beach/sand
+/turf/simulated/floor/beach/sand/desert
+/turf/simulated/floor/beach/coastline
+/turf/simulated/floor/beach/water
+/turf/simulated/floor/beach/water/ocean
+/turf/simulated/floor/plating/snow
+/turf/simulated/floor/airless/ceiling
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index 3364c0fa2e..df3be0077f 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -1,604 +1,72 @@
-#define LIGHTFLOOR_ON_BIT 4
-
-#define LIGHTFLOOR_STATE_OK 0
-#define LIGHTFLOOR_STATE_FLICKER 1
-#define LIGHTFLOOR_STATE_BREAKING 2
-#define LIGHTFLOOR_STATE_BROKEN 3
-#define LIGHTFLOOR_STATE_BITS 3
-
-//This is so damaged or burnt tiles or platings don't get remembered as the default tile
-var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","damaged4",
- "damaged5","panelscorched","floorscorched1","floorscorched2","platingdmg1","platingdmg2",
- "platingdmg3","plating","light_on","light_on_flicker1","light_on_flicker2",
- "light_on_clicker3","light_on_clicker4","light_on_clicker5","light_broken",
- "light_on_broken","light_off","wall_thermite","grass1","grass2","grass3","grass4",
- "asteroid","asteroid_dug",
- "asteroid0","asteroid1","asteroid2","asteroid3","asteroid4",
- "asteroid5","asteroid6","asteroid7","asteroid8","asteroid9","asteroid10","asteroid11","asteroid12",
- "oldburning","light-on-r","light-on-y","light-on-g","light-on-b", "wood", "wood-broken", "carpet",
- "carpetcorner", "carpetside", "carpet", "ironsand1", "ironsand2", "ironsand3", "ironsand4", "ironsand5",
- "ironsand6", "ironsand7", "ironsand8", "ironsand9", "ironsand10", "ironsand11",
- "ironsand12", "ironsand13", "ironsand14", "ironsand15")
-
-var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3","asteroid","asteroid_dug",
- "ironsand1", "ironsand2", "ironsand3", "ironsand4", "ironsand5", "ironsand6", "ironsand7",
- "ironsand8", "ironsand9", "ironsand10", "ironsand11",
- "ironsand12", "ironsand13", "ironsand14", "ironsand15")
-var/list/wood_icons = list("wood","wood-broken")
-
/turf/simulated/floor
+ name = "plating"
+ icon = 'icons/turf/flooring/plating.dmi'
+ icon_state = "plating"
- //Note to coders, the 'intact' var can no longer be used to determine if the floor is a plating or not.
- //Use the is_plating(), is_steel_floor() and is_light_floor() procs instead. --Errorage
- name = "floor"
- icon = 'icons/turf/floors.dmi'
- icon_state = "floor"
+ // Damage to flooring.
+ var/broken
+ var/burnt
+
+ // Plating data.
+ var/base_name = "plating"
+ var/base_desc = "The naked hull."
+ var/base_icon = 'icons/turf/flooring/plating.dmi'
+ var/base_icon_state = "plating"
+
+ // Flooring data.
+ var/flooring_override
+ var/initial_flooring
+ var/decl/flooring/flooring
+ var/mineral = DEFAULT_WALL_MATERIAL
- var/icon_regular_floor = "floor" //used to remember what icon the tile should have by default
- var/icon_plating = "plating"
thermal_conductivity = 0.040
heat_capacity = 10000
var/lava = 0
- var/broken = 0
- var/burnt = 0
- var/mineral = DEFAULT_WALL_MATERIAL
- var/floor_type = /obj/item/stack/tile/steel
- var/lightfloor_state // for light floors, this is the state of the tile. 0-7, 0x4 is on-bit - use the helper procs below
-
- proc/get_lightfloor_state()
- return lightfloor_state & LIGHTFLOOR_STATE_BITS
-
- proc/get_lightfloor_on()
- return lightfloor_state & LIGHTFLOOR_ON_BIT
-
- proc/set_lightfloor_state(n)
- lightfloor_state = get_lightfloor_on() | (n & LIGHTFLOOR_STATE_BITS)
-
- proc/set_lightfloor_on(n)
- if(n)
- lightfloor_state |= LIGHTFLOOR_ON_BIT
- else
- lightfloor_state &= ~LIGHTFLOOR_ON_BIT
-
- proc/toggle_lightfloor_on()
- lightfloor_state ^= LIGHTFLOOR_ON_BIT
-
-/turf/simulated/floor/New()
- ..()
- if(icon_state in icons_to_ignore_at_floor_init) //so damaged/burned tiles or plating icons aren't saved as the default
- icon_regular_floor = "floor"
- else
- icon_regular_floor = icon_state
-
-//turf/simulated/floor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
-// if ((istype(mover, /obj/machinery/vehicle) && !(src.burnt)))
-// if (!( locate(/obj/machinery/mass_driver, src) ))
-// return 0
-// return ..()
-
-/turf/simulated/floor/ex_act(severity)
- //set src in oview(1)
- switch(severity)
- if(1.0)
- src.ChangeTurf(get_base_turf(src.z))
- if(2.0)
- switch(pick(40;1,40;2,3))
- if (1)
- if(prob(33)) new /obj/item/stack/material/steel(src)
- src.ReplaceWithLattice()
- if(2)
- src.ChangeTurf(get_base_turf(src.z))
- if(3)
- if(prob(33)) new /obj/item/stack/material/steel(src)
- if(prob(80))
- src.break_tile_to_plating()
- else
- src.break_tile()
- src.hotspot_expose(1000,CELL_VOLUME)
- if(3.0)
- if (prob(50))
- src.break_tile()
- src.hotspot_expose(1000,CELL_VOLUME)
- return
-
-/turf/simulated/floor/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
-
- var/temp_destroy = get_damage_temperature()
- if(!burnt && prob(5))
- burn_tile(exposed_temperature)
- else if(temp_destroy && exposed_temperature >= (temp_destroy + 100) && prob(1) && !is_plating())
- make_plating() //destroy the tile, exposing plating
- burn_tile(exposed_temperature)
- return
-
-//should be a little bit lower than the temperature required to destroy the material
-/turf/simulated/floor/proc/get_damage_temperature()
- if(is_steel_floor()) return T0C+1400
- if(is_wood_floor()) return T0C+200
- if(is_carpet_floor()) return T0C+200
- if(is_grass_floor()) return T0C+80
- return null
-
-/turf/simulated/floor/adjacent_fire_act(turf/simulated/floor/adj_turf, datum/gas_mixture/adj_air, adj_temp, adj_volume)
- var/dir_to = get_dir(src, adj_turf)
-
- for(var/obj/structure/window/W in src)
- if(W.dir == dir_to || W.is_fulltile()) //Same direction or diagonal (full tile)
- W.fire_act(adj_air, adj_temp, adj_volume)
-
-/turf/simulated/floor/blob_act()
- return
-
-turf/simulated/floor/proc/update_icon()
- if(lava)
- return
- else if(is_steel_floor())
- if(!broken && !burnt)
- icon_state = icon_regular_floor
- else if(is_plating())
- if(!broken && !burnt)
- icon_state = icon_plating //Because asteroids are 'platings' too.
- else if(is_light_floor())
- if(get_lightfloor_on())
- switch(get_lightfloor_state())
- if(LIGHTFLOOR_STATE_OK)
- icon_state = "light_on"
- set_light(5)
- if(LIGHTFLOOR_STATE_FLICKER)
- var/num = pick("1","2","3","4")
- icon_state = "light_on_flicker[num]"
- set_light(5)
- if(LIGHTFLOOR_STATE_BREAKING)
- icon_state = "light_on_broken"
- set_light(5)
- if(LIGHTFLOOR_STATE_BROKEN)
- icon_state = "light_off"
- set_light(0)
- else
- set_light(0)
- icon_state = "light_off"
- else if(is_grass_floor())
- if(!broken && !burnt)
- if(!(icon_state in list("grass1","grass2","grass3","grass4")))
- icon_state = "grass[pick("1","2","3","4")]"
- else if(is_carpet_floor())
- if(!broken && !burnt)
- if(icon_state != "carpetsymbol")
- var/connectdir = 0
- for(var/direction in cardinal)
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- if(FF.is_carpet_floor())
- connectdir |= direction
-
- //Check the diagonal connections for corners, where you have, for example, connections both north and east. In this case it checks for a north-east connection to determine whether to add a corner marker or not.
- var/diagonalconnect = 0 //1 = NE; 2 = SE; 4 = NW; 8 = SW
-
- //Northeast
- if(connectdir & NORTH && connectdir & EAST)
- if(istype(get_step(src,NORTHEAST),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,NORTHEAST)
- if(FF.is_carpet_floor())
- diagonalconnect |= 1
-
- //Southeast
- if(connectdir & SOUTH && connectdir & EAST)
- if(istype(get_step(src,SOUTHEAST),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,SOUTHEAST)
- if(FF.is_carpet_floor())
- diagonalconnect |= 2
-
- //Northwest
- if(connectdir & NORTH && connectdir & WEST)
- if(istype(get_step(src,NORTHWEST),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,NORTHWEST)
- if(FF.is_carpet_floor())
- diagonalconnect |= 4
-
- //Southwest
- if(connectdir & SOUTH && connectdir & WEST)
- if(istype(get_step(src,SOUTHWEST),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,SOUTHWEST)
- if(FF.is_carpet_floor())
- diagonalconnect |= 8
-
- icon_state = "carpet[connectdir]-[diagonalconnect]"
-
- else if(is_wood_floor())
- if(!broken && !burnt)
- if( !(icon_state in wood_icons) )
- icon_state = "wood"
- //world << "[icon_state]y's got [icon_state]"
- /*spawn(1)
- if(istype(src,/turf/simulated/floor)) //Was throwing runtime errors due to a chance of it changing to space halfway through.
- if(air)
- update_visuals(air)*/
-
-/turf/simulated/floor/return_siding_icon_state()
- ..()
- if(is_grass_floor())
- var/dir_sum = 0
- for(var/direction in cardinal)
- var/turf/T = get_step(src,direction)
- if(!(T.is_grass_floor()))
- dir_sum += direction
- if(dir_sum)
- return "wood_siding[dir_sum]"
- else
- return 0
-
-/turf/simulated/floor/attack_hand(mob/user as mob)
- . = ..()
- if(.)
- return
-
- if(is_light_floor())
- if(user.canmove && !user.restrained())
- toggle_lightfloor_on()
- update_icon()
- return 1
- return 0
-
-/turf/simulated/floor/proc/gets_drilled()
- return
-
-/turf/simulated/floor/proc/break_tile_to_plating()
- if(!is_plating())
- make_plating()
- break_tile()
-
-/turf/simulated/floor/is_steel_floor()
- if(ispath(floor_type, /obj/item/stack/tile/steel))
- return 1
- else
- return 0
-
-/turf/simulated/floor/is_light_floor()
- if(ispath(floor_type, /obj/item/stack/tile/light))
- return 1
- else
- return 0
-
-/turf/simulated/floor/is_grass_floor()
- if(ispath(floor_type, /obj/item/stack/tile/grass))
- return 1
- else
- return 0
-
-/turf/simulated/floor/is_wood_floor()
- if(ispath(floor_type, /obj/item/stack/tile/wood))
- return 1
- else
- return 0
-
-/turf/simulated/floor/is_carpet_floor()
- if(ispath(floor_type, /obj/item/stack/tile/carpet))
- return 1
- else
- return 0
/turf/simulated/floor/is_plating()
- if(!floor_type)
- return 1
- return 0
+ return !flooring
-/turf/simulated/floor/proc/break_tile()
- if(istype(src,/turf/simulated/floor/engine)) return
- if(istype(src,/turf/simulated/floor/mech_bay_recharge_floor))
- src.ChangeTurf(/turf/simulated/floor/plating)
- if(broken) return
- if(is_steel_floor())
- src.icon_state = "damaged[pick(1,2,3,4,5)]"
- broken = 1
- else if(is_light_floor())
- src.icon_state = "light_broken"
- broken = 1
- else if(is_plating())
- src.icon_state = "platingdmg[pick(1,2,3)]"
- broken = 1
- else if(is_wood_floor())
- src.icon_state = "wood-broken"
- broken = 1
- else if(is_carpet_floor())
- src.icon_state = "carpet-broken"
- broken = 1
- else if(is_grass_floor())
- src.icon_state = "sand[pick("1","2","3")]"
- broken = 1
+/turf/simulated/floor/New(var/newloc, var/floortype)
+ ..(newloc)
+ if(!floortype && initial_flooring)
+ floortype = initial_flooring
+ if(floortype)
+ set_flooring(get_flooring_data(floortype))
-/turf/simulated/floor/proc/burn_tile(var/exposed_temperature)
- if(istype(src,/turf/simulated/floor/engine)) return
- if(istype(src,/turf/simulated/floor/plating/airless/asteroid)) return//Asteroid tiles don't burn
-
- var/damage_temp = get_damage_temperature()
-
- if(broken) return
- if(burnt)
- if(is_steel_floor() && exposed_temperature >= damage_temp) //allow upgrading from scorched tiles to damaged tiles
- src.icon_state = "damaged[pick(1,2,3,4,5)]"
- broken = 1
- return
-
- if(is_steel_floor() && exposed_temperature >= T0C+300) //enough to char the floor, but not hot enough to actually burn holes in it
- src.icon_state = "floorscorched[pick(1,2)]"
- burnt = 1
- else if(exposed_temperature >= damage_temp)
- if(is_steel_floor())
- src.icon_state = "damaged[pick(1,2,3,4,5)]"
- burnt = 1
- else if(is_plating())
- src.icon_state = "panelscorched"
- burnt = 1
- else if(is_wood_floor())
- src.icon_state = "wood-broken"
- burnt = 1
- else if(is_carpet_floor())
- src.icon_state = "carpet-broken"
- burnt = 1
- else if(is_grass_floor())
- src.icon_state = "sand[pick("1","2","3")]"
- burnt = 1
+/turf/simulated/floor/proc/set_flooring(var/decl/flooring/newflooring)
+ make_plating(defer_icon_update = 1)
+ flooring = newflooring
+ update_icon(1)
+ levelupdate()
//This proc will set floor_type to null and the update_icon() proc will then change the icon_state of the turf
//This proc auto corrects the grass tiles' siding.
-/turf/simulated/floor/proc/make_plating()
- if(istype(src,/turf/simulated/floor/engine)) return
+/turf/simulated/floor/proc/make_plating(var/place_product, var/defer_icon_update)
- if(is_grass_floor())
- for(var/direction in cardinal)
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- FF.update_icon() //so siding get updated properly
- else if(is_carpet_floor())
- spawn(5)
- if(src)
- for(var/direction in list(1,2,4,8,5,6,9,10))
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- FF.update_icon() //so siding get updated properly
+ overlays.Cut()
+ if(islist(decals))
+ decals.Cut()
+ decals = null
+
+ name = base_name
+ desc = base_desc
+ icon = base_icon
+ icon_state = base_icon_state
+
+ if(flooring)
+ if(flooring.build_type && place_product)
+ new flooring.build_type(src)
+ flooring = null
- if(!floor_type) return
- icon_plating = "plating"
set_light(0)
- floor_type = null
- intact = 0
- broken = 0
- burnt = 0
-
- update_icon()
+ broken = null
+ burnt = null
+ flooring_override = null
levelupdate()
-//This proc will make the turf a plasteel floor tile. The expected argument is the tile to make the turf with
-//If none is given it will make a new object. dropping or unequipping must be handled before or after calling
-//this proc.
-/turf/simulated/floor/proc/make_plasteel_floor(var/obj/item/stack/tile/steel/T = null)
- broken = 0
- burnt = 0
- intact = 1
- set_light(0)
- if(T)
- if(istype(T,/obj/item/stack/tile/steel))
- floor_type = T.type
- if (icon_regular_floor)
- icon_state = icon_regular_floor
- else
- icon_state = "floor"
- icon_regular_floor = icon_state
- update_icon()
- levelupdate()
- return
- //if you gave a valid parameter, it won't get thisf ar.
- floor_type = /obj/item/stack/tile/steel
- icon_state = "floor"
- icon_regular_floor = icon_state
+ if(!defer_icon_update)
+ update_icon(1)
- update_icon()
- levelupdate()
-
-//This proc will make the turf a light floor tile. The expected argument is the tile to make the turf with
-//If none is given it will make a new object. dropping or unequipping must be handled before or after calling
-//this proc.
-/turf/simulated/floor/proc/make_light_floor(var/obj/item/stack/tile/light/T = null)
- broken = 0
- burnt = 0
- intact = 1
- if(T)
- if(istype(T,/obj/item/stack/tile/light))
- floor_type = T.type
- update_icon()
- levelupdate()
- return
- //if you gave a valid parameter, it won't get thisf ar.
- floor_type = /obj/item/stack/tile/light
-
- update_icon()
- levelupdate()
-
-//This proc will make a turf into a grass patch. Fun eh? Insert the grass tile to be used as the argument
-//If no argument is given a new one will be made.
-/turf/simulated/floor/proc/make_grass_floor(var/obj/item/stack/tile/grass/T = null)
- broken = 0
- burnt = 0
- intact = 1
- if(T)
- if(istype(T,/obj/item/stack/tile/grass))
- floor_type = T.type
- update_icon()
- levelupdate()
- return
- //if you gave a valid parameter, it won't get thisf ar.
- floor_type = /obj/item/stack/tile/grass
-
- update_icon()
- levelupdate()
-
-//This proc will make a turf into a wood floor. Fun eh? Insert the wood tile to be used as the argument
-//If no argument is given a new one will be made.
-/turf/simulated/floor/proc/make_wood_floor(var/obj/item/stack/tile/wood/T = null)
- broken = 0
- burnt = 0
- intact = 1
- if(T)
- if(istype(T,/obj/item/stack/tile/wood))
- floor_type = T.type
- update_icon()
- levelupdate()
- return
- //if you gave a valid parameter, it won't get thisf ar.
- floor_type = /obj/item/stack/tile/wood
-
- update_icon()
- levelupdate()
-
-//This proc will make a turf into a carpet floor. Fun eh? Insert the carpet tile to be used as the argument
-//If no argument is given a new one will be made.
-/turf/simulated/floor/proc/make_carpet_floor(var/obj/item/stack/tile/carpet/T = null)
- broken = 0
- burnt = 0
- intact = 1
- if(T)
- if(istype(T,/obj/item/stack/tile/carpet))
- floor_type = T.type
- update_icon()
- levelupdate()
- return
- //if you gave a valid parameter, it won't get thisf ar.
- floor_type = /obj/item/stack/tile/carpet
-
- update_icon()
- levelupdate()
-
-/turf/simulated/floor/attackby(obj/item/C as obj, mob/user as mob)
-
- if(!C || !user)
- return 0
-
- if(istype(C,/obj/item/weapon/light/bulb)) //only for light tiles
- if(is_light_floor())
- if(get_lightfloor_state())
- user.remove_from_mob(C)
- qdel(C)
- set_lightfloor_state(0) //fixing it by bashing it with a light bulb, fun eh?
- update_icon()
- user << "You replace the light bulb."
- else
- user << "The lightbulb seems fine, no need to replace it."
-
- if(istype(C, /obj/item/weapon/crowbar) && (!(is_plating())))
- if(broken || burnt)
- user << "You remove the broken plating."
- else
- if(is_wood_floor())
- user << "You forcefully pry off the planks, destroying them in the process."
- else
- var/obj/item/I = new floor_type(src)
- if(is_light_floor())
- var/obj/item/stack/tile/light/L = I
- L.on = get_lightfloor_on()
- L.state = get_lightfloor_state()
- user << "You remove the [I.name]."
-
- make_plating()
- playsound(src, 'sound/items/Crowbar.ogg', 80, 1)
-
- return
-
- if(istype(C, /obj/item/weapon/screwdriver) && is_wood_floor())
- if(broken || burnt)
- return
- else
- if(is_wood_floor())
- user << "You unscrew the planks."
- new floor_type(src)
-
- make_plating()
- playsound(src, 'sound/items/Screwdriver.ogg', 80, 1)
-
- return
-
- if(istype(C, /obj/item/stack/rods))
- var/obj/item/stack/rods/R = C
- if (is_plating())
- if (R.get_amount() < 2)
- user << "You need more rods."
- return
- user << "Reinforcing the floor..."
- if(do_after(user, 30) && is_plating())
- if (R.use(2))
- ChangeTurf(/turf/simulated/floor/engine)
- playsound(src, 'sound/items/Deconstruct.ogg', 80, 1)
- return
- else
- else
- user << "You must remove the plating first."
- return
-
- if(istype(C, /obj/item/stack/tile))
- if(is_plating())
- if(!broken && !burnt)
- var/obj/item/stack/tile/T = C
- if (T.get_amount() < 1)
- return
- if(!T.build_type)
- floor_type = T.type
- else
- floor_type = T.build_type
- intact = 1
- if(istype(T,/obj/item/stack/tile/light))
- var/obj/item/stack/tile/light/L = T
- set_lightfloor_state(L.state)
- set_lightfloor_on(L.on)
- if(istype(T,/obj/item/stack/tile/grass))
- for(var/direction in cardinal)
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- FF.update_icon() //so siding gets updated properly
- else if(istype(T,/obj/item/stack/tile/carpet))
- for(var/direction in list(1,2,4,8,5,6,9,10))
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- FF.update_icon() //so siding gets updated properly
- T.use(1)
- update_icon()
- levelupdate()
- playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
- else
- user << "This section is too damaged to support a tile. Use a welder to fix the damage."
-
-
- if(istype(C, /obj/item/stack/cable_coil))
- if(is_plating())
- var/obj/item/stack/cable_coil/coil = C
- coil.turf_place(src, user)
- else
- user << "You must remove the plating first."
-
- if(istype(C, /obj/item/weapon/shovel))
- if(is_grass_floor())
- new /obj/item/weapon/ore/glass(src)
- new /obj/item/weapon/ore/glass(src) //Make some sand if you shovel grass
- user << "You shovel the grass."
- make_plating()
- else
- user << "You cannot shovel this."
-
- if(istype(C, /obj/item/weapon/weldingtool))
- var/obj/item/weapon/weldingtool/welder = C
- if(welder.isOn() && (is_plating()))
- if(broken || burnt)
- if(welder.remove_fuel(0,user))
- user << "You fix some dents on the broken plating."
- playsound(src, 'sound/items/Welder.ogg', 80, 1)
- icon_state = "plating"
- burnt = 0
- broken = 0
- else
- user << "You need more welding fuel to complete this task."
-
-#undef LIGHTFLOOR_ON_BIT
-
-#undef LIGHTFLOOR_STATE_OK
-#undef LIGHTFLOOR_STATE_FLICKER
-#undef LIGHTFLOOR_STATE_BREAKING
-#undef LIGHTFLOOR_STATE_BROKEN
-#undef LIGHTFLOOR_STATE_BITS
+/turf/simulated/floor/levelupdate()
+ for(var/obj/O in src)
+ O.hide(O.hides_under_flooring() && src.flooring)
diff --git a/code/game/turfs/simulated/floor_acts.dm b/code/game/turfs/simulated/floor_acts.dm
new file mode 100644
index 0000000000..73fa3e01a3
--- /dev/null
+++ b/code/game/turfs/simulated/floor_acts.dm
@@ -0,0 +1,48 @@
+/turf/simulated/floor/ex_act(severity)
+ //set src in oview(1)
+ switch(severity)
+ if(1.0)
+ src.ChangeTurf(get_base_turf(src.z))
+ if(2.0)
+ switch(pick(40;1,40;2,3))
+ if (1)
+ if(prob(33)) new /obj/item/stack/material/steel(src)
+ src.ReplaceWithLattice()
+ if(2)
+ src.ChangeTurf(get_base_turf(src.z))
+ if(3)
+ if(prob(33)) new /obj/item/stack/material/steel(src)
+ if(prob(80))
+ src.break_tile_to_plating()
+ else
+ src.break_tile()
+ src.hotspot_expose(1000,CELL_VOLUME)
+ if(3.0)
+ if (prob(50))
+ src.break_tile()
+ src.hotspot_expose(1000,CELL_VOLUME)
+ return
+
+/turf/simulated/floor/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
+
+ var/temp_destroy = get_damage_temperature()
+ if(!burnt && prob(5))
+ burn_tile(exposed_temperature)
+ else if(temp_destroy && exposed_temperature >= (temp_destroy + 100) && prob(1) && !is_plating())
+ make_plating() //destroy the tile, exposing plating
+ burn_tile(exposed_temperature)
+ return
+
+//should be a little bit lower than the temperature required to destroy the material
+/turf/simulated/floor/proc/get_damage_temperature()
+ return flooring ? flooring.damage_temperature : null
+
+/turf/simulated/floor/adjacent_fire_act(turf/simulated/floor/adj_turf, datum/gas_mixture/adj_air, adj_temp, adj_volume)
+ var/dir_to = get_dir(src, adj_turf)
+
+ for(var/obj/structure/window/W in src)
+ if(W.dir == dir_to || W.is_fulltile()) //Same direction or diagonal (full tile)
+ W.fire_act(adj_air, adj_temp, adj_volume)
+
+/turf/simulated/floor/blob_act()
+ return
diff --git a/code/game/turfs/simulated/floor_attackby.dm b/code/game/turfs/simulated/floor_attackby.dm
new file mode 100644
index 0000000000..13e36882a3
--- /dev/null
+++ b/code/game/turfs/simulated/floor_attackby.dm
@@ -0,0 +1,90 @@
+/turf/simulated/floor/attackby(obj/item/C as obj, mob/user as mob)
+
+ if(!C || !user)
+ return 0
+
+ if(flooring)
+ if(istype(C, /obj/item/weapon/crowbar))
+ if(broken || burnt)
+ user << "You remove the broken [flooring.descriptor]."
+ make_plating()
+ else if(flooring.flags & TURF_IS_FRAGILE)
+ user << "You forcefully pry off the [flooring.descriptor], destroying them in the process."
+ make_plating()
+ else if(flooring.flags & TURF_REMOVE_CROWBAR)
+ user << "You lever off the [flooring.descriptor]."
+ make_plating(1)
+ else
+ return
+ playsound(src, 'sound/items/Crowbar.ogg', 80, 1)
+ return
+ else if(istype(C, /obj/item/weapon/screwdriver) && (flooring.flags & TURF_REMOVE_SCREWDRIVER))
+ if(broken || burnt)
+ return
+ user << "You unscrew and remove the [flooring.descriptor]."
+ make_plating(1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 80, 1)
+ return
+ else if(istype(C, /obj/item/weapon/wrench) && (flooring.flags & TURF_REMOVE_WRENCH))
+ user << "You unwrench and remove the [flooring.descriptor]."
+ make_plating(1)
+ playsound(src, 'sound/items/Ratchet.ogg', 80, 1)
+ return
+ else if(istype(C, /obj/item/weapon/shovel) && (flooring.flags & TURF_REMOVE_SHOVEL))
+ user << "You shovel off the [flooring.descriptor]."
+ make_plating(1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 80, 1)
+ return
+ else if(istype(C, /obj/item/stack/cable_coil))
+ user << "You must remove the [flooring.descriptor] first."
+ return
+ else
+
+ if(istype(C, /obj/item/stack/cable_coil))
+ if(broken || burnt)
+ user << "This section is too damaged to support anything. Use a welder to fix the damage."
+ return
+ var/obj/item/stack/cable_coil/coil = C
+ coil.turf_place(src, user)
+ return
+ else if(istype(C, /obj/item/stack))
+ if(broken || burnt)
+ user << "This section is too damaged to support anything. Use a welder to fix the damage."
+ return
+ var/obj/item/stack/S = C
+ var/decl/flooring/use_flooring
+ for(var/flooring_type in flooring_types)
+ var/decl/flooring/F = flooring_types[flooring_type]
+ if(!F.build_type)
+ continue
+ if(C.type == F.build_type)
+ use_flooring = F
+ break
+ if(!use_flooring)
+ return
+ // Do we have enough?
+ if(use_flooring.build_cost && S.amount < use_flooring.build_cost)
+ user << "You require at least [use_flooring.build_cost] [S.name] to complete the [use_flooring.descriptor]."
+ return
+ // Stay still and focus...
+ if(use_flooring.build_time && !do_after(user, use_flooring.build_time))
+ return
+ if(flooring || !S || !user || !use_flooring)
+ return
+ if(S.use(use_flooring.build_cost))
+ set_flooring(use_flooring)
+ playsound(src, 'sound/items/Deconstruct.ogg', 80, 1)
+ return
+ // Repairs.
+ else if(istype(C, /obj/item/weapon/weldingtool))
+ var/obj/item/weapon/weldingtool/welder = C
+ if(welder.isOn() && (is_plating()))
+ if(broken || burnt)
+ if(welder.remove_fuel(0,user))
+ user << "You fix some dents on the broken plating."
+ playsound(src, 'sound/items/Welder.ogg', 80, 1)
+ icon_state = "plating"
+ burnt = null
+ broken = null
+ else
+ user << "You need more welding fuel to complete this task."
\ No newline at end of file
diff --git a/code/game/turfs/simulated/floor_damage.dm b/code/game/turfs/simulated/floor_damage.dm
new file mode 100644
index 0000000000..5e4fe9e381
--- /dev/null
+++ b/code/game/turfs/simulated/floor_damage.dm
@@ -0,0 +1,25 @@
+/turf/simulated/floor/proc/gets_drilled()
+ return
+
+/turf/simulated/floor/proc/break_tile_to_plating()
+ if(!is_plating())
+ make_plating()
+ break_tile()
+
+/turf/simulated/floor/proc/break_tile()
+ if(!flooring || !(flooring.flags & TURF_CAN_BREAK) || !isnull(broken))
+ return
+ if(flooring.has_damage_range)
+ broken = rand(0,flooring.has_damage_range)
+ else
+ broken = 0
+ update_icon()
+
+/turf/simulated/floor/proc/burn_tile(var/exposed_temperature)
+ if(!flooring || !(flooring.flags & TURF_CAN_BURN) || !isnull(burnt))
+ return
+ if(flooring.has_burn_range)
+ burnt = rand(0,flooring.has_burn_range)
+ else
+ burnt = 0
+ update_icon()
\ No newline at end of file
diff --git a/code/game/turfs/simulated/floor_icon.dm b/code/game/turfs/simulated/floor_icon.dm
new file mode 100644
index 0000000000..cdde744bd4
--- /dev/null
+++ b/code/game/turfs/simulated/floor_icon.dm
@@ -0,0 +1,86 @@
+var/list/flooring_cache = list()
+
+/turf/simulated/floor/update_icon(var/update_neighbors)
+
+ if(lava)
+ return
+
+ if(flooring)
+ // Set initial icon and strings.
+ name = flooring.name
+ desc = flooring.desc
+ icon = flooring.icon
+
+ if(flooring_override)
+ icon_state = flooring_override
+ else
+ icon_state = flooring.icon_base
+ if(flooring.has_base_range)
+ icon_state = "[icon_state][rand(0,flooring.has_base_range)]"
+ flooring_override = icon_state
+
+ // Apply edges, corners, and inner corners.
+ overlays.Cut()
+ var/has_border = 0
+ if(flooring.flags & TURF_HAS_EDGES)
+ for(var/step_dir in cardinal)
+ var/turf/simulated/floor/T = get_step(src, step_dir)
+ if(!istype(T) || !T.flooring || T.flooring.name != flooring.name)
+ has_border |= step_dir
+ overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[step_dir]", "[flooring.icon_base]_edges", step_dir)
+
+ // There has to be a concise numerical way to do this but I am too noob.
+ if((has_border & NORTH) && (has_border & EAST))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[NORTHEAST]", "[flooring.icon_base]_edges", NORTHEAST)
+ if((has_border & NORTH) && (has_border & WEST))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[NORTHWEST]", "[flooring.icon_base]_edges", NORTHWEST)
+ if((has_border & SOUTH) && (has_border & EAST))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHEAST]", "[flooring.icon_base]_edges", SOUTHEAST)
+ if((has_border & SOUTH) && (has_border & WEST))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHWEST]", "[flooring.icon_base]_edges", SOUTHWEST)
+
+ if(flooring.flags & TURF_HAS_CORNERS)
+ // As above re: concise numerical way to do this.
+ if(!(has_border & NORTH))
+ if(!(has_border & EAST))
+ var/turf/simulated/floor/T = get_step(src, NORTHEAST)
+ if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[NORTHEAST]", "[flooring.icon_base]_corners", NORTHEAST)
+ if(!(has_border & WEST))
+ var/turf/simulated/floor/T = get_step(src, NORTHWEST)
+ if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[NORTHWEST]", "[flooring.icon_base]_corners", NORTHWEST)
+ if(!(has_border & SOUTH))
+ if(!(has_border & EAST))
+ var/turf/simulated/floor/T = get_step(src, SOUTHEAST)
+ if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHEAST]", "[flooring.icon_base]_corners", SOUTHEAST)
+ if(!(has_border & WEST))
+ var/turf/simulated/floor/T = get_step(src, SOUTHWEST)
+ if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHWEST]", "[flooring.icon_base]_corners", SOUTHWEST)
+
+ if(decals && decals.len)
+ overlays |= decals
+
+ if(is_plating() && !(isnull(broken) && isnull(burnt))) //temp, todo
+ icon = 'icons/turf/flooring/plating.dmi'
+ icon_state = "dmg[rand(1,4)]"
+ else if(flooring)
+ if(!isnull(broken) && (flooring.flags & TURF_CAN_BREAK))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-broken-[broken]","[flooring.icon_base]_broken[broken]")
+ if(!isnull(burnt) && (flooring.flags & TURF_CAN_BURN))
+ overlays |= get_flooring_overlay("[flooring.icon_base]-burned-[burnt]","[flooring.icon_base]_burned[burnt]")
+
+ if(update_neighbors)
+ for(var/turf/simulated/floor/F in range(src, 1))
+ if(F == src)
+ continue
+ F.update_icon()
+
+/turf/simulated/floor/proc/get_flooring_overlay(var/cache_key, var/icon_base, var/icon_dir = 0)
+ if(!flooring_cache[cache_key])
+ var/image/I = image(icon = flooring.icon, icon_state = icon_base, dir = icon_dir)
+ I.layer = layer
+ flooring_cache[cache_key] = I
+ return flooring_cache[cache_key]
diff --git a/code/game/turfs/simulated/floor_static.dm b/code/game/turfs/simulated/floor_static.dm
new file mode 100644
index 0000000000..e561f98620
--- /dev/null
+++ b/code/game/turfs/simulated/floor_static.dm
@@ -0,0 +1,23 @@
+// This type of flooring cannot be altered short of being destroyed and rebuilt.
+// Use this to bypass the flooring system entirely ie. event areas, holodeck, etc.
+
+/turf/simulated/floor/fixed
+ name = "floor"
+ icon = 'icons/turf/flooring/tiles.dmi'
+ icon_state = "steel"
+ initial_flooring = null
+
+/turf/simulated/floor/fixed/attackby(var/obj/item/C, var/mob/user)
+ if(istype(C, /obj/item/stack) && !istype(C, /obj/item/stack/cable_coil))
+ return
+ return ..()
+
+/turf/simulated/floor/fixed/update_icon()
+ return
+
+/turf/simulated/floor/fixed/is_plating()
+ return 0
+
+/turf/simulated/floor/fixed/set_flooring()
+ return
+
diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm
index 29f07579c9..d194ddfb80 100644
--- a/code/game/turfs/simulated/floor_types.dm
+++ b/code/game/turfs/simulated/floor_types.dm
@@ -1,50 +1,3 @@
-/turf/simulated/floor/airless
- icon_state = "floor"
- name = "airless floor"
- oxygen = 0
- nitrogen = 0
- temperature = TCMB
-
- New()
- ..()
- name = "floor"
-
-/turf/simulated/floor/airless/lava
- name = "lava"
- icon_state = "lava"
- lava = 1
- light_range = 2
- light_color = "#CC0000"
-
-/turf/simulated/floor/airless/ceiling
- icon_state = "rockvault"
-
-/turf/simulated/floor/light
- name = "Light floor"
- light_range = 5
- icon_state = "light_on"
- floor_type = /obj/item/stack/tile/light
-
- New()
- var/n = name //just in case commands rename it in the ..() call
- ..()
- spawn(4)
- if(src)
- update_icon()
- name = n
-
-/turf/simulated/floor/wood
- name = "floor"
- icon_state = "wood"
- floor_type = /obj/item/stack/tile/wood
-
-/turf/simulated/floor/vault
- icon_state = "rockvault"
-
- New(location,type)
- ..()
- icon_state = "[type]vault"
-
/turf/simulated/wall/vault
icon_state = "rockvault"
@@ -52,76 +5,6 @@
..()
icon_state = "[type]vault"
-/turf/simulated/floor/engine
- name = "reinforced floor"
- icon_state = "engine"
- thermal_conductivity = 0.025
- heat_capacity = 325000
- intact = 0
-
-/turf/simulated/floor/engine/nitrogen
- oxygen = 0
-
-/turf/simulated/floor/engine/attackby(obj/item/weapon/C as obj, mob/user as mob)
- if(!C)
- return
- if(!user)
- return
- if(istype(C, /obj/item/weapon/wrench))
- user << "Removing rods..."
- playsound(src, 'sound/items/Ratchet.ogg', 80, 1)
- if(do_after(user, 30))
- PoolOrNew(/obj/item/stack/rods, list(loc, 2))
- ChangeTurf(/turf/simulated/floor)
- var/turf/simulated/floor/F = src
- F.make_plating()
- return
-
-/turf/simulated/floor/engine/cult
- name = "engraved floor"
- icon_state = "cult"
-
-/turf/simulated/floor/engine/cult/cultify()
- return
-
-/turf/simulated/floor/engine/n20
- New()
- . = ..()
- assume_gas("sleeping_agent", 2000)
-
-/turf/simulated/floor/engine/vacuum
- name = "vacuum floor"
- icon_state = "engine"
- oxygen = 0
- nitrogen = 0
- temperature = TCMB
-
-/turf/simulated/floor/plating
- name = "plating"
- icon_state = "plating"
- floor_type = null
- intact = 0
-
-/turf/simulated/floor/plating/airless
- icon_state = "plating"
- name = "airless plating"
- oxygen = 0
- nitrogen = 0
- temperature = TCMB
-
- New()
- ..()
- name = "plating"
-
-/turf/simulated/floor/bluegrid
- icon = 'icons/turf/floors.dmi'
- icon_state = "bcircuit"
-
-/turf/simulated/floor/greengrid
- icon = 'icons/turf/floors.dmi'
- icon_state = "gcircuit"
-
-
/turf/simulated/shuttle
name = "shuttle"
icon = 'icons/turf/shuttle.dmi'
@@ -145,7 +28,7 @@
icon = 'icons/turf/floors.dmi'
icon_state = "plating"
-/turf/simulated/shuttle/plating/vox //Skipjack plating
+/turf/simulated/shuttle/plating/vox //Skipjack plating
oxygen = 0
nitrogen = MOLES_N2STANDARD + MOLES_O2STANDARD
@@ -153,87 +36,7 @@
name = "Brig floor" // Also added it into the 2x3 brig area of the shuttle.
icon_state = "floor4"
-/turf/simulated/shuttle/floor4/vox //skipjack floors
+/turf/simulated/shuttle/floor4/vox //skipjack floors
name = "skipjack floor"
oxygen = 0
nitrogen = MOLES_N2STANDARD + MOLES_O2STANDARD
-
-/turf/simulated/floor/snow
- name = "Snow"
- icon = 'icons/turf/snow.dmi'
- icon_state = "snow"
-
-/turf/simulated/floor/beach
- name = "Beach"
- icon = 'icons/misc/beach.dmi'
-
-/turf/simulated/floor/beach/sand
- name = "Sand"
- icon_state = "sand"
-
-/turf/simulated/floor/beach/sand/desert
- icon_state = "desert"
-
-/turf/simulated/floor/beach/coastline
- name = "Coastline"
- icon = 'icons/misc/beach2.dmi'
- icon_state = "sandwater"
-
-/turf/simulated/floor/beach/water
- name = "Water"
- icon_state = "water"
-
-/turf/simulated/floor/beach/water/ocean
- icon_state = "seadeep"
-
-/turf/simulated/floor/beach/water/New()
- ..()
- overlays += image("icon"='icons/misc/beach.dmi',"icon_state"="water5","layer"=MOB_LAYER+0.1)
-
-/turf/simulated/floor/grass
- name = "Grass patch"
- icon_state = "grass1"
- floor_type = /obj/item/stack/tile/grass
-
- New()
- icon_state = "grass[pick("1","2","3","4")]"
- ..()
- spawn(4)
- if(src)
- update_icon()
- for(var/direction in cardinal)
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- FF.update_icon() //so siding get updated properly
-
-/turf/simulated/floor/carpet
- name = "Carpet"
- icon_state = "carpet"
- floor_type = /obj/item/stack/tile/carpet
-
- New()
- if(!icon_state)
- icon_state = "carpet"
- ..()
- spawn(4)
- if(src)
- update_icon()
- for(var/direction in list(1,2,4,8,5,6,9,10))
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- FF.update_icon() //so siding get updated properly
-
-
-
-/turf/simulated/floor/plating/ironsand/New()
- ..()
- name = "Iron Sand"
- icon_state = "ironsand[rand(1,15)]"
-
-/turf/simulated/floor/plating/snow
- name = "snow"
- icon = 'icons/turf/snow.dmi'
- icon_state = "snow"
-
-/turf/simulated/floor/plating/snow/ex_act(severity)
- return
diff --git a/code/game/turfs/simulated/wall_icon.dm b/code/game/turfs/simulated/wall_icon.dm
index 4fcc6da93b..dc7874b2aa 100644
--- a/code/game/turfs/simulated/wall_icon.dm
+++ b/code/game/turfs/simulated/wall_icon.dm
@@ -35,7 +35,7 @@
reinf_material = newrmaterial
update_material()
-/turf/simulated/wall/proc/update_icon()
+/turf/simulated/wall/update_icon()
if(!material)
return
diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm
index 9d5e571d3c..dcec9186d5 100644
--- a/code/game/turfs/simulated/walls.dm
+++ b/code/game/turfs/simulated/walls.dm
@@ -21,6 +21,11 @@
var/list/wall_connections = list("0", "0", "0", "0")
+// Walls always hide the stuff below them.
+/turf/simulated/wall/levelupdate()
+ for(var/obj/O in src)
+ O.hide(1)
+
/turf/simulated/wall/New(var/newloc, var/materialtype, var/rmaterialtype)
..(newloc)
icon_state = "blank"
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index ee3ada938b..8e51528989 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -14,6 +14,14 @@
update_starlight()
..()
+/turf/space/is_space()
+ return 1
+
+// override for space turfs, since they should never hide anything
+/turf/space/levelupdate()
+ for(var/obj/O in src)
+ O.hide(0)
+
/turf/space/proc/update_starlight()
if(!config.starlight)
return
@@ -35,16 +43,16 @@
ReplaceWithLattice()
return
- if (istype(C, /obj/item/stack/tile/steel))
+ if (istype(C, /obj/item/stack/tile/floor))
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
- var/obj/item/stack/tile/steel/S = C
+ var/obj/item/stack/tile/floor/S = C
if (S.get_amount() < 1)
return
qdel(L)
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
- S.build(src)
S.use(1)
+ ChangeTurf(/turf/simulated/floor/airless)
return
else
user << "The plating is going to need some support."
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index d4472905f9..81e408e52c 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -1,11 +1,9 @@
/turf
icon = 'icons/turf/floors.dmi'
- level = 1.0
+ level = 1
+ var/holy = 0
- //for floors, use is_plating(), is_steel_floor() and is_light_floor()
- var/intact = 1
-
- //Properties for open tiles (/floor)
+ // Initial air contents (in moles)
var/oxygen = 0
var/carbon_dioxide = 0
var/nitrogen = 0
@@ -16,20 +14,16 @@
var/heat_capacity = 1
//Properties for both
- var/temperature = T20C
+ var/temperature = T20C // Initial turf temperature.
+ var/blocks_air = 0 // Does this turf contain air/let air through?
- var/blocks_air = 0
+ // General properties.
var/icon_old = null
- var/pathweight = 1
+ var/pathweight = 1 // How much does it cost to pathfind over this turf?
+ var/blessed = 0 // Has the turf been blessed?
+ var/dynamic_lighting = 1 // Does the turf use dynamic lighting?
- // Flick animation
- var/atom/movable/overlay/c_animation = null
-
- // holy water
- var/holy = 0
-
- var/dynamic_lighting = 1
- luminosity = 1
+ var/list/decals
/turf/New()
..()
@@ -39,6 +33,9 @@
return
turfs |= src
+/turf/proc/update_icon()
+ return
+
/turf/Destroy()
turfs -= src
..()
@@ -46,6 +43,12 @@
/turf/ex_act(severity)
return 0
+/turf/proc/is_space()
+ return 0
+
+/turf/proc/is_intact()
+ return 0
+
/turf/attack_hand(mob/user)
if(!(user.canmove) || user.restrained() || !(user.pulling))
return 0
@@ -70,7 +73,6 @@
if (!mover || !isturf(mover.loc))
return 1
-
//First, check objects to block exit that are not on the border
for(var/obj/obstacle in mover.loc)
if(!(obstacle.flags & ON_BORDER) && (mover != obstacle) && (forget != obstacle))
@@ -105,48 +107,38 @@
return 0
return 1 //Nothing found to block so return success!
-
+var/const/enterloopsanity = 100
/turf/Entered(atom/atom as mob|obj)
+
if(movement_disabled)
usr << "Movement is admin-disabled." //This is to identify lag problems
return
..()
-//vvvvv Infared beam stuff vvvvv
-
- if ((atom && atom.density && !( istype(atom, /obj/effect/beam) )))
- for(var/obj/effect/beam/i_beam/I in src)
- spawn( 0 )
- if (I)
- I.hit()
- break
-
-//^^^^^ Infared beam stuff ^^^^^
if(!istype(atom, /atom/movable))
return
var/atom/movable/A = atom
- var/loopsanity = 100
if(ismob(A))
var/mob/M = A
if(!M.lastarea)
M.lastarea = get_area(M.loc)
if(M.lastarea.has_gravity == 0)
inertial_drift(M)
-
- else if(!istype(src, /turf/space))
+ else if(is_space())
M.inertia_dir = 0
M.make_floating(0)
..()
var/objects = 0
- for(var/atom/O as mob|obj|turf|area in range(1))
- if(objects > loopsanity) break
- objects++
- spawn( 0 )
- if ((O && A))
- O.HasProximity(A, 1)
- return
+ if(A && (A.flags & PROXMOVE))
+ for(var/atom/thing as mob|obj|turf|area in range(1))
+ if(objects > enterloopsanity) break
+ objects++
+ spawn(0)
+ A.HasProximity(thing, 1)
+ if ((thing && A) && (thing.flags & PROXMOVE))
+ thing.HasProximity(A, 1)
return
/turf/proc/adjacent_fire_act(turf/simulated/floor/source, temperature, volume)
@@ -154,20 +146,6 @@
/turf/proc/is_plating()
return 0
-/turf/proc/is_asteroid_floor()
- return 0
-/turf/proc/is_steel_floor()
- return 0
-/turf/proc/is_light_floor()
- return 0
-/turf/proc/is_grass_floor()
- return 0
-/turf/proc/is_wood_floor()
- return 0
-/turf/proc/is_carpet_floor()
- return 0
-/turf/proc/return_siding_icon_state() //used for grass floors, which have siding.
- return 0
/turf/proc/inertial_drift(atom/movable/A as mob|obj)
if(!(A.last_move)) return
@@ -187,125 +165,7 @@
/turf/proc/levelupdate()
for(var/obj/O in src)
- if(O.level == 1)
- O.hide(src.intact)
-
-// override for space turfs, since they should never hide anything
-/turf/space/levelupdate()
- for(var/obj/O in src)
- if(O.level == 1)
- O.hide(0)
-
-// Removes all signs of lattice on the pos of the turf -Donkieyo
-/turf/proc/RemoveLattice()
- var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
- if(L)
- qdel(L)
-
-//Creates a new turf
-/turf/proc/ChangeTurf(var/turf/N, var/tell_universe=1, var/force_lighting_update = 0)
- if (!N)
- return
-
-///// Z-Level Stuff ///// This makes sure that turfs are not changed to space when one side is part of a zone
- if(N == /turf/space)
- var/turf/controller = locate(1, 1, src.z)
- for(var/obj/effect/landmark/zcontroller/c in controller)
- if(c.down)
- var/turf/below = locate(src.x, src.y, c.down_target)
- if((air_master.has_valid_zone(below) || air_master.has_valid_zone(src)) && !istype(below, /turf/space)) // dont make open space into space, its pointless and makes people drop out of the station
- var/turf/W = src.ChangeTurf(/turf/simulated/floor/open)
- var/list/temp = list()
- temp += W
- c.add(temp,3,1) // report the new open space to the zcontroller
- return W
-///// Z-Level Stuff
-
- var/obj/fire/old_fire = fire
- var/old_opacity = opacity
- var/old_dynamic_lighting = dynamic_lighting
- var/list/old_affecting_lights = affecting_lights
- var/old_lighting_overlay = lighting_overlay
-
- //world << "Replacing [src.type] with [N]"
-
- if(connections) connections.erase_all()
-
- if(istype(src,/turf/simulated))
- //Yeah, we're just going to rebuild the whole thing.
- //Despite this being called a bunch during explosions,
- //the zone will only really do heavy lifting once.
- var/turf/simulated/S = src
- if(S.zone) S.zone.rebuild()
-
- if(ispath(N, /turf/simulated/floor))
- var/turf/simulated/W = new N( locate(src.x, src.y, src.z) )
- if(old_fire)
- fire = old_fire
-
- if (istype(W,/turf/simulated/floor))
- W.RemoveLattice()
-
- if(tell_universe)
- universe.OnTurfChange(W)
-
- if(air_master)
- air_master.mark_for_update(src) //handle the addition of the new turf.
-
- for(var/turf/space/S in range(W,1))
- S.update_starlight()
-
- W.levelupdate()
- . = W
-
- else
-
- var/turf/W = new N( locate(src.x, src.y, src.z) )
-
- if(old_fire)
- old_fire.RemoveFire()
-
- if(tell_universe)
- universe.OnTurfChange(W)
-
- if(air_master)
- air_master.mark_for_update(src)
-
- for(var/turf/space/S in range(W,1))
- S.update_starlight()
-
- W.levelupdate()
- . = W
-
- lighting_overlay = old_lighting_overlay
- affecting_lights = old_affecting_lights
- if((old_opacity != opacity) || (dynamic_lighting != old_dynamic_lighting) || force_lighting_update)
- reconsider_lights()
- if(dynamic_lighting != old_dynamic_lighting)
- if(dynamic_lighting)
- lighting_build_overlays()
- else
- lighting_clear_overlays()
-
-/turf/proc/ReplaceWithLattice()
- src.ChangeTurf(get_base_turf(src.z))
- spawn()
- new /obj/structure/lattice( locate(src.x, src.y, src.z) )
-
-/turf/proc/kill_creatures(mob/U = null)//Will kill people/creatures and damage mechs./N
-//Useful to batch-add creatures to the list.
- for(var/mob/living/M in src)
- if(M==U) continue//Will not harm U. Since null != M, can be excluded to kill everyone.
- spawn(0)
- M.gib()
- for(var/obj/mecha/M in src)//Mecha are not gibbed but are damaged.
- spawn(0)
- M.take_damage(100, "brute")
-
-/turf/proc/Bless()
- if(flags & NOJAUNT)
- return
- flags |= NOJAUNT
+ O.hide(O.hides_under_flooring() && !is_plating())
/turf/proc/AdjacentTurfs()
var/L[] = new()
@@ -314,6 +174,7 @@
if(!LinkBlocked(src, t) && !TurfBlockedNonWindow(t))
L.Add(t)
return L
+
/turf/proc/Distance(turf/t)
if(get_dist(src,t) == 1)
var/cost = (src.x - t.x) * (src.x - t.x) + (src.y - t.y) * (src.y - t.y)
diff --git a/code/game/turfs/turf_changing.dm b/code/game/turfs/turf_changing.dm
new file mode 100644
index 0000000000..4962ddadb5
--- /dev/null
+++ b/code/game/turfs/turf_changing.dm
@@ -0,0 +1,95 @@
+/turf/proc/ReplaceWithLattice()
+ src.ChangeTurf(get_base_turf(src.z))
+ spawn()
+ new /obj/structure/lattice( locate(src.x, src.y, src.z) )
+
+// Removes all signs of lattice on the pos of the turf -Donkieyo
+/turf/proc/RemoveLattice()
+ var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
+ if(L)
+ qdel(L)
+
+//Creates a new turf
+/turf/proc/ChangeTurf(var/turf/N, var/tell_universe=1, var/force_lighting_update = 0)
+ if (!N)
+ return
+
+///// Z-Level Stuff ///// This makes sure that turfs are not changed to space when one side is part of a zone
+ if(N == /turf/space)
+ var/turf/controller = locate(1, 1, src.z)
+ for(var/obj/effect/landmark/zcontroller/c in controller)
+ if(c.down)
+ var/turf/below = locate(src.x, src.y, c.down_target)
+ if((air_master.has_valid_zone(below) || air_master.has_valid_zone(src)) && !istype(below, /turf/space)) // dont make open space into space, its pointless and makes people drop out of the station
+ var/turf/W = src.ChangeTurf(/turf/simulated/floor/open)
+ var/list/temp = list()
+ temp += W
+ c.add(temp,3,1) // report the new open space to the zcontroller
+ return W
+///// Z-Level Stuff
+
+ var/obj/fire/old_fire = fire
+ var/old_opacity = opacity
+ var/old_dynamic_lighting = dynamic_lighting
+ var/list/old_affecting_lights = affecting_lights
+ var/old_lighting_overlay = lighting_overlay
+
+ //world << "Replacing [src.type] with [N]"
+
+ if(connections) connections.erase_all()
+
+ if(istype(src,/turf/simulated))
+ //Yeah, we're just going to rebuild the whole thing.
+ //Despite this being called a bunch during explosions,
+ //the zone will only really do heavy lifting once.
+ var/turf/simulated/S = src
+ if(S.zone) S.zone.rebuild()
+
+ if(ispath(N, /turf/simulated/floor))
+ var/turf/simulated/floor/W = new N( locate(src.x, src.y, src.z) )
+ if(old_fire)
+ fire = old_fire
+
+ if (istype(W))
+ W.RemoveLattice()
+
+ if(tell_universe)
+ universe.OnTurfChange(W)
+
+ if(air_master)
+ air_master.mark_for_update(src) //handle the addition of the new turf.
+
+ for(var/turf/space/S in range(W,1))
+ S.update_starlight()
+
+ W.levelupdate()
+ . = W
+
+ else
+
+ var/turf/W = new N( locate(src.x, src.y, src.z) )
+
+ if(old_fire)
+ old_fire.RemoveFire()
+
+ if(tell_universe)
+ universe.OnTurfChange(W)
+
+ if(air_master)
+ air_master.mark_for_update(src)
+
+ for(var/turf/space/S in range(W,1))
+ S.update_starlight()
+
+ W.levelupdate()
+ . = W
+
+ lighting_overlay = old_lighting_overlay
+ affecting_lights = old_affecting_lights
+ if((old_opacity != opacity) || (dynamic_lighting != old_dynamic_lighting) || force_lighting_update)
+ reconsider_lights()
+ if(dynamic_lighting != old_dynamic_lighting)
+ if(dynamic_lighting)
+ lighting_build_overlays()
+ else
+ lighting_clear_overlays()
\ No newline at end of file
diff --git a/code/game/turfs/turf_flick_animations.dm b/code/game/turfs/turf_flick_animations.dm
index 9bcd5caaa9..94f5fec4c5 100644
--- a/code/game/turfs/turf_flick_animations.dm
+++ b/code/game/turfs/turf_flick_animations.dm
@@ -1,26 +1,4 @@
-/turf/proc/turf_animation(var/anim_icon,var/anim_state,var/anim_x=0, var/anim_y=0, var/anim_layer=MOB_LAYER+1, var/anim_sound=null, var/anim_color=null)
- if(!c_animation)//spamming turf animations can have unintended effects, such as the overlays never disapearing. hence this check.
- if(anim_sound)
- playsound(src, anim_sound, 50, 1)
- c_animation = PoolOrNew(/atom/movable/overlay, src)
- c_animation.name = "turf_animation"
- c_animation.density = 0
- c_animation.anchored = 1
- c_animation.icon = anim_icon
- c_animation.icon_state = anim_state
- c_animation.layer = anim_layer
- c_animation.master = src
- c_animation.pixel_x = anim_x
- c_animation.pixel_y = anim_y
- if(anim_color)
- c_animation.color = anim_color
- flick("turf_animation",c_animation)
- spawn(10)
- if(c_animation)
- qdel(c_animation)
- c_animation = null
-
-proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,flick_anim as text,sleeptime = 0,direction as num)
+/proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,flick_anim as text,sleeptime = 0,direction as num)
//This proc throws up either an icon or an animation for a specified amount of time.
//The variables should be apparent enough.
if(!location && target)
diff --git a/code/game/turfs/unsimulated.dm b/code/game/turfs/unsimulated.dm
index 178b69b286..bd85fe8be8 100644
--- a/code/game/turfs/unsimulated.dm
+++ b/code/game/turfs/unsimulated.dm
@@ -1,5 +1,4 @@
/turf/unsimulated
- intact = 1
name = "command"
oxygen = MOLES_O2STANDARD
nitrogen = MOLES_N2STANDARD
\ No newline at end of file
diff --git a/code/global.dm b/code/global.dm
index b2222ca3f0..e10ce9b6f6 100644
--- a/code/global.dm
+++ b/code/global.dm
@@ -4,7 +4,7 @@
#endif
// Items that ask to be called every cycle.
-var/global/obj/effect/datacore/data_core = null
+var/global/datum/datacore/data_core = null
var/global/list/all_areas = list()
var/global/list/machines = list()
var/global/list/processing_objects = list()
@@ -69,6 +69,7 @@ var/list/blobstart = list()
var/list/ninjastart = list()
var/list/cardinal = list(NORTH, SOUTH, EAST, WEST)
+var/list/cornerdirs = list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
var/list/reverse_dir = list( // reverse_dir[dir] = reverse of dir
2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42,
diff --git a/code/modules/admin/admin_attack_log.dm b/code/modules/admin/admin_attack_log.dm
index 72e85e1d94..967a4375da 100644
--- a/code/modules/admin/admin_attack_log.dm
+++ b/code/modules/admin/admin_attack_log.dm
@@ -4,7 +4,7 @@
proc/log_and_message_admins(var/message as text, var/mob/user = usr)
log_admin(user ? "[key_name(user)] [message]" : "EVENT [message]")
- message_admins(user ? "[key_name(user)] [message]" : "EVENT [message]")
+ message_admins(user ? "[key_name_admin(user)] [message]" : "EVENT [message]")
proc/log_and_message_admins_many(var/list/mob/users, var/message)
if(!users || !users.len)
@@ -17,10 +17,6 @@ proc/log_and_message_admins_many(var/list/mob/users, var/message)
log_admin("[english_list(user_keys)] [message]")
message_admins("[english_list(user_keys)] [message]")
-proc/admin_log_and_message_admins(var/message as text)
- log_admin(usr ? "[key_name_admin(usr)] [message]" : "EVENT [message]")
- message_admins(usr ? "[key_name_admin(usr)] [message]" : "EVENT [message]", 1)
-
proc/admin_attack_log(var/mob/attacker, var/mob/victim, var/attacker_message, var/victim_message, var/admin_message)
if(victim)
victim.attack_log += text("\[[time_stamp()]\] [key_name(attacker)] - [victim_message]")
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 7898d97a19..6206071ba2 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -130,6 +130,7 @@ var/list/admin_verbs_spawn = list(
/client/proc/spawn_chemdisp_cartridge
)
var/list/admin_verbs_server = list(
+ /datum/admins/proc/capture_map,
/client/proc/Set_Holiday,
/client/proc/ToRban,
/datum/admins/proc/startnow,
@@ -731,7 +732,7 @@ var/list/admin_verbs_mentor = list(
var/new_name = sanitizeSafe(input(src, "Enter new name. Leave blank or as is to cancel.", "[S.real_name] - Enter new silicon name", S.real_name))
if(new_name && new_name != S.real_name)
- admin_log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'")
+ log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'")
S.SetName(new_name)
feedback_add_details("admin_verb","RAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -746,7 +747,7 @@ var/list/admin_verbs_mentor = list(
var/datum/nano_module/law_manager/L = new(S)
L.ui_interact(usr, state = admin_state)
- admin_log_and_message_admins("has opened [S]'s law manager.")
+ log_and_message_admins("has opened [S]'s law manager.")
feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/change_human_appearance_admin()
@@ -759,7 +760,7 @@ var/list/admin_verbs_mentor = list(
var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Admin") as null|anything in human_mob_list
if(!H) return
- admin_log_and_message_admins("is altering the appearance of [H].")
+ log_and_message_admins("is altering the appearance of [H].")
H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0, state = admin_state)
feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -779,10 +780,10 @@ var/list/admin_verbs_mentor = list(
switch(alert("Do you wish for [H] to be allowed to select non-whitelisted races?","Alter Mob Appearance","Yes","No","Cancel"))
if("Yes")
- admin_log_and_message_admins("has allowed [H] to change \his appearance, without whitelisting of races.")
+ log_and_message_admins("has allowed [H] to change \his appearance, without whitelisting of races.")
H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 0)
if("No")
- admin_log_and_message_admins("has allowed [H] to change \his appearance, with whitelisting of races.")
+ log_and_message_admins("has allowed [H] to change \his appearance, with whitelisting of races.")
H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 1)
feedback_add_details("admin_verb","CMAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/map_capture.dm b/code/modules/admin/map_capture.dm
new file mode 100644
index 0000000000..b9d564d192
--- /dev/null
+++ b/code/modules/admin/map_capture.dm
@@ -0,0 +1,49 @@
+/datum/admins/proc/capture_map(tx as num, ty as num, tz as num, range as num)
+ set category = "Server"
+ set name = "Capture Map Part"
+
+ if(!check_rights(R_ADMIN|R_DEBUG|R_SERVER))
+ return
+
+ if(range > 32 || range <= 0)
+ usr << "Capturing range is incorrect, it must be within 1-32."
+ return
+
+ if(locate(tx,ty,tz))
+ var/list/turfstocapture = list()
+ var/hasasked = 0
+ for(var/xoff = 0 to range)
+ for(var/yoff = 0 to range)
+ var/turf/T = locate(tx + xoff,ty + yoff,tz)
+ if(T)
+ turfstocapture.Add(T)
+ else
+ if(!hasasked)
+ var/answer = alert("Capture includes non existant turf, Continue capture?","Continue capture?", "No", "Yes")
+ hasasked = 1
+ if(answer == "No")
+ return
+
+ var/list/atoms = list()
+ for(var/turf/T in turfstocapture)
+ atoms.Add(T)
+ for(var/atom/A in T)
+ if(A.invisibility) continue
+ atoms.Add(A)
+
+ atoms = sort_atoms_by_layer(atoms)
+ var/icon/cap = icon('icons/effects/96x96.dmi', "")
+ cap.Scale(range*32, range*32)
+ cap.Blend("#000", ICON_OVERLAY)
+ for(var/atom/A in atoms)
+ if(A)
+ var/icon/img = getFlatIcon(A)
+ if(istype(img, /icon))
+ if(istype(A, /mob/living) && A:lying)
+ img.BecomeLying()
+ var/xoff = (A.x - tx) * 32
+ var/yoff = (A.y - ty) * 32
+ cap.Blend(img, blendMode2iconMode(A.blend_mode), A.pixel_x + xoff, A.pixel_y + yoff)
+
+
+ usr << browse_rsc(cap, "map_capture_x[tx]_y[ty]_z[tz]_r[range].png")
\ No newline at end of file
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 90d81c2e96..fd1ce1434a 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -2112,7 +2112,7 @@
if("friendai")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","FA")
- for(var/mob/aiEye/aE in mob_list)
+ for(var/mob/eye/aiEye/aE in mob_list)
aE.icon_state = "ai_friend"
for(var/obj/machinery/M in machines)
if(istype(M, /obj/machinery/ai_status_display))
diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm
index 26cae206e9..61050526d5 100644
--- a/code/modules/admin/verbs/adminpm.dm
+++ b/code/modules/admin/verbs/adminpm.dm
@@ -118,30 +118,31 @@
if(X.key != key && X.key != C.key && (X.holder.rights & R_ADMIN|R_MOD|R_MENTOR))
X << "" + create_text_tag("pm_other", "PM:", X) + " [key_name(src, X, 0)] to [key_name(C, X, 0)]: [msg]"
-/client/proc/cmd_admin_irc_pm()
+/client/proc/cmd_admin_irc_pm(sender)
if(prefs.muted & MUTE_ADMINHELP)
src << "Error: Private-Message: You are unable to use PM-s (muted)."
return
- var/msg = input(src,"Message:", "Private message to admins on IRC / 400 character limit") as text|null
+ var/msg = input(src,"Message:", "Reply private message to [sender] on IRC / 400 character limit") as text|null
if(!msg)
return
sanitize(msg)
- if(length(msg) > 400) // TODO: if message length is over 400, divide it up into seperate messages, the message length restriction is based on IRC limitations. Probably easier to do this on the bots ends.
- src << "\red Your message was not sent because it was more then 400 characters find your message below for ease of copy/pasting"
- src << "\blue [msg]"
- return
+ // Handled on Bot32's end, unsure about other bots
+// if(length(msg) > 400) // TODO: if message length is over 400, divide it up into seperate messages, the message length restriction is based on IRC limitations. Probably easier to do this on the bots ends.
+// src << "Your message was not sent because it was more then 400 characters find your message below for ease of copy/pasting"
+// src << "[msg]"
+// return
- send2adminirc("PlayerPM from [key_name(src)]: [html_decode(msg)]")
+ send2adminirc("PlayerPM to [sender] from [key_name(src)]: [html_decode(msg)]")
- src << "" + create_text_tag("pm_out_alt", "", src) + " to Admin IRC: [msg]"
+ src << "" + create_text_tag("pm_out_alt", "", src) + " to IRC-[sender]: [msg]"
- log_admin("PM: [key_name(src)]->IRC: [msg]")
+ log_admin("PM: [key_name(src)]->IRC-[sender]: [msg]")
for(var/client/X in admins)
if(X == src)
continue
if(X.holder.rights & R_ADMIN|R_MOD)
- X << "" + create_text_tag("pm_other", "PM:", X) + " [key_name(src, X, 0)] to Admin IRC: [msg]"
+ X << "" + create_text_tag("pm_other", "PM:", X) + " [key_name(src, X, 0)] to IRC-[sender]: [msg]"
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 385c58da63..d714dcc95e 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -659,13 +659,13 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
M.equip_to_slot_or_del(new /obj/item/weapon/grenade/chem_grenade/cleaner(M), slot_r_store)
M.equip_to_slot_or_del(new /obj/item/weapon/grenade/chem_grenade/cleaner(M), slot_l_store)
- M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack)
- M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack)
- M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack)
- M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack)
- M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack)
- M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack)
- M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack)
+ M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack)
+ M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack)
+ M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack)
+ M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack)
+ M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack)
+ M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack)
+ M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack)
if ("pirate")
M.equip_to_slot_or_del(new /obj/item/clothing/under/pirate(M), slot_w_uniform)
diff --git a/code/modules/admin/verbs/icarus.dm b/code/modules/admin/verbs/icarus.dm
index ef322d40dd..6711c846fc 100644
--- a/code/modules/admin/verbs/icarus.dm
+++ b/code/modules/admin/verbs/icarus.dm
@@ -4,7 +4,7 @@
set category = "Fun"
var/turf/target = get_turf(src.mob)
- admin_log_and_message_admins("has fired the Icarus point defense laser at [target.x]-[target.y]-[target.z]")
+ log_and_message_admins("has fired the Icarus point defense laser at [target.x]-[target.y]-[target.z]")
if(!src.holder)
src << "Only administrators may use this command."
return
@@ -18,7 +18,7 @@
set category = "Fun"
var/turf/target = get_turf(src.mob)
- admin_log_and_message_admins("has fired the Icarus main gun projectile at [target.x]-[target.y]-[target.z]")
+ log_and_message_admins("has fired the Icarus main gun projectile at [target.x]-[target.y]-[target.z]")
if(!src.holder)
src << "Only administrators may use this command."
return
@@ -31,7 +31,7 @@
set desc = "Lets you chose the position of the Icarus in regards to the map."
set category = "Fun"
- admin_log_and_message_admins("is changing the Icarus position.")
+ log_and_message_admins("is changing the Icarus position.")
if(!src.holder)
src << "Only administrators may use this command."
return
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 5534997731..0f3877ea66 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -447,7 +447,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
data_core.manifest_inject(new_character)
if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes")
- call(/mob/new_player/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
+ call(/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
message_admins("\blue [admin] has respawned [player_key] as [new_character.real_name].", 1)
diff --git a/code/modules/assembly/bomb.dm b/code/modules/assembly/bomb.dm
index ba071d7c72..a78126bedc 100644
--- a/code/modules/assembly/bomb.dm
+++ b/code/modules/assembly/bomb.dm
@@ -6,7 +6,7 @@
w_class = 3.0
throw_speed = 2
throw_range = 4
- flags = CONDUCT //Copied this from old code, so this may or may not be necessary
+ flags = CONDUCT | PROXMOVE
var/status = 0 //0 - not readied //1 - bomb finished with welder
var/obj/item/device/assembly_holder/bombassembly = null //The first part of the bomb is an assembly holder, holding an igniter+some device
var/obj/item/weapon/tank/bombtank = null //the second part of the bomb is a phoron tank
diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm
index a8a3d246c8..021216f218 100644
--- a/code/modules/assembly/holder.dm
+++ b/code/modules/assembly/holder.dm
@@ -3,7 +3,7 @@
icon = 'icons/obj/assemblies/new_assemblies.dmi'
icon_state = "holder"
item_state = "assembly"
- flags = CONDUCT
+ flags = CONDUCT | PROXMOVE
throwforce = 5
w_class = 2.0
throw_speed = 3
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 56d8c9595d..b03c148026 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -4,8 +4,8 @@
name = "infrared emitter"
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted."
icon_state = "infrared"
- origin_tech = list(TECH_MAGNET = 2)
- matter = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "waste" = 100)
+ origin_tech = list(TECH_MAGNET = 2)
+ matter = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "waste" = 100)
wires = WIRE_PULSE
@@ -171,9 +171,7 @@
/obj/effect/beam/i_beam/proc/hit()
- //world << "beam \ref[src]: hit"
if(master)
- //world << "beam hit \ref[src]: calling master \ref[master].hit"
master.trigger_beam()
qdel(src)
return
diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm
index d973e88b95..cfc46a86a5 100644
--- a/code/modules/assembly/proximity.dm
+++ b/code/modules/assembly/proximity.dm
@@ -2,9 +2,9 @@
name = "proximity sensor"
desc = "Used for scanning and alerting when someone enters a certain proximity."
icon_state = "prox"
- origin_tech = list(TECH_MAGNET = 1)
- matter = list(DEFAULT_WALL_MATERIAL = 800, "glass" = 200, "waste" = 50)
-
+ origin_tech = list(TECH_MAGNET = 1)
+ matter = list(DEFAULT_WALL_MATERIAL = 800, "glass" = 200, "waste" = 50)
+ flags = PROXMOVE
wires = WIRE_PULSE
secured = 0
diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm
index b6415f22b5..6cd91f07ef 100644
--- a/code/modules/awaymissions/corpse.dm
+++ b/code/modules/awaymissions/corpse.dm
@@ -59,7 +59,6 @@
M.equip_to_slot_or_del(new src.corpseback(M), slot_back)
if(src.corpseid == 1)
var/obj/item/weapon/card/id/W = new(M)
- W.name = "[M.real_name]'s ID Card"
var/datum/job/jobdatum
for(var/jobtype in typesof(/datum/job))
var/datum/job/J = new jobtype
@@ -75,7 +74,7 @@
W.access = list()
if(corpseidjob)
W.assignment = corpseidjob
- W.registered_name = M.real_name
+ W.set_owner_info(M)
M.equip_to_slot_or_del(W, slot_wear_id)
qdel(src)
diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm
index b1fa34b302..875b6d4810 100644
--- a/code/modules/client/client procs.dm
+++ b/code/modules/client/client procs.dm
@@ -52,7 +52,7 @@
if(mute_irc)
usr << ""
return
- cmd_admin_irc_pm()
+ cmd_admin_irc_pm(href_list["irc_msg"])
return
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 05be064416..585b6327bd 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -633,9 +633,9 @@ datum/preferences
dat += "
"
dat += "Language: [current_species.language]
"
dat += ""
- if(current_species.flags & CAN_JOIN)
+ if(current_species.spawn_flags & CAN_JOIN)
dat += "Often present on human stations."
- if(current_species.flags & IS_WHITELISTED)
+ if(current_species.spawn_flags & IS_WHITELISTED)
dat += "Whitelist restricted."
if(current_species.flags & NO_BLOOD)
dat += "Does not have blood."
@@ -649,11 +649,11 @@ datum/preferences
dat += "Has excellent traction."
if(current_species.flags & NO_POISON)
dat += "Immune to most poisons."
- if(current_species.flags & HAS_SKIN_TONE)
+ if(current_species.appearance_flags & HAS_SKIN_TONE)
dat += "Has a variety of skin tones."
- if(current_species.flags & HAS_SKIN_COLOR)
+ if(current_species.appearance_flags & HAS_SKIN_COLOR)
dat += "Has a variety of skin colours."
- if(current_species.flags & HAS_EYE_COLOR)
+ if(current_species.appearance_flags & HAS_EYE_COLOR)
dat += "Has a variety of eye colours."
if(current_species.flags & IS_PLANT)
dat += "Has a plantlike physiology."
@@ -663,9 +663,9 @@ datum/preferences
var/restricted = 0
if(config.usealienwhitelist) //If we're using the whitelist, make sure to check it!
- if(!(current_species.flags & CAN_JOIN))
+ if(!(current_species.spawn_flags & CAN_JOIN))
restricted = 2
- else if((current_species.flags & IS_WHITELISTED) && !is_alien_whitelisted(user,current_species))
+ else if((current_species.spawn_flags & IS_WHITELISTED) && !is_alien_whitelisted(user,current_species))
restricted = 1
if(restricted)
diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm
index 5be7e2dcde..d55125ccef 100644
--- a/code/modules/client/preferences_gear.dm
+++ b/code/modules/client/preferences_gear.dm
@@ -64,22 +64,36 @@ var/global/list/gear_datums = list()
slot = slot_head
/datum/gear/bsec_beret
- display_name = "beret, blue (security)"
- path = /obj/item/clothing/head/beret/sec/alt
+ display_name = "beret, navy (officer)"
+ path = /obj/item/clothing/head/beret/sec/navy/officer
cost = 1
slot = slot_head
allowed_roles = list("Security Officer","Head of Security","Warden")
+/datum/gear/bsec_beret_warden
+ display_name = "beret, navy (warden)"
+ path = /obj/item/clothing/head/beret/sec/navy/warden
+ cost = 1
+ slot = slot_head
+ allowed_roles = list("Head of Security","Warden")
+
+/datum/gear/bsec_beret_hos
+ display_name = "beret, navy (hos)"
+ path = /obj/item/clothing/head/beret/sec/navy/hos
+ cost = 1
+ slot = slot_head
+ allowed_roles = list("Head of Security")
+
/datum/gear/eng_beret
display_name = "beret, engie-orange"
- path = /obj/item/clothing/head/beret/eng
+ path = /obj/item/clothing/head/beret/engineering
cost = 1
slot = slot_head
// allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer")
/datum/gear/purp_beret
display_name = "beret, purple"
- path = /obj/item/clothing/head/beret/jan
+ path = /obj/item/clothing/head/beret/purple
cost = 1
slot = slot_head
@@ -378,6 +392,13 @@ var/global/list/gear_datums = list()
slot = slot_w_uniform
cost = 1
+/datum/gear/roboticist_skirt
+ display_name = "skirt, roboticist"
+ path = /obj/item/clothing/under/rank/roboticist/skirt
+ slot = slot_w_uniform
+ cost = 1
+ allowed_roles = list("Roboticist")
+
/datum/gear/amishsuit
display_name = "suit, amish"
path = /obj/item/clothing/under/sl_suit
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index 29e4089685..cce0b01afe 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -60,7 +60,7 @@
//Sanitize
ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
- UI_style = sanitize_inlist(UI_style, list("White", "Midnight","Orange","old"), initial(UI_style))
+ UI_style = sanitize_inlist(UI_style, all_ui_styles, initial(UI_style))
be_special = sanitize_integer(be_special, 0, 65535, initial(be_special))
default_slot = sanitize_integer(default_slot, 1, config.character_slots, initial(default_slot))
toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm
index 00487ed60a..09ee55b173 100644
--- a/code/modules/client/preferences_toggles.dm
+++ b/code/modules/client/preferences_toggles.dm
@@ -157,41 +157,3 @@
prefs.save_preferences()
src << "You will [(prefs.be_special & role_flag) ? "now" : "no longer"] be considered for [role] events (where possible)."
feedback_add_details("admin_verb","TBeSpecial") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-
-
-/client/verb/change_ui()
- set name = "Change UI"
- set category = "Preferences"
- set desc = "Configure your user interface"
-
- if(!ishuman(usr))
- usr << "This only for human"
- return
-
- var/UI_style_new = input(usr, "Select a style, we recommend White for customization") in list("White", "Midnight", "Orange", "old")
- if(!UI_style_new) return
-
- var/UI_style_alpha_new = input(usr, "Select a new alpha(transparence) parametr for UI, between 50 and 255") as num
- if(!UI_style_alpha_new | !(UI_style_alpha_new <= 255 && UI_style_alpha_new >= 50)) return
-
- var/UI_style_color_new = input(usr, "Choose your UI color, dark colors are not recommended!") as color|null
- if(!UI_style_color_new) return
-
- //update UI
- var/list/icons = usr.hud_used.adding + usr.hud_used.other +usr.hud_used.hotkeybuttons
- icons.Add(usr.zone_sel)
-
- for(var/obj/screen/I in icons)
- if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue
- I.icon = ui_style2icon(UI_style_new)
- I.color = UI_style_color_new
- I.alpha = UI_style_alpha_new
-
-
-
- if(alert("Like it? Save changes?",,"Yes", "No") == "Yes")
- prefs.UI_style = UI_style_new
- prefs.UI_style_alpha = UI_style_alpha_new
- prefs.UI_style_color = UI_style_color_new
- prefs.save_preferences()
- usr << "UI was saved"
\ No newline at end of file
diff --git a/code/modules/client/ui_style.dm b/code/modules/client/ui_style.dm
new file mode 100644
index 0000000000..12521a6a1e
--- /dev/null
+++ b/code/modules/client/ui_style.dm
@@ -0,0 +1,58 @@
+
+
+/var/all_ui_styles = list(
+ "Midnight" = 'icons/mob/screen/midnight.dmi',
+ "Orange" = 'icons/mob/screen/orange.dmi',
+ "old" = 'icons/mob/screen/old.dmi',
+ "White" = 'icons/mob/screen/white.dmi',
+ "old-noborder" = 'icons/mob/screen/old-noborder.dmi'
+ )
+
+/proc/ui_style2icon(ui_style)
+ if(ui_style in all_ui_styles)
+ return all_ui_styles[ui_style]
+ return all_ui_styles["White"]
+
+
+/client/verb/change_ui()
+ set name = "Change UI"
+ set category = "Preferences"
+ set desc = "Configure your user interface"
+
+ if(!ishuman(usr))
+ usr << "You must be human to use this verb."
+ return
+
+ var/UI_style_new = input(usr, "Select a style. White is recommended for customization") as null|anything in all_ui_styles
+ if(!UI_style_new) return
+
+ var/UI_style_alpha_new = input(usr, "Select a new alpha (transparency) parameter for your UI, between 50 and 255") as null|num
+ if(!UI_style_alpha_new | !(UI_style_alpha_new <= 255 && UI_style_alpha_new >= 50)) return
+
+ var/UI_style_color_new = input(usr, "Choose your UI color. Dark colors are not recommended!") as color|null
+ if(!UI_style_color_new) return
+
+ //update UI
+ var/list/icons = usr.hud_used.adding + usr.hud_used.other + usr.hud_used.hotkeybuttons
+ icons.Add(usr.zone_sel)
+ icons.Add(usr.gun_setting_icon)
+ icons.Add(usr.item_use_icon)
+ icons.Add(usr.gun_move_icon)
+ icons.Add(usr.gun_run_icon)
+ icons.Add(usr.radio_use_icon)
+
+ var/icon/ic = all_ui_styles[UI_style_new]
+
+ for(var/obj/screen/I in icons)
+ if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue
+ I.icon = ic
+ I.color = UI_style_color_new
+ I.alpha = UI_style_alpha_new
+
+
+ if(alert("Like it? Save changes?",,"Yes", "No") == "Yes")
+ prefs.UI_style = UI_style_new
+ prefs.UI_style_alpha = UI_style_alpha_new
+ prefs.UI_style_color = UI_style_color_new
+ prefs.save_preferences()
+ usr << "UI was saved"
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index b811a16cd0..76ed924709 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -170,7 +170,7 @@ BLIND // can't see anything
name = "glasses"
icon = 'icons/obj/clothing/glasses.dmi'
w_class = 2.0
- flags = GLASSESCOVERSEYES
+ body_parts_covered = EYES
slot_flags = SLOT_EYES
var/vision_flags = 0
var/darkness_view = 0//Base human is 2
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index 6ba0b27b12..c5fadf4463 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -3,7 +3,6 @@
name = "glasses"
icon = 'icons/obj/clothing/glasses.dmi'
//w_class = 2.0
- //flags = GLASSESCOVERSEYES
//slot_flags = SLOT_EYES
//var/vision_flags = 0
//var/darkness_view = 0//Base human is 2
@@ -13,7 +12,6 @@
var/active = 1
var/activation_sound = 'sound/items/goggles_charge.ogg'
var/obj/screen/overlay = null
- body_parts_covered = EYES
/obj/item/clothing/glasses/attack_self(mob/user)
if(toggleable)
@@ -37,7 +35,7 @@
icon_state = "meson"
item_state = "glasses"
action_button_name = "Toggle Goggles"
- origin_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2)
+ origin_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2)
toggleable = 1
vision_flags = SEE_TURFS
@@ -95,7 +93,7 @@
desc = "Very confusing glasses."
icon_state = "material"
item_state = "glasses"
- origin_tech = list(TECH_MAGNET = 3, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3)
toggleable = 1
vision_flags = SEE_OBJS
@@ -159,14 +157,12 @@
if(usr.canmove && !usr.stat && !usr.restrained())
if(src.up)
src.up = !src.up
- src.flags |= GLASSESCOVERSEYES
flags_inv |= HIDEEYES
body_parts_covered |= EYES
icon_state = initial(icon_state)
usr << "You flip \the [src] down to protect your eyes."
else
src.up = !src.up
- src.flags &= ~HEADCOVERSEYES
flags_inv &= ~HIDEEYES
body_parts_covered &= ~EYES
icon_state = "[initial(icon_state)]up"
diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm
index 2938ef4688..94e8cd2949 100644
--- a/code/modules/clothing/glasses/hud.dm
+++ b/code/modules/clothing/glasses/hud.dm
@@ -1,7 +1,7 @@
/obj/item/clothing/glasses/hud
name = "HUD"
desc = "A heads-up display that provides important info in (almost) real time."
- flags = null //doesn't protect eyes because it's a monocle, duh
+ flags = 0 //doesn't protect eyes because it's a monocle, duh
origin_tech = list(TECH_MAGNET = 3, TECH_BIO = 2)
var/list/icon/current = list() //the current hud icons
diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm
index a98d747bfd..d344d3b34c 100644
--- a/code/modules/clothing/head/hardhat.dm
+++ b/code/modules/clothing/head/hardhat.dm
@@ -14,13 +14,13 @@
/obj/item/clothing/head/hardhat/red
icon_state = "hardhat0_red"
name = "firefighter helmet"
- flags = STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
heat_protection = HEAD
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
/obj/item/clothing/head/hardhat/white
icon_state = "hardhat0_white"
- flags = STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
heat_protection = HEAD
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 18a0e5fcbf..138f3fd06f 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -6,7 +6,8 @@
slot_l_hand_str = "helmet",
slot_r_hand_str = "helmet",
)
- flags = HEADCOVERSEYES | THICKMATERIAL
+ item_flags = THICKMATERIAL
+ body_parts_covered = HEAD
armor = list(melee = 50, bullet = 15, laser = 50,energy = 10, bomb = 25, bio = 0, rad = 0)
flags_inv = HIDEEARS|HIDEEYES
cold_protection = HEAD
@@ -20,7 +21,7 @@
name = "riot helmet"
desc = "It's a helmet specifically designed to protect against close range attacks."
icon_state = "riot"
- flags = HEADCOVERSEYES
+ body_parts_covered = HEAD|FACE|EYES //face shield
armor = list(melee = 82, bullet = 15, laser = 5,energy = 5, bomb = 5, bio = 2, rad = 0)
flags_inv = HIDEEARS
siemens_coefficient = 0.7
@@ -29,7 +30,6 @@
name = "\improper SWAT helmet"
desc = "They're often used by highly trained Swat Members."
icon_state = "swat"
- flags = HEADCOVERSEYES
armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
flags_inv = HIDEEARS|HIDEEYES
cold_protection = HEAD
@@ -40,7 +40,6 @@
name = "\improper Thunderdome helmet"
desc = "'Let the battle commence!'"
icon_state = "thunderdome"
- flags = HEADCOVERSEYES
armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)
cold_protection = HEAD
min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE
@@ -50,15 +49,14 @@
name = "gladiator helmet"
desc = "Ave, Imperator, morituri te salutant."
icon_state = "gladiator"
- flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|BLOCKHAIR
+ body_parts_covered = HEAD|FACE
siemens_coefficient = 1
/obj/item/clothing/head/helmet/tactical
name = "tactical helmet"
desc = "An armored helmet capable of being fitted with a multitude of attachments."
icon_state = "swathelm"
- flags = HEADCOVERSEYES
sprite_sheets = list(
"Tajara" = 'icons/mob/species/tajaran/helmet.dmi',
"Unathi" = 'icons/mob/species/unathi/helmet.dmi',
@@ -72,9 +70,9 @@
name = "Augment Array"
desc = "A helmet with optical and cranial augments coupled to it."
icon_state = "v62"
- flags = HEADCOVERSEYES
armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
flags_inv = HIDEEARS|HIDEEYES
+ body_parts_covered = HEAD|EYES
cold_protection = HEAD
min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE
siemens_coefficient = 0.5
diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm
index 7543df6bb1..da3e824bc5 100644
--- a/code/modules/clothing/head/jobs.dm
+++ b/code/modules/clothing/head/jobs.dm
@@ -38,15 +38,15 @@
name = "chaplain's hood"
desc = "It's hood that covers the head. It keeps you warm during the space winters."
icon_state = "chaplain_hood"
- flags = HEADCOVERSEYES|BLOCKHAIR
- body_parts_covered = HEAD|EYES
+ flags_inv = BLOCKHAIR
+ body_parts_covered = HEAD
//Chaplain
/obj/item/clothing/head/nun_hood
name = "nun hood"
desc = "Maximum piety in this star system."
icon_state = "nun_hood"
- flags = HEADCOVERSEYES|BLOCKHAIR
+ flags_inv = BLOCKHAIR
body_parts_covered = HEAD
//Mime
@@ -60,42 +60,54 @@
/obj/item/clothing/head/beret/sec
name = "security beret"
desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety."
- icon_state = "beret_badge"
-/obj/item/clothing/head/beret/sec/alt
+ icon_state = "beret_officer"
+/obj/item/clothing/head/beret/sec/navy/officer
name = "officer beret"
desc = "A navy blue beret with an officer's rank emblem. For officers that are more inclined towards style than safety."
- icon_state = "officerberet"
-/obj/item/clothing/head/beret/sec/hos
+ icon_state = "beret_navy_officer"
+/obj/item/clothing/head/beret/sec/navy/hos
name = "officer beret"
desc = "A navy blue beret with a commander's rank emblem. For officers that are more inclined towards style than safety."
- icon_state = "hosberet"
-/obj/item/clothing/head/beret/sec/warden
+ icon_state = "beret_navy_hos"
+/obj/item/clothing/head/beret/sec/navy/warden
name = "warden beret"
desc = "A navy blue beret with a warden's rank emblem. For officers that are more inclined towards style than safety."
- icon_state = "wardenberet"
-/obj/item/clothing/head/beret/eng
+ icon_state = "beret_navy_warden"
+/obj/item/clothing/head/beret/sec/corporate/officer
+ name = "officer beret"
+ desc = "A corporate black beret with an officer's rank emblem. For officers that are more inclined towards style than safety."
+ icon_state = "beret_corporate_officer"
+/obj/item/clothing/head/beret/sec/corporate/hos
+ name = "officer beret"
+ desc = "A corporate black beret with a commander's rank emblem. For officers that are more inclined towards style than safety."
+ icon_state = "beret_corporate_hos"
+/obj/item/clothing/head/beret/sec/corporate/warden
+ name = "warden beret"
+ desc = "A corporate black beret with a warden's rank emblem. For officers that are more inclined towards style than safety."
+ icon_state = "beret_corporate_warden"
+/obj/item/clothing/head/beret/engineering
name = "engineering beret"
desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety."
- icon_state = "e_beret_badge"
-/obj/item/clothing/head/beret/jan
+ icon_state = "beret_engineering"
+/obj/item/clothing/head/beret/purple
name = "purple beret"
desc = "A stylish, if purple, beret."
- icon_state = "purpleberet"
+ icon_state = "beret_purple"
/obj/item/clothing/head/beret/centcom/officer
name = "officers beret"
desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the NanoTrasen security forces."
- icon_state = "centcomofficerberet"
+ icon_state = "beret_centcom_officer"
/obj/item/clothing/head/beret/centcom/captain
name = "captains beret"
desc = "A white beret adorned with the shield—a silver kite shield with an engraved sword—of the NanoTrasen security forces."
- icon_state = "centcomcaptain"
+ icon_state = "beret_centcom_captain"
//Medical
/obj/item/clothing/head/surgery
name = "surgical cap"
desc = "A cap surgeons wear during operations. Keeps their hair from tickling your internal organs."
icon_state = "surgcap_blue"
- flags = BLOCKHEADHAIR
+ flags_inv = BLOCKHEADHAIR
/obj/item/clothing/head/surgery/purple
desc = "A cap surgeons wear during operations. Keeps their hair from tickling your internal organs. This one is deep purple."
diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm
index 281a341f26..47740ff55e 100644
--- a/code/modules/clothing/head/misc.dm
+++ b/code/modules/clothing/head/misc.dm
@@ -56,7 +56,7 @@
name = "hastur's hood"
desc = "It's unspeakably stylish"
icon_state = "hasturhood"
- flags = HEADCOVERSEYES|BLOCKHAIR
+ flags_inv = BLOCKHAIR
body_parts_covered = HEAD|FACE|EYES
/obj/item/clothing/head/nursehat
@@ -74,8 +74,7 @@
)
icon_state = "syndicate"
desc = "A plastic replica of a bloodthirsty mercenary's space helmet, you'll look just like a real murderous criminal operative in this! This is a toy, it is not made for use in space!"
- flags = BLOCKHAIR
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
siemens_coefficient = 2.0
body_parts_covered = HEAD|FACE|EYES
@@ -84,8 +83,7 @@
desc = "A large, featureless white orb mean to be worn on your head. How do you even see out of this thing?"
icon_state = "cueball"
item_state = "cueball"
- flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
- flags_inv = 0
+ flags_inv = BLOCKHAIR
body_parts_covered = HEAD|FACE|EYES
/obj/item/clothing/head/greenbandana
@@ -101,7 +99,6 @@
desc = "A helmet made out of a box."
icon_state = "cardborg_h"
item_state = "cardborg_h"
- flags = HEADCOVERSEYES | HEADCOVERSMOUTH
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
body_parts_covered = HEAD|FACE|EYES
@@ -109,7 +106,8 @@
name = "justice hat"
desc = "fight for what's righteous!"
icon_state = "justicered"
- flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
+ flags_inv = BLOCKHAIR
+ body_parts_covered = HEAD|EYES
/obj/item/clothing/head/justice/blue
icon_state = "justiceblue"
@@ -201,7 +199,7 @@
name = "witch costume wig"
desc = "Eeeee~heheheheheheh!"
icon_state = "witch"
- flags = BLOCKHAIR
+ flags_inv = BLOCKHAIR
siemens_coefficient = 2.0
/obj/item/clothing/head/chicken
@@ -212,7 +210,7 @@
slot_l_hand_str = "chickensuit",
slot_r_hand_str = "chickensuit",
)
- flags = BLOCKHAIR
+ flags_inv = BLOCKHAIR
siemens_coefficient = 0.7
body_parts_covered = HEAD|FACE|EYES
@@ -220,7 +218,7 @@
name = "bear pelt hat"
desc = "Fuzzy."
icon_state = "bearpelt"
- flags = BLOCKHAIR
+ flags_inv = BLOCKHAIR
siemens_coefficient = 0.7
/obj/item/clothing/head/xenos
@@ -231,8 +229,7 @@
slot_r_hand_str = "xenos_helm",
)
desc = "A helmet made out of chitinous alien hide."
- flags = BLOCKHAIR
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
siemens_coefficient = 2.0
body_parts_covered = HEAD|FACE|EYES
@@ -244,7 +241,7 @@
slot_l_hand_str = "pwig",
slot_r_hand_str = "pwig",
)
- flags = BLOCKHAIR
+ flags_inv = BLOCKHAIR
siemens_coefficient = 2.0 //why is it so conductive?!
body_parts_covered = 0
diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm
index 462f61aeb4..42e830c4e4 100644
--- a/code/modules/clothing/head/misc_special.dm
+++ b/code/modules/clothing/head/misc_special.dm
@@ -19,7 +19,6 @@
slot_l_hand_str = "welding",
slot_r_hand_str = "welding",
)
- flags = HEADCOVERSEYES | HEADCOVERSMOUTH
matter = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 1000)
var/up = 0
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
@@ -44,13 +43,13 @@
if(usr.canmove && !usr.stat && !usr.restrained())
if(src.up)
src.up = !src.up
- src.flags |= (HEADCOVERSEYES | HEADCOVERSMOUTH)
+ body_parts_covered |= (EYES|FACE)
flags_inv |= (HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE)
icon_state = base_state
usr << "You flip the [src] down to protect your eyes."
else
src.up = !src.up
- src.flags &= ~(HEADCOVERSEYES | HEADCOVERSMOUTH)
+ body_parts_covered &= ~(EYES|FACE)
flags_inv &= ~(HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE)
icon_state = "[base_state]up"
usr << "You push the [src] up out of your face."
@@ -66,9 +65,8 @@
desc = "It's tasty looking!"
icon_state = "cake0"
item_state = "cake0"
- flags = HEADCOVERSEYES
var/onfire = 0
- body_parts_covered = HEAD|EYES
+ body_parts_covered = HEAD
/obj/item/clothing/head/cakehat/process()
if(!onfire)
@@ -124,9 +122,8 @@
name = "carved pumpkin"
desc = "A jack o' lantern! Believed to ward off evil spirits."
icon_state = "hardhat0_pumpkin"//Could stand to be renamed
- flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
- body_parts_covered = HEAD|EYES
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
+ body_parts_covered = HEAD|FACE|EYES
brightness_on = 2
light_overlay = "helmet_light"
w_class = 3
@@ -155,4 +152,4 @@
desc = "You can hear the distant sounds of rhythmic electronica."
icon_state = "richard"
body_parts_covered = HEAD|FACE
- flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
+ flags_inv = BLOCKHAIR
diff --git a/code/modules/clothing/masks/boxing.dm b/code/modules/clothing/masks/boxing.dm
index ee03a328f7..1ef6db4337 100644
--- a/code/modules/clothing/masks/boxing.dm
+++ b/code/modules/clothing/masks/boxing.dm
@@ -3,8 +3,7 @@
desc = "LOADSAMONEY"
icon_state = "balaclava"
item_state = "balaclava"
- flags = BLOCKHAIR
- flags_inv = HIDEFACE
+ flags_inv = HIDEFACE|BLOCKHAIR
body_parts_covered = FACE|HEAD
w_class = 2
sprite_sheets = list(
@@ -17,8 +16,7 @@
desc = "Designed to both hide identities and keep your face comfy and warm."
icon_state = "swatclava"
item_state = "balaclava"
- flags = BLOCKHAIR
- flags_inv = HIDEFACE
+ flags_inv = HIDEFACE|BLOCKHAIR
w_class = 2
sprite_sheets = list(
"Tajara" = 'icons/mob/species/tajaran/mask.dmi',
@@ -30,8 +28,7 @@
desc = "Worn by robust fighters, flying high to defeat their foes!"
icon_state = "luchag"
item_state = "luchag"
- flags = BLOCKHAIR
- flags_inv = HIDEFACE
+ flags_inv = HIDEFACE|BLOCKHAIR
body_parts_covered = HEAD|FACE
w_class = 2
siemens_coefficient = 3.0
diff --git a/code/modules/clothing/masks/breath.dm b/code/modules/clothing/masks/breath.dm
index 4fdaae19f3..78bd0f2163 100644
--- a/code/modules/clothing/masks/breath.dm
+++ b/code/modules/clothing/masks/breath.dm
@@ -3,8 +3,8 @@
name = "breath mask"
icon_state = "breath"
item_state = "breath"
- flags = MASKCOVERSMOUTH | AIRTIGHT
- body_parts_covered = 0
+ item_flags = AIRTIGHT|FLEXIBLEMATERIAL
+ body_parts_covered = FACE
w_class = 2
gas_transfer_coefficient = 0.10
permeability_coefficient = 0.50
@@ -20,16 +20,16 @@
if(!src.hanging)
src.hanging = !src.hanging
gas_transfer_coefficient = 1 //gas is now escaping to the turf and vice versa
- flags &= ~(MASKCOVERSMOUTH | AIRTIGHT)
- body_parts_covered = 0
+ item_flags &= ~(AIRTIGHT)
+ body_parts_covered = ~(FACE)
icon_state = "breathdown"
user << "Your mask is now hanging on your neck."
else
src.hanging = !src.hanging
gas_transfer_coefficient = initial(gas_transfer_coefficient)
- flags |= MASKCOVERSMOUTH | AIRTIGHT
- body_parts_covered = initial(body_parts_covered)
+ item_flags |= AIRTIGHT
+ body_parts_covered |= FACE
icon_state = "breath"
user << "You pull the mask up to cover your face."
update_clothing_icon()
@@ -49,4 +49,4 @@
name = "medical mask"
icon_state = "medical"
item_state = "medical"
- permeability_coefficient = 0.01
\ No newline at end of file
+ permeability_coefficient = 0.01
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index 3ef2587998..1e9b70377d 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -2,7 +2,7 @@
name = "gas mask"
desc = "A face-covering mask that can be connected to an air supply. Filters harmful gases from the air."
icon_state = "gas_alt"
- flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT
+ item_flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT
flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
body_parts_covered = FACE|EYES
w_class = 3.0
@@ -34,7 +34,7 @@
icon_state = "plaguedoctor"
item_state = "gas_mask"
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 90, rad = 0)
- body_parts_covered = HEAD|FACE
+ body_parts_covered = HEAD|FACE|EYES
/obj/item/clothing/mask/gas/swat
name = "\improper SWAT mask"
@@ -101,3 +101,4 @@
name = "owl mask"
desc = "Twoooo!"
icon_state = "owl"
+ body_parts_covered = HEAD|FACE|EYES
diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm
index f7b6ecbc6c..2ab911f850 100644
--- a/code/modules/clothing/masks/miscellaneous.dm
+++ b/code/modules/clothing/masks/miscellaneous.dm
@@ -3,8 +3,7 @@
desc = "To stop that awful noise."
icon_state = "muzzle"
item_state = "muzzle"
- flags = MASKCOVERSMOUTH
- body_parts_covered = 0
+ body_parts_covered = FACE
w_class = 2
gas_transfer_coefficient = 0.90
voicechange = 1
@@ -26,8 +25,8 @@
icon_state = "sterile"
item_state = "sterile"
w_class = 2
- flags = MASKCOVERSMOUTH
- body_parts_covered = 0
+ body_parts_covered = FACE
+ item_flags = FLEXIBLEMATERIAL
gas_transfer_coefficient = 0.90
permeability_coefficient = 0.01
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
@@ -47,13 +46,14 @@
body_parts_covered = 0
//scarves (fit in in mask slot)
-
+//None of these actually have on-mob sprites...
/obj/item/clothing/mask/bluescarf
name = "blue neck scarf"
desc = "A blue neck scarf."
icon_state = "blueneckscarf"
item_state = "blueneckscarf"
- flags = MASKCOVERSMOUTH
+ body_parts_covered = FACE
+ item_flags = FLEXIBLEMATERIAL
w_class = 2
gas_transfer_coefficient = 0.90
@@ -62,7 +62,8 @@
desc = "A red and white checkered neck scarf."
icon_state = "redwhite_scarf"
item_state = "redwhite_scarf"
- flags = MASKCOVERSMOUTH
+ body_parts_covered = FACE
+ item_flags = FLEXIBLEMATERIAL
w_class = 2
gas_transfer_coefficient = 0.90
@@ -71,7 +72,8 @@
desc = "A green neck scarf."
icon_state = "green_scarf"
item_state = "green_scarf"
- flags = MASKCOVERSMOUTH
+ body_parts_covered = FACE
+ item_flags = FLEXIBLEMATERIAL
w_class = 2
gas_transfer_coefficient = 0.90
@@ -80,7 +82,8 @@
desc = "A stealthy, dark scarf."
icon_state = "ninja_scarf"
item_state = "ninja_scarf"
- flags = MASKCOVERSMOUTH
+ body_parts_covered = FACE
+ item_flags = FLEXIBLEMATERIAL
w_class = 2
gas_transfer_coefficient = 0.90
siemens_coefficient = 0
@@ -90,8 +93,7 @@
desc = "A rubber pig mask."
icon_state = "pig"
item_state = "pig"
- flags = BLOCKHAIR
- flags_inv = HIDEFACE
+ flags_inv = HIDEFACE|BLOCKHAIR
w_class = 2
siemens_coefficient = 0.9
body_parts_covered = HEAD|FACE|EYES
@@ -101,8 +103,7 @@
desc = "A mask made of soft vinyl and latex, representing the head of a horse."
icon_state = "horsehead"
item_state = "horsehead"
- flags = BLOCKHAIR
- flags_inv = HIDEFACE
+ flags_inv = HIDEFACE|BLOCKHAIR
body_parts_covered = HEAD|FACE|EYES
w_class = 2
siemens_coefficient = 0.9
diff --git a/code/modules/clothing/shoes/jobs.dm b/code/modules/clothing/shoes/jobs.dm
index 001634b96e..21d138cc0c 100644
--- a/code/modules/clothing/shoes/jobs.dm
+++ b/code/modules/clothing/shoes/jobs.dm
@@ -3,7 +3,7 @@
name = "galoshes"
icon_state = "galoshes"
permeability_coefficient = 0.05
- flags = NOSLIP
+ item_flags = NOSLIP
slowdown = SHOES_SLOWDOWN+1
species_restricted = null
diff --git a/code/modules/clothing/shoes/magboots.dm b/code/modules/clothing/shoes/magboots.dm
index d1c896f1f4..c8aed12907 100644
--- a/code/modules/clothing/shoes/magboots.dm
+++ b/code/modules/clothing/shoes/magboots.dm
@@ -18,14 +18,14 @@
/obj/item/clothing/shoes/magboots/attack_self(mob/user)
if(magpulse)
- flags &= ~NOSLIP
+ item_flags &= ~NOSLIP
magpulse = 0
set_slowdown()
force = 3
if(icon_base) icon_state = "[icon_base]0"
user << "You disable the mag-pulse traction system."
else
- flags |= NOSLIP
+ item_flags |= NOSLIP
magpulse = 1
set_slowdown()
force = 5
@@ -70,6 +70,6 @@
/obj/item/clothing/shoes/magboots/examine(mob/user)
..(user)
var/state = "disabled"
- if(src.flags&NOSLIP)
+ if(item_flags & NOSLIP)
state = "enabled"
user << "Its mag-pulse traction system appears to be [state]."
\ No newline at end of file
diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm
index 22526a208c..415c3debf0 100644
--- a/code/modules/clothing/shoes/miscellaneous.dm
+++ b/code/modules/clothing/shoes/miscellaneous.dm
@@ -4,7 +4,7 @@
icon_state = "brown"
item_state = "brown"
permeability_coefficient = 0.05
- flags = NOSLIP
+ item_flags = NOSLIP
origin_tech = list(TECH_ILLEGAL = 3)
var/list/clothing_choices = list()
siemens_coefficient = 0.8
@@ -20,7 +20,7 @@
icon_state = "swat"
force = 3
armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
- flags = NOSLIP
+ item_flags = NOSLIP
siemens_coefficient = 0.6
/obj/item/clothing/shoes/combat //Basically SWAT shoes combined with galoshes.
@@ -29,7 +29,7 @@
icon_state = "swat"
force = 5
armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
- flags = NOSLIP
+ item_flags = NOSLIP
siemens_coefficient = 0.6
cold_protection = FEET
@@ -120,6 +120,6 @@
desc = "Help you swim good."
name = "swimming fins"
icon_state = "flippers"
- flags = NOSLIP
+ item_flags = NOSLIP
slowdown = SHOES_SLOWDOWN+1
species_restricted = null
diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm
index 4742642554..9d1156da9f 100644
--- a/code/modules/clothing/spacesuits/alien.dm
+++ b/code/modules/clothing/spacesuits/alien.dm
@@ -45,7 +45,7 @@
/obj/item/clothing/head/helmet/space/vox
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30)
siemens_coefficient = 0.6
- flags = HEADCOVERSEYES|STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
species_restricted = list("Vox")
sprite_sheets = list("Vox" = 'icons/mob/species/vox/head.dmi')
@@ -135,7 +135,7 @@
/obj/item/clothing/shoes/magboots/vox/attack_self(mob/user)
if(src.magpulse)
- flags &= ~NOSLIP
+ item_flags &= ~NOSLIP
magpulse = 0
canremove = 1
user << "You relax your deathgrip on the flooring."
@@ -148,7 +148,7 @@
user << "You will have to put on the [src] before you can do that."
return
- flags |= NOSLIP
+ item_flags |= NOSLIP
magpulse = 1
canremove = 0 //kinda hard to take off magclaws when you are gripping them tightly.
user << "You dig your claws deeply into the flooring, bracing yourself."
@@ -160,7 +160,7 @@
..()
if(src.magpulse)
user.visible_message("The [src] go limp as they are removed from [usr]'s feet.", "The [src] go limp as they are removed from your feet.")
- flags &= ~NOSLIP
+ item_flags &= ~NOSLIP
magpulse = 0
canremove = 1
diff --git a/code/modules/clothing/spacesuits/captain.dm b/code/modules/clothing/spacesuits/captain.dm
index 0e79b36d64..91185ccfce 100644
--- a/code/modules/clothing/spacesuits/captain.dm
+++ b/code/modules/clothing/spacesuits/captain.dm
@@ -4,8 +4,8 @@
icon_state = "capspace"
item_state = "capspace"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Only for the most fashionable of military figureheads."
- flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE
- flags_inv = HIDEFACE
+ item_flags = STOPPRESSUREDAMAGE
+ flags_inv = HIDEFACE|BLOCKHAIR
permeability_coefficient = 0.01
armor = list(melee = 65, bullet = 50, laser = 50,energy = 25, bomb = 50, bio = 100, rad = 50)
@@ -18,7 +18,7 @@
w_class = 4
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.02
- flags = STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS
allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy, /obj/item/weapon/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs)
slowdown = 1.5
diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm
index 27b8c12642..b79639dbdc 100644
--- a/code/modules/clothing/spacesuits/miscellaneous.dm
+++ b/code/modules/clothing/spacesuits/miscellaneous.dm
@@ -17,7 +17,7 @@
w_class = 4
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.02
- flags = STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS
allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy, /obj/item/weapon/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs)
slowdown = 1.5
@@ -37,7 +37,8 @@
slot_r_hand_str = "syndicate-helm-black-red",
)
armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 100, rad = 60)
- flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPPRESSUREDAMAGE | THICKMATERIAL
+ item_flags = STOPPRESSUREDAMAGE | THICKMATERIAL
+ flags_inv = BLOCKHAIR
siemens_coefficient = 0.6
//how is this a space helmet?
@@ -46,7 +47,8 @@
desc = "An armored beret commonly used by special operations officers."
icon_state = "beret_badge"
armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
- flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
+ flags_inv = BLOCKHAIR
siemens_coefficient = 0.9
//Space santa outfit suit
@@ -55,7 +57,8 @@
desc = "Ho ho ho. Merrry X-mas!"
icon_state = "santahat"
item_state = "santahat"
- flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
+ flags_inv = BLOCKHAIR
body_parts_covered = HEAD
/obj/item/clothing/suit/space/santa
@@ -64,7 +67,7 @@
icon_state = "santa"
item_state = "santa"
slowdown = 0
- flags = ONESIZEFITSALL | STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
allowed = list(/obj/item) //for stuffing exta special presents
//Space pirate outfit
@@ -74,7 +77,8 @@
icon_state = "pirate"
item_state = "pirate"
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
- flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
+ flags_inv = BLOCKHAIR
body_parts_covered = 0
siemens_coefficient = 0.9
diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm
index 60197daef7..519770a6ce 100644
--- a/code/modules/clothing/spacesuits/rig/rig.dm
+++ b/code/modules/clothing/spacesuits/rig/rig.dm
@@ -179,9 +179,8 @@
for(var/obj/item/piece in list(helmet,boots,gloves,chest))
if(!piece) continue
piece.icon_state = "[initial(icon_state)]"
- if(airtight)
- piece.flags &= ~STOPPRESSUREDAMAGE
- piece.flags &= ~AIRTIGHT
+ if(airtight)
+ piece.item_flags &= ~(STOPPRESSUREDAMAGE|AIRTIGHT)
update_icon(1)
/obj/item/weapon/rig/proc/toggle_seals(var/mob/living/carbon/human/M,var/instant)
@@ -269,9 +268,9 @@
for(var/obj/item/piece in list(helmet,boots,gloves,chest))
if(!piece) continue
piece.icon_state = "[initial(icon_state)][!seal_target ? "" : "_sealed"]"
- canremove = !seal_target
+ canremove = !seal_target
if(airtight)
- update_component_sealed()
+ update_component_sealed()
update_icon(1)
return 0
@@ -289,11 +288,10 @@
/obj/item/weapon/rig/proc/update_component_sealed()
for(var/obj/item/piece in list(helmet,boots,gloves,chest))
if(canremove)
- piece.flags &= ~STOPPRESSUREDAMAGE
- piece.flags &= ~AIRTIGHT
- else
- piece.flags |= STOPPRESSUREDAMAGE
- piece.flags |= AIRTIGHT
+ piece.item_flags &= ~(STOPPRESSUREDAMAGE|AIRTIGHT)
+ else
+ piece.item_flags |= (STOPPRESSUREDAMAGE|AIRTIGHT)
+ update_icon(1)
/obj/item/weapon/rig/process()
diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces.dm b/code/modules/clothing/spacesuits/rig/rig_pieces.dm
index e38fa950ff..0a6b029f15 100644
--- a/code/modules/clothing/spacesuits/rig/rig_pieces.dm
+++ b/code/modules/clothing/spacesuits/rig/rig_pieces.dm
@@ -4,8 +4,8 @@
/obj/item/clothing/head/helmet/space/rig
name = "helmet"
- flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | THICKMATERIAL
- flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
+ item_flags = THICKMATERIAL
+ flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
body_parts_covered = HEAD|FACE|EYES
heat_protection = HEAD|FACE|EYES
cold_protection = HEAD|FACE|EYES
@@ -15,7 +15,7 @@
/obj/item/clothing/gloves/rig
name = "gauntlets"
- flags = THICKMATERIAL
+ item_flags = THICKMATERIAL
body_parts_covered = HANDS
heat_protection = HANDS
cold_protection = HANDS
@@ -38,7 +38,7 @@
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
flags_inv = HIDEJUMPSUIT|HIDETAIL
- flags = STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT
+ item_flags = STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT
slowdown = 0
//will reach 10 breach damage after 25 laser carbine blasts, 3 revolver hits, or ~1 PTR hit. Completely immune to smg or sts hits.
breach_threshold = 38
diff --git a/code/modules/clothing/spacesuits/rig/suits/light.dm b/code/modules/clothing/spacesuits/rig/suits/light.dm
index 270e7a3761..cf941f678e 100644
--- a/code/modules/clothing/spacesuits/rig/suits/light.dm
+++ b/code/modules/clothing/spacesuits/rig/suits/light.dm
@@ -8,7 +8,7 @@
armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
emp_protection = 10
slowdown = 0
- flags = STOPPRESSUREDAMAGE | THICKMATERIAL
+ item_flags = STOPPRESSUREDAMAGE | THICKMATERIAL
offline_slowdown = 0
offline_vision_restriction = 0
diff --git a/code/modules/clothing/spacesuits/spacesuits.dm b/code/modules/clothing/spacesuits/spacesuits.dm
index 6d45662603..3f6525fca8 100644
--- a/code/modules/clothing/spacesuits/spacesuits.dm
+++ b/code/modules/clothing/spacesuits/spacesuits.dm
@@ -6,7 +6,8 @@
name = "Space helmet"
icon_state = "space"
desc = "A special helmet designed for work in a hazardous, low-pressure environment."
- flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT
+ item_flags = STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT
+ flags_inv = BLOCKHAIR
item_state_slots = list(
slot_l_hand_str = "s_helmet",
slot_r_hand_str = "s_helmet",
@@ -54,7 +55,7 @@
w_class = 4//bulky item
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.02
- flags = STOPPRESSUREDAMAGE | THICKMATERIAL
+ item_flags = STOPPRESSUREDAMAGE | THICKMATERIAL
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/device/suit_cooling_unit)
slowdown = 3
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index fd491d6692..0c3d93ff20 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -2,7 +2,7 @@
/obj/item/clothing/suit/armor
allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs)
body_parts_covered = UPPER_TORSO|LOWER_TORSO
- flags = THICKMATERIAL
+ item_flags = THICKMATERIAL
cold_protection = UPPER_TORSO|LOWER_TORSO
min_cold_protection_temperature = ARMOR_MIN_COLD_PROTECTION_TEMPERATURE
@@ -17,7 +17,6 @@
icon_state = "armor"
item_state = "armor"
blood_overlay_type = "armor"
- flags = ONESIZEFITSALL
armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
/obj/item/clothing/suit/armor/vest/security
@@ -71,7 +70,7 @@
item_state = "swat_suit"
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.01
- flags = STOPPRESSUREDAMAGE | THICKMATERIAL
+ item_flags = STOPPRESSUREDAMAGE | THICKMATERIAL
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
slowdown = 1
@@ -98,7 +97,6 @@
icon_state = "detective-armor"
item_state = "armor"
blood_overlay_type = "armor"
- flags = ONESIZEFITSALL
body_parts_covered = UPPER_TORSO|LOWER_TORSO
armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
diff --git a/code/modules/clothing/suits/bio.dm b/code/modules/clothing/suits/bio.dm
index bbeb7335e3..415f8a6da6 100644
--- a/code/modules/clothing/suits/bio.dm
+++ b/code/modules/clothing/suits/bio.dm
@@ -8,9 +8,8 @@
)
desc = "A hood that protects the head and face from biological comtaminants."
permeability_coefficient = 0.01
- flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 20)
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|BLOCKHAIR
body_parts_covered = HEAD|FACE|EYES
siemens_coefficient = 0.9
diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm
index 37008da464..d7b4e87bb0 100644
--- a/code/modules/clothing/suits/utility.dm
+++ b/code/modules/clothing/suits/utility.dm
@@ -21,7 +21,7 @@
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/extinguisher)
slowdown = 1.0
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
- flags = STOPPRESSUREDAMAGE
+ item_flags = STOPPRESSUREDAMAGE
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
@@ -47,9 +47,8 @@
name = "bomb hood"
desc = "Use in case of bomb."
icon_state = "bombsuit"
- flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|BLOCKHAIR
body_parts_covered = HEAD|FACE|EYES
siemens_coefficient = 0
@@ -86,7 +85,7 @@
name = "Radiation Hood"
icon_state = "rad"
desc = "A hood with radiation protective properties. Label: Made with lead, do not eat insulation"
- flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
+ flags_inv = BLOCKHAIR
body_parts_covered = HEAD|FACE|EYES
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 100)
diff --git a/code/modules/clothing/under/accessories/lockets.dm b/code/modules/clothing/under/accessories/lockets.dm
index d5fa21c0aa..2aaa6750e5 100644
--- a/code/modules/clothing/under/accessories/lockets.dm
+++ b/code/modules/clothing/under/accessories/lockets.dm
@@ -10,14 +10,14 @@
var/open
var/obj/item/held //Item inside locket.
-/obj/item/clothing/accessory/locket/heart
- name = "heart-shaped locket"
- desc = " A silver, heart-shaped locket. It flips open to reveal two pictures, one of a young red-headed woman and one of a brunette of similar age. Small writing is etched onto the back, reading 'M+L'. Some may regard it as cheesy."
- icon_state = "heartlocket"
-
/obj/item/clothing/accessory/locket/attack_self(mob/user as mob)
if(!base_icon)
base_icon = icon_state
+
+ if(!("[base_icon]_open" in icon_states(icon)))
+ user << "\The [src] doesn't seem to open."
+ return
+
open = !open
user << "You flip \the [src] [open?"open":"closed"]."
if(open)
@@ -36,11 +36,11 @@
if(istype(O,/obj/item/weapon/paper) || istype(O, /obj/item/weapon/photo))
if(held)
- usr << "[src] already has something inside it."
+ usr << "\The [src] already has something inside it."
else
usr << "You slip [O] into [src]."
user.drop_item()
O.loc = src
src.held = O
return
- ..()
\ No newline at end of file
+ ..()
diff --git a/code/modules/clothing/under/jobs/engineering.dm b/code/modules/clothing/under/jobs/engineering.dm
index 8be9807e1f..4592ed8e22 100644
--- a/code/modules/clothing/under/jobs/engineering.dm
+++ b/code/modules/clothing/under/jobs/engineering.dm
@@ -23,8 +23,14 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
/obj/item/clothing/under/rank/roboticist
- desc = "It's a slimming black with reinforced seams; great for industrial work."
+ desc = "It's a slimming black jumpsuit with reinforced seams; great for industrial work."
name = "roboticist's jumpsuit"
icon_state = "robotics"
item_state = "bl_suit"
- worn_state = "robotics"
\ No newline at end of file
+ worn_state = "robotics"
+
+/obj/item/clothing/under/rank/roboticist/skirt
+ desc = "It's a slimming black jumpskirt with reinforced seams; great for industrial work."
+ name = "roboticist's jumpskirt"
+ icon_state = "roboticsf"
+ worn_state = "roboticsf"
diff --git a/code/modules/detectivework/scanning_console.dm b/code/modules/detectivework/scanning_console.dm
index 0bafc88d9c..25658a06f0 100644
--- a/code/modules/detectivework/scanning_console.dm
+++ b/code/modules/detectivework/scanning_console.dm
@@ -1,6 +1,7 @@
/obj/machinery/computer/forensic_scanning
name = "high-res forensic scanning computer"
- icon_state = "forensic"
+ icon_keyboard = "security_key"
+ icon_screen = "forensic"
var/screen = "database"
var/authenticated = 0
diff --git a/code/modules/events/blob.dm b/code/modules/events/blob.dm
index 0b1b1dbbfd..c478a28daa 100644
--- a/code/modules/events/blob.dm
+++ b/code/modules/events/blob.dm
@@ -4,10 +4,8 @@
var/obj/effect/blob/core/Blob
-
/datum/event/blob/announce()
- command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg')
-
+ level_seven_announcement()
/datum/event/blob/start()
var/turf/T = pick(blobstart)
@@ -18,10 +16,9 @@
for(var/i = 1; i < rand(3, 4), i++)
Blob.process()
-
/datum/event/blob/tick()
if(!Blob)
kill()
return
if(IsMultiple(activeFor, 3))
- Blob.process()
\ No newline at end of file
+ Blob.process()
diff --git a/code/modules/events/event.dm b/code/modules/events/event.dm
index 0b69dc89bb..4912b238c8 100644
--- a/code/modules/events/event.dm
+++ b/code/modules/events/event.dm
@@ -5,11 +5,12 @@
var/min_weight = 0 // The minimum weight that this event will have. Only used if non-zero.
var/max_weight = 0 // The maximum weight that this event will have. Only use if non-zero.
var/severity = 0 // The current severity of this event
- var/one_shot = 0 //If true, then the event will not be re-added to the list of available events
+ var/one_shot = 0 // If true, then the event will not be re-added to the list of available events
+ var/add_to_queue= 1 // If true, add back to the queue of events upon finishing.
var/list/role_weights = list()
var/datum/event/event_type
-/datum/event_meta/New(var/event_severity, var/event_name, var/datum/event/type, var/event_weight, var/list/job_weights, var/is_one_shot = 0, var/min_event_weight = 0, var/max_event_weight = 0)
+/datum/event_meta/New(var/event_severity, var/event_name, var/datum/event/type, var/event_weight, var/list/job_weights, var/is_one_shot = 0, var/min_event_weight = 0, var/max_event_weight = 0, var/add_to_queue = 1)
name = event_name
severity = event_severity
event_type = type
@@ -17,6 +18,7 @@
weight = event_weight
min_weight = min_event_weight
max_weight = max_event_weight
+ src.add_to_queue = add_to_queue
if(job_weights)
role_weights = job_weights
diff --git a/code/modules/events/event_manager.dm b/code/modules/events/event_manager.dm
index d5b38f087b..4fca5eb3d9 100644
--- a/code/modules/events/event_manager.dm
+++ b/code/modules/events/event_manager.dm
@@ -41,7 +41,8 @@
// Add the event back to the list of available events
var/datum/event_container/EC = event_containers[E.severity]
var/datum/event_meta/EM = E.event_meta
- EC.available_events += EM
+ if(EM.add_to_queue)
+ EC.available_events += EM
log_debug("Event '[EM.name]' has completed at [worldtime2text()].")
@@ -193,41 +194,41 @@
if(href_list["toggle_report"])
report_at_round_end = !report_at_round_end
- admin_log_and_message_admins("has [report_at_round_end ? "enabled" : "disabled"] the round end event report.")
+ log_and_message_admins("has [report_at_round_end ? "enabled" : "disabled"] the round end event report.")
else if(href_list["dec_timer"])
var/datum/event_container/EC = locate(href_list["event"])
var/decrease = 60 * (10 ** text2num(href_list["dec_timer"]))
EC.next_event_time -= decrease
- admin_log_and_message_admins("decreased timer for [severity_to_string[EC.severity]] events by [decrease/600] minute(s).")
+ log_and_message_admins("decreased timer for [severity_to_string[EC.severity]] events by [decrease/600] minute(s).")
else if(href_list["inc_timer"])
var/datum/event_container/EC = locate(href_list["event"])
var/increase = 60 * (10 ** text2num(href_list["inc_timer"]))
EC.next_event_time += increase
- admin_log_and_message_admins("increased timer for [severity_to_string[EC.severity]] events by [increase/600] minute(s).")
+ log_and_message_admins("increased timer for [severity_to_string[EC.severity]] events by [increase/600] minute(s).")
else if(href_list["select_event"])
var/datum/event_container/EC = locate(href_list["select_event"])
var/datum/event_meta/EM = EC.SelectEvent()
if(EM)
- admin_log_and_message_admins("has queued the [severity_to_string[EC.severity]] event '[EM.name]'.")
+ log_and_message_admins("has queued the [severity_to_string[EC.severity]] event '[EM.name]'.")
else if(href_list["pause"])
var/datum/event_container/EC = locate(href_list["pause"])
EC.delayed = !EC.delayed
- admin_log_and_message_admins("has [EC.delayed ? "paused" : "resumed"] countdown for [severity_to_string[EC.severity]] events.")
+ log_and_message_admins("has [EC.delayed ? "paused" : "resumed"] countdown for [severity_to_string[EC.severity]] events.")
else if(href_list["pause_all"])
config.allow_random_events = text2num(href_list["pause_all"])
- admin_log_and_message_admins("has [config.allow_random_events ? "resumed" : "paused"] countdown for all events.")
+ log_and_message_admins("has [config.allow_random_events ? "resumed" : "paused"] countdown for all events.")
else if(href_list["interval"])
var/delay = input("Enter delay modifier. A value less than one means events fire more often, higher than one less often.", "Set Interval Modifier") as num|null
if(delay && delay > 0)
var/datum/event_container/EC = locate(href_list["interval"])
EC.delay_modifier = delay
- admin_log_and_message_admins("has set the interval modifier for [severity_to_string[EC.severity]] events to [EC.delay_modifier].")
+ log_and_message_admins("has set the interval modifier for [severity_to_string[EC.severity]] events to [EC.delay_modifier].")
else if(href_list["stop"])
if(alert("Stopping an event may have unintended side-effects. Continue?","Stopping Event!","Yes","No") != "Yes")
return
var/datum/event/E = locate(href_list["stop"])
var/datum/event_meta/EM = E.event_meta
- admin_log_and_message_admins("has stopped the [severity_to_string[EM.severity]] event '[EM.name]'.")
+ log_and_message_admins("has stopped the [severity_to_string[EM.severity]] event '[EM.name]'.")
E.kill()
else if(href_list["view_events"])
selected_event_container = locate(href_list["view_events"])
@@ -249,23 +250,23 @@
var/datum/event_meta/EM = locate(href_list["set_weight"])
EM.weight = weight
if(EM != new_event)
- admin_log_and_message_admins("has changed the weight of the [severity_to_string[EM.severity]] event '[EM.name]' to [EM.weight].")
+ log_and_message_admins("has changed the weight of the [severity_to_string[EM.severity]] event '[EM.name]' to [EM.weight].")
else if(href_list["toggle_oneshot"])
var/datum/event_meta/EM = locate(href_list["toggle_oneshot"])
EM.one_shot = !EM.one_shot
if(EM != new_event)
- admin_log_and_message_admins("has [EM.one_shot ? "set" : "unset"] the oneshot flag for the [severity_to_string[EM.severity]] event '[EM.name]'.")
+ log_and_message_admins("has [EM.one_shot ? "set" : "unset"] the oneshot flag for the [severity_to_string[EM.severity]] event '[EM.name]'.")
else if(href_list["toggle_enabled"])
var/datum/event_meta/EM = locate(href_list["toggle_enabled"])
EM.enabled = !EM.enabled
- admin_log_and_message_admins("has [EM.enabled ? "enabled" : "disabled"] the [severity_to_string[EM.severity]] event '[EM.name]'.")
+ log_and_message_admins("has [EM.enabled ? "enabled" : "disabled"] the [severity_to_string[EM.severity]] event '[EM.name]'.")
else if(href_list["remove"])
if(alert("This will remove the event from rotation. Continue?","Removing Event!","Yes","No") != "Yes")
return
var/datum/event_meta/EM = locate(href_list["remove"])
var/datum/event_container/EC = locate(href_list["EC"])
EC.available_events -= EM
- admin_log_and_message_admins("has removed the [severity_to_string[EM.severity]] event '[EM.name]'.")
+ log_and_message_admins("has removed the [severity_to_string[EM.severity]] event '[EM.name]'.")
else if(href_list["add"])
if(!new_event.name || !new_event.event_type)
return
@@ -273,12 +274,12 @@
return
new_event.severity = selected_event_container.severity
selected_event_container.available_events += new_event
- admin_log_and_message_admins("has added \a [severity_to_string[new_event.severity]] event '[new_event.name]' of type [new_event.event_type] with weight [new_event.weight].")
+ log_and_message_admins("has added \a [severity_to_string[new_event.severity]] event '[new_event.name]' of type [new_event.event_type] with weight [new_event.weight].")
new_event = new
else if(href_list["clear"])
var/datum/event_container/EC = locate(href_list["clear"])
if(EC.next_event)
- admin_log_and_message_admins("has dequeued the [severity_to_string[EC.severity]] event '[EC.next_event.name]'.")
+ log_and_message_admins("has dequeued the [severity_to_string[EC.severity]] event '[EC.next_event.name]'.")
EC.next_event = null
Interact(usr)
diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm
index f9da977f33..222a0c4f64 100644
--- a/code/modules/events/ion_storm.dm
+++ b/code/modules/events/ion_storm.dm
@@ -95,7 +95,7 @@
/datum/event/ionstorm/end()
spawn(rand(5000,8000))
if(prob(50))
- command_announcement.Announce("It has come to our attention that the station passed through an ion storm. Please monitor all electronic equipment for malfunctions.", "Anomaly Alert")
+ ion_storm_announcement()
/*
/proc/IonStorm(botEmagChance = 10)
diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm
index 12ec133478..7be0a5c3d2 100644
--- a/code/modules/events/radiation_storm.dm
+++ b/code/modules/events/radiation_storm.dm
@@ -3,6 +3,7 @@
var/const/radIntervall = 5 // Enough time between enter/leave belt for 10 hits, as per original implementation
var/const/leaveBelt = 80
var/const/revokeAccess = 135
+ startWhen = 2
announceWhen = 1
endWhen = revokeAccess
var/postStartTicks = 0
@@ -52,3 +53,6 @@
/datum/event/radiation_storm/end()
revoke_maint_all_access()
+
+/datum/event/radiation_storm/syndicate/radiate()
+ return
diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm
index cf00e4f78b..fef2e3f6b1 100644
--- a/code/modules/events/spacevine.dm
+++ b/code/modules/events/spacevine.dm
@@ -1,11 +1,11 @@
/var/global/spacevines_spawned = 0
/datum/event/spacevine
- announceWhen = 10
+ announceWhen = 60
/datum/event/spacevine/start()
spacevine_infestation()
spacevines_spawned = 1
/datum/event/spacevine/announce()
- command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg')
+ level_seven_announcement()
diff --git a/code/modules/holodeck/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm
index 93e86c22a5..c4ff6da22e 100644
--- a/code/modules/holodeck/HolodeckControl.dm
+++ b/code/modules/holodeck/HolodeckControl.dm
@@ -288,6 +288,8 @@
if(M.mind)
linkedholodeck.play_ambience(M)
+ linkedholodeck.sound_env = A.sound_env
+
spawn(30)
for(var/obj/effect/landmark/L in linkedholodeck)
if(L.name=="Atmospheric Test Start")
diff --git a/code/modules/holodeck/HolodeckObjects.dm b/code/modules/holodeck/HolodeckObjects.dm
index 8bfca4fde8..ce9ac0f225 100644
--- a/code/modules/holodeck/HolodeckObjects.dm
+++ b/code/modules/holodeck/HolodeckObjects.dm
@@ -3,46 +3,112 @@
// Holographic tables are in code/modules/tables/presets.dm
// Holographic racks are in code/modules/tables/rack.dm
-/turf/simulated/floor/holofloor/
+/turf/simulated/floor/holofloor
thermal_conductivity = 0
-/turf/simulated/floor/holofloor/grass
- name = "Lush Grass"
- icon_state = "grass1"
- floor_type = /obj/item/stack/tile/grass
+/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ return
+ // HOLOFLOOR DOES NOT GIVE A FUCK
- New()
- icon_state = "grass[pick("1","2","3","4")]"
- ..()
- spawn(4)
- update_icon()
- for(var/direction in cardinal)
- if(istype(get_step(src,direction),/turf/simulated/floor))
- var/turf/simulated/floor/FF = get_step(src,direction)
- FF.update_icon() //so siding get updated properly
+/turf/simulated/floor/holofloor/set_flooring()
+ return
+
+/turf/simulated/floor/holofloor/carpet
+ name = "carpet"
+ icon = 'icons/turf/flooring/carpet.dmi'
+ icon_state = "carpet"
+ initial_flooring = /decl/flooring/carpet
+
+/turf/simulated/floor/holofloor/tiled
+ name = "floor"
+ icon = 'icons/turf/flooring/tiles.dmi'
+ icon_state = "steel"
+ initial_flooring = /decl/flooring/tiling
+
+/turf/simulated/floor/holofloor/tiled/dark
+ name = "dark floor"
+ icon_state = "dark"
+ initial_flooring = /decl/flooring/tiling/dark
+
+/turf/simulated/floor/holofloor/lino
+ name = "lino"
+ icon = 'icons/turf/flooring/linoleum.dmi'
+ icon_state = "lino"
+ initial_flooring = /decl/flooring/linoleum
+
+/turf/simulated/floor/holofloor/wood
+ name = "wooden floor"
+ icon = 'icons/turf/flooring/wood.dmi'
+ icon_state = "wood"
+ initial_flooring = /decl/flooring/wood
+
+/turf/simulated/floor/holofloor/grass
+ name = "lush grass"
+ icon = 'icons/turf/flooring/grass.dmi'
+ icon_state = "grass0"
+ initial_flooring = /decl/flooring/grass
+
+/turf/simulated/floor/holofloor/snow
+ name = "snow"
+ base_name = "snow"
+ icon = 'icons/turf/floors.dmi'
+ base_icon = 'icons/turf/floors.dmi'
+ icon_state = "snow"
+ base_icon_state = "snow"
/turf/simulated/floor/holofloor/space
icon = 'icons/turf/space.dmi'
name = "\proper space"
icon_state = "0"
+/turf/simulated/floor/holofloor/reinforced
+ icon = 'icons/turf/flooring/tiles.dmi'
+ initial_flooring = /decl/flooring/reinforced
+ name = "reinforced holofloor"
+ icon_state = "reinforced"
+
/turf/simulated/floor/holofloor/space/New()
icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
+/turf/simulated/floor/holofloor/beach
+ desc = "Uncomfortably gritty for a hologram."
+ base_desc = "Uncomfortably gritty for a hologram."
+ icon = 'icons/misc/beach.dmi'
+ base_icon = 'icons/misc/beach.dmi'
+ initial_flooring = null
+
+/turf/simulated/floor/holofloor/beach/sand
+ name = "sand"
+ icon_state = "desert"
+ base_icon_state = "desert"
+
+/turf/simulated/floor/holofloor/beach/coastline
+ name = "coastline"
+ icon = 'icons/misc/beach2.dmi'
+ icon_state = "sandwater"
+ base_icon_state = "sandwater"
+
+/turf/simulated/floor/holofloor/beach/water
+ name = "water"
+ icon_state = "seashallow"
+ base_icon_state = "seashallow"
+
/turf/simulated/floor/holofloor/desert
name = "desert sand"
+ base_name = "desert sand"
desc = "Uncomfortably gritty for a hologram."
+ base_desc = "Uncomfortably gritty for a hologram."
icon_state = "asteroid"
+ base_icon_state = "asteroid"
+ icon = 'icons/turf/flooring/asteroid.dmi'
+ base_icon = 'icons/turf/flooring/asteroid.dmi'
+ initial_flooring = null
/turf/simulated/floor/holofloor/desert/New()
..()
if(prob(10))
overlays += "asteroid[rand(0,9)]"
-/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob)
- return
- // HOLOFLOOR DOES NOT GIVE A FUCK
-
/obj/structure/holostool
name = "stool"
desc = "Apply butt."
@@ -51,7 +117,6 @@
anchored = 1.0
pressure_resistance = 15
-
/obj/item/clothing/gloves/boxing/hologlove
name = "boxing gloves"
desc = "Because you really needed another excuse to punch your crewmates."
@@ -175,7 +240,7 @@
throw_range = 5
throwforce = 0
w_class = 2.0
- flags = NOSHIELD | NOBLOODY
+ flags = NOBLOODY
var/active = 0
var/item_color
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index 977059ab95..2ba0e6b509 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -153,7 +153,7 @@
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
- if(H.shoes && H.shoes.flags & NOSLIP)
+ if(H.shoes && H.shoes.item_flags & NOSLIP)
return
M.stop_pulling()
diff --git a/code/modules/hydroponics/spreading/spreading_response.dm b/code/modules/hydroponics/spreading/spreading_response.dm
index 9d99a212f6..c9ed2ee79e 100644
--- a/code/modules/hydroponics/spreading/spreading_response.dm
+++ b/code/modules/hydroponics/spreading/spreading_response.dm
@@ -73,7 +73,7 @@
var/can_grab = 1
if(istype(victim, /mob/living/carbon/human))
var/mob/living/carbon/human/H = victim
- if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP))
+ if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.item_flags & NOSLIP))
can_grab = 0
if(can_grab)
src.visible_message("Tendrils lash out from \the [src] and drag \the [victim] in!")
diff --git a/code/modules/lighting/__lighting_docs.dm b/code/modules/lighting/__lighting_docs.dm
index 6ad0e32cdb..5ac5897eb5 100644
--- a/code/modules/lighting/__lighting_docs.dm
+++ b/code/modules/lighting/__lighting_docs.dm
@@ -51,7 +51,7 @@ turf: (lighting_turf.dm)
- proc/lighting_clear_overlays():
- Delete (manual GC) all light overlays on this turf, used when changing turf to space
- proc/lighting_build_overlays():
- - Create lighting overlays for this turf
+ - Create lighting overlays for this turf. Called by ChangeTurf in case the turf is being changed to use dynamic lighting.
atom/movable/lighting_overlay: (lighting_overlay.dm)
diff --git a/code/modules/lighting/light_source.dm b/code/modules/lighting/light_source.dm
index 73a65f064f..2acddb4d29 100644
--- a/code/modules/lighting/light_source.dm
+++ b/code/modules/lighting/light_source.dm
@@ -246,6 +246,45 @@
effect_turf.Cut(idx, idx + 1)
effect_str.Cut(idx, idx + 1)
+//Whoop yet not another copy pasta because speed ~~~~BYOND.
+//Calculates and applies lighting for a single turf. This is intended for when a turf switches to
+//using dynamic lighting when it was not doing so previously (when constructing a floor on space, for example).
+//Assumes the turf is visible and such.
+//For the love of god don't call this proc when it's not needed! Lighting artifacts WILL happen!
+/datum/light_source/proc/calc_turf(var/turf/T)
+ var/idx = effect_turf.Find(T)
+ if(!idx)
+ return //WHY.
+
+ if(T.lighting_overlay)
+ #if LIGHTING_FALLOFF == 1 // circular
+ . = (T.lighting_overlay.x - source_turf.x)**2 + (T.lighting_overlay.y - source_turf.y)**2 + LIGHTING_HEIGHT
+ #if LIGHTING_LAMBERTIAN == 1
+ . = CLAMP01((1 - CLAMP01(sqrt(.) / light_range)) * (1 / (sqrt(. + 1))))
+ #else
+ . = 1 - CLAMP01(sqrt(.) / light_range)
+ #endif
+
+ #elif LIGHTING_FALLOFF == 2 // square
+ . = abs(T.lighting_overlay.x - source_turf.x) + abs(T.lighting_overlay.y - source_turf.y) + LIGHTING_HEIGHT
+ #if LIGHTING_LAMBERTIAN == 1
+ . = CLAMP01((1 - CLAMP01(. / light_range)) * (1 / (sqrt(.)**2 + )))
+ #else
+ . = 1 - CLAMP01(. / light_range)
+ #endif
+ #endif
+ . *= light_power
+
+ . = round(., LIGHTING_ROUND_VALUE)
+
+ effect_str[idx] = .
+
+ T.lighting_overlay.update_lumcount(
+ lum_r * .,
+ lum_g * .,
+ lum_b * .
+ )
+
#undef LUM_FALLOFF
#undef LUM_DISTANCE
#undef LUM_ATTENUATION
diff --git a/code/modules/lighting/lighting_turf.dm b/code/modules/lighting/lighting_turf.dm
index e261931c41..f8f0a5ab10 100644
--- a/code/modules/lighting/lighting_turf.dm
+++ b/code/modules/lighting/lighting_turf.dm
@@ -17,6 +17,10 @@
var/atom/movable/lighting_overlay/O = PoolOrNew(/atom/movable/lighting_overlay, src)
lighting_overlay = O
+ //Make the light sources recalculate us so the lighting overlay updates immediately
+ for(var/datum/light_source/L in affecting_lights)
+ L.calc_turf(src)
+
/turf/Entered(atom/movable/obj)
. = ..()
if(obj && obj.opacity)
diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm
index 3ed015fda5..e1e494c929 100644
--- a/code/modules/materials/material_recipes.dm
+++ b/code/modules/materials/material_recipes.dm
@@ -46,7 +46,7 @@
recipes += new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = 1, on_floor = 1)
recipes += new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1)
recipes += new/datum/stack_recipe("cannon frame", /obj/item/weapon/cannonframe, 10, time = 15, one_per_turf = 0, on_floor = 0)
- recipes += new/datum/stack_recipe("floor tile", /obj/item/stack/tile/steel, 1, 4, 20)
+ recipes += new/datum/stack_recipe("regular floor tile", /obj/item/stack/tile/floor, 1, 4, 20)
recipes += new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60)
recipes += new/datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, time = 25, one_per_turf = 1, on_floor = 1)
recipes += new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1)
@@ -83,6 +83,7 @@
recipes += new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = 1)
recipes += new/datum/stack_recipe("Metal crate", /obj/structure/closet/crate, 10, time = 50, one_per_turf = 1)
recipes += new/datum/stack_recipe("knife grip", /obj/item/weapon/material/butterflyhandle, 4, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("dark floor tile", /obj/item/stack/tile/floor_dark, 1, 4, 20)
/material/sandstone/generate_recipes()
..()
@@ -96,6 +97,8 @@
recipes += new/datum/stack_recipe("reagent dispenser cartridge (large)", /obj/item/weapon/reagent_containers/chem_disp_cartridge, 5, on_floor=0) // 500u
recipes += new/datum/stack_recipe("reagent dispenser cartridge (med)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/medium, 3, on_floor=0) // 250u
recipes += new/datum/stack_recipe("reagent dispenser cartridge (small)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/small, 1, on_floor=0) // 100u
+ recipes += new/datum/stack_recipe("white floor tile", /obj/item/stack/tile/floor_white, 1, 4, 20)
+ recipes += new/datum/stack_recipe("freezer floor tile", /obj/item/stack/tile/floor_freezer, 1, 4, 20)
/material/wood/generate_recipes()
..()
diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm
index 153b4313c4..769aabe8e0 100644
--- a/code/modules/materials/materials.dm
+++ b/code/modules/materials/materials.dm
@@ -361,7 +361,6 @@ var/list/name_to_material
destruction_desc = "shatters"
window_options = list("One Direction" = 1, "Full Window" = 4)
created_window = /obj/structure/window/basic
- wire_product = /obj/item/stack/light_w
rod_product = /obj/item/stack/material/glass/reinforced
/material/glass/build_windows(var/mob/living/user, var/obj/item/stack/used_stack)
diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm
index f6cfef3dcb..0f78a2785a 100644
--- a/code/modules/mining/drilling/drill.dm
+++ b/code/modules/mining/drilling/drill.dm
@@ -74,8 +74,8 @@
return
//Drill through the flooring, if any.
- if(istype(get_turf(src), /turf/simulated/floor/plating/airless/asteroid))
- var/turf/simulated/floor/plating/airless/asteroid/T = get_turf(src)
+ if(istype(get_turf(src), /turf/simulated/floor/asteroid))
+ var/turf/simulated/floor/asteroid/T = get_turf(src)
if(!T.dug)
T.gets_dug()
else if(istype(get_turf(src), /turf/simulated/floor))
diff --git a/code/modules/mining/drilling/scanner.dm b/code/modules/mining/drilling/scanner.dm
index 2e9807ba6e..c0c3dd937d 100644
--- a/code/modules/mining/drilling/scanner.dm
+++ b/code/modules/mining/drilling/scanner.dm
@@ -4,7 +4,7 @@
icon = 'icons/obj/device.dmi'
icon_state = "forensic0-old" //GET A BETTER SPRITE.
item_state = "electronic"
- origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)
matter = list(DEFAULT_WALL_MATERIAL = 150)
/obj/item/weapon/mining_scanner/attack_self(mob/user as mob)
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 2a472459f0..0aa15c45ca 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -51,7 +51,7 @@
w_class = 4.0
matter = list(DEFAULT_WALL_MATERIAL = 3750)
var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
- origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
attack_verb = list("hit", "pierced", "sliced", "attacked")
var/drill_sound = 'sound/weapons/Genhit.ogg'
var/drill_verb = "drilling"
@@ -77,7 +77,7 @@
icon_state = "handdrill"
item_state = "jackhammer"
digspeed = 30
- origin_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINERING = 2)
+ origin_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2)
desc = "Yours is the drill that will pierce through the rock walls."
drill_verb = "drilling"
@@ -86,7 +86,7 @@
icon_state = "jackhammer"
item_state = "jackhammer"
digspeed = 20 //faster than drill, but cannot dig
- origin_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINERING = 2)
+ origin_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2)
desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards."
drill_verb = "hammering"
@@ -106,7 +106,7 @@
w_class = 3.0 //it is smaller than the pickaxe
damtype = "fire"
digspeed = 20 //Can slice though normal walls, all girders, or be used in reinforced wall deconstruction/ light thermite on fire
- origin_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3)
desc = "A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff."
drill_verb = "cutting"
drill_sound = 'sound/items/Welder.ogg'
@@ -118,7 +118,7 @@
icon_state = "dpickaxe"
item_state = "dpickaxe"
digspeed = 10
- origin_tech = list(TECH_MATERIAL = 6, TECH_ENGINERING = 4)
+ origin_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 4)
desc = "A pickaxe with a diamond pick head."
drill_verb = "picking"
@@ -127,7 +127,7 @@
icon_state = "diamonddrill"
item_state = "jackhammer"
digspeed = 5 //Digs through walls, girders, and can dig up sand
- origin_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINERING = 5)
+ origin_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 5)
desc = "Yours is the drill that will pierce the heavens!"
drill_verb = "drilling"
@@ -152,7 +152,7 @@
throwforce = 4.0
item_state = "shovel"
w_class = 3.0
- origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
matter = list(DEFAULT_WALL_MATERIAL = 50)
attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
sharp = 0
@@ -230,7 +230,7 @@
var/obj/item/stack/flag/F = locate() in get_turf(src)
var/turf/T = get_turf(src)
- if(!T || !istype(T,/turf/simulated/floor/plating/airless/asteroid))
+ if(!T || !istype(T,/turf/simulated/floor/asteroid))
user << "The flag won't stand up in this terrain."
return
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 390d4f1601..453305c1a8 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -14,7 +14,7 @@
density = 1
blocks_air = 1
temperature = T0C
- var/mined_turf = /turf/simulated/floor/plating/airless/asteroid
+ var/mined_turf = /turf/simulated/floor/asteroid
var/ore/mineral
var/mined_ore = 0
var/last_act = 0
@@ -41,8 +41,8 @@
var/list/step_overlays = list("s" = NORTH, "n" = SOUTH, "w" = EAST, "e" = WEST)
for(var/direction in step_overlays)
var/turf/turf_to_check = get_step(src,step_overlays[direction])
- if(update_neighbors && istype(turf_to_check,/turf/simulated/floor/plating/airless/asteroid))
- var/turf/simulated/floor/plating/airless/asteroid/T = turf_to_check
+ if(update_neighbors && istype(turf_to_check,/turf/simulated/floor/asteroid))
+ var/turf/simulated/floor/asteroid/T = turf_to_check
T.updateMineralOverlays()
else if(istype(turf_to_check,/turf/space) || istype(turf_to_check,/turf/simulated/floor))
turf_to_check.overlays += image('icons/turf/walls.dmi', "rock_side_[direction]")
@@ -283,7 +283,7 @@
//Add some rubble, you did just clear out a big chunk of rock.
- var/turf/simulated/floor/plating/airless/asteroid/N = ChangeTurf(mined_turf)
+ var/turf/simulated/floor/asteroid/N = ChangeTurf(mined_turf)
// Kill and update the space overlays around us.
for(var/direction in step_overlays)
@@ -387,25 +387,31 @@
/**********************Asteroid**************************/
-
-/turf/simulated/floor/plating/airless/asteroid //floor piece
+// Setting icon/icon_state initially will use these values when the turf is built on/replaced.
+// This means you can put grass on the asteroid etc.
+/turf/simulated/floor/asteroid
name = "sand"
- icon = 'icons/turf/floors.dmi'
+ icon = 'icons/turf/flooring/asteroid.dmi'
icon_state = "asteroid"
+ base_name = "sand"
+ base_desc = "Gritty and unpleasant."
+ base_icon = 'icons/turf/flooring/asteroid.dmi'
+ base_icon_state = "asteroid"
+
+ initial_flooring = null
oxygen = 0
nitrogen = 0
temperature = TCMB
- icon_plating = "asteroid"
var/dug = 0 //0 = has not yet been dug, 1 = has already been dug
var/overlay_detail
has_resources = 1
-/turf/simulated/floor/plating/airless/asteroid/New()
+/turf/simulated/floor/asteroid/New()
if(prob(20))
overlay_detail = "asteroid[rand(0,9)]"
-/turf/simulated/floor/plating/airless/asteroid/ex_act(severity)
+/turf/simulated/floor/asteroid/ex_act(severity)
switch(severity)
if(3.0)
return
@@ -416,7 +422,10 @@
gets_dug()
return
-/turf/simulated/floor/plating/airless/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/turf/simulated/floor/asteroid/is_plating()
+ return 0
+
+/turf/simulated/floor/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(!W || !user)
return 0
@@ -468,7 +477,7 @@
..(W,user)
return
-/turf/simulated/floor/plating/airless/asteroid/proc/gets_dug()
+/turf/simulated/floor/asteroid/proc/gets_dug()
if(dug)
return
@@ -477,11 +486,10 @@
new/obj/item/weapon/ore/glass(src)
dug = 1
- icon_plating = "asteroid_dug"
icon_state = "asteroid_dug"
return
-/turf/simulated/floor/plating/airless/asteroid/proc/updateMineralOverlays(var/update_neighbors)
+/turf/simulated/floor/asteroid/proc/updateMineralOverlays(var/update_neighbors)
overlays.Cut()
@@ -494,17 +502,18 @@
if(istype(get_step(src, step_overlays[direction]), /turf/simulated/mineral))
overlays += image('icons/turf/walls.dmi', "rock_side_[direction]")
- if(overlay_detail) overlays += overlay_detail
+ //todo cache
+ if(overlay_detail) overlays |= image(icon = 'icons/turf/flooring/decals.dmi', icon_state = overlay_detail)
if(update_neighbors)
var/list/all_step_directions = list(NORTH,NORTHEAST,EAST,SOUTHEAST,SOUTH,SOUTHWEST,WEST,NORTHWEST)
for(var/direction in all_step_directions)
- var/turf/simulated/floor/plating/airless/asteroid/A
- if(istype(get_step(src, direction), /turf/simulated/floor/plating/airless/asteroid))
+ var/turf/simulated/floor/asteroid/A
+ if(istype(get_step(src, direction), /turf/simulated/floor/asteroid))
A = get_step(src, direction)
A.updateMineralOverlays()
-/turf/simulated/floor/plating/airless/asteroid/Entered(atom/movable/M as mob|obj)
+/turf/simulated/floor/asteroid/Entered(atom/movable/M as mob|obj)
..()
if(istype(M,/mob/living/silicon/robot))
var/mob/living/silicon/robot/R = M
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 59368b9ef7..311fe54bd0 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -189,7 +189,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
/mob/dead/observer/Stat()
..()
if(statpanel("Status"))
- stat(null, "Station Time: [worldtime2text()]")
if(emergency_shuttle)
var/eta_status = emergency_shuttle.get_status_panel_eta()
if(eta_status)
diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm
index 862602bd5c..8b44fb8627 100644
--- a/code/modules/mob/holder.dm
+++ b/code/modules/mob/holder.dm
@@ -57,7 +57,7 @@
slot_flags = SLOT_HEAD | SLOT_OCLOTHING
/obj/item/weapon/holder/drone
- origin_tech = list(TECH_MAGNET = 3, TECH_ENGINERING = 5)
+ origin_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 5)
/obj/item/weapon/holder/mouse
w_class = 1
diff --git a/code/modules/mob/living/bot/bot.dm b/code/modules/mob/living/bot/bot.dm
index 821c87bb1f..4505c666fd 100644
--- a/code/modules/mob/living/bot/bot.dm
+++ b/code/modules/mob/living/bot/bot.dm
@@ -97,10 +97,12 @@
..(message, null, verb)
/mob/living/bot/Bump(var/atom/A)
- if(istype(A, /obj/machinery/door) && botcard)
+ if(on && botcard && istype(A, /obj/machinery/door))
var/obj/machinery/door/D = A
if(!istype(D, /obj/machinery/door/firedoor) && !istype(D, /obj/machinery/door/blast) && D.check_access(botcard))
D.open()
+ else
+ ..()
/mob/living/bot/emag_act(var/remaining_charges, var/mob/user)
return 0
diff --git a/code/modules/mob/living/bot/ed209bot.dm b/code/modules/mob/living/bot/ed209bot.dm
index 78262f58ec..570e58ec2e 100644
--- a/code/modules/mob/living/bot/ed209bot.dm
+++ b/code/modules/mob/living/bot/ed209bot.dm
@@ -11,6 +11,11 @@
is_ranged = 1
preparing_arrest_sounds = new()
+ a_intent = I_HURT
+ mob_bump_flag = HEAVY
+ mob_swap_flags = ~HEAVY
+ mob_push_flags = HEAVY
+
var/shot_delay = 4
var/last_shot = 0
diff --git a/code/modules/mob/living/bot/floorbot.dm b/code/modules/mob/living/bot/floorbot.dm
index d21b74dca4..30e137c21a 100644
--- a/code/modules/mob/living/bot/floorbot.dm
+++ b/code/modules/mob/living/bot/floorbot.dm
@@ -15,6 +15,7 @@
var/list/path = list()
var/list/ignorelist = list()
var/turf/target
+ var/floor_build_type = /decl/flooring/tiling // Basic steel floor.
/mob/living/bot/floorbot/update_icons()
if(repairing)
@@ -136,7 +137,7 @@
target = T
if(improvefloors && istype(T, /turf/simulated/floor))
var/turf/simulated/floor/F = T
- if(!F.floor_type && (get_turf(T) == loc || prob(40)))
+ if(!F.flooring && (get_turf(T) == loc || prob(40)))
target = T
if(emagged) // Time to griff
@@ -150,7 +151,7 @@
if(!target && amount < maxAmount && eattiles || maketiles) // Eat tiles
if(eattiles)
- for(var/obj/item/stack/tile/steel/T in view(src))
+ for(var/obj/item/stack/tile/floor/T in view(src))
if(T in ignorelist)
continue
target = T
@@ -217,7 +218,7 @@
if(A && (locate(/obj/structure/lattice, A) && building == 1 || !locate(/obj/structure/lattice, A) && building == 2)) // Make sure that it still needs repairs
var/obj/item/I
if(building == 1)
- I = new /obj/item/stack/tile/steel(src)
+ I = new /obj/item/stack/tile/floor(src)
else
I = PoolOrNew(/obj/item/stack/rods, src)
A.attackby(I, src)
@@ -226,20 +227,19 @@
update_icons()
else if(istype(A, /turf/simulated/floor))
var/turf/simulated/floor/F = A
- if(!F.floor_type && amount)
+ if(!F.flooring && amount)
repairing = 1
update_icons()
visible_message("[src] begins to improve the floor.")
if(do_after(src, 50))
- if(!F.floor_type)
- var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel(src)
- F.attackby(T, src)
+ if(!F.flooring)
+ F.set_flooring(get_flooring_data(floor_build_type))
addTiles(-1)
target = null
repairing = 0
update_icons()
- else if(istype(A, /obj/item/stack/tile/steel) && amount < maxAmount)
- var/obj/item/stack/tile/steel/T = A
+ else if(istype(A, /obj/item/stack/tile/floor) && amount < maxAmount)
+ var/obj/item/stack/tile/floor/T = A
visible_message("[src] begins to collect tiles.")
repairing = 1
update_icons()
@@ -272,7 +272,7 @@
new /obj/item/device/assembly/prox_sensor(Tsec)
if(prob(50))
new /obj/item/robot_parts/l_arm(Tsec)
- var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel(Tsec)
+ var/obj/item/stack/tile/floor/T = new /obj/item/stack/tile/floor(Tsec)
T.amount = amount
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
@@ -288,8 +288,8 @@
/* Assembly */
-/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/steel/T, mob/user as mob)
- if(!istype(T, /obj/item/stack/tile/steel))
+/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/floor/T, mob/user as mob)
+ if(!istype(T, /obj/item/stack/tile/floor))
..()
return
if(contents.len >= 1)
diff --git a/code/modules/mob/living/bot/secbot.dm b/code/modules/mob/living/bot/secbot.dm
index ee4a35e15b..547361f400 100644
--- a/code/modules/mob/living/bot/secbot.dm
+++ b/code/modules/mob/living/bot/secbot.dm
@@ -30,7 +30,7 @@
var/obj/secbot_listener/listener = null
var/beacon_freq = 1445 // Navigation beacon frequency
- var/control_freq = AI_FREQ // Bot control frequency
+ var/control_freq = BOT_FREQ // Bot control frequency
var/list/path = list()
var/frustration = 0
var/turf/patrol_target = null // This is where we are headed
diff --git a/code/modules/mob/living/carbon/brain/posibrain.dm b/code/modules/mob/living/carbon/brain/posibrain.dm
index 1326427914..05198f38bf 100644
--- a/code/modules/mob/living/carbon/brain/posibrain.dm
+++ b/code/modules/mob/living/carbon/brain/posibrain.dm
@@ -4,7 +4,7 @@
icon = 'icons/obj/assemblies.dmi'
icon_state = "posibrain"
w_class = 3
- origin_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2, TECH_DATA = 4)
+ origin_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2, TECH_DATA = 4)
var/searching = 0
var/askDelay = 10 * 60 * 1
diff --git a/code/modules/mob/living/carbon/brain/robot.dm b/code/modules/mob/living/carbon/brain/robot.dm
index 873b55d518..d44779c520 100644
--- a/code/modules/mob/living/carbon/brain/robot.dm
+++ b/code/modules/mob/living/carbon/brain/robot.dm
@@ -4,7 +4,7 @@
icon = 'icons/obj/module.dmi'
icon_state = "mainboard"
w_class = 3
- origin_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 3, TECH_DATA = 4)
+ origin_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 3, TECH_DATA = 4)
/obj/item/device/mmi/digital/robot/New()
..()
diff --git a/code/modules/mob/living/carbon/breathe.dm b/code/modules/mob/living/carbon/breathe.dm
index dc23b57094..d1cd0ca2ad 100644
--- a/code/modules/mob/living/carbon/breathe.dm
+++ b/code/modules/mob/living/carbon/breathe.dm
@@ -32,7 +32,7 @@
if(internal)
if (!contents.Find(internal))
internal = null
- if (!(wear_mask && (wear_mask.flags & AIRTIGHT)))
+ if (!(wear_mask && (wear_mask.item_flags & AIRTIGHT)))
internal = null
if(internal)
if (internals)
@@ -65,7 +65,7 @@
//Handle possble chem smoke effect
/mob/living/carbon/proc/handle_chemical_smoke(var/datum/gas_mixture/environment)
- if(wear_mask && (wear_mask.flags & BLOCK_GAS_SMOKE_EFFECT))
+ if(wear_mask && (wear_mask.item_flags & BLOCK_GAS_SMOKE_EFFECT))
return
for(var/obj/effect/effect/smoke/chem/smoke in view(1, src))
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 47aa05aeda..73624912ec 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -147,11 +147,11 @@
src.hand = !( src.hand )
if(hud_used.l_hand_hud_object && hud_used.r_hand_hud_object)
if(hand) //This being 1 means the left hand is in use
- hud_used.l_hand_hud_object.icon_state = "hand_active"
- hud_used.r_hand_hud_object.icon_state = "hand_inactive"
+ hud_used.l_hand_hud_object.icon_state = "l_hand_active"
+ hud_used.r_hand_hud_object.icon_state = "r_hand_inactive"
else
- hud_used.l_hand_hud_object.icon_state = "hand_inactive"
- hud_used.r_hand_hud_object.icon_state = "hand_active"
+ hud_used.l_hand_hud_object.icon_state = "l_hand_inactive"
+ hud_used.r_hand_hud_object.icon_state = "r_hand_active"
/*if (!( src.hand ))
src.hands.set_dir(NORTH)
else
diff --git a/code/modules/mob/living/carbon/human/appearance.dm b/code/modules/mob/living/carbon/human/appearance.dm
index 3b8e566964..7cb3f03dcd 100644
--- a/code/modules/mob/living/carbon/human/appearance.dm
+++ b/code/modules/mob/living/carbon/human/appearance.dm
@@ -110,7 +110,7 @@
return 1
/mob/living/carbon/human/proc/change_skin_color(var/red, var/green, var/blue)
- if(red == r_skin && green == g_skin && blue == b_skin || !(species.flags & HAS_SKIN_COLOR))
+ if(red == r_skin && green == g_skin && blue == b_skin || !(species.appearance_flags & HAS_SKIN_COLOR))
return
r_skin = red
@@ -122,7 +122,7 @@
return 1
/mob/living/carbon/human/proc/change_skin_tone(var/tone)
- if(s_tone == tone || !(species.flags & HAS_SKIN_TONE))
+ if(s_tone == tone || !(species.appearance_flags & HAS_SKIN_TONE))
return
s_tone = tone
@@ -141,13 +141,13 @@
var/datum/species/current_species = all_species[current_species_name]
if(check_whitelist && config.usealienwhitelist && !check_rights(R_ADMIN, 0, src)) //If we're using the whitelist, make sure to check it!
- if(!(current_species.flags & CAN_JOIN))
+ if(!(current_species.spawn_flags & CAN_JOIN))
continue
if(whitelist.len && !(current_species_name in whitelist))
continue
if(blacklist.len && (current_species_name in blacklist))
continue
- if((current_species.flags & IS_WHITELISTED) && !is_alien_whitelisted(src, current_species_name))
+ if((current_species.spawn_flags & IS_WHITELISTED) && !is_alien_whitelisted(src, current_species_name))
continue
valid_species += current_species_name
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 59a8f2c812..310225d736 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -1225,10 +1225,10 @@
else
switch(target_zone)
if("head")
- if(head && head.flags & THICKMATERIAL)
+ if(head && head.item_flags & THICKMATERIAL)
. = 0
else
- if(wear_suit && wear_suit.flags & THICKMATERIAL)
+ if(wear_suit && wear_suit.item_flags & THICKMATERIAL)
. = 0
if(!. && error_msg && user)
if(!fail_msg)
@@ -1301,7 +1301,7 @@
return 0
/mob/living/carbon/human/slip(var/slipped_on, stun_duration=8)
- if((species.flags & NO_SLIP) || (shoes && (shoes.flags & NOSLIP)))
+ if((species.flags & NO_SLIP) || (shoes && (shoes.item_flags & NOSLIP)))
return 0
..(slipped_on,stun_duration)
@@ -1369,6 +1369,6 @@
handle_regular_hud_updates()
/mob/living/carbon/human/Check_Shoegrip()
- if(istype(shoes, /obj/item/clothing/shoes/magboots) && (shoes.flags & NOSLIP)) //magboots + dense_object = no floating
+ if(istype(shoes, /obj/item/clothing/shoes/magboots) && (shoes.item_flags & NOSLIP)) //magboots + dense_object = no floating
return 1
return 0
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 8224d3e518..d9535b106c 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -60,10 +60,10 @@
if(!check_has_mouth())
H << "They don't have a mouth, you cannot perform CPR!"
return
- if((H.head && (H.head.flags & HEADCOVERSMOUTH)) || (H.wear_mask && (H.wear_mask.flags & MASKCOVERSMOUTH)))
+ if((H.head && (H.head.body_parts_covered & FACE)) || (H.wear_mask && (H.wear_mask.body_parts_covered & FACE)))
H << "Remove your mask!"
return 0
- if((head && (head.flags & HEADCOVERSMOUTH)) || (wear_mask && (wear_mask.flags & MASKCOVERSMOUTH)))
+ if((head && (head.body_parts_covered & FACE)) || (wear_mask && (wear_mask.body_parts_covered & FACE)))
H << "Remove [src]'s mask!"
return 0
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index cdaad1c42f..2a67aae045 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -144,7 +144,7 @@ emp_act
/mob/living/carbon/human/proc/check_mouth_coverage()
var/list/protective_gear = list(head, wear_mask, wear_suit, w_uniform)
for(var/obj/item/gear in protective_gear)
- if(istype(gear) && (gear.body_parts_covered & FACE) && (gear.flags & (MASKCOVERSMOUTH|HEADCOVERSMOUTH)))
+ if(istype(gear) && (gear.body_parts_covered & FACE) && !(gear.item_flags & FLEXIBLEMATERIAL))
return gear
return null
diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm
index 8d4ca440fc..36630f2382 100644
--- a/code/modules/mob/living/carbon/human/human_defines.dm
+++ b/code/modules/mob/living/carbon/human/human_defines.dm
@@ -82,5 +82,5 @@
var/list/flavor_texts = list()
mob_bump_flag = HUMAN
- mob_push_flags = ALLMOBS
- mob_swap_flags = ALLMOBS
+ mob_push_flags = ~HEAVY
+ mob_swap_flags = ~HEAVY
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index f4b28d2b6b..29eff929dc 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -97,7 +97,7 @@
prob_slip = 0 // Changing this to zero to make it line up with the comment, and also, make more sense.
//Do we have magboots or such on if so no slip
- if(istype(shoes, /obj/item/clothing/shoes/magboots) && (shoes.flags & NOSLIP))
+ if(istype(shoes, /obj/item/clothing/shoes/magboots) && (shoes.item_flags & NOSLIP))
prob_slip = 0
//Check hands and mod slip
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index f3f399c886..ae66cf3fe0 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -116,19 +116,12 @@ This saves us from having to call add_fingerprint() any time something is put in
update_inv_glasses()
else if (W == head)
head = null
-
- var/update_hair = 0
- if((W.flags & BLOCKHAIR) || (W.flags & BLOCKHEADHAIR))
- update_hair = 1
- else if(istype(W, /obj/item))
+ if(istype(W, /obj/item))
var/obj/item/I = W
- if(I.flags_inv & HIDEMASK)
- update_hair = 1
- if(update_hair)
- update_hair(0) //rebuild hair
- update_inv_ears(0)
- update_inv_wear_mask(0)
-
+ if(I.flags_inv & (HIDEMASK|BLOCKHAIR|BLOCKHEADHAIR))
+ update_hair(0) //rebuild hair
+ update_inv_ears(0)
+ update_inv_wear_mask(0)
update_inv_head()
else if (W == l_ear)
l_ear = null
@@ -144,9 +137,11 @@ This saves us from having to call add_fingerprint() any time something is put in
update_inv_belt()
else if (W == wear_mask)
wear_mask = null
- if((W.flags & BLOCKHAIR) || (W.flags & BLOCKHEADHAIR))
- update_hair(0) //rebuild hair
- update_inv_ears(0)
+ if(istype(W, /obj/item))
+ var/obj/item/I = W
+ if(I.flags_inv & (BLOCKHAIR|BLOCKHEADHAIR))
+ update_hair(0) //rebuild hair
+ update_inv_ears(0)
if(internal)
if(internals)
internals.icon_state = "internal0"
@@ -205,7 +200,7 @@ This saves us from having to call add_fingerprint() any time something is put in
update_inv_back(redraw_mob)
if(slot_wear_mask)
src.wear_mask = W
- if((wear_mask.flags & BLOCKHAIR) || (wear_mask.flags & BLOCKHEADHAIR))
+ if(wear_mask.flags_inv & (BLOCKHAIR|BLOCKHEADHAIR))
update_hair(redraw_mob) //rebuild hair
update_inv_ears(0)
W.equipped(src, slot)
@@ -261,7 +256,7 @@ This saves us from having to call add_fingerprint() any time something is put in
update_inv_gloves(redraw_mob)
if(slot_head)
src.head = W
- if((head.flags & BLOCKHAIR) || (head.flags & BLOCKHEADHAIR) || (head.flags_inv & HIDEMASK))
+ if(head.flags_inv & (BLOCKHAIR|BLOCKHEADHAIR|HIDEMASK))
update_hair(redraw_mob) //rebuild hair
update_inv_ears(0)
update_inv_wear_mask(0)
@@ -328,17 +323,16 @@ This saves us from having to call add_fingerprint() any time something is put in
switch(slot)
if(slot_wear_mask)
covering = src.head
- check_flags = HEADCOVERSMOUTH
+ check_flags = FACE
if(slot_glasses)
covering = src.head
- check_flags = HEADCOVERSEYES
+ check_flags = EYES
if(slot_gloves, slot_w_uniform)
covering = src.wear_suit
- if(covering)
- if((covering.body_parts_covered & I.body_parts_covered) || (covering.flags & check_flags))
- user << "\The [covering] is in the way."
- return 0
+ if(covering && (covering.body_parts_covered & (I.body_parts_covered|check_flags)))
+ user << "\The [covering] is in the way."
+ return 0
return 1
/mob/living/carbon/human/get_equipped_item(var/slot)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index ac8848dcb1..05ca35ac14 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -108,7 +108,7 @@
var/pressure_adjustment_coefficient = 1 // Assume no protection at first.
- if(wear_suit && (wear_suit.flags & STOPPRESSUREDAMAGE) && head && (head.flags & STOPPRESSUREDAMAGE)) // Complete set of pressure-proof suit worn, assume fully sealed.
+ if(wear_suit && (wear_suit.item_flags & STOPPRESSUREDAMAGE) && head && (head.item_flags & STOPPRESSUREDAMAGE)) // Complete set of pressure-proof suit worn, assume fully sealed.
pressure_adjustment_coefficient = 0
// Handles breaches in your space suit. 10 suit damage equals a 100% loss of pressure protection.
@@ -303,11 +303,11 @@
/** breathing **/
/mob/living/carbon/human/handle_chemical_smoke(var/datum/gas_mixture/environment)
- if(wear_mask && (wear_mask.flags & BLOCK_GAS_SMOKE_EFFECT))
+ if(wear_mask && (wear_mask.item_flags & BLOCK_GAS_SMOKE_EFFECT))
return
- if(glasses && (glasses.flags & BLOCK_GAS_SMOKE_EFFECT))
+ if(glasses && (glasses.item_flags & BLOCK_GAS_SMOKE_EFFECT))
return
- if(head && (head.flags & BLOCK_GAS_SMOKE_EFFECT))
+ if(head && (head.item_flags & BLOCK_GAS_SMOKE_EFFECT))
return
..()
@@ -328,7 +328,7 @@
if(!rig.offline && (rig.air_supply && internal == rig.air_supply))
rig_supply = rig.air_supply
- if (!rig_supply && (!contents.Find(internal) || !((wear_mask && (wear_mask.flags & AIRTIGHT)) || (head && (head.flags & AIRTIGHT)))))
+ if (!rig_supply && (!contents.Find(internal) || !((wear_mask && (wear_mask.item_flags & AIRTIGHT)) || (head && (head.item_flags & AIRTIGHT)))))
internal = null
if(internal)
diff --git a/code/modules/mob/living/carbon/human/species/outsider/shadow.dm b/code/modules/mob/living/carbon/human/species/outsider/shadow.dm
index dd614bb55b..87fe13fb1d 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/shadow.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/shadow.dm
@@ -18,7 +18,8 @@
remains_type = /obj/effect/decal/cleanable/ash
death_message = "dissolves into ash..."
- flags = IS_RESTRICTED | NO_BLOOD | NO_SCAN | NO_SLIP | NO_POISON
+ flags = NO_BLOOD | NO_SCAN | NO_SLIP | NO_POISON | NO_MINOR_CUT
+ spawn_flags = IS_RESTRICTED
/datum/species/shadow/handle_death(var/mob/living/carbon/human/H)
spawn(1)
diff --git a/code/modules/mob/living/carbon/human/species/outsider/vox.dm b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
index 905e962dd1..cd8d36edb6 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/vox.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
@@ -31,7 +31,9 @@
poison_type = "oxygen"
siemens_coefficient = 0.2
- flags = CAN_JOIN | IS_WHITELISTED | NO_SCAN | HAS_EYE_COLOR
+ flags = NO_SCAN | NO_MINOR_CUT
+ spawn_flags = CAN_JOIN | IS_WHITELISTED
+ appearance_flags = HAS_EYE_COLOR
blood_color = "#2299FC"
flesh_color = "#808D11"
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 47063874b7..82bb18f245 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -103,6 +103,8 @@
var/siemens_coefficient = 1 // The lower, the thicker the skin and better the insulation.
var/darksight = 2 // Native darksight distance.
var/flags = 0 // Various specific features.
+ var/appearance_flags = 0 // Appearance/display related features.
+ var/spawn_flags = 0 // Flags that specify who can spawn as this species
var/slowdown = 0 // Passive movement speed malus (or boost, if negative)
var/primitive_form // Lesser form, if any (ie. monkey for humans)
var/greater_form // Greater form, if any, ie. human for monkeys.
@@ -135,9 +137,9 @@
)
// Bump vars
- var/bump_flag = HUMAN // What are we considered to be when bumped?
- var/push_flags = ALLMOBS // What can we push?
- var/swap_flags = ALLMOBS // What can we swap place with?
+ var/bump_flag = HUMAN // What are we considered to be when bumped?
+ var/push_flags = ~HEAVY // What can we push?
+ var/swap_flags = ~HEAVY // What can we swap place with?
/datum/species/New()
if(hud_type)
diff --git a/code/modules/mob/living/carbon/human/species/species_hud.dm b/code/modules/mob/living/carbon/human/species/species_hud.dm
index 3a8b133f58..9212e9e199 100644
--- a/code/modules/mob/living/carbon/human/species/species_hud.dm
+++ b/code/modules/mob/living/carbon/human/species/species_hud.dm
@@ -17,18 +17,18 @@
// to be drawn for the mob. This is fairly delicate, try to avoid messing with it
// unless you know exactly what it does.
var/list/gear = list(
- "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1, "dir" = SOUTH),
- "o_clothing" = list("loc" = ui_oclothing, "name" = "Suit", "slot" = slot_wear_suit, "state" = "equip", "toggle" = 1, "dir" = SOUTH),
- "mask" = list("loc" = ui_mask, "name" = "Mask", "slot" = slot_wear_mask, "state" = "equip", "toggle" = 1, "dir" = NORTH),
+ "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1),
+ "o_clothing" = list("loc" = ui_oclothing, "name" = "Suit", "slot" = slot_wear_suit, "state" = "suit", "toggle" = 1),
+ "mask" = list("loc" = ui_mask, "name" = "Mask", "slot" = slot_wear_mask, "state" = "mask", "toggle" = 1),
"gloves" = list("loc" = ui_gloves, "name" = "Gloves", "slot" = slot_gloves, "state" = "gloves", "toggle" = 1),
"eyes" = list("loc" = ui_glasses, "name" = "Glasses", "slot" = slot_glasses, "state" = "glasses","toggle" = 1),
"l_ear" = list("loc" = ui_l_ear, "name" = "Left Ear", "slot" = slot_l_ear, "state" = "ears", "toggle" = 1),
"r_ear" = list("loc" = ui_r_ear, "name" = "Right Ear", "slot" = slot_r_ear, "state" = "ears", "toggle" = 1),
"head" = list("loc" = ui_head, "name" = "Hat", "slot" = slot_head, "state" = "hair", "toggle" = 1),
"shoes" = list("loc" = ui_shoes, "name" = "Shoes", "slot" = slot_shoes, "state" = "shoes", "toggle" = 1),
- "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "belt", "dir" = 8),
- "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back", "dir" = NORTH),
- "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id", "dir" = NORTH),
+ "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "suitstore"),
+ "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back"),
+ "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id"),
"storage1" = list("loc" = ui_storage1, "name" = "Left Pocket", "slot" = slot_l_store, "state" = "pocket"),
"storage2" = list("loc" = ui_storage2, "name" = "Right Pocket", "slot" = slot_r_store, "state" = "pocket"),
"belt" = list("loc" = ui_belt, "name" = "Belt", "slot" = slot_belt, "state" = "belt")
@@ -55,13 +55,13 @@
/datum/hud_data/diona
has_internals = 0
gear = list(
- "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1, "dir" = SOUTH),
- "o_clothing" = list("loc" = ui_shoes, "name" = "Suit", "slot" = slot_wear_suit, "state" = "equip", "toggle" = 1, "dir" = SOUTH),
+ "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1),
+ "o_clothing" = list("loc" = ui_shoes, "name" = "Suit", "slot" = slot_wear_suit, "state" = "suit", "toggle" = 1),
"l_ear" = list("loc" = ui_gloves, "name" = "Ear", "slot" = slot_l_ear, "state" = "ears", "toggle" = 1),
"head" = list("loc" = ui_oclothing, "name" = "Hat", "slot" = slot_head, "state" = "hair", "toggle" = 1),
- "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "belt", "dir" = 8),
- "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back", "dir" = NORTH),
- "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id", "dir" = NORTH),
+ "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "suitstore"),
+ "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back"),
+ "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id"),
"storage1" = list("loc" = ui_storage1, "name" = "Left Pocket", "slot" = slot_l_store, "state" = "pocket"),
"storage2" = list("loc" = ui_storage2, "name" = "Right Pocket", "slot" = slot_r_store, "state" = "pocket"),
"belt" = list("loc" = ui_belt, "name" = "Belt", "slot" = slot_belt, "state" = "belt")
@@ -69,6 +69,6 @@
/datum/hud_data/monkey
gear = list(
- "mask" = list("loc" = ui_shoes, "name" = "Mask", "slot" = slot_wear_mask, "state" = "equip", "toggle" = 1, "dir" = NORTH),
- "back" = list("loc" = ui_sstore1, "name" = "Back", "slot" = slot_back, "state" = "back", "dir" = NORTH),
- )
\ No newline at end of file
+ "mask" = list("loc" = ui_shoes, "name" = "Mask", "slot" = slot_wear_mask, "state" = "mask", "toggle" = 1),
+ "back" = list("loc" = ui_sstore1, "name" = "Back", "slot" = slot_back, "state" = "back"),
+ )
diff --git a/code/modules/mob/living/carbon/human/species/station/golem.dm b/code/modules/mob/living/carbon/human/species/station/golem.dm
index ce106c4191..fae7d834e5 100644
--- a/code/modules/mob/living/carbon/human/species/station/golem.dm
+++ b/code/modules/mob/living/carbon/human/species/station/golem.dm
@@ -7,7 +7,8 @@
language = "Sol Common" //todo?
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch)
- flags = IS_RESTRICTED | NO_BREATHE | NO_PAIN | NO_BLOOD | NO_SCAN | NO_POISON
+ flags = NO_BREATHE | NO_PAIN | NO_BLOOD | NO_SCAN | NO_POISON | NO_MINOR_CUT
+ spawn_flags = IS_RESTRICTED
siemens_coefficient = 0
breath_type = null
diff --git a/code/modules/mob/living/carbon/human/species/station/monkey.dm b/code/modules/mob/living/carbon/human/species/station/monkey.dm
index 6ae24db2f6..6f75f8406a 100644
--- a/code/modules/mob/living/carbon/human/species/station/monkey.dm
+++ b/code/modules/mob/living/carbon/human/species/station/monkey.dm
@@ -32,7 +32,7 @@
brute_mod = 1.5
burn_mod = 1.5
- flags = IS_RESTRICTED
+ spawn_flags = IS_RESTRICTED
bump_flag = MONKEY
swap_flags = MONKEY|SLIME|SIMPLE_ANIMAL
diff --git a/code/modules/mob/living/carbon/human/species/station/slime.dm b/code/modules/mob/living/carbon/human/species/station/slime.dm
index 46a7e9f5f5..bb5b921710 100644
--- a/code/modules/mob/living/carbon/human/species/station/slime.dm
+++ b/code/modules/mob/living/carbon/human/species/station/slime.dm
@@ -6,10 +6,11 @@
icobase = 'icons/mob/human_races/r_slime.dmi'
deform = 'icons/mob/human_races/r_slime.dmi'
- language = "Sol Common" //todo?
+ language = null //todo?
unarmed_types = list(/datum/unarmed_attack/slime_glomp)
- flags = IS_RESTRICTED | NO_SCAN | NO_SLIP | NO_BREATHE
- siemens_coefficient = 3
+ flags = NO_SCAN | NO_SLIP | NO_BREATHE | NO_MINOR_CUT
+ spawn_flags = IS_RESTRICTED
+ siemens_coefficient = 3 //conductive
darksight = 3
blood_color = "#05FF9B"
diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm
index 5ba275057b..b0d68f7118 100644
--- a/code/modules/mob/living/carbon/human/species/station/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station.dm
@@ -11,7 +11,8 @@
num_alternate_languages = 2
secondary_langs = list("Sol Common")
- flags = CAN_JOIN | HAS_SKIN_TONE | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
+ spawn_flags = CAN_JOIN
+ appearance_flags = HAS_SKIN_TONE | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
/datum/species/unathi
name = "Unathi"
@@ -41,7 +42,8 @@
heat_level_2 = 480 //Default 400
heat_level_3 = 1100 //Default 1000
- flags = CAN_JOIN | IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR
+ spawn_flags = CAN_JOIN | IS_WHITELISTED
+ appearance_flags = HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR
flesh_color = "#34AF10"
@@ -96,7 +98,8 @@
primitive_form = "Farwa"
- flags = CAN_JOIN | IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR
+ spawn_flags = CAN_JOIN | IS_WHITELISTED
+ appearance_flags = HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR
flesh_color = "#AFA59E"
base_color = "#333333"
@@ -129,7 +132,8 @@
num_alternate_languages = 2
secondary_langs = list("Skrellian")
- flags = CAN_JOIN | IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR
+ spawn_flags = CAN_JOIN | IS_WHITELISTED
+ appearance_flags = HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR
flesh_color = "#8CD7A3"
blood_color = "#1D2CBF"
@@ -202,7 +206,8 @@
body_temperature = T0C + 15 //make the plant people have a bit lower body temperature, why not
- flags = CAN_JOIN | IS_WHITELISTED | NO_BREATHE | NO_SCAN | IS_PLANT | NO_BLOOD | NO_PAIN | NO_SLIP
+ flags = NO_BREATHE | NO_SCAN | IS_PLANT | NO_BLOOD | NO_PAIN | NO_SLIP | NO_MINOR_CUT
+ spawn_flags = CAN_JOIN | IS_WHITELISTED
blood_color = "#004400"
flesh_color = "#907E4A"
@@ -276,7 +281,8 @@
passive_temp_gain = 10 // This should cause IPCs to stabilize at ~80 C in a 20 C environment.
- flags = CAN_JOIN | IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | NO_POISON
+ flags = NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | NO_POISON
+ spawn_flags = CAN_JOIN | IS_WHITELISTED
blood_color = "#1F181F"
flesh_color = "#575757"
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
index d6767fbbc4..335b566092 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
@@ -15,7 +15,7 @@ var/const/MAX_ACTIVE_TIME = 400
icon_state = "facehugger"
item_state = "facehugger"
w_class = 3 //note: can be picked up by aliens unlike most other items of w_class below 4
- flags = MASKCOVERSMOUTH | MASKCOVERSEYES | AIRTIGHT
+ flags = PROXMOVE
body_parts_covered = FACE|EYES
throw_range = 5
@@ -126,15 +126,6 @@ var/const/MAX_ACTIVE_TIME = 400
L.visible_message("\red \b [src] leaps at [L]'s face!")
- /* Tentatively removed since huggers can't be thrown anymore
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if(H.head && H.head.flags & HEADCOVERSMOUTH)
- H.visible_message("\red \b [src] smashes against [H]'s [H.head]!")
- Die()
- return
- */
-
if(iscarbon(M))
var/mob/living/carbon/target = L
@@ -235,6 +226,6 @@ var/const/MAX_ACTIVE_TIME = 400
if(ishuman(C))
var/mob/living/carbon/human/H = C
- if(H.head && H.head.flags & HEADCOVERSMOUTH)
+ if(H.head && (H.head.body_parts_covered & FACE) && !(H.head.item_flags & FLEXIBLEMATERIAL))
return 0
return 1
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
index a11bccf163..a73e363904 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
@@ -144,8 +144,10 @@
var/turf/simulated/wall/W = O
if(W.material.flags & MATERIAL_UNMELTABLE)
cannot_melt = 1
- else if(istype(O, /turf/simulated/floor/engine))
- cannot_melt = 1
+ else if(istype(O, /turf/simulated/floor))
+ var/turf/simulated/floor/F = O
+ if(F.flooring && (F.flooring.flags & TURF_ACID_IMMUNE))
+ cannot_melt = 1
if(cannot_melt)
src << "You cannot dissolve this object."
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
index b48593796f..d51d0b7d6b 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
@@ -25,7 +25,8 @@
cold_level_2 = -1
cold_level_3 = -1
- flags = IS_RESTRICTED | NO_BREATHE | NO_SCAN | NO_PAIN | NO_SLIP | NO_POISON
+ flags = NO_BREATHE | NO_SCAN | NO_PAIN | NO_SLIP | NO_POISON | NO_MINOR_CUT
+ spawn_flags = IS_RESTRICTED
reagent_tag = IS_XENOS
@@ -53,8 +54,8 @@
)
bump_flag = ALIEN
- swap_flags = ALLMOBS
- push_flags = ALLMOBS ^ ROBOT
+ swap_flags = ~HEAVY
+ push_flags = (~HEAVY) ^ ROBOT
var/alien_number = 0
var/caste_name = "creature" // Used to update alien name.
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 3bb42237a8..5fabab7688 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -325,10 +325,10 @@ var/global/list/damage_icon_parts = list()
stand_icon.Blend(base_icon,ICON_OVERLAY)
//Underwear
- if(underwear && species.flags & HAS_UNDERWEAR)
+ if(underwear && species.appearance_flags & HAS_UNDERWEAR)
stand_icon.Blend(new /icon('icons/mob/human.dmi', underwear), ICON_OVERLAY)
- if(undershirt && species.flags & HAS_UNDERWEAR)
+ if(undershirt && species.appearance_flags & HAS_UNDERWEAR)
stand_icon.Blend(new /icon('icons/mob/human.dmi', undershirt), ICON_OVERLAY)
if(update_icons)
@@ -348,7 +348,7 @@ var/global/list/damage_icon_parts = list()
return
//masks and helmets can obscure our hair.
- if( (head && (head.flags & BLOCKHAIR)) || (wear_mask && (wear_mask.flags & BLOCKHAIR)))
+ if( (head && (head.flags_inv & BLOCKHAIR)) || (wear_mask && (wear_mask.flags_inv & BLOCKHAIR)))
if(update_icons) update_icons()
return
@@ -364,7 +364,7 @@ var/global/list/damage_icon_parts = list()
face_standing.Blend(facial_s, ICON_OVERLAY)
- if(h_style && !(head && (head.flags & BLOCKHEADHAIR)))
+ if(h_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
var/datum/sprite_accessory/hair_style = hair_styles_list[h_style]
if(hair_style && src.species.name in hair_style.species_allowed)
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
@@ -573,7 +573,7 @@ var/global/list/damage_icon_parts = list()
/mob/living/carbon/human/update_inv_ears(var/update_icons=1)
overlays_standing[EARS_LAYER] = null
- if( (head && (head.flags & (BLOCKHAIR | BLOCKHEADHAIR))) || (wear_mask && (wear_mask.flags & (BLOCKHAIR | BLOCKHEADHAIR))))
+ if( (head && (head.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR))) || (wear_mask && (wear_mask.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR))))
if(update_icons) update_icons()
return
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 009d7d191c..fd6d71150a 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -346,7 +346,7 @@
var/damage_mod = 1
//presumably, if they are wearing a helmet that stops pressure effects, then it probably covers the throat as well
var/obj/item/clothing/head/helmet = get_equipped_item(slot_head)
- if(istype(helmet) && (helmet.body_parts_covered & HEAD) && (helmet.flags & STOPPRESSUREDAMAGE))
+ if(istype(helmet) && (helmet.body_parts_covered & HEAD) && (helmet.item_flags & STOPPRESSUREDAMAGE))
//we don't do an armor_check here because this is not an impact effect like a weapon swung with momentum, that either penetrates or glances off.
damage_mod = 1.0 - (helmet.armor["melee"]/100)
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 20e8ba14d6..e40c0d955e 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -128,7 +128,6 @@ proc/get_radio_key_from_channel(var/channel)
return verb
/mob/living/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="")
-
if(client)
if(client.prefs.muted & MUTE_IC)
src << "\red You cannot speak in IC (Muted)."
@@ -167,7 +166,7 @@ proc/get_radio_key_from_channel(var/channel)
// irrespective of distance or anything else.
if(speaking.flags & HIVEMIND)
speaking.broadcast(src,trim(message))
- return
+ return 1
//If we've gotten this far, keep going!
if(speaking.flags & COMMON_VERBS)
verb = say_quote(message)
@@ -188,11 +187,11 @@ proc/get_radio_key_from_channel(var/channel)
verb = handle_s[2]
if(!message || message == "")
- return
+ return 0
var/list/obj/item/used_radios = new
if(handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name))
- return
+ return 1
var/list/handle_v = handle_speech_sound()
var/sound/speech_sound = handle_v[1]
diff --git a/code/modules/mob/living/silicon/laws.dm b/code/modules/mob/living/silicon/laws.dm
index c4a4d63448..5c2068abdf 100644
--- a/code/modules/mob/living/silicon/laws.dm
+++ b/code/modules/mob/living/silicon/laws.dm
@@ -78,6 +78,8 @@
for(var/datum/ai_law/law in laws.laws_to_state())
can_state = statelaw("[prefix][law.get_index()]. [law.law]")
+ if(!can_state)
+ break
if(!can_state)
src << "[method]: Unable to state laws. Communication method unavailable."
diff --git a/code/modules/mob/living/silicon/robot/analyzer.dm b/code/modules/mob/living/silicon/robot/analyzer.dm
index 2e1e2efdff..536d5bcc76 100644
--- a/code/modules/mob/living/silicon/robot/analyzer.dm
+++ b/code/modules/mob/living/silicon/robot/analyzer.dm
@@ -12,7 +12,7 @@
w_class = 2.0
throw_speed = 5
throw_range = 10
- origin_tech = list(TECH_MAGNET = 2, TECH_BIO = 1, TECH_ENGINERING = 2)
+ origin_tech = list(TECH_MAGNET = 2, TECH_BIO = 1, TECH_ENGINEERING = 2)
matter = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 200)
var/mode = 1;
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_say.dm b/code/modules/mob/living/silicon/robot/drone/drone_say.dm
index 71ca1c6918..40f0119c99 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_say.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_say.dm
@@ -37,4 +37,4 @@
else if(M.stat == 2 && M.client.prefs.toggles & CHAT_GHOSTEARS)
if(M.client) M << "[src] transmits, \"[message]\""
return 1
- ..(message)
\ No newline at end of file
+ return ..(message, 0)
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 1159545a54..493ae9f971 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -10,7 +10,7 @@
mob_bump_flag = ROBOT
mob_swap_flags = ROBOT|MONKEY|SLIME|SIMPLE_ANIMAL
- mob_push_flags = ALLMOBS //trundle trundle
+ mob_push_flags = ~HEAVY //trundle trundle
var/lights_on = 0 // Is our integrated light on?
var/used_power_this_tick = 0
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index a36cca1710..6c453256c4 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -374,7 +374,7 @@ var/global/list/robot_modules = list(
C.synths = list(wire)
src.modules += C
- var/obj/item/stack/tile/steel/cyborg/S = new /obj/item/stack/tile/steel/cyborg(src)
+ var/obj/item/stack/tile/floor/cyborg/S = new /obj/item/stack/tile/floor/cyborg(src)
S.synths = list(metal)
src.modules += S
@@ -698,7 +698,7 @@ var/global/list/robot_modules = list(
C.synths = list(wire)
src.modules += C
- var/obj/item/stack/tile/steel/cyborg/S = new /obj/item/stack/tile/steel/cyborg(src)
+ var/obj/item/stack/tile/floor/cyborg/S = new /obj/item/stack/tile/floor/cyborg(src)
S.synths = list(metal)
src.modules += S
diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm
index 25052354ed..ece00da5ee 100644
--- a/code/modules/mob/living/silicon/say.dm
+++ b/code/modules/mob/living/silicon/say.dm
@@ -1,3 +1,6 @@
+/mob/living/silicon/say(var/message, var/sanitize = 1)
+ return ..(sanitize ? sanitize(message) : message)
+
/mob/living/silicon/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
log_say("[key_name(src)] : [message]")
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index 9bb71d2210..c8b0f3d0e0 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -151,12 +151,6 @@
/mob/living/silicon/proc/show_malf_ai()
return 0
-
-// this function displays the station time in the status panel
-/mob/living/silicon/proc/show_station_time()
- stat(null, "Station Time: [worldtime2text()]")
-
-
// this function displays the shuttles ETA in the status panel if the shuttle has been called
/mob/living/silicon/proc/show_emergency_shuttle_eta()
if(emergency_shuttle)
@@ -168,7 +162,6 @@
// This adds the basic clock, shuttle recall timer, and malf_ai info to all silicon lifeforms
/mob/living/silicon/Stat()
if(statpanel("Status"))
- show_station_time()
show_emergency_shuttle_eta()
show_system_integrity()
show_malf_ai()
diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
index c8ab89d905..24fb12633f 100644
--- a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
+++ b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
@@ -253,7 +253,7 @@
if(spawnees & 64)
C = new(src.loc)
C.name = "Drone auto-repair system"
- C.origin_tech = list(TECH_ENGINERING = rand(3,6))
+ C.origin_tech = list(TECH_ENGINEERING = rand(3,6))
if(spawnees & 128)
C = new(src.loc)
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 9aec67001e..e08fb82fb8 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -654,16 +654,21 @@
. = (client && client.inactivity < 1200)
if(.)
+ if(statpanel("Status") && ticker && ticker.current_state != GAME_STATE_PREGAME)
+ stat("Station Time", worldtime2text())
+ stat("Round Duration", round_duration())
+
if(client.holder)
if(statpanel("Status"))
- statpanel("Status","Location:","([x], [y], [z])")
- statpanel("Status","CPU:","[world.cpu]")
- statpanel("Status","Instances:","[world.contents.len]")
- if(statpanel("Status") && processScheduler && processScheduler.getIsRunning())
- for(var/datum/controller/process/P in processScheduler.processes)
- statpanel("Status",P.getStatName(), P.getTickTime())
- else
- statpanel("Status","processScheduler is not running.")
+ stat("Location:","([x], [y], [z])")
+ if(statpanel("Processes"))
+ stat("CPU:","[world.cpu]")
+ stat("Instances:","[world.contents.len]")
+ if(processScheduler && processScheduler.getIsRunning())
+ for(var/datum/controller/process/P in processScheduler.processes)
+ stat(P.getStatName(), P.getTickTime())
+ else
+ stat("processScheduler is not running.")
if(listed_turf && client)
if(!TurfAdjacent(listed_turf))
@@ -729,7 +734,7 @@
drop_l_hand()
drop_r_hand()
else
- density = 1
+ density = initial(density)
for(var/obj/item/weapon/grab/G in grabbed_by)
if(G.state >= GRAB_AGGRESSIVE)
@@ -760,22 +765,22 @@
/mob/verb/eastface()
set hidden = 1
- return facedir(EAST)
+ return facedir(client.client_dir(EAST))
/mob/verb/westface()
set hidden = 1
- return facedir(WEST)
+ return facedir(client.client_dir(WEST))
/mob/verb/northface()
set hidden = 1
- return facedir(NORTH)
+ return facedir(client.client_dir(NORTH))
/mob/verb/southface()
set hidden = 1
- return facedir(SOUTH)
+ return facedir(client.client_dir(SOUTH))
//This might need a rename but it should replace the can this mob use things check
@@ -1053,19 +1058,19 @@ mob/proc/yank_out_object()
/mob/verb/northfaceperm()
set hidden = 1
- set_face_dir(NORTH)
+ set_face_dir(client.client_dir(NORTH))
/mob/verb/southfaceperm()
set hidden = 1
- set_face_dir(SOUTH)
+ set_face_dir(client.client_dir(SOUTH))
/mob/verb/eastfaceperm()
set hidden = 1
- set_face_dir(EAST)
+ set_face_dir(client.client_dir(EAST))
/mob/verb/westfaceperm()
set hidden = 1
- set_face_dir(WEST)
+ set_face_dir(client.client_dir(WEST))
/mob/proc/adjustEarDamage()
return
@@ -1089,4 +1094,4 @@ mob/proc/yank_out_object()
/mob/proc/throw_mode_on()
src.in_throw_mode = 1
if(src.throw_icon)
- src.throw_icon.icon_state = "act_throw_on"
+ src.throw_icon.icon_state = "act_throw_on"
diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm
index 06fbd2d8f4..c72bb83856 100644
--- a/code/modules/mob/mob_defines.dm
+++ b/code/modules/mob/mob_defines.dm
@@ -2,7 +2,7 @@
density = 1
layer = 4.0
animate_movement = 2
-// flags = NOREACT
+ flags = PROXMOVE
var/datum/mind/mind
var/stat = 0 //Whether a mob is alive or dead. TODO: Move this to living - Nodrak
diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm
index acc95fbe40..f179920e3d 100644
--- a/code/modules/mob/mob_grab.dm
+++ b/code/modules/mob/mob_grab.dm
@@ -359,11 +359,11 @@
if(state < GRAB_NECK)
assailant << "You require a better grab to do this."
return
- if((affecting:head && affecting:head.flags & HEADCOVERSEYES) || \
- (affecting:wear_mask && affecting:wear_mask.flags & MASKCOVERSEYES) || \
- (affecting:glasses && affecting:glasses.flags & GLASSESCOVERSEYES))
- assailant << "You're going to need to remove the eye covering first."
- return
+ for(var/slot in list(slot_wear_mask, slot_head, slot_glasses))
+ var/obj/item/protection = affecting.get_equipped_item(slot)
+ if(istype(protection) && (protection.body_parts_covered & EYES))
+ assailant << "You're going to need to remove the eye covering first."
+ return
if(!affecting.has_eyes())
assailant << "You cannot locate any eyes on [affecting]!"
return
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index c9998888f5..f2e9e95868 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -419,7 +419,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
var/atom/oldeye=M.client.eye
var/aiEyeFlag = 0
- if(istype(oldeye, /mob/aiEye))
+ if(istype(oldeye, /mob/eye/aiEye))
aiEyeFlag = 1
var/x
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index bb333b82c5..9dc893a286 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -27,35 +27,43 @@
..()
+/client/proc/client_dir(input, direction=-1)
+ return turn(input, direction*dir2angle(dir))
+
/client/Northeast()
- swap_hand()
- return
-
-
-/client/Southeast()
- attack_self()
- return
-
-
-/client/Southwest()
- if(iscarbon(usr))
- var/mob/living/carbon/C = usr
- C.toggle_throw_mode()
- else
- usr << "\red This mob type cannot throw items."
- return
-
-
+ diagonal_action(NORTHEAST)
/client/Northwest()
- if(iscarbon(usr))
- var/mob/living/carbon/C = usr
- if(!C.get_active_hand())
- usr << "\red You have nothing to drop in your hand."
+ diagonal_action(NORTHWEST)
+/client/Southeast()
+ diagonal_action(SOUTHEAST)
+/client/Southwest()
+ diagonal_action(SOUTHWEST)
+
+/client/proc/diagonal_action(direction)
+ switch(client_dir(direction, 1))
+ if(NORTHEAST)
+ swap_hand()
+ return
+ if(SOUTHEAST)
+ attack_self()
+ return
+ if(SOUTHWEST)
+ if(iscarbon(usr))
+ var/mob/living/carbon/C = usr
+ C.toggle_throw_mode()
+ else
+ usr << "\red This mob type cannot throw items."
+ return
+ if(NORTHWEST)
+ if(iscarbon(usr))
+ var/mob/living/carbon/C = usr
+ if(!C.get_active_hand())
+ usr << "\red You have nothing to drop in your hand."
+ return
+ drop_item()
+ else
+ usr << "\red This mob type cannot drop items."
return
- drop_item()
- else
- usr << "\red This mob type cannot drop items."
- return
//This gets called when you press the delete button.
/client/verb/delete_key_pressed()
@@ -451,8 +459,8 @@
if(!Check_Dense_Object()) //Nothing to push off of so end here
update_floating(0)
return 0
-
- update_floating(1)
+
+ update_floating(1)
if(restrained()) //Check to see if we can do things
return 0
@@ -478,10 +486,10 @@
if(istype(turf,/turf/simulated/floor)) // Floors don't count if they don't have gravity
var/area/A = turf.loc
- if(istype(A) && A.has_gravity == 0)
+ if(istype(A) && A.has_gravity == 0)
if(shoegrip == null)
shoegrip = Check_Shoegrip() //Shoegrip is only ever checked when a zero-gravity floor is encountered to reduce load
- if(!shoegrip)
+ if(!shoegrip)
continue
dense_object++
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 45698b5e9d..8fb81b6264 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -67,12 +67,7 @@
Stat()
..()
- statpanel("Status")
- if (client.statpanel == "Status" && ticker)
- if (ticker.current_state != GAME_STATE_PREGAME)
- stat(null, "Station Time: [worldtime2text()]")
- statpanel("Lobby")
- if(client.statpanel=="Lobby" && ticker)
+ if(statpanel("Lobby") && ticker)
if(ticker.hide_mode)
stat("Game Mode:", "Secret")
else
@@ -154,7 +149,7 @@
return 0
var/datum/species/S = all_species[client.prefs.species]
- if(!(S.flags & IS_WHITELISTED))
+ if(!(S.spawn_flags & IS_WHITELISTED))
src << alert("Your current species,[client.prefs.species], is not available for play on the station.")
return 0
@@ -178,7 +173,7 @@
return 0
var/datum/species/S = all_species[client.prefs.species]
- if(!(S.flags & CAN_JOIN))
+ if(!(S.spawn_flags & CAN_JOIN))
src << alert("Your current species, [client.prefs.species], is not available for play on the station.")
return 0
@@ -373,12 +368,6 @@
qdel(src)
- proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank, var/join_message)
- if (ticker.current_state == GAME_STATE_PLAYING)
- if(character.mind.role_alt_title)
- rank = character.mind.role_alt_title
- global_announcer.autosay("[character.real_name],[rank ? " [rank]," : " visitor," ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer")
-
proc/AnnounceCyborg(var/mob/living/character, var/rank, var/join_message)
if (ticker.current_state == GAME_STATE_PLAYING)
if(character.mind.role_alt_title)
@@ -387,16 +376,11 @@
global_announcer.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer")
proc/LateChoices()
- var/mills = world.time // 1/10 of a second, not real milliseconds but whatever
- //var/secs = ((mills % 36000) % 600) / 10 //Not really needed, but I'll leave it here for refrence.. or something
- var/mins = (mills % 36000) / 600
- var/hours = mills / 36000
-
var/name = client.prefs.be_random_name ? "friend" : client.prefs.real_name
var/dat = ""
dat += "Welcome, [name].
"
- dat += "Round Duration: [round(hours)]h [round(mins)]m
"
+ dat += "Round Duration: [round_duration()]
"
if(emergency_shuttle) //In case Nanotrasen decides reposess CentComm's shuttles.
if(emergency_shuttle.going_to_centcom()) //Shuttle is going to centcomm, not recalled
@@ -503,7 +487,7 @@
proc/is_species_whitelisted(datum/species/S)
if(!S) return 1
- return is_alien_whitelisted(src, S.name) || !config.usealienwhitelist || !(S.flags & IS_WHITELISTED)
+ return is_alien_whitelisted(src, S.name) || !config.usealienwhitelist || !(S.spawn_flags & IS_WHITELISTED)
/mob/new_player/get_species()
var/datum/species/chosen_species
diff --git a/code/modules/nano/modules/human_appearance.dm b/code/modules/nano/modules/human_appearance.dm
index 4486a0fb82..ae072145bb 100644
--- a/code/modules/nano/modules/human_appearance.dm
+++ b/code/modules/nano/modules/human_appearance.dm
@@ -17,7 +17,7 @@
src.whitelist = species_whitelist
src.blacklist = species_blacklist
-/datum/nano_module/appearance_changer/Topic(ref, href_list, var/nowindow, var/datum/topic_state/state = default_state)
+/datum/nano_module/appearance_changer/Topic(ref, href_list, var/datum/topic_state/state = default_state)
if(..())
return 1
@@ -140,10 +140,10 @@
return owner && (flags & flag)
/datum/nano_module/appearance_changer/proc/can_change_skin_tone()
- return owner && (flags & APPEARANCE_SKIN) && owner.species.flags & HAS_SKIN_TONE
+ return owner && (flags & APPEARANCE_SKIN) && owner.species.appearance_flags & HAS_SKIN_TONE
/datum/nano_module/appearance_changer/proc/can_change_skin_color()
- return owner && (flags & APPEARANCE_SKIN) && owner.species.flags & HAS_SKIN_COLOR
+ return owner && (flags & APPEARANCE_SKIN) && owner.species.appearance_flags & HAS_SKIN_COLOR
/datum/nano_module/appearance_changer/proc/cut_and_generate_data()
// Making the assumption that the available species remain constant
diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm
index 9108f23e62..4c61718fff 100644
--- a/code/modules/nano/nanoui.dm
+++ b/code/modules/nano/nanoui.dm
@@ -479,7 +479,7 @@ nanoui is used to open and update nano browser uis
set_map_z_level(text2num(href_list["mapZLevel"]))
map_update = 1
- if ((src_object && src_object.Topic(href, href_list, 0, state)) || map_update)
+ if ((src_object && src_object.Topic(href, href_list, state)) || map_update)
nanomanager.update_uis(src_object) // update all UIs attached to src_object
/**
diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm
index bc9a47e25f..9f1f39ed1f 100644
--- a/code/modules/organs/organ_icon.dm
+++ b/code/modules/organs/organ_icon.dm
@@ -19,9 +19,9 @@ var/global/list/limb_icon_cache = list()
return
if(species && human.species && species.name != human.species.name)
return
- if(!isnull(human.s_tone) && (human.species.flags & HAS_SKIN_TONE))
+ if(!isnull(human.s_tone) && (human.species.appearance_flags & HAS_SKIN_TONE))
s_tone = human.s_tone
- if(human.species.flags & HAS_SKIN_COLOR)
+ if(human.species.appearance_flags & HAS_SKIN_COLOR)
s_col = list(human.r_skin, human.g_skin, human.b_skin)
/obj/item/organ/external/proc/sync_colour_to_dna()
@@ -29,9 +29,9 @@ var/global/list/limb_icon_cache = list()
s_col = null
if(status & ORGAN_ROBOT)
return
- if(!isnull(dna.GetUIValue(DNA_UI_SKIN_TONE)) && (species.flags & HAS_SKIN_TONE))
+ if(!isnull(dna.GetUIValue(DNA_UI_SKIN_TONE)) && (species.appearance_flags & HAS_SKIN_TONE))
s_tone = dna.GetUIValue(DNA_UI_SKIN_TONE)
- if(species.flags & HAS_SKIN_COLOR)
+ if(species.appearance_flags & HAS_SKIN_COLOR)
s_col = list(dna.GetUIValue(DNA_UI_SKIN_R), dna.GetUIValue(DNA_UI_SKIN_G), dna.GetUIValue(DNA_UI_SKIN_B))
/obj/item/organ/external/head/sync_colour_to_human(var/mob/living/carbon/human/human)
@@ -60,7 +60,7 @@ var/global/list/limb_icon_cache = list()
mob_icon.Blend(eyes_icon, ICON_OVERLAY)
overlays |= eyes_icon
- if(owner.lip_style && (species && (species.flags & HAS_LIPS)))
+ if(owner.lip_style && (species && (species.appearance_flags & HAS_LIPS)))
var/icon/lip_icon = new/icon('icons/mob/human_face.dmi', "lips_[owner.lip_style]_s")
overlays |= lip_icon
mob_icon.Blend(lip_icon, ICON_OVERLAY)
@@ -73,7 +73,7 @@ var/global/list/limb_icon_cache = list()
facial_s.Blend(rgb(owner.r_facial, owner.g_facial, owner.b_facial), ICON_ADD)
overlays |= facial_s
- if(owner.h_style && !(owner.head && (owner.head.flags & BLOCKHEADHAIR)))
+ if(owner.h_style && !(owner.head && (owner.head.flags_inv & BLOCKHEADHAIR)))
var/datum/sprite_accessory/hair_style = hair_styles_list[owner.h_style]
if(hair_style && (species.name in hair_style.species_allowed))
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
diff --git a/code/modules/overmap/ships/computers/engine_control.dm b/code/modules/overmap/ships/computers/engine_control.dm
index 933969a91b..49b0f190b6 100644
--- a/code/modules/overmap/ships/computers/engine_control.dm
+++ b/code/modules/overmap/ships/computers/engine_control.dm
@@ -2,7 +2,8 @@
/obj/machinery/computer/engines
name = "engine control console"
- icon_state = "id"
+ icon_keyboard = "tech_key"
+ icon_screen = "id"
var/state = "status"
var/list/engines = list()
var/obj/effect/map/ship/linked
diff --git a/code/modules/overmap/ships/computers/helm.dm b/code/modules/overmap/ships/computers/helm.dm
index e15de31969..b92eebbc7e 100644
--- a/code/modules/overmap/ships/computers/helm.dm
+++ b/code/modules/overmap/ships/computers/helm.dm
@@ -1,6 +1,7 @@
/obj/machinery/computer/helm
name = "helm control console"
- icon_state = "id"
+ icon_keyboard = "med_key"
+ icon_screen = "id"
var/state = "status"
var/obj/effect/map/ship/linked //connected overmap object
var/autopilot = 0
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index 1441a9169f..7d612158b1 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -157,7 +157,7 @@
if("Yellow")
colour = COLOR_YELLOW
if("Green")
- colour = COLOR_GREEN
+ colour = COLOR_LIME
if("Pink")
colour = COLOR_PINK
if("Blue")
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index c1a42eeb8a..8b57003325 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -63,6 +63,7 @@
var/area/area
var/areastring = null
var/obj/item/weapon/cell/cell
+ var/chargelevel = 0.0005 // Cap for how fast APC cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second)
var/start_charge = 90 // initial cell charge %
var/cell_type = /obj/item/weapon/cell/apc
var/opened = 0 //0=closed, 1=opened, 2=cover removed
@@ -505,7 +506,8 @@
else
user << "Access denied."
else if (istype(W, /obj/item/stack/cable_coil) && !terminal && opened && has_electronics!=2)
- if (src.loc:intact)
+ var/turf/T = loc
+ if(istype(T) && !T.is_plating())
user << "You must remove the floor plating in front of the APC first."
return
var/obj/item/stack/cable_coil/C = W
@@ -517,7 +519,6 @@
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 20))
if (C.amount >= 10 && !terminal && opened && has_electronics != 2)
- var/turf/T = get_turf(src)
var/obj/structure/cable/N = T.get_cable_node()
if (prob(50) && electrocute_mob(usr, N, N))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
@@ -532,7 +533,8 @@
make_terminal()
terminal.connect_to_network()
else if (istype(W, /obj/item/weapon/wirecutters) && terminal && opened && has_electronics!=2)
- if (src.loc:intact)
+ var/turf/T = loc
+ if(istype(T) && !T.is_plating())
user << "You must remove the floor plating in front of the APC first."
return
user.visible_message("[user.name] dismantles the power terminal from [src].", \
@@ -850,7 +852,7 @@
return 0
return 1
-/obj/machinery/power/apc/Topic(href, href_list, var/nowindow = 0)
+/obj/machinery/power/apc/Topic(href, href_list)
if(..())
return 1
@@ -1021,7 +1023,7 @@
if(src.attempt_charging())
if(excess > 0) // check to make sure we have enough to charge
// Max charge is capped to % per second constant
- var/ch = min(excess*CELLRATE, cell.maxcharge*CHARGELEVEL)
+ var/ch = min(excess*CELLRATE, cell.maxcharge*chargelevel)
ch = draw_power(ch/CELLRATE) // Removes the power we're taking from the grid
cell.give(ch*CELLRATE) // actually recharge the cell
@@ -1038,7 +1040,7 @@
if(chargemode)
if(!charging)
- if(excess > cell.maxcharge*CHARGELEVEL)
+ if(excess > cell.maxcharge*chargelevel)
chargecount++
else
chargecount = 0
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index da83d1471c..7e35d2a9cf 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -50,7 +50,7 @@ By design, d1 is the smallest direction and d2 is the highest
color = COLOR_YELLOW
/obj/structure/cable/green
- color = COLOR_GREEN
+ color = COLOR_LIME
/obj/structure/cable/blue
color = COLOR_BLUE
@@ -70,7 +70,6 @@ By design, d1 is the smallest direction and d2 is the highest
/obj/structure/cable/New()
..()
-
// ensure d1 & d2 reflect the icon_state for entering and exiting cable
var/dash = findtext(icon_state, "-")
@@ -80,8 +79,7 @@ By design, d1 is the smallest direction and d2 is the highest
d2 = text2num( copytext( icon_state, dash+1 ) )
var/turf/T = src.loc // hide if turf is not intact
-
- if(level==1) hide(T.intact)
+ if(level==1) hide(!T.is_plating())
cable_list += src //add it to the global cable list
@@ -97,11 +95,13 @@ By design, d1 is the smallest direction and d2 is the highest
//If underfloor, hide the cable
/obj/structure/cable/hide(var/i)
-
- if(level == 1 && istype(loc, /turf))
+ if(istype(loc, /turf))
invisibility = i ? 101 : 0
updateicon()
+/obj/structure/cable/hides_under_flooring()
+ return 1
+
/obj/structure/cable/proc/updateicon()
icon_state = "[d1]-[d2]"
alpha = invisibility ? 127 : 255
@@ -122,7 +122,7 @@ By design, d1 is the smallest direction and d2 is the highest
/obj/structure/cable/attackby(obj/item/W, mob/user)
var/turf/T = src.loc
- if(T.intact)
+ if(!T.is_plating())
return
if(istype(W, /obj/item/weapon/wirecutters))
@@ -538,7 +538,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
/obj/item/stack/cable_coil/update_icon()
if (!color)
- color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_ORANGE, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
+ color = pick(COLOR_RED, COLOR_BLUE, COLOR_LIME, COLOR_ORANGE, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
if(amount == 1)
icon_state = "coil1"
name = "cable piece"
@@ -597,7 +597,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
if("Yellow")
color = COLOR_YELLOW
if("Green")
- color = COLOR_GREEN
+ color = COLOR_LIME
if("Pink")
color = COLOR_PINK
if("Blue")
@@ -654,7 +654,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
user << "You can't lay cable at a place that far away."
return
- if(F.intact) // Ff floor is intact, complain
+ if(!F.is_plating()) // Ff floor is intact, complain
user << "You can't lay cable there unless the floor tiles are removed."
return
@@ -749,7 +749,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
var/turf/T = C.loc
- if(!isturf(T) || T.intact) // sanity checks, also stop use interacting with T-scanner revealed cable
+ if(!isturf(T) || !T.is_plating()) // sanity checks, also stop use interacting with T-scanner revealed cable
return
if(get_dist(C, user) > 1) // make sure it's close enough
@@ -765,7 +765,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
// one end of the clicked cable is pointing towards us
if(C.d1 == dirn || C.d2 == dirn)
- if(U.intact) // can't place a cable if the floor is complete
+ if(!U.is_plating()) // can't place a cable if the floor is complete
user << "You can't lay cable there unless the floor tiles are removed."
return
else
@@ -878,7 +878,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
color = COLOR_BLUE
/obj/item/stack/cable_coil/green
- color = COLOR_GREEN
+ color = COLOR_LIME
/obj/item/stack/cable_coil/pink
color = COLOR_PINK
@@ -893,5 +893,5 @@ obj/structure/cable/proc/cableColor(var/colorC)
color = COLOR_WHITE
/obj/item/stack/cable_coil/random/New()
- color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
+ color = pick(COLOR_RED, COLOR_BLUE, COLOR_LIME, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
..()
diff --git a/code/modules/power/cable_heavyduty.dm b/code/modules/power/cable_heavyduty.dm
index 36bd4f93eb..67eb09bb1a 100644
--- a/code/modules/power/cable_heavyduty.dm
+++ b/code/modules/power/cable_heavyduty.dm
@@ -12,7 +12,7 @@
/obj/structure/cable/heavyduty/attackby(obj/item/W, mob/user)
var/turf/T = src.loc
- if(T.intact)
+ if(!T.is_plating())
return
if(istype(W, /obj/item/weapon/wirecutters))
diff --git a/code/modules/power/engine.dm b/code/modules/power/engine.dm
deleted file mode 100644
index 6ffe660339..0000000000
--- a/code/modules/power/engine.dm
+++ /dev/null
@@ -1,37 +0,0 @@
-/turf/simulated/floor/engine/attack_hand(var/mob/user as mob)
- if ((!( user.canmove ) || user.restrained() || !( user.pulling )))
- return
- if (user.pulling.anchored)
- return
- if ((user.pulling.loc != user.loc && get_dist(user, user.pulling) > 1))
- return
- if (ismob(user.pulling))
- var/mob/M = user.pulling
- var/atom/movable/t = M.pulling
- M.stop_pulling()
- step(user.pulling, get_dir(user.pulling.loc, src))
- M.start_pulling(t)
- else
- step(user.pulling, get_dir(user.pulling.loc, src))
- return
-
-/turf/simulated/floor/engine/ex_act(severity)
- switch(severity)
- if(1.0)
- ChangeTurf(get_base_turf(src.z))
- qdel(src)
- return
- if(2.0)
- if (prob(50))
- ChangeTurf(get_base_turf(src.z))
- qdel(src)
- return
- else
- return
-
-/turf/simulated/floor/engine/blob_act()
- if (prob(25))
- ChangeTurf(get_base_turf(src.z))
- qdel(src)
- return
- return
\ No newline at end of file
diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm
index 7d51af8e35..540e5a3367 100644
--- a/code/modules/power/power.dm
+++ b/code/modules/power/power.dm
@@ -126,7 +126,7 @@
var/turf/T = user.loc
- if(T.intact || !istype(T, /turf/simulated/floor))
+ if(!T.is_plating() || !istype(T, /turf/simulated/floor))
return
if(get_dist(src, user) > 1)
diff --git a/code/modules/power/sensors/sensor_monitoring.dm b/code/modules/power/sensors/sensor_monitoring.dm
index 3233337db0..c75b628528 100644
--- a/code/modules/power/sensors/sensor_monitoring.dm
+++ b/code/modules/power/sensors/sensor_monitoring.dm
@@ -7,7 +7,8 @@
name = "Power Monitoring Console"
desc = "Computer designed to remotely monitor power levels around the station"
icon = 'icons/obj/computer.dmi'
- icon_state = "power"
+ icon_keyboard = "power_key"
+ icon_screen = "power"
light_color = "#ffcc33"
//computer stuff
diff --git a/code/modules/power/singularity/act.dm b/code/modules/power/singularity/act.dm
index 0114269a76..157f0c5b48 100644
--- a/code/modules/power/singularity/act.dm
+++ b/code/modules/power/singularity/act.dm
@@ -34,7 +34,7 @@
src << "The [S] pulls \the [hand] from your grip!"
apply_effect(current_size * 3, IRRADIATE)
if(shoes)
- if(shoes.flags & NOSLIP) return 0
+ if(shoes.item_flags & NOSLIP) return 0
..()
/obj/singularity_act()
@@ -101,7 +101,7 @@
return 1000
/turf/singularity_act(S, current_size)
- if(intact)
+ if(!is_plating())
for(var/obj/O in contents)
if(O.level != 1)
continue
diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm
index 6ae977735b..1b798df2bd 100644
--- a/code/modules/power/singularity/containment_field.dm
+++ b/code/modules/power/singularity/containment_field.dm
@@ -10,6 +10,7 @@
unacidable = 1
use_power = 0
light_range = 4
+ flags = PROXMOVE
var/obj/machinery/field_generator/FG1 = null
var/obj/machinery/field_generator/FG2 = null
var/hasShocked = 0 //Used to add a delay between shocks. In some cases this used to crash servers by spawning hundreds of sparks every second.
@@ -62,7 +63,7 @@
user.throw_at(target, 200, 4)
sleep(20)
-
+
hasShocked = 0
return
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index 5ce02cf18d..e47925c335 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -204,7 +204,7 @@
user << "You can't build a terminal on space."
return 1
else if (istype(tempLoc))
- if(tempLoc.intact)
+ if(!tempLoc.is_plating())
user << "You must remove the floor plating first."
return 1
user << "You start adding cable to the [src]."
@@ -272,7 +272,7 @@
building_terminal = 1
var/turf/tempTDir = terminal.loc
if (istype(tempTDir))
- if(tempTDir.intact)
+ if(!tempTDir.is_plating())
user << "You must remove the floor plating first."
else
user << "You begin to cut the cables..."
diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm
index cec6bd57f6..140c296ae0 100644
--- a/code/modules/power/terminal.dm
+++ b/code/modules/power/terminal.dm
@@ -17,7 +17,7 @@
/obj/machinery/power/terminal/New()
..()
var/turf/T = src.loc
- if(level==1) hide(T.intact)
+ if(level==1) hide(!T.is_plating())
return
/obj/machinery/power/terminal/Destroy()
@@ -27,12 +27,11 @@
return ..()
/obj/machinery/power/terminal/hide(var/i)
- if(i)
- invisibility = 101
- icon_state = "term-f"
- else
- invisibility = 0
- icon_state = "term"
+ invisibility = i ? 101 : 0
+ icon_state = i ? "term-f" : "term"
+
+/obj/structure/power/terminal/hides_under_flooring()
+ return 1
// Needed so terminals are not removed from machines list.
// Powernet rebuilds need this to work properly.
diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm
index 0119de8308..997b695a20 100644
--- a/code/modules/power/turbine.dm
+++ b/code/modules/power/turbine.dm
@@ -29,7 +29,8 @@
name = "Gas turbine control computer"
desc = "A computer to remotely control a gas turbine"
icon = 'icons/obj/computer.dmi'
- icon_state = "turbinecomp"
+ icon_keyboard = "tech_key"
+ icon_screen = "turbinecomp"
circuit = /obj/item/weapon/circuitboard/turbine_control
anchored = 1
density = 1
diff --git a/code/modules/random_map/automata/caves.dm b/code/modules/random_map/automata/caves.dm
index 9c8f2a556e..fe959c72b5 100644
--- a/code/modules/random_map/automata/caves.dm
+++ b/code/modules/random_map/automata/caves.dm
@@ -2,7 +2,7 @@
iterations = 5
descriptor = "moon caves"
wall_type = /turf/simulated/mineral
- floor_type = /turf/simulated/floor/plating/airless/asteroid
+ floor_type = /turf/simulated/floor/asteroid
target_turf_type = /turf/unsimulated/mask
var/mineral_sparse = /turf/simulated/mineral/random
var/mineral_rich = /turf/simulated/mineral/random/high_chance
diff --git a/code/modules/random_map/noise/magma.dm b/code/modules/random_map/noise/magma.dm
index 64d649fd4e..8c8bd6a9f4 100644
--- a/code/modules/random_map/noise/magma.dm
+++ b/code/modules/random_map/noise/magma.dm
@@ -37,7 +37,7 @@
/datum/random_map/noise/volcanism/get_additional_spawns(var/value, var/turf/T)
if(value>=178)
- if(istype(T,/turf/simulated/floor/plating/airless/asteroid))
+ if(istype(T,/turf/simulated/floor/asteroid))
T.ChangeTurf(/turf/simulated/floor/airless/lava)
else if(istype(T,/turf/simulated/mineral))
var/turf/simulated/mineral/M = T
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index e355180df1..94047483f9 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -271,20 +271,20 @@
if(H.species && (H.species.flags & NO_PAIN))
return
if(H.head)
- if(H.head.flags & MASKCOVERSEYES)
+ if(H.head.body_parts_covered & EYES)
eyes_covered = 1
safe_thing = H.head
- if(H.head.flags & MASKCOVERSMOUTH)
+ if((H.head.body_parts_covered & FACE) && !(H.head.item_flags & FLEXIBLEMATERIAL))
mouth_covered = 1
safe_thing = H.head
if(H.wear_mask)
- if(!eyes_covered && H.wear_mask.flags & MASKCOVERSEYES)
+ if(!eyes_covered && H.wear_mask.body_parts_covered & EYES)
eyes_covered = 1
safe_thing = H.wear_mask
- if(!mouth_covered && H.wear_mask.flags & MASKCOVERSMOUTH)
+ if(!mouth_covered && (H.wear_mask.body_parts_covered & FACE) && !(H.wear_mask.item_flags & FLEXIBLEMATERIAL))
mouth_covered = 1
safe_thing = H.wear_mask
- if(H.glasses)
+ if(H.glasses && H.glasses.body_parts_covered & EYES)
if(!eyes_covered)
eyes_covered = 1
if(!safe_thing)
diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm
index 878724a727..31f6295987 100644
--- a/code/modules/reagents/Chemistry-Recipes.dm
+++ b/code/modules/reagents/Chemistry-Recipes.dm
@@ -1369,6 +1369,13 @@
required_reagents = list("soymilk" = 4, "sacid" = 1)
result_amount = 5
+/datum/chemical_reaction/ketchup
+ name = "Ketchup"
+ id = "ketchup"
+ result = "ketchup"
+ required_reagents = list("tomatojuice" = 2, "water" = 1, "sugar" = 1)
+ result_amount = 4
+
/datum/chemical_reaction/cheesewheel
name = "Cheesewheel"
id = "cheesewheel"
diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm
index bdb1754ca8..c352b60332 100644
--- a/code/modules/reagents/reagent_containers/dropper.dm
+++ b/code/modules/reagents/reagent_containers/dropper.dm
@@ -40,10 +40,10 @@
var/obj/item/safe_thing = null
if(victim.wear_mask)
- if (victim.wear_mask.flags & MASKCOVERSEYES)
+ if (victim.wear_mask.body_parts_covered & EYES)
safe_thing = victim.wear_mask
if(victim.head)
- if (victim.head.flags & MASKCOVERSEYES)
+ if (victim.head.body_parts_covered & EYES)
safe_thing = victim.head
if(victim.glasses)
if (!safe_thing)
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 91d82b9bc1..339722fee3 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -157,7 +157,7 @@
w_class = 3.0
possible_transfer_amounts = null
volume = 600
- origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINERING = 3)
+ origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/weapon/reagent_containers/spray/chemsprayer/Spray_at(atom/A as mob|obj)
var/direction = get_dir(src, A)
diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm
index 32d6652e9d..738380d7d0 100644
--- a/code/modules/recycling/conveyor2.dm
+++ b/code/modules/recycling/conveyor2.dm
@@ -25,31 +25,14 @@
..(loc)
if(newdir)
set_dir(newdir)
- switch(dir)
- if(NORTH)
- forwards = NORTH
- backwards = SOUTH
- if(SOUTH)
- forwards = SOUTH
- backwards = NORTH
- if(EAST)
- forwards = EAST
- backwards = WEST
- if(WEST)
- forwards = WEST
- backwards = EAST
- if(NORTHEAST)
- forwards = EAST
- backwards = SOUTH
- if(NORTHWEST)
- forwards = SOUTH
- backwards = WEST
- if(SOUTHEAST)
- forwards = NORTH
- backwards = EAST
- if(SOUTHWEST)
- forwards = WEST
- backwards = NORTH
+
+ if(dir & (dir-1)) // Diagonal. Forwards is *away* from dir, curving to the right.
+ forwards = turn(dir, 135)
+ backwards = turn(dir, 45)
+ else
+ forwards = dir
+ backwards = turn(dir, 180)
+
if(on)
operating = 1
setmove()
@@ -96,7 +79,7 @@
/obj/machinery/conveyor/attackby(var/obj/item/I, mob/user)
if(isrobot(user)) return //Carn: fix for borgs dropping their modules on conveyor belts
if(I.loc != user) return // This should stop mounted modules ending up outside the module.
-
+
user.drop_item(src)
return
diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm
index 3ee774e012..b276075583 100644
--- a/code/modules/recycling/disposal-construction.dm
+++ b/code/modules/recycling/disposal-construction.dm
@@ -219,7 +219,7 @@
ispipe = 1
var/turf/T = src.loc
- if(T.intact)
+ if(!T.is_plating())
user << "You can only attach the [nicetype] if the floor plating is removed."
return
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 8814891610..dcf58713e6 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -713,7 +713,7 @@
// update the icon_state to reflect hidden status
proc/update()
var/turf/T = src.loc
- hide(T.intact && !istype(T,/turf/space)) // space never hides pipes
+ hide(!T.is_plating() && !istype(T,/turf/space)) // space never hides pipes
// hide called by levelupdate if turf intact status changes
// change visibility status and force update of icon
@@ -746,14 +746,10 @@
H.active = 0
H.loc = src
return
- if(T.intact && istype(T,/turf/simulated/floor)) //intact floor, pop the tile
+ if(!T.is_plating() && istype(T,/turf/simulated/floor)) //intact floor, pop the tile
var/turf/simulated/floor/F = T
- //F.health = 100
- F.burnt = 1
- F.intact = 0
- F.levelupdate()
+ F.break_tile()
new /obj/item/stack/tile(H) // add to holder so it will be thrown with other stuff
- F.icon_state = "Floor[F.burnt ? "1" : ""]"
if(direction) // direction is specified
if(istype(T, /turf/space)) // if ended in space, then range is unlimited
@@ -856,7 +852,7 @@
attackby(var/obj/item/I, var/mob/user)
var/turf/T = src.loc
- if(T.intact)
+ if(!T.is_plating())
return // prevent interaction with T-scanner revealed pipes
src.add_fingerprint(user)
if(istype(I, /obj/item/weapon/weldingtool))
@@ -1339,7 +1335,7 @@
return
var/turf/T = src.loc
- if(T.intact)
+ if(!T.is_plating())
return // prevent interaction with T-scanner revealed pipes
src.add_fingerprint(user)
if(istype(I, /obj/item/weapon/weldingtool))
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index 695cc94894..ce5fb4670b 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -195,9 +195,9 @@ other types of metals and chemistry for reagents).
/datum/design/item/stock_part/RPED
name = "Rapid Part Exchange Device"
desc = "Special mechanical module made to store, sort, and apply standard machine parts."
- id = "rped"
- req_tech = list(TECH_ENGINERING = 3, TECH_MATERIAL = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 15000, "glass" = 5000)
+ id = "rped"
+ req_tech = list(TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 15000, "glass" = 5000)
build_path = /obj/item/weapon/storage/part_replacer
sort_string = "CBAAA"
@@ -277,9 +277,9 @@ other types of metals and chemistry for reagents).
/datum/design/item/mesons
name = "Optical meson scanners design"
desc = "Using the meson-scanning technology those glasses allow you to see through walls, floor or anything else."
- id = "mesons"
- req_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2)
- materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
+ id = "mesons"
+ req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
build_path = /obj/item/clothing/glasses/meson
sort_string = "GAAAC"
@@ -288,23 +288,23 @@ other types of metals and chemistry for reagents).
name = "Mining equipment design ([item_name])"
/datum/design/item/weapon/mining/jackhammer
- id = "jackhammer"
- req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINERING = 2)
- materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 500, "silver" = 500)
+ id = "jackhammer"
+ req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2)
+ materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 500, "silver" = 500)
build_path = /obj/item/weapon/pickaxe/jackhammer
sort_string = "KAAAA"
/datum/design/item/weapon/mining/drill
- id = "drill"
- req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINERING = 2)
- materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 1000) //expensive, but no need for miners.
+ id = "drill"
+ req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2)
+ materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 1000) //expensive, but no need for miners.
build_path = /obj/item/weapon/pickaxe/drill
sort_string = "KAAAB"
/datum/design/item/weapon/mining/plasmacutter
- id = "plasmacutter"
- req_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 1500, "glass" = 500, "gold" = 500, "phoron" = 500)
+ id = "plasmacutter"
+ req_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 1500, "glass" = 500, "gold" = 500, "phoron" = 500)
build_path = /obj/item/weapon/pickaxe/plasmacutter
sort_string = "KAAAC"
@@ -316,16 +316,16 @@ other types of metals and chemistry for reagents).
sort_string = "KAAAD"
/datum/design/item/weapon/mining/drill_diamond
- id = "drill_diamond"
- req_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINERING = 4)
- materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 1000, "diamond" = 2000)
+ id = "drill_diamond"
+ req_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 4)
+ materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 1000, "diamond" = 2000)
build_path = /obj/item/weapon/pickaxe/diamonddrill
sort_string = "KAAAE"
///////////////////////////////////
/////////Shield Generators/////////
///////////////////////////////////
-datum/design/circuit/shield
- req_tech = list("bluespace" = 4, "phorontech" = 3)
+/datum/design/circuit/shield
+ req_tech = list(TECH_BLUESPACE = 4, TECH_PHORON = 3)
materials = list("$glass" = 2000, "sacid" = 20, "$phoron" = 10000, "$diamond" = 5000, "$gold" = 10000)
/datum/design/item/medical
@@ -337,9 +337,9 @@ datum/design/circuit/shield
/datum/design/item/medical/robot_scanner
desc = "A hand-held scanner able to diagnose robotic injuries."
- id = "robot_scanner"
- req_tech = list(TECH_MAGNET = 3, TECH_BIO = 2, TECH_ENGINERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 200)
+ id = "robot_scanner"
+ req_tech = list(TECH_MAGNET = 3, TECH_BIO = 2, TECH_ENGINEERING = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 200)
build_path = /obj/item/device/robotanalyzer
sort_string = "MACFA"
@@ -394,9 +394,9 @@ datum/design/circuit/shield
/datum/design/item/medical/nanopaste
desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
- id = "nanopaste"
- req_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 7000)
+ id = "nanopaste"
+ req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 7000)
build_path = /obj/item/stack/nanopaste
sort_string = "MBAAA"
@@ -528,16 +528,16 @@ datum/design/circuit/shield
/datum/design/item/weapon/chemsprayer
desc = "An advanced chem spraying device."
- id = "chemsprayer"
- req_tech = list(TECH_MATERIAL = 3, TECH_ENGINERING = 3, TECH_BIO = 2)
- materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000)
+ id = "chemsprayer"
+ req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2)
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000)
build_path = /obj/item/weapon/reagent_containers/spray/chemsprayer
sort_string = "TABAA"
/datum/design/item/weapon/rapidsyringe
- id = "rapidsyringe"
- req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINERING = 3, TECH_BIO = 2)
- materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000)
+ id = "rapidsyringe"
+ req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2)
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000)
build_path = /obj/item/weapon/gun/launcher/syringe/rapid
sort_string = "TABAB"
@@ -640,10 +640,10 @@ datum/design/circuit/shield
/datum/design/item/posibrain
name = "Positronic brain"
- id = "posibrain"
- req_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 6, TECH_BLUESPACE = 2, TECH_DATA = 4)
+ id = "posibrain"
+ req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 6, TECH_BLUESPACE = 2, TECH_DATA = 4)
build_type = PROTOLATHE | MECHFAB
- materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "silver" = 1000, "gold" = 500, "phoron" = 500, "diamond" = 100)
+ materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "silver" = 1000, "gold" = 500, "phoron" = 500, "diamond" = 100)
build_path = /obj/item/device/mmi/digital/posibrain
category = "Misc"
sort_string = "VACAB"
@@ -831,12 +831,6 @@ CIRCUITS BELOW
build_path = /obj/item/weapon/circuitboard/mecha_control
sort_string = "HAAAC"
-/datum/design/circuit/mechapower
- name = "mech bay power control console"
- id = "mechapower"
- build_path = /obj/item/weapon/circuitboard/mech_bay_power_console
- sort_string = "HAAAD"
-
/datum/design/circuit/rdconsole
name = "R&D control console"
id = "rdconsole"
@@ -889,28 +883,28 @@ CIRCUITS BELOW
/datum/design/circuit/destructive_analyzer
name = "destructive analyzer"
id = "destructive_analyzer"
- req_tech = list(TECH_DATA = 2, TECH_MAGNET = 2, TECH_ENGINERING = 2)
+ req_tech = list(TECH_DATA = 2, TECH_MAGNET = 2, TECH_ENGINEERING = 2)
build_path = /obj/item/weapon/circuitboard/destructive_analyzer
sort_string = "HABAA"
/datum/design/circuit/protolathe
name = "protolathe"
id = "protolathe"
- req_tech = list(TECH_DATA = 2, TECH_ENGINERING = 2)
+ req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2)
build_path = /obj/item/weapon/circuitboard/protolathe
sort_string = "HABAB"
/datum/design/circuit/circuit_imprinter
name = "circuit imprinter"
id = "circuit_imprinter"
- req_tech = list(TECH_DATA = 2, TECH_ENGINERING = 2)
+ req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2)
build_path = /obj/item/weapon/circuitboard/circuit_imprinter
sort_string = "HABAC"
/datum/design/circuit/autolathe
name = "autolathe board"
id = "autolathe"
- req_tech = list(TECH_DATA = 2, TECH_ENGINERING = 2)
+ req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2)
build_path = /obj/item/weapon/circuitboard/autolathe
sort_string = "HABAD"
@@ -931,16 +925,23 @@ CIRCUITS BELOW
/datum/design/circuit/mechfab
name = "exosuit fabricator"
id = "mechfab"
- req_tech = list(TECH_DATA = 3, TECH_ENGINERING = 3)
+ req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
build_path = /obj/item/weapon/circuitboard/mechfab
sort_string = "HABAE"
+/datum/design/circuit/mech_recharger
+ name = "mech recharger"
+ id = "mech_recharger"
+ req_tech = list(TECH_DATA = 2, TECH_POWER = 2, TECH_ENGINEERING = 2)
+ build_path = /obj/item/weapon/circuitboard/mech_recharger
+ sort_string = "HACAA"
+
/datum/design/circuit/recharge_station
name = "cyborg recharge station"
id = "recharge_station"
- req_tech = list(TECH_DATA = 3, TECH_ENGINERING = 2)
+ req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 2)
build_path = /obj/item/weapon/circuitboard/recharge_station
- sort_string = "HACAA"
+ sort_string = "HACAC"
/datum/design/circuit/atmosalerts
name = "atmosphere alert console"
@@ -957,7 +958,7 @@ CIRCUITS BELOW
/datum/design/circuit/rcon_console
name = "RCON remote control console"
id = "rcon_console"
- req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_POWER = 5)
+ req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_POWER = 5)
build_path = /obj/item/weapon/circuitboard/rcon_console
sort_string = "JAAAC"
@@ -983,28 +984,28 @@ CIRCUITS BELOW
/datum/design/circuit/pacman
name = "PACMAN-type generator"
id = "pacman"
- req_tech = list(TECH_DATA = 3, TECH_PHORON = 3, TECH_POWER = 3, TECH_ENGINERING = 3)
+ req_tech = list(TECH_DATA = 3, TECH_PHORON = 3, TECH_POWER = 3, TECH_ENGINEERING = 3)
build_path = /obj/item/weapon/circuitboard/pacman
sort_string = "JBAAA"
/datum/design/circuit/superpacman
name = "SUPERPACMAN-type generator"
id = "superpacman"
- req_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINERING = 4)
+ req_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINEERING = 4)
build_path = /obj/item/weapon/circuitboard/pacman/super
sort_string = "JBAAB"
/datum/design/circuit/mrspacman
name = "MRSPACMAN-type generator"
id = "mrspacman"
- req_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINERING = 5)
+ req_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINEERING = 5)
build_path = /obj/item/weapon/circuitboard/pacman/mrs
sort_string = "JBAAC"
/datum/design/circuit/batteryrack
name = "cell rack PSU"
id = "batteryrack"
- req_tech = list(TECH_POWER = 3, TECH_ENGINERING = 2)
+ req_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 2)
build_path = /obj/item/weapon/circuitboard/batteryrack
sort_string = "JBABA"
@@ -1012,21 +1013,21 @@ CIRCUITS BELOW
name = "'SMES' superconductive magnetic energy storage"
desc = "Allows for the construction of circuit boards used to build a SMES."
id = "smes_cell"
- req_tech = list(TECH_POWER = 7, TECH_ENGINERING = 5)
+ req_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 5)
build_path = /obj/item/weapon/circuitboard/smes
sort_string = "JBABB"
/datum/design/circuit/gas_heater
name = "gas heating system"
id = "gasheater"
- req_tech = list(TECH_POWER = 2, TECH_ENGINERING = 1)
+ req_tech = list(TECH_POWER = 2, TECH_ENGINEERING = 1)
build_path = /obj/item/weapon/circuitboard/unary_atmos/heater
sort_string = "JCAAA"
/datum/design/circuit/gas_cooler
name = "gas cooling system"
id = "gascooler"
- req_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2)
+ req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2)
build_path = /obj/item/weapon/circuitboard/unary_atmos/cooler
sort_string = "JCAAB"
@@ -1153,7 +1154,7 @@ CIRCUITS BELOW
sort_string = "NAADC"
/datum/design/circuit/tcom
- req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4)
+ req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
/datum/design/circuit/tcom/AssembleDesignName()
name = "Telecommunications machinery circuit design ([name])"
@@ -1187,21 +1188,21 @@ CIRCUITS BELOW
/datum/design/circuit/tcom/relay
name = "relay mainframe"
id = "tcom-relay"
- req_tech = list(TECH_DATA = 3, TECH_ENGINERING = 4, TECH_BLUESPACE = 3)
+ req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 4, TECH_BLUESPACE = 3)
build_path = /obj/item/weapon/circuitboard/telecomms/relay
sort_string = "PAAAE"
/datum/design/circuit/tcom/broadcaster
name = "subspace broadcaster"
id = "tcom-broadcaster"
- req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4, TECH_BLUESPACE = 2)
+ req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4, TECH_BLUESPACE = 2)
build_path = /obj/item/weapon/circuitboard/telecomms/broadcaster
sort_string = "PAAAF"
/datum/design/circuit/tcom/receiver
name = "subspace receiver"
id = "tcom-receiver"
- req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_BLUESPACE = 2)
+ req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_BLUESPACE = 2)
build_path = /obj/item/weapon/circuitboard/telecomms/receiver
sort_string = "PAAAG"
@@ -1353,16 +1354,16 @@ CIRCUITS BELOW
/datum/design/item/pda
name = "PDA design"
desc = "Cheaper than whiny non-digital assistants."
- id = "pda"
- req_tech = list(TECH_ENGINERING = 2, TECH_POWER = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
+ id = "pda"
+ req_tech = list(TECH_ENGINEERING = 2, TECH_POWER = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
build_path = /obj/item/device/pda
sort_string = "VAAAA"
// Cartridges
-/datum/design/item/pda_cartridge
- req_tech = list(TECH_ENGINERING = 2, TECH_POWER = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
+/datum/design/item/pda_cartridge
+ req_tech = list(TECH_ENGINEERING = 2, TECH_POWER = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
/datum/design/item/pda_cartridge/AssembleDesignName()
..()
@@ -1442,7 +1443,7 @@ CIRCUITS BELOW
id = "cart_captain"
build_path = /obj/item/weapon/cartridge/captain
sort_string = "VBAAO"
-
+
/* Uncomment if someone makes these buildable
/datum/design/circuit/general_alert
name = "general alert console"
diff --git a/code/modules/research/mechfab_designs.dm b/code/modules/research/mechfab_designs.dm
index 1ee452ffe5..c3f2821a85 100644
--- a/code/modules/research/mechfab_designs.dm
+++ b/code/modules/research/mechfab_designs.dm
@@ -516,28 +516,28 @@
id = "mech_rcd"
time = 120
materials = list(DEFAULT_WALL_MATERIAL = 30000, "phoron" = 25000, "silver" = 20000, "gold" = 20000)
- req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER = 4, TECH_ENGINERING = 4)
+ req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER = 4, TECH_ENGINEERING = 4)
build_path = /obj/item/mecha_parts/mecha_equipment/tool/rcd
/datum/design/item/mecha/gravcatapult
name = "Gravitational catapult"
desc = "An exosuit-mounted gravitational catapult."
id = "mech_gravcatapult"
- req_tech = list(TECH_BLUESPACE = 2, TECH_MAGNET = 3, TECH_ENGINERING = 3)
+ req_tech = list(TECH_BLUESPACE = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult
/datum/design/item/mecha/repair_droid
name = "Repair droid"
desc = "Automated repair droid, exosuits' best companion. BEEP BOOP"
id = "mech_repair_droid"
- req_tech = list(TECH_MAGNET = 3, TECH_DATA = 3, TECH_ENGINERING = 3)
+ req_tech = list(TECH_MAGNET = 3, TECH_DATA = 3, TECH_ENGINEERING = 3)
materials = list(DEFAULT_WALL_MATERIAL = 10000, "gold" = 1000, "silver" = 2000, "glass" = 5000)
build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid
/datum/design/item/mecha/phoron_generator
desc = "Phoron reactor."
id = "mech_phoron_generator"
- req_tech = list(TECH_PHORON = 2, TECH_POWER= 2, TECH_ENGINERING = 2)
+ req_tech = list(TECH_PHORON = 2, TECH_POWER= 2, TECH_ENGINEERING = 2)
build_path = /obj/item/mecha_parts/mecha_equipment/generator
materials = list(DEFAULT_WALL_MATERIAL = 10000, "silver" = 500, "glass" = 1000)
@@ -559,7 +559,7 @@
/datum/design/item/mecha/proj_armor
desc = "Exosuit projectile armor booster."
id = "mech_proj_armor"
- req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 5, TECH_ENGINERING = 3)
+ req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 5, TECH_ENGINEERING = 3)
materials = list(DEFAULT_WALL_MATERIAL = 20000, "gold" = 5000)
build_path = /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
@@ -567,7 +567,7 @@
name = "Diamond drill"
desc = "A diamond version of the exosuit drill. It's harder, better, faster, stronger."
id = "mech_diamond_drill"
- req_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3)
+ req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
materials = list(DEFAULT_WALL_MATERIAL = 10000, "diamond" = 6500)
build_path = /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill
@@ -575,7 +575,7 @@
name = "Nuclear reactor"
desc = "Exosuit-held nuclear reactor. Converts uranium and everyone's health to energy."
id = "mech_generator_nuclear"
- req_tech = list(TECH_POWER= 3, TECH_ENGINERING = 3, TECH_MATERIAL = 3)
+ req_tech = list(TECH_POWER= 3, TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
materials = list(DEFAULT_WALL_MATERIAL = 10000, "silver" = 500, "glass" = 1000)
build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear
diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm
index 702b4d882f..9da583a9c0 100644
--- a/code/modules/research/research.dm
+++ b/code/modules/research/research.dm
@@ -98,7 +98,7 @@ research holder datum.
var/datum/design/A = known_designs[i]
if(A.id == D.id) // We are guaranteed to reach this if the ids are the same, because sort_string will also be the same
return
- if(A.sort_string > D.sort_string)
+ if(A.sort_string >= D.sort_string)
known_designs.Insert(i, D)
return
known_designs.Add(D)
@@ -141,7 +141,7 @@ research holder datum.
/datum/tech/engineering
name = "Engineering Research"
desc = "Development of new and improved engineering parts."
- id = TECH_ENGINERING
+ id = TECH_ENGINEERING
/datum/tech/phorontech
name = "Phoron Research"
diff --git a/code/modules/spells/aoe_turf/conjure/construct.dm b/code/modules/spells/aoe_turf/conjure/construct.dm
index e33d1f2b3c..3885e16ad8 100644
--- a/code/modules/spells/aoe_turf/conjure/construct.dm
+++ b/code/modules/spells/aoe_turf/conjure/construct.dm
@@ -30,7 +30,7 @@
invocation = "none"
invocation_type = SpI_NONE
range = 0
- summon_type = list(/turf/simulated/floor/engine/cult)
+ summon_type = list(/turf/simulated/floor/cult)
hud_state = "const_floor"
diff --git a/code/modules/spells/construct_spells.dm b/code/modules/spells/construct_spells.dm
index 342f240d3c..b2cec77dbc 100644
--- a/code/modules/spells/construct_spells.dm
+++ b/code/modules/spells/construct_spells.dm
@@ -2,8 +2,6 @@
proc/findNullRod(var/atom/target)
if(istype(target,/obj/item/weapon/nullrod))
- var/turf/T = get_turf(target)
- T.turf_animation('icons/effects/96x96.dmi',"nullding",-32,-32,MOB_LAYER+1,'sound/piano/Ab7.ogg')
return 1
else if(target.contents)
for(var/atom/A in target.contents)
diff --git a/code/modules/virus2/curer.dm b/code/modules/virus2/curer.dm
index ccbbbed9a2..a316663a37 100644
--- a/code/modules/virus2/curer.dm
+++ b/code/modules/virus2/curer.dm
@@ -1,7 +1,8 @@
/obj/machinery/computer/curer
name = "cure research machine"
icon = 'icons/obj/computer.dmi'
- icon_state = "dna"
+ icon_keyboard = "med_key"
+ icon_screen = "dna"
circuit = /obj/item/weapon/circuitboard/curefab
var/curing
var/virusing
diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm
index 1edfec1280..81a57dd300 100644
--- a/code/modules/virus2/disease2.dm
+++ b/code/modules/virus2/disease2.dm
@@ -46,7 +46,7 @@
for (var/specie in all_species)
var/datum/species/S = all_species[specie]
if(!S.virus_immune)
- meat += S.name
+ meat += S
if(meat.len)
var/num = rand(1,meat.len)
for(var/i=0,i120 bpm
+#define PULSE_THREADY 5 // Occurs during hypovolemic shock
+#define GETPULSE_HAND 0 // Less accurate. (hand)
+#define GETPULSE_TOOL 1 // More accurate. (med scanner, sleeper, etc.)
+
+// Species flags.
+#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out.
+#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss.
+#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen.
+#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator.
+#define NO_SLIP 16 // Cannot fall over.
+#define NO_POISON 32 // Cannot not suffer toxloss.
+#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen. (0-255)
+#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen. (RGB)
+#define HAS_LIPS 256 // Lips are drawn onto the mob icon. (lipstick)
+#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon.
+#define IS_PLANT 1024 // Is a treeperson.
+#define IS_WHITELISTED 2048 // Must be whitelisted to play.
+#define IS_SYNTHETIC 4096 // Is a machine race.
+#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen. (RGB)
+#define CAN_JOIN 16384 // Species is selectable in chargen.
+#define IS_RESTRICTED 32768 // Is not a core/normally playable species. (castes, mutantraces)
+#define REGENERATES_LIMBS 65536 // Attempts to regenerate unamputated limbs.
+
+// Language flags.
+#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
+#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
+#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight.
+#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
+#define HIVEMIND 16 // Broadcast to all mobs with this language.
+#define NONGLOBAL 32 // Do not add to general languages list.
+#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes)
+#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
+#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
+
+//Flags for zone sleeping
+#define ZONE_ACTIVE 1
+#define ZONE_SLEEPING 0
+
+//some colors
+#define COLOR_RED "#FF0000"
+#define COLOR_GREEN "#00FF00"
+#define COLOR_BLUE "#0000FF"
+#define COLOR_CYAN "#00FFFF"
+#define COLOR_PINK "#FF00FF"
+#define COLOR_YELLOW "#FFFF00"
+#define COLOR_ORANGE "#FF9900"
+#define COLOR_WHITE "#FFFFFF"
+#define COLOR_BLACK "#000000"
+
+/*
+ * Germs and infections.
+*/
+
+#define GERM_LEVEL_AMBIENT 110 // Maximum germ level you can reach by standing still.
+#define GERM_LEVEL_MOVE_CAP 200 // Maximum germ level you can reach by running around.
+
+#define INFECTION_LEVEL_ONE 100
+#define INFECTION_LEVEL_TWO 500
+#define INFECTION_LEVEL_THREE 1000
+
+/*
+ * Shuttles.
+*/
+
+// These define the time taken for the shuttle to get to the space station, and the time before it leaves again.
+#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled.
+#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving.
+#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station.
+#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure.
+
+// Shuttle moving status.
+#define SHUTTLE_IDLE 0
+#define SHUTTLE_WARMUP 1
+#define SHUTTLE_INTRANSIT 2
+
+// Ferry shuttle processing status.
+#define IDLE_STATE 0
+#define WAIT_LAUNCH 1
+#define FORCE_LAUNCH 2
+#define WAIT_ARRIVE 3
+#define WAIT_FINISH 4
+
+// computer3 error codes, move lower in the file when it passes dev -Sayu
+#define PROG_CRASH 1 // Generic crash.
+#define MISSING_PERIPHERAL 2 // Missing hardware.
+#define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever.
+#define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing.
+#define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried.
+#define NETWORK_FAILURE 32
+
+// Some on_mob_life() procs check for alien races.
+#define IS_DIONA 1
+#define IS_VOX 2
+#define IS_SKRELL 3
+#define IS_UNATHI 4
+#define IS_XENOS 5
+
+#define MAX_GEAR_COST 5 // Used in chargen for accessory loadout limit.
+
+/*
+ * Atmospherics Machinery.
+*/
+#define MAX_SIPHON_FLOWRATE 2500 // L/s. This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect.
+#define MAX_SCRUBBER_FLOWRATE 200 // L/s. Max flow rate when scrubbing from a turf.
+
+// These balance how easy or hard it is to create huge pressure gradients with pumps and filters.
+// Lower values means it takes longer to create large pressures differences.
+// Has no effect on pumping gasses from high pressure to low, only from low to high.
+#define ATMOS_PUMP_EFFICIENCY 2.5
+#define ATMOS_FILTER_EFFICIENCY 2.5
+
+// Will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance.
+#define MINIMUM_MOLES_TO_PUMP 0.01
+#define MINIMUM_MOLES_TO_FILTER 0.1
+
+// The flow rate/effectiveness of various atmos devices is limited by their internal volume,
+// so for many atmos devices these will control maximum flow rates in L/s.
+#define ATMOS_DEFAULT_VOLUME_PUMP 200 // Liters.
+#define ATMOS_DEFAULT_VOLUME_FILTER 200 // L.
+#define ATMOS_DEFAULT_VOLUME_MIXER 200 // L.
+#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L.
+
+// Chemistry.
+#define CHEM_SYNTH_ENERGY 500 // How much energy does it take to synthesize 1 unit of chemical, in Joules.
+
+#define SPEED_OF_LIGHT 3e8 // Approximate.
+#define SPEED_OF_LIGHT_SQ 9e16
+#define FIRE_DAMAGE_MODIFIER 0.0215 // Higher values result in more external fire damage to the skin. (default 0.0215)
+#define AIR_DAMAGE_MODIFIER 2.025 // More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
+#define INFINITY 1.#INF
+#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can
+ // cause gradual lag and is recommended you only turn this on if necessary.
+ // 1 will enable set background. 0 will disable set background.
+
+// Setting this much higher than 1024 could allow spammers to DOS the server easily.
+#define MAX_MESSAGE_LEN 1024
+#define MAX_PAPER_MESSAGE_LEN 3072
+#define MAX_BOOK_MESSAGE_LEN 9216
+#define MAX_LNAME_LEN 64
+#define MAX_NAME_LEN 26
+
+// Event defines.
+#define EVENT_LEVEL_MUNDANE 1
+#define EVENT_LEVEL_MODERATE 2
+#define EVENT_LEVEL_MAJOR 3
+
+// Suit sensor levels
+#define SUIT_SENSOR_OFF 0
+#define SUIT_SENSOR_BINARY 1
+#define SUIT_SENSOR_VITAL 2
+#define SUIT_SENSOR_TRACKING 3
+
+// NanoUI flags
+#define STATUS_INTERACTIVE 2 // GREEN Visability
+#define STATUS_UPDATE 1 // ORANGE Visability
+#define STATUS_DISABLED 0 // RED Visability
+#define STATUS_CLOSE -1 // Close the interface
+
+//General-purpose life speed define for plants.
+#define HYDRO_SPEED_MULTIPLIER 1
+
+// Robot AI notifications
+#define ROBOT_NOTIFICATION_NEW_UNIT 1
+#define ROBOT_NOTIFICATION_NEW_NAME 2
+#define ROBOT_NOTIFICATION_NEW_MODULE 3
+#define ROBOT_NOTIFICATION_MODULE_RESET 4
+
+#define BOMBCAP_DVSTN_RADIUS (max_explosion_range/4)
+#define BOMBCAP_HEAVY_RADIUS (max_explosion_range/2)
+#define BOMBCAP_LIGHT_RADIUS max_explosion_range
+#define BOMBCAP_FLASH_RADIUS (max_explosion_range*1.5)
+
+#define DEFAULT_JOB_TYPE /datum/job/assistant
+
+// Appearance change flags
+#define APPEARANCE_UPDATE_DNA 1
+#define APPEARANCE_RACE (2|APPEARANCE_UPDATE_DNA)
+#define APPEARANCE_GENDER (4|APPEARANCE_UPDATE_DNA)
+#define APPEARANCE_SKIN 8
+#define APPEARANCE_HAIR 16
+#define APPEARANCE_HAIR_COLOR 32
+#define APPEARANCE_FACIAL_HAIR 64
+#define APPEARANCE_FACIAL_HAIR_COLOR 128
+#define APPEARANCE_EYE_COLOR 256
+#define APPEARANCE_ALL_HAIR (APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR)
+#define APPEARANCE_ALL 511
+
+// Mode/antag template macros.
+#define MODE_BORER "borer"
+#define MODE_XENOMORPH "xeno"
+#define MODE_LOYALIST "loyalist"
+#define MODE_MUTINEER "mutineer"
+#define MODE_COMMANDO "commando"
+#define MODE_DEATHSQUAD "deathsquad"
+#define MODE_ERT "ert"
+#define MODE_MERCENARY "mercenary"
+#define MODE_NINJA "ninja"
+#define MODE_RAIDER "raider"
+#define MODE_WIZARD "wizard"
+#define MODE_CHANGELING "changeling"
+#define MODE_CULTIST "cultist"
+#define MODE_HIGHLANDER "highlander"
+#define MODE_MONKEY "monkey"
+#define MODE_RENEGADE "renegade"
+#define MODE_REVOLUTIONARY "revolutionary"
+#define MODE_MALFUNCTION "malf"
+#define MODE_TRAITOR "traitor"
+
+#define MIN_SUPPLIED_LAW_NUMBER 15
+#define MAX_SUPPLIED_LAW_NUMBER 50
+
+//Area flags, possibly more to come
+#define RAD_SHIELDED 1 //shielded from radiation, clearly
+
+//intent flags, why wasn't this done the first time?
+#define I_HELP "help"
+#define I_DISARM "disarm"
+#define I_GRAB "grab"
+#define I_HURT "hurt"
+
+/*
+ These are used Bump() code for living mobs, in the mob_bump_flag, mob_swap_flags, and mob_push_flags vars to determine whom can bump/swap with whom.
+*/
+#define HUMAN 1
+#define MONKEY 2
+#define ALIEN 4
+#define ROBOT 8
+#define SLIME 16
+#define SIMPLE_ANIMAL 32
+
+
+#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL)
+
+#define NEXT_MOVE_DELAY 8
+
+#define DROPLIMB_EDGE 0
+#define DROPLIMB_BLUNT 1
+#define DROPLIMB_BURN 2
+
+// Custom layer definitions, supplementing the default TURF_LAYER, MOB_LAYER, etc.
+#define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6
+#define DOOR_CLOSED_LAYER 3.1 //Above most items if closed
+#define LIGHTING_LAYER 11
+#define OBFUSCATION_LAYER 14 //Where images covering the view for eyes are put
+#define SCREEN_LAYER 17 //Mob HUD/effects layer
+
+
+/////////////////
+////WIZARD //////
+/////////////////
+
+/* WIZARD SPELL FLAGS */
+#define GHOSTCAST 1 //can a ghost cast it?
+#define NEEDSCLOTHES 2 //does it need the wizard garb to cast? Nonwizard spells should not have this
+#define NEEDSHUMAN 4 //does it require the caster to be human?
+#define Z2NOCAST 8 //if this is added, the spell can't be cast at centcomm
+#define STATALLOWED 16 //if set, the user doesn't have to be conscious to cast. Required for ghost spells
+#define IGNOREPREV 32 //if set, each new target does not overlap with the previous one
+//The following flags only affect different types of spell, and therefore overlap
+//Targeted spells
+#define INCLUDEUSER 64 //does the spell include the caster in its target selection?
+#define SELECTABLE 128 //can you select each target for the spell?
+//AOE spells
+#define IGNOREDENSE 64 //are dense turfs ignored in selection?
+#define IGNORESPACE 128 //are space turfs ignored in selection?
+//End split flags
+#define CONSTRUCT_CHECK 256 //used by construct spells - checks for nullrods
+#define NO_BUTTON 512 //spell won't show up in the HUD with this
+
+//invocation
+#define SpI_SHOUT "shout"
+#define SpI_WHISPER "whisper"
+#define SpI_EMOTE "emote"
+#define SpI_NONE "none"
+
+//upgrading
+#define Sp_SPEED "speed"
+#define Sp_POWER "power"
+#define Sp_TOTAL "total"
+
+//casting costs
+#define Sp_RECHARGE "recharge"
+#define Sp_CHARGES "charges"
+#define Sp_HOLDVAR "holdervar"
+
+///////WIZ END/////////
+
+//singularity defines
+#define STAGE_ONE 1
+#define STAGE_TWO 3
+#define STAGE_THREE 5
+#define STAGE_FOUR 7
+#define STAGE_FIVE 9
+#define STAGE_SUPER 11
+
+// Camera networks
+#define NETWORK_CRESCENT "Crescent"
+#define NETWORK_CIVILIAN_EAST "Civilian East"
+#define NETWORK_CIVILIAN_WEST "Civilian West"
+#define NETWORK_COMMAND "Command"
+#define NETWORK_ENGINE "Engine"
+#define NETWORK_ENGINEERING "Engineering"
+#define NETWORK_ENGINEERING_OUTPOST "Engineering Outpost"
+#define NETWORK_ERT "ERT"
+#define NETWORK_EXODUS "Exodus"
+#define NETWORK_MEDICAL "Medical"
+#define NETWORK_MINE "MINE"
+#define NETWORK_RESEARCH "Research"
+#define NETWORK_RESEARCH_OUTPOST "Research Outpost"
+#define NETWORK_ROBOTS "Robots"
+#define NETWORK_PRISON "Prison"
+#define NETWORK_SECURITY "Security"
+#define NETWORK_TELECOM "Tcomsat"
+#define NETWORK_THUNDER "thunder"
+
+// Languages
+#define LANGUAGE_SOL_COMMON "Sol Common"
+#define LANGUAGE_UNATHI "Sinta'unathi"
+#define LANGUAGE_SIIK_MAAS "Siik'maas"
+#define LANGUAGE_SIIK_TAJR "Siik'tajr"
+#define LANGUAGE_SKRELLIAN "Skrellian"
+#define LANGUAGE_ROOTSPEAK "Rootspeak"
+#define LANGUAGE_TRADEBAND "Tradeband"
+#define LANGUAGE_GUTTER "Gutter"
+
+#define WALL_CAN_OPEN 1
+#define WALL_OPENING 2
+
+#define CLAMP01(x) max(0, min(1, x))
+
+#define DEFAULT_WALL_MATERIAL "steel"
+#define DEFAULT_TABLE_MATERIAL "plastic"
+
+// Convoluted setup so defines can be supplied by Bay12 main server compile script.
+// Should still work fine for people jamming the icons into their repo.
+#ifndef CUSTOM_ITEM_OBJ
+#define CUSTOM_ITEM_OBJ 'icons/obj/custom_items_obj.dmi'
+#endif
+#ifndef CUSTOM_ITEM_MOB
+#define CUSTOM_ITEM_MOB 'icons/mob/custom_items_mob.dmi'
+#endif
+
+#define SHARD_SHARD "shard"
+#define SHARD_SHRAPNEL "shrapnel"
+#define SHARD_STONE_PIECE "piece"
+#define SHARD_SPLINTER "splinters"
+#define SHARD_NONE ""
+
+#define MATERIAL_UNMELTABLE 1
+#define MATERIAL_BRITTLE 2
+#define MATERIAL_PADDING 4
+
+#define TABLE_BRITTLE_MATERIAL_MULTIPLIER 4 // Amount table damage is multiplied by if it is made of a brittle material (e.g. glass)
+
diff --git a/code/world.dm b/code/world.dm
index 8e8317b0a7..946d755b7b 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -84,7 +84,7 @@ var/global/datum/global_init/init = new ()
// it's brute-forcey, but frankly the alternative is a mine turf rewrite.
for(var/turf/simulated/mineral/M in world) // Ugh.
M.updateMineralOverlays()
- for(var/turf/simulated/floor/plating/airless/asteroid/M in world) // Uuuuuugh.
+ for(var/turf/simulated/floor/asteroid/M in world) // Uuuuuugh.
M.updateMineralOverlays()
// Create autolathe recipes, as above.
@@ -208,8 +208,12 @@ var/world_topic_spam_protect_time = world.timeofday
if(!C)
return "No client with that name on server"
- var/message = "IRC-Admin PM from [C.holder ? "IRC-" + input["sender"] : "Administrator"]: [input["msg"]]"
- var/amessage = "IRC-Admin PM from IRC-[input["sender"]] to [key_name(C)] : [input["msg"]]"
+ var/rank = input["rank"]
+ if(!rank)
+ rank = "Admin"
+
+ var/message = "IRC-[rank] PM from IRC-[input["sender"]]: [input["msg"]]"
+ var/amessage = "IRC-[rank] PM from IRC-[input["sender"]] to [key_name(C)] : [input["msg"]]"
C.received_irc_pm = world.time
C.irc_admin = input["sender"]
diff --git a/html/changelog.html b/html/changelog.html
index 5785c14fd9..6bb421ba78 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,12 @@
-->
+
17 August 2015
+
PsiOmegaDelta updated:
+
+ - Station time and duration now available in the Status tab.
+
+
16 August 2015
HarpyEagle updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 2c953e37f2..006d1979a9 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -2153,3 +2153,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2015-08-16:
HarpyEagle:
- tweak: The unathi breacher is now only wearable by unathi.
+2015-08-17:
+ PsiOmegaDelta:
+ - rscadd: Station time and duration now available in the Status tab.
diff --git a/html/changelogs/PsiOmegaDelta-48by48.yml b/html/changelogs/PsiOmegaDelta-48by48.yml
new file mode 100644
index 0000000000..7ee353a283
--- /dev/null
+++ b/html/changelogs/PsiOmegaDelta-48by48.yml
@@ -0,0 +1,4 @@
+author: PsiOmegaDelta
+delete-after: true
+changes:
+ - rscadd: "Adds the option to set the icon size to 48x48, found under the Icons menu, along with 32x32, 64x64, and stretch to fit."
\ No newline at end of file
diff --git a/html/changelogs/PsiOmegaDelta-MoneyMoneyMoney.yml b/html/changelogs/PsiOmegaDelta-MoneyMoneyMoney.yml
deleted file mode 100644
index 6fdea55f54..0000000000
--- a/html/changelogs/PsiOmegaDelta-MoneyMoneyMoney.yml
+++ /dev/null
@@ -1,3 +0,0 @@
-author: PsiOmegaDelta
-changes: []
-delete-after: false
diff --git a/html/changelogs/PsiOmegaDelta-SpoonRevolt.yml b/html/changelogs/PsiOmegaDelta-SpoonRevolt.yml
new file mode 100644
index 0000000000..c26ad21ff5
--- /dev/null
+++ b/html/changelogs/PsiOmegaDelta-SpoonRevolt.yml
@@ -0,0 +1,4 @@
+author: PsiOmegaDelta
+delete-after: True
+changes:
+ - rscdel: "The Dinnerware vending machine now offer both utensil knives and spoons without first having to hack them."
diff --git a/html/changelogs/PsiOmegaDelta-Uplinkery.yml b/html/changelogs/PsiOmegaDelta-Uplinkery.yml
new file mode 100644
index 0000000000..c8b8f5e31c
--- /dev/null
+++ b/html/changelogs/PsiOmegaDelta-Uplinkery.yml
@@ -0,0 +1,10 @@
+author: PsiOmegaDelta
+delete-after: true
+changes:
+ - rscadd: "When examined up close id cards now offer a more detailed view."
+ - rscadd: "Agent ids now offer much greater customization, such as being able to toggle termination of AI tracking."
+ - rscadd: "Uplink menu now more organized and with new categories."
+ - rscadd: "Now possible to cause falsified ion storm announcements."
+ - rscadd: "Now possible to cause falsified radiation storm announcements, with expected maintenance access changes."
+ - rscadd: "Now possible for mercenaries to create falsified Central Command Update messages."
+ - rscadd: "Now possible for mercenaries to create falsified crew arrival messages and records."
diff --git a/html/changelogs/RavingManiac-PR-9942.yml b/html/changelogs/RavingManiac-PR-9942.yml
new file mode 100644
index 0000000000..b30712e423
--- /dev/null
+++ b/html/changelogs/RavingManiac-PR-9942.yml
@@ -0,0 +1,6 @@
+author: RavingManiac
+delete-after: True
+changes:
+ - tweak: "Sound environments tweaked to feel more claustrophobic"
+ - rscadd: "Being drugged, hallucinating, dizzy, or in low-pressure or vacuum will alter sounds you hear"
+ - rscadd: "Sound environment in holodeck will change to reflect the loaded program"
diff --git a/html/changelogs/Zuhayr-flooring.yml b/html/changelogs/Zuhayr-flooring.yml
new file mode 100644
index 0000000000..f7a584be9b
--- /dev/null
+++ b/html/changelogs/Zuhayr-flooring.yml
@@ -0,0 +1,7 @@
+author: Zuhayr
+delete-after: True
+changes:
+ - tweak: "Rewrote tiling. White floors, dark floors and freezer floors now have associated tiles."
+ - tweak: "Changed how decals work in the mapper. floor_decal is now used instead of an icon in floors.dmi."
+ - tweak: "The floor painter has been rewritten to use decals. Click it in-hand to set direction and decal."
+ - tweak: "Floor lights are now built from the autholathe, secured with a screwdriver, activated by clicking them with an empty hand, and repaired with a welding torch."
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index cf14b1f9c9..1ac40803aa 100644
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diff --git a/icons/mob/screen/midnight.dmi b/icons/mob/screen/midnight.dmi
new file mode 100644
index 0000000000..ac5d15582b
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diff --git a/icons/mob/screen/old-noborder.dmi b/icons/mob/screen/old-noborder.dmi
new file mode 100644
index 0000000000..9c7e68fc1c
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new file mode 100644
index 0000000000..07276f7559
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diff --git a/icons/mob/screen/orange.dmi b/icons/mob/screen/orange.dmi
new file mode 100644
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index 1952b1ea19..7316c3dcac 100644
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diff --git a/icons/mob/screen1_Orange.dmi b/icons/mob/screen1_Orange.dmi
index 772a62386c..c5824e6790 100644
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diff --git a/icons/mob/screen1_White.dmi b/icons/mob/screen1_White.dmi
index 4b0a1a4a07..0c852e859e 100644
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diff --git a/icons/mob/screen1_old.dmi b/icons/mob/screen1_old.dmi
index 34196a8a1a..9f6d2c7f20 100644
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index de2bd284c7..045220744b 100644
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diff --git a/icons/obj/Cryogenic2.dmi b/icons/obj/Cryogenic2.dmi
index 8f060a6a0d..0216dfb4ba 100644
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diff --git a/icons/obj/barsigns.dmi b/icons/obj/barsigns.dmi
index 45c690a673..be407032f3 100644
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diff --git a/icons/obj/closet.dmi b/icons/obj/closet.dmi
index 066024a511..e42f9d97ab 100644
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diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index fff38f82d6..f6d5033710 100644
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diff --git a/icons/obj/clothing/ties.dmi b/icons/obj/clothing/ties.dmi
index 357c32e5e5..7ea52eaf5d 100644
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index b20992ad57..7fc6a1c121 100644
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diff --git a/icons/obj/cryogenics.dmi b/icons/obj/cryogenics.dmi
index 9b33a5ba8b..ae4681657c 100644
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diff --git a/icons/obj/cryogenics_split.dmi b/icons/obj/cryogenics_split.dmi
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index 0000000000..a25513a143
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index 3b888e97c0..c691a73434 100644
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index fe4a972353..b05a7a931a 100644
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diff --git a/icons/obj/doors/door_assembly2x1.dmi b/icons/obj/doors/door_assembly2x1.dmi
index a8d69b6f6a..f6e5657d74 100644
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index 6b8c5b0a49..1187db615d 100644
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diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi
index 90ad37b9a2..f3b739a0e9 100644
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index 0000000000..c238649280
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diff --git a/icons/obj/power_cond_white.dmi b/icons/obj/power_cond_white.dmi
index 50248b495e..8d17183bfa 100644
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diff --git a/icons/obj/radio.dmi b/icons/obj/radio.dmi
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old mode 100755
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index 2813c5d7f8..de4a56fcc6
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diff --git a/icons/obj/structures.dmi b/icons/obj/structures.dmi
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index 0000000000..b064d7f377
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index 0000000000..5f1405ce48
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diff --git a/interface/skin.dmf b/interface/skin.dmf
index 68acfba607..671573fdbc 100644
--- a/interface/skin.dmf
+++ b/interface/skin.dmf
@@ -565,11 +565,11 @@ macro "hotkeymode"
is-disabled = false
elem
name = "4"
- command = "a-intent hurt"
+ command = "a-intent harm"
is-disabled = false
elem
name = "CTRL+4"
- command = "a-intent hurt"
+ command = "a-intent harm"
is-disabled = false
elem
name = "5"
@@ -996,7 +996,7 @@ menu "menu"
is-disabled = false
saved-params = "is-checked"
elem "icon64"
- name = "&64x64 (2x)"
+ name = "&64x64"
command = ".winset \"mapwindow.map.icon-size=64\""
category = "&Icons"
is-checked = false
@@ -1004,6 +1004,15 @@ menu "menu"
group = "size"
is-disabled = false
saved-params = "is-checked"
+ elem "icon48"
+ name = "&48x48"
+ command = ".winset \"mapwindow.map.icon-size=48\""
+ category = "&Icons"
+ is-checked = false
+ can-check = true
+ group = "size"
+ is-disabled = false
+ saved-params = "is-checked"
elem "icon32"
name = "&32x32"
command = ".winset \"mapwindow.map.icon-size=32\""
diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm
index 364bd6d2b1..893dd1e9c5 100644
--- a/maps/exodus-1.dmm
+++ b/maps/exodus-1.dmm
@@ -4,114 +4,114 @@
"aad" = (/turf/space,/area/syndicate_station/northeast)
"aae" = (/turf/space,/area/syndicate_station/northwest)
"aaf" = (/obj/structure/lattice,/turf/space,/area/space)
-"aag" = (/obj/effect/landmark{name = "carpspawn"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/space)
+"aag" = (/obj/effect/landmark{name = "carpspawn"},/turf/simulated/floor/airless,/area/space)
"aah" = (/turf/simulated/wall,/area/space)
-"aai" = (/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/space)
-"aaj" = (/turf/simulated/floor/airless{icon_state = "circuit"},/area/space)
-"aak" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless{icon_state = "circuit"},/area/space)
-"aal" = (/obj/structure/girder/displaced,/turf/simulated/floor/airless{icon_state = "circuit"},/area/space)
+"aai" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless,/area/space)
+"aaj" = (/obj/structure/girder/displaced,/turf/simulated/floor/airless,/area/space)
+"aak" = (/turf/simulated/floor/tiled,/area/space)
+"aal" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/airless,/area/space)
"aam" = (/obj/structure/grille,/turf/space,/area/space)
"aan" = (/obj/structure/grille/broken,/turf/space,/area/space)
-"aao" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/space)
+"aao" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/airless,/area/space)
"aap" = (/turf/simulated/floor/airless,/area/space)
"aaq" = (/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space)
-"aar" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/space)
-"aas" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/space)
+"aar" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/fore)
+"aas" = (/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless,/area/solar/fore)
"aat" = (/turf/simulated/wall/r_wall,/area/space)
"aau" = (/turf/space,/area/skipjack_station/northwest_solars)
-"aav" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore)
-"aaw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/fore)
+"aav" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/turf/simulated/floor/airless,/area/solar/fore)
+"aaw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/fore)
"aax" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/space)
"aay" = (/turf/simulated/wall,/area/security/range)
-"aaz" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/fore)
+"aaz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/range)
"aaA" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/space)
"aaB" = (/obj/machinery/camera/network/security{c_tag = "Armory Exterior"; dir = 4},/turf/space,/area/space)
-"aaC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/range)
-"aaD" = (/obj/structure/target_stake,/turf/simulated/floor{icon_state = "delivery"},/area/security/range)
-"aaE" = (/turf/simulated/floor,/area/security/range)
-"aaF" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/security/range)
+"aaC" = (/turf/simulated/floor/tiled,/area/security/range)
+"aaD" = (/obj/structure/target_stake,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/range)
+"aaE" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/security/range)
+"aaF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/security/range)
"aaG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/range)
"aaH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/range)
"aaI" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space)
"aaJ" = (/obj/item/stack/cable_coil/random,/turf/space,/area/space)
"aaK" = (/obj/structure/sign/electricshock{pixel_y = -32},/turf/space,/area/space)
-"aaL" = (/turf/simulated/floor/plating/airless,/area/space)
-"aaM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/security/range)
-"aaN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/range)
-"aaO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/range)
-"aaP" = (/obj/machinery/door/window/northleft{dir = 4; name = "Range Access"; req_access = list(63)},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/range)
-"aaQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/range)
-"aaR" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/range)
-"aaS" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/security/range)
+"aaL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
+"aaM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/security/range)
+"aaN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/security/range)
+"aaO" = (/obj/machinery/door/window/northleft{dir = 4; name = "Range Access"; req_access = list(63)},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
+"aaP" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/security/range)
+"aaQ" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
+"aaR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/range)
+"aaS" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled,/area/security/range)
"aaT" = (/turf/simulated/wall/r_wall,/area/security/warden)
-"aaU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/range)
-"aaV" = (/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/security/range)
-"aaW" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor,/area/security/range)
-"aaX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/range)
-"aaY" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/blanks{pixel_x = 2; pixel_y = -2},/obj/item/weapon/storage/box/blanks,/turf/simulated/floor,/area/security/range)
-"aaZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/range)
-"aba" = (/obj/structure/table/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/range)
+"aaU" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (NORTH)"; icon_state = "loadingarea"; dir = 1},/turf/simulated/floor/tiled,/area/security/range)
+"aaV" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor/tiled,/area/security/range)
+"aaW" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/blanks{pixel_x = 2; pixel_y = -2},/obj/item/weapon/storage/box/blanks,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
+"aaX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled,/area/security/range)
+"aaY" = (/obj/structure/table/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/range)
+"aaZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/range)
+"aba" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/foresolar)
"abb" = (/turf/simulated/wall,/area/maintenance/security_starboard)
-"abc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
+"abc" = (/obj/structure/closet/wardrobe/tactical,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/tactical)
"abd" = (/turf/simulated/wall/r_wall,/area/maintenance/foresolar)
"abe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"abf" = (/turf/simulated/wall,/area/maintenance/security_port)
-"abg" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range)
+"abg" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/machinery/camera/network/security{c_tag = "Armoury - Tactical Equipment"},/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor/tiled/dark,/area/security/tactical)
"abh" = (/turf/simulated/wall/r_wall,/area/security/tactical)
-"abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/range)
-"abj" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/machinery/camera/network/security{c_tag = "Armoury - Tactical Equipment"},/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical)
-"abk" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/security/range)
-"abl" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/turf/simulated/floor,/area/security/range)
-"abm" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/security{c_tag = "Security - Firing Range"; dir = 8},/turf/simulated/floor,/area/security/range)
+"abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/range)
+"abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/security/range)
+"abk" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/security/range)
+"abl" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/security{c_tag = "Security - Firing Range"; dir = 8},/turf/simulated/floor/tiled,/area/security/range)
+"abm" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/fore)
"abn" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/meson/prescription,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"abp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"abq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
-"abr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
-"abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
-"abt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/foresolar)
+"abp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/airless,/area/maintenance/foresolar)
+"abq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/foresolar)
+"abr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/foresolar)
+"abt" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"abu" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abv" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical)
+"abv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/tactical)
"abw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/foresolar)
-"abx" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_port)
-"aby" = (/obj/machinery/camera/network/security{c_tag = "Security - Medical Station"; dir = 1},/turf/simulated/floor,/area/security/range)
+"abx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/security/tactical)
+"aby" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/tactical)
"abz" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
-"abB" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
-"abC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"abA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/tactical)
+"abB" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/security/tactical)
+"abC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/security/range)
"abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range)
-"abE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/range)
-"abF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range)
+"abE" = (/obj/machinery/camera/network/security{c_tag = "Security - Medical Station"; dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/security/range)
+"abF" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/security/range)
"abG" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range)
-"abH" = (/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range)
-"abI" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 22},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/security/range)
-"abJ" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/range)
-"abK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/range)
-"abL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/range)
-"abM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"abH" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/security/range)
+"abI" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/security/range)
+"abJ" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
+"abK" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/security/range)
+"abL" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 22},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/security/range)
+"abM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/security/range)
"abN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"abO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"abP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"abQ" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"abP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
+"abQ" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/fore)
"abR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig)
"abS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig)
"abT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig)
"abU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main)
"abV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main)
-"abW" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"abW" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/fore)
"abX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/foresolar)
+"abY" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/fore)
"abZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"aca" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acc" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"acd" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/security_port)
-"ace" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
-"acf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"acd" = (/turf/simulated/floor/airless,/area/solar/fore)
+"ace" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/fore)
+"acf" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/fore)
"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/tactical)
"ach" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
-"aci" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
-"acj" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury)
+"aci" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"acj" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"ack" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/security/main)
"acl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main)
"acm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main)
@@ -122,132 +122,132 @@
"acr" = (/turf/simulated/wall,/area/security/main)
"acs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"act" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"acu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
-"acv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
-"acw" = (/obj/machinery/power/solar_control{id = "auxsolarnorth"; name = "Fore Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/foresolar)
+"acu" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
+"acv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/tactical)
+"acw" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/main)
"acx" = (/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"acy" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury)
+"acy" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/fore)
"acz" = (/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/foresolar)
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-"aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
-"aeu" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"aev" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
+"aes" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden)
+"aet" = (/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_y = 0},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"aeu" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"aev" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
"aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"aex" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Armoury"; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden)
+"aex" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
"aey" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/maintenance/security_port)
-"aez" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
-"aeA" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"},/area/security/warden)
-"aeB" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
-"aeC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden)
-"aeD" = (/obj/structure/closet/l3closet/security,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"aeE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/bombclosetsecurity,/obj/machinery/firealarm{pixel_y = 27},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
+"aez" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
+"aeA" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main)
+"aeB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"aeC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main)
+"aeD" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main)
+"aeE" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main)
"aeF" = (/turf/simulated/wall,/area/security/warden)
-"aeG" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/security/main)
-"aeH" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
-"aeI" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
+"aeG" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/main)
+"aeH" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/camera/network/security{c_tag = "Security - Briefing"; dir = 8},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main)
+"aeI" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/security/main)
"aeJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
-"aeK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/main)
-"aeM" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
-"aeN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main)
-"aeO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
-"aeP" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/camera/network/security{c_tag = "Security - Briefing"; dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"aeK" = (/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/obj/machinery/camera/network/security{c_tag = "Armoury"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"aeL" = (/obj/machinery/deployable/barrier,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"aeM" = (/obj/structure/closet/l3closet/security,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"aeN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/warden)
+"aeO" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/bombclosetsecurity,/obj/machinery/firealarm{pixel_y = 27},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"aeP" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/main)
"aeQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aeR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aeS" = (/turf/simulated/wall/r_wall,/area/maintenance/security_starboard)
@@ -255,50 +255,50 @@
"aeU" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aeV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port)
"aeW" = (/obj/structure/closet/crate/secure{name = "FOR DISPOSAL"; req_access = list(58)},/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/balaclava,/obj/effect/decal/cleanable/cobweb2,/obj/item/clothing/mask/muzzle,/obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"aeX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden)
-"aeY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden)
-"aeZ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/security/warden)
-"afa" = (/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/obj/machinery/camera/network/security{c_tag = "Armoury"},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden)
-"afb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/main)
-"afc" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor{icon_state = "red"},/area/security/main)
-"afd" = (/turf/simulated/floor{icon_state = "red"},/area/security/main)
-"afe" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/main)
+"aeX" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/main)
+"aeY" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/main)
+"aeZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"afa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/main)
+"afb" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/security/main)
+"afc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main)
+"afd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main)
+"afe" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/security/warden)
"aff" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main)
-"afg" = (/obj/machinery/photocopier,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"afh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main)
-"afi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/main)
-"afj" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/security/main)
+"afg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/security/warden)
+"afh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/security/warden)
+"afi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main)
+"afj" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/camera/network/security{c_tag = "Security - Equipment North"; dir = 4},/turf/simulated/floor/tiled,/area/security/main)
"afk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"afl" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"afm" = (/obj/structure/grille/broken,/obj/structure/lattice,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/space,/area/space)
-"afn" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/shuttle/escape_pod3/station)
-"afo" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/escape_pod3/station)
-"afp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/escape_pod3/station)
+"afn" = (/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main)
+"afo" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main)
+"afp" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
"afq" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port)
"afr" = (/obj/structure/table/rack,/obj/item/weapon/secbot_assembly,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port)
"afs" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/combat,/obj/item/weapon/tank/air,/obj/item/weapon/tank/air,/obj/item/weapon/tank/air,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port)
-"aft" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/warden)
-"afu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/warden)
-"afv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/warden)
-"afw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden)
-"afx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden)
+"aft" = (/obj/machinery/photocopier,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"afu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/main)
+"afv" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main)
+"afw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/main)
+"afx" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/belt/utility,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/camera/xray/security{c_tag = "Security Escape Pod"; dir = 8},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"afy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/barricade,/turf/simulated/floor/plating,/area/maintenance/security_port)
-"afz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main)
-"afA" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main)
-"afB" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main)
-"afC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
-"afD" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/camera/network/security{c_tag = "Security - Equipment North"; dir = 4},/turf/simulated/floor,/area/security/main)
-"afE" = (/obj/machinery/vending/cola,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"afF" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"afG" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/main)
-"afH" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
-"afI" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/belt/utility,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/camera/xray/security{c_tag = "Security Escape Pod"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"afz" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/shuttle/escape_pod3/station)
+"afA" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/escape_pod3/station)
+"afB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/escape_pod3/station)
+"afC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/warden)
+"afD" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/security/warden)
+"afE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/warden)
+"afF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/warden)
+"afG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Armoury"; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/warden)
+"afH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/red,/area/security/main)
+"afI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/main)
"afJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/meter,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"afK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"afK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/red,/area/security/main)
"afL" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"afM" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"afN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
-"afO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
+"afM" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
+"afN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/main)
+"afO" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
"afP" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station)
"afQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"afR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port)
@@ -313,183 +313,183 @@
"aga" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/security_port)
"agb" = (/turf/simulated/floor/plating,/area/maintenance/security_port)
"agc" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plating,/area/maintenance/security_port)
-"agd" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"age" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
-"agf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden)
-"agg" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main)
+"agd" = (/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"age" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main)
+"agf" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/main)
+"agg" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/main)
"agh" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"agi" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/security/main)
-"agj" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
-"agk" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
-"agl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
-"agm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
-"agn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
+"agi" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/plating,/area/security/main)
+"agj" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"agk" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"agl" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"agm" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden)
+"agn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden)
"ago" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos)
"agp" = (/turf/simulated/wall,/area/crew_quarters/heads/hos)
"agq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"agr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
"ags" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"agt" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"agu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
+"agt" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main)
+"agu" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/main)
"agv" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hos)
"agw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"agx" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig)
-"agy" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/shuttle/escape_pod3/station)
-"agz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/escape_pod3/station)
+"agy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main)
+"agz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main)
"agA" = (/obj/structure/table/rack,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/security_port)
"agB" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/security_port)
"agC" = (/obj/item/trash/candy,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/security_port)
"agD" = (/turf/simulated/wall/r_wall,/area/security/brig)
-"agE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"agE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/standard,/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
"agF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
"agG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
-"agH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/standard,/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"agH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/main)
"agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
"agJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
"agK" = (/obj/structure/grille,/obj/structure/sign/goldenplaque,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
-"agL" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
-"agM" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"agL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/turf/simulated/floor/tiled/red,/area/crew_quarters/heads/hos)
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-"ajb" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
+"aiH" = (/obj/machinery/computer/secure_data,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/warden)
+"aiI" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor/tiled/dark,/area/security/warden)
+"aiJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/security/warden)
+"aiK" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/recharger{pixel_y = 0},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/dark,/area/security/warden)
+"aiL" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor/tiled,/area/security/main)
+"aiM" = (/obj/machinery/vending/security,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
+"aiN" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos)
+"aiO" = (/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos)
+"aiP" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/button/remote/airlock{id = "HoSdoor"; name = "Office Door"; pixel_x = -36; pixel_y = 29},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 30},/obj/machinery/button/remote/blast_door{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -36; pixel_y = 39; req_access = list(2)},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos)
+"aiQ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/red,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos)
+"aiR" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig)
+"aiS" = (/obj/item/device/radio/intercom{frequency = 1449; pixel_x = 0; pixel_y = -27},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/brig)
+"aiT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/brig)
+"aiU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/brig)
+"aiV" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/brig)
+"aiW" = (/obj/structure/table/standard,/obj/item/weapon/folder/red{pixel_x = 2; pixel_y = 4},/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/security{c_tag = "Security - Evidence Storage"; dir = 8},/turf/simulated/floor/tiled/dark,/area/security/brig)
+"aiX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/brig)
+"aiY" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/brig)
+"aiZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig)
+"aja" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/evidence,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig)
+"ajb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/security/brig)
"ajc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos)
"ajd" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
-"aje" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/button/remote/airlock{id = "HoSdoor"; name = "Office Door"; pixel_x = -36; pixel_y = 29},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 30},/obj/machinery/button/remote/blast_door{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -36; pixel_y = 39; req_access = list(2)},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"ajf" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"ajg" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"ajh" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"aji" = (/obj/structure/closet/secure_closet/hos,/obj/item/device/radio/intercom{pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"ajj" = (/obj/structure/table/standard,/obj/item/weapon/folder/red{pixel_x = 2; pixel_y = 4},/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/security{c_tag = "Security - Evidence Storage"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
-"ajk" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/brig)
+"aje" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/brig)
+"ajf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/security{pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/security/warden)
+"ajg" = (/obj/machinery/computer/secure_data,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/security/brig)
+"ajh" = (/obj/machinery/computer/prisoner,/turf/simulated/floor/tiled/dark,/area/security/warden)
+"aji" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor/tiled/dark,/area/security/warden)
+"ajj" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/device/radio/off,/obj/item/weapon/wrench,/turf/simulated/floor/tiled/dark,/area/security/warden)
+"ajk" = (/obj/structure/closet/secure_closet/warden,/obj/item/device/megaphone,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/security/warden)
"ajl" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"ajm" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/evidence,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
-"ajn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/brig)
-"ajo" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"ajm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"ajn" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/security{c_tag = "Security - Equipment South"; dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"ajo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
"ajp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig)
"ajq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
-"ajr" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/security{c_tag = "Security - Equipment South"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
+"ajr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
"ajs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig)
-"ajt" = (/obj/structure/table/standard,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"ajt" = (/obj/structure/table/standard,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
"aju" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
"ajv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig)
"ajw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
-"ajx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/obj/machinery/camera/network/security{c_tag = "Security - HoS' Office"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
+"ajx" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
"ajy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
"ajz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig)
"ajA" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/security_port)
@@ -501,227 +501,227 @@
"ajG" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ajH" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ajI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
-"ajJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
-"ajK" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajL" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor,/area/security/brig)
-"ajN" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
-"ajP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajQ" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor,/area/security/brig)
-"ajR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajS" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
-"ajW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/brig)
-"ajY" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ajZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
-"aka" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"akb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
-"akc" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"ake" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig)
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-"anL" = (/obj/structure/table/woodentable,/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/obj/item/device/camera{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30; pixel_x = 2; pixel_y = 3},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"anM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"anN" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"anO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/security_starboard)
+"anH" = (/obj/machinery/door/blast/regular{dir = 1; id = "Cell 3"; name = "Cell Door"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/prison)
+"anI" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/security/prison)
+"anJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby)
+"anK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby)
+"anL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/lawoffice)
+"anM" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/material/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor/tiled/dark,/area/lawoffice)
+"anN" = (/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{anchored = 0; department = "Internal Affairs"},/turf/simulated/floor/tiled/dark,/area/lawoffice)
+"anO" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/machinery/light{dir = 8},/turf/simulated/floor/lino,/area/security/detectives_office)
"anP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison)
"anQ" = (/turf/simulated/wall,/area/maintenance/substation/security)
"anR" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Security Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"anS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"anT" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
+"anT" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/lino,/area/security/detectives_office)
"anU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison)
-"anV" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
+"anV" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor/lino,/area/security/detectives_office)
"anW" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
"anX" = (/turf/simulated/wall,/area/maintenance/evahallway)
"anY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -729,504 +729,504 @@
"aoa" = (/obj/structure/closet/crate,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/double,/obj/effect/decal/cleanable/cobweb2,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aob" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison)
"aoc" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"aod" = (/obj/machinery/door/blast/regular{dir = 1; id = "Cell 3"; name = "Cell Door"},/turf/simulated/floor,/area/security/prison)
+"aod" = (/obj/structure/table/woodentable,/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/obj/item/device/camera{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30; pixel_x = 2; pixel_y = 3},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/lino,/area/security/detectives_office)
"aoe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison)
-"aof" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/window/brigdoor/eastleft{id = "Cell 2"; name = "Cell 2"; req_access = list(2)},/turf/simulated/floor,/area/security/brig)
-"aog" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/prison)
-"aoh" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"aof" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/lino,/area/security/detectives_office)
+"aog" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor/lino,/area/security/detectives_office)
+"aoh" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/lino,/area/security/detectives_office)
"aoi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison)
"aoj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison)
-"aok" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison)
-"aol" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/prison)
+"aok" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"aol" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"aom" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/security/prison)
-"aon" = (/turf/simulated/floor,/area/security/prison)
-"aoo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/prison)
-"aop" = (/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = 0; pixel_y = 26; wires = 7},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"aoq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/prison)
-"aor" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"aon" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/auxstarboard)
+"aoo" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/auxport)
+"aop" = (/turf/simulated/floor/airless,/area/solar/auxport)
+"aoq" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig)
+"aor" = (/obj/machinery/button/remote/blast_door{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/brig)
"aos" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/security/prison)
-"aot" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/material/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
-"aou" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/lobby)
-"aov" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/lobby)
-"aow" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
-"aox" = (/obj/machinery/light{dir = 8},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
-"aoy" = (/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
-"aoz" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aoA" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aoB" = (/obj/structure/window/basic{dir = 1},/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
+"aot" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "Security - Brig Cell 2"},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/prison)
+"aou" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/prison)
+"aov" = (/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/prison{c_tag = "Security - Common Brig Northwest"},/turf/simulated/floor/tiled,/area/security/prison)
+"aow" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/security/prison)
+"aox" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/prison)
+"aoy" = (/turf/simulated/floor/tiled,/area/security/prison)
+"aoz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/prison)
+"aoA" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/security/prison)
+"aoB" = (/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = 0; pixel_y = 26; wires = 7},/turf/simulated/floor/tiled,/area/security/prison)
"aoC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"aoD" = (/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aoE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/security{desc = "A large cabinet with hard copy security records."; name = "Security Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aoF" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/medical{desc = "A large cabinet with hard copy medical records."; name = "Medical Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
+"aoD" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/window/reinforced,/obj/structure/disposalpipe/trunk{dir = 1},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/prison)
+"aoE" = (/obj/structure/window/reinforced,/obj/machinery/door/window/westright,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/security/prison)
+"aoF" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law{pixel_y = 6},/obj/machinery/camera/network/security{c_tag = "Security - Lobby"; dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/lobby)
"aoG" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/security{c_tag = "Security - Solitary Confinement North"},/turf/simulated/floor/plating,/area/security/brig)
"aoH" = (/turf/simulated/wall,/area/maintenance/dormitory)
"aoI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aoJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aoK" = (/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"aoL" = (/turf/simulated/floor/plating/airless,/area/maintenance/dormitory)
+"aoL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/lobby)
"aoM" = (/obj/structure/table/standard,/obj/item/weapon/pen,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
"aoN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison)
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+"awA" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms)
"awB" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
"awC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
-"awD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/fitness)
-"awE" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
+"awD" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"awF" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awH" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awJ" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"awK" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"awL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
-"awM" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway)
+"awK" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"awL" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
+"awM" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
"awN" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"awO" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"awP" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/evahallway)
-"awQ" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/evahallway)
+"awO" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
+"awP" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Fitness Room West"; dir = 4},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"awQ" = (/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (EAST)"; icon_state = "corner_white_full"; dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"awR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"awS" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway)
+"awS" = (/obj/effect/floor_decal/corner/white/full,/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"awT" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"awU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
-"awV" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
-"awW" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
-"awX" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness)
+"awU" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/auxstarboard)
+"awV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/auxport)
+"awW" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless,/area/maintenance/evahallway)
+"awX" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/evahallway)
"awY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"awZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep)
+"awZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eva_pump"},/obj/machinery/camera/network/security{c_tag = "Security Airlock Access"; dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/maintenance/evahallway)
"axa" = (/obj/machinery/door/airlock{id_tag = "Dormitory 1"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/sleep)
-"axb" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"axc" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep)
-"axd" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_one_access = list(1,5,11,18,24); tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway)
-"axe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep)
-"axf" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep)
-"axg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep)
-"axh" = (/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep)
-"axi" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep)
-"axj" = (/turf/simulated/floor/carpet{tag = "icon-carpet1-0"; icon_state = "carpet1-0"},/area/crew_quarters/sleep/bedrooms)
+"axb" = (/turf/simulated/floor,/area/maintenance/evahallway)
+"axc" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/evahallway)
+"axd" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/security/prison)
+"axe" = (/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"axf" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"axg" = (/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms)
+"axh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"axi" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"axj" = (/obj/effect/floor_decal/corner/grey{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"axk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"axl" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness)
-"axm" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness)
-"axn" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness)
-"axo" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness)
-"axp" = (/obj/structure/table/standard,/obj/machinery/light{dir = 8},/obj/machinery/microwave,/turf/simulated/floor,/area/security/prison)
-"axq" = (/obj/structure/table/standard,/obj/item/weapon/material/minihoe,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/head/greenbandana,/turf/simulated/floor,/area/security/prison)
-"axr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
+"axl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axm" = (/obj/machinery/atm{pixel_y = 28},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axn" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories Central"},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axp" = (/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axr" = (/obj/machinery/newscaster{pixel_y = 32},/obj/effect/floor_decal/corner/grey/full{dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"axs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"axt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness)
-"axu" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets{pixel_x = -3; pixel_y = -3},/turf/simulated/floor,/area/security/prison)
+"axt" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"axv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"axw" = (/obj/structure/table/standard,/obj/structure/bedsheetbin,/turf/simulated/floor,/area/security/prison)
+"axw" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/fitness)
"axx" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry/fore)
-"axy" = (/obj/machinery/light,/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
-"axz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port)
-"axA" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"axy" = (/turf/simulated/floor/tiled/white,/area/crew_quarters/fitness)
+"axz" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/fitness)
+"axA" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"axB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"axC" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
+"axC" = (/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"axD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"axG" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"axG" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor,/area/maintenance/evahallway)
"axH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axJ" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/rack,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/suit/storage/hazardvest,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1234,44 +1234,44 @@
"axL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
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-"axP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
-"axQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/fore)
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+"axO" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
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+"axR" = (/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"axS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"axT" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
+"axT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"axU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"axV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"axW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"axX" = (/turf/simulated/floor,/area/crew_quarters/sleep)
-"axY" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep)
-"axZ" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor,/area/crew_quarters/sleep)
-"aya" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep)
-"ayb" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"axV" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axW" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axX" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"axZ" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"aya" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"ayb" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"ayc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"ayd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
-"aye" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"ayf" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/crew_quarters/fitness)
-"ayg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness)
-"ayh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness)
-"ayi" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"ayj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eva_pump"},/obj/machinery/camera/network/security{c_tag = "Security Airlock Access"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/evahallway)
+"aye" = (/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"ayf" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"ayg" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"ayh" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"ayi" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"ayj" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_1_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_1_berth_hatch"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"ayk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"ayl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness)
-"aym" = (/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space)
+"ayl" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/obj/machinery/camera/xray/security{c_tag = "Arrivals Escape Pods"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"aym" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_2_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_2_berth_hatch"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
-"ayo" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"ayp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_1_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_1_berth_hatch"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"ayq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"ayr" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_2_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_2_berth_hatch"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"ays" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"ayt" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry/fore)
-"ayu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port)
-"ayv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry/fore)
-"ayw" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/hallway/secondary/entry/fore)
-"ayx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/checkpoint2)
+"ayo" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"ayp" = (/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"ayq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"ayr" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"ays" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_tool_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_tool_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_tool_pump"; tag_exterior_door = "solar_tool_outer"; frequency = 1379; id_tag = "solar_tool_airlock"; tag_interior_door = "solar_tool_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_tool_sensor"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"ayt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"ayu" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Fore"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"ayv" = (/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"ayw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"ayx" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"ayy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"ayz" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories Central"},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep)
+"ayz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"ayA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"ayB" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"ayC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1287,49 +1287,49 @@
"ayM" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
"ayN" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"ayO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
-"ayP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore)
-"ayQ" = (/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
-"ayR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"ayP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"ayQ" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
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-"ayV" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness)
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-"ayX" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep)
-"ayY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"ayU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
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+"ayW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Fitness"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
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"ayZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
-"aza" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
+"aza" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"azb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
-"azc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"aze" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
+"azc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aze" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Fitness Room East"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"azf" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"azg" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
-"azh" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
-"azi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness)
+"azh" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azi" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"azj" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"azk" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/evahallway)
-"azl" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"azm" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"azk" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"azn" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/fore)
"azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"azp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"azq" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"azr" = (/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"azs" = (/turf/simulated/floor,/area/hallway/secondary/entry/fore)
-"azt" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"azu" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore)
-"azv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/fore)
-"azw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/fore)
-"azx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/hallway/secondary/entry/fore)
-"azy" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"azz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"azA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore)
-"azB" = (/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/crew_quarters/sleep)
-"azC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/crew_quarters/sleep)
+"azp" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azs" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azv" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"azw" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"azx" = (/obj/machinery/door/airlock/glass_medical{name = "Medical Hardsuits"; req_one_access = list(5)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"azy" = (/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"azz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"azA" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"azB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"azC" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
"azD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"azF" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"azF" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
"azG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1342,109 +1342,109 @@
"azP" = (/turf/simulated/wall/r_wall,/area/gateway)
"azQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"azR" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"azS" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"azT" = (/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"azU" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/obj/machinery/camera/xray/security{c_tag = "Arrivals Escape Pods"},/turf/simulated/floor,/area/hallway/secondary/entry/fore)
-"azV" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"azW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"azX" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"azY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"azZ" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aAa" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aAb" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry/fore)
-"aAc" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aAd" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
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+"aAY" = (/obj/structure/closet/wardrobe/pjs,/obj/effect/floor_decal/corner/grey/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
"aAZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"aBa" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{id_tag = "Dormitory 2"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep)
-"aBc" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore)
-"aBd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
-"aBe" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
+"aBc" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard)
+"aBd" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aBe" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"aBf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aBg" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
-"aBh" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
-"aBi" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep)
+"aBg" = (/obj/machinery/light,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/effect/floor_decal/corner/grey/full,/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aBh" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aBi" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"aBj" = (/turf/simulated/wall,/area/crew_quarters/toilet)
"aBk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"aBl" = (/obj/machinery/light,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness)
-"aBm" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
-"aBn" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
-"aBo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
-"aBp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
+"aBl" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/grey/full{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aBm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aBn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aBo" = (/obj/structure/table/standard,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aBp" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
-"aBr" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/fitness)
+"aBr" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard)
"aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library)
-"aBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library)
+"aBt" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard)
"aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aBw" = (/obj/machinery/door/airlock/glass_medical{name = "Medical Hardsuits"; req_one_access = list(5)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aBw" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"aBx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore)
"aBA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aBB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
-"aBC" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"aBD" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
-"aBE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access = list(2)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aBF" = (/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/entry/fore)
+"aBC" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"aBD" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"aBE" = (/obj/machinery/camera/network/exodus{c_tag = "Arrivals North"; dir = 1},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"aBF" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
"aBG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aBH" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/decal/cleanable/ash,/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/library)
"aBI" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/port)
"aBJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
-"aBK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/brigdoor/northleft{name = "Security Checkpoint"; req_access = list(63)},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry/starboard)
+"aBK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
"aBL" = (/turf/simulated/wall,/area/hallway/secondary/entry/port)
-"aBM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2)
-"aBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2)
-"aBO" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aBM" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aBN" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aBO" = (/turf/simulated/floor/tiled/dark,/area/gateway)
"aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aBQ" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
+"aBQ" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway)
"aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1453,159 +1453,159 @@
"aBW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aBX" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aBY" = (/turf/simulated/wall/r_wall,/area/security/nuke_storage)
-"aBZ" = (/turf/simulated/floor{icon_state = "dark"},/area/gateway)
-"aCa" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway)
-"aCb" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor{icon_state = "dark"},/area/gateway)
-"aCc" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway)
+"aBZ" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor/tiled/dark,/area/gateway)
+"aCa" = (/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aCb" = (/obj/machinery/requests_console{department = "EVA"; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/machinery/camera/network/security{c_tag = "EVA Northwest"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aCc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
"aCd" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aCe" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarstarboard)
-"aCf" = (/turf/simulated/floor,/area/ai_monitored/storage/eva)
-"aCg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aCh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aCi" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aCe" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aCf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table/reinforced,/obj/machinery/camera/network/security{c_tag = "EVA Northeast"; dir = 8},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/stack/rods{amount = 50},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aCg" = (/obj/machinery/suit_cycler/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aCh" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aCi" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aCj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aCk" = (/obj/machinery/suit_cycler/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aCl" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
+"aCk" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aCl" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
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"aCn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar)
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+"aEy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Starboard Access"; dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/airless,/area/maintenance/library)
"aEz" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
-"aEA" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one)
-"aEB" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/clothing/shoes/magboots,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
+"aEA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/airless,/area/maintenance/library)
+"aEB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/airless,/area/maintenance/library)
"aEC" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access = list(11)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aED" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one)
-"aEE" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one)
+"aED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library)
+"aEE" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/arrival/station)
"aEF" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/tape_roll,/turf/simulated/floor/wood,/area/library)
-"aEG" = (/obj/machinery/firealarm{dir = 2; pixel_x = -12; pixel_y = 24},/turf/simulated/floor{icon_state = "L5"},/area/hallway/primary/central_one)
-"aEH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"aEI" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
-"aEJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aEK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aEL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aEM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/exodus{c_tag = "Arrivals East"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port)
-"aEN" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aEO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aEG" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/arrival/station)
+"aEH" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/shuttle/arrival/station)
+"aEI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
+"aEJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aEK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEL" = (/obj/structure/closet/wardrobe/red,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEM" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aEP" = (/obj/item/weapon/storage/secure/safe{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aEQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aER" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aES" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(11)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aET" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = "Bar"; name = "Bar"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aEU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aEV" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
+"aEU" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Port Access"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aEV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aEW" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library)
"aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
@@ -1617,64 +1617,64 @@
"aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library)
"aFg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
-"aFh" = (/obj/structure/table/standard,/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/civilian_west{c_tag = "Tool Storage - Primary"},/turf/simulated/floor,/area/storage/primary)
+"aFh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aFi" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/library)
-"aFj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "dark"},/area/maintenance/library)
-"aFk" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/arrival/station)
+"aFj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary)
+"aFk" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary)
"aFl" = (/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aFm" = (/obj/machinery/computer/arcade,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aFn" = (/obj/structure/table/standard,/obj/machinery/alarm{pixel_y = 23},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
+"aFn" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/storage/primary)
"aFo" = (/obj/structure/closet/wardrobe/xenos,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aFp" = (/obj/structure/closet/wardrobe/mixed,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aFq" = (/obj/structure/table/standard,/obj/machinery/light_switch{pixel_y = 28},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
-"aFr" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/arrival/station)
-"aFs" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/shuttle/arrival/station)
-"aFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
+"aFq" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary)
+"aFr" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/storage/primary)
+"aFs" = (/obj/structure/closet/crate,/obj/item/stack/material/gold,/obj/item/weapon/storage/belt/champion,/obj/machinery/camera/network/command{c_tag = "Vault"; dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aFt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFv" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2)
+"aFv" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aFw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFy" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
-"aFz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
-"aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
+"aFy" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway)
+"aFz" = (/obj/machinery/vending/coffee,/obj/machinery/camera/network/civilian_west{c_tag = "Gateway Arrival Area"; dir = 4},/obj/structure/sign/biohazard{pixel_x = -32},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway)
"aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west)
"aFD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFE" = (/obj/structure/table/standard,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
-"aFF" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/entry/port)
-"aFG" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_one_access = list(11,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aFH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
-"aFI" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/reinforced,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aFJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/primary)
-"aFK" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/primary)
-"aFL" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary)
+"aFE" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/closet/wardrobe/xenos,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aFF" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aFG" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aFH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aFI" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aFJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aFK" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aFL" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
"aFM" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aFN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/primary)
+"aFN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aFO" = (/obj/machinery/lapvend,/turf/simulated/floor,/area/storage/primary)
-"aFP" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway)
-"aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage)
-"aFR" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
-"aFS" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aFT" = (/turf/simulated/floor,/area/gateway)
-"aFU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway)
-"aFV" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/closet/wardrobe/xenos,/turf/simulated/floor,/area/gateway)
+"aFP" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
+"aFQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"aFR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories South"; dir = 4},/obj/effect/floor_decal/corner/grey{dir = 9},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"aFS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aFT" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep)
+"aFU" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aFV" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/arrival/station)
"aFW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aFX" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aFY" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
+"aFX" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/arrival/station)
+"aFY" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/arrival/station)
"aFZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access = list(25)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar)
-"aGa" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aGb" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
-"aGc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore)
-"aGd" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
+"aGa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
+"aGb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGc" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "Security - Arrival Checkpoint"; dir = 1},/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGd" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aGe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/wall,/area/hallway/secondary/entry/port)
-"aGf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Starboard Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library)
+"aGf" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aGg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aGh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/port)
+"aGh" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aGj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
+"aGj" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aGk" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/library)
-"aGl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aGm" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aGl" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary)
+"aGm" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aGn" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/crew_quarters/toilet)
"aGo" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aGp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -1682,74 +1682,74 @@
"aGr" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aGs" = (/turf/simulated/floor/plating,/area/maintenance/bar)
"aGt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aGu" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"aGv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
+"aGu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aGv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar)
"aGx" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard)
-"aGz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"aGz" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aGA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library)
"aGB" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library)
"aGC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
-"aGD" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_one)
+"aGD" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/gateway)
"aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library)
"aGF" = (/turf/simulated/wall,/area/chapel/office)
"aGG" = (/turf/simulated/wall,/area/chapel/main)
"aGH" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aGI" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/arrival/station)
+"aGI" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/gateway)
"aGJ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library)
-"aGK" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/arrival/station)
+"aGK" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/gateway)
"aGL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library)
-"aGM" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station)
-"aGN" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2},/area/shuttle/arrival/station)
+"aGM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway)
+"aGN" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled/dark,/area/gateway)
"aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aGP" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2)
"aGQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
-"aGR" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
-"aGS" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
-"aGT" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
-"aGU" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2)
+"aGR" = (/obj/machinery/suit_cycler/medical,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
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"aHd" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/primary)
-"aHe" = (/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
-"aHf" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage)
-"aHg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage)
-"aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage)
-"aHi" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
-"aHj" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor,/area/gateway)
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-"aHl" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/gateway)
-"aHm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/gateway)
+"aHe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian East Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
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+"aHg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/grey/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/grey/full,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"aHi" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aHj" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aHk" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aHl" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aHm" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aHn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aHo" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aHp" = (/obj/machinery/suit_cycler/medical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aHq" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/device/radio/off,/obj/item/device/radio/off,/obj/item/device/radio/off,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aHr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aHs" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/crew_quarters/bar)
-"aHt" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aHu" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
-"aHv" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore)
-"aHw" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
-"aHx" = (/turf/simulated/floor,/area/hallway/secondary/entry/port)
-"aHy" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aHz" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/port)
-"aHA" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/port)
+"aHp" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access = list(27)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/office)
+"aHq" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/lino,/area/chapel/office)
+"aHr" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel Office"},/turf/simulated/floor/lino,/area/chapel/office)
+"aHs" = (/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/lino,/area/chapel/office)
+"aHt" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/chapel/office)
+"aHu" = (/obj/machinery/button/remote/blast_door{id = "chapel"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor/lino,/area/chapel/office)
+"aHv" = (/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aHw" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aHx" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aHy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aHz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/chapel/main)
+"aHA" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/chapel/main)
"aHB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/hatch{name = "Command Substation"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"aHC" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aHD" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aHE" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aHF" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aHG" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aHC" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aHD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/brigdoor/northleft{name = "Security Checkpoint"; req_access = list(63)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/starboard)
+"aHE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aHF" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aHG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aHH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aHI" = (/obj/structure/closet/crate,/obj/item/stack/material/gold,/obj/item/weapon/storage/belt/champion,/obj/machinery/camera/network/command{c_tag = "Vault"; dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
-"aHJ" = (/obj/machinery/vending/coffee,/obj/machinery/camera/network/civilian_west{c_tag = "Gateway Arrival Area"; dir = 4},/obj/structure/sign/biohazard{pixel_x = -32},/turf/simulated/floor,/area/gateway)
+"aHI" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary)
+"aHJ" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/primary)
"aHK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHL" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
@@ -1757,35 +1757,35 @@
"aHO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHP" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Kitchen"; name = "Kitchen"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary)
-"aHS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage)
-"aHT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
-"aHU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
+"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/storage/primary)
+"aHS" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/storage/primary)
+"aHT" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/storage/primary)
+"aHU" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary)
"aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHX" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHY" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aHY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor/tiled,/area/security/nuke_storage)
"aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar)
"aIb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories South"; dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"aIc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/gateway)
"aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library)
"aIe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library)
"aIf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/library)
"aIg" = (/turf/simulated/wall,/area/library)
-"aIh" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep)
-"aIi" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aIj" = (/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aIh" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/standard,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aIi" = (/turf/simulated/floor/tiled,/area/gateway)
+"aIj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway)
"aIk" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/device/eftpos{eftpos_name = "Bar EFTPOS scanner"},/obj/machinery/light/small{dir = 4},/obj/item/glass_jar,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aIl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIm" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/rag,/obj/structure/noticeboard{pixel_x = -30; pixel_y = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
+"aIm" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
"aIn" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIo" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aIp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aIq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aIo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aIp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aIq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
"aIr" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/chapel/main)
-"aIt" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
+"aIs" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/head/helmet/space/skrell/black,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/black,/obj/item/clothing/head/helmet/space/skrell/white,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/white,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aIt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"aIu" = (/turf/space,/area/shuttle/escape/station)
"aIv" = (/obj/effect/landmark{name = "Marauder Entry"},/turf/space,/area/space)
"aIw" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station)
@@ -1793,138 +1793,138 @@
"aIy" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aIz" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_one_access = list(12,22)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main)
"aIA" = (/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
-"aIB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aIC" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/maintenance/bar)
+"aIB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aIC" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"aID" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aIE" = (/obj/structure/sign/double/map/left,/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
"aIF" = (/obj/structure/sign/double/map/right,/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
-"aIG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aIH" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aII" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "Security - Arrival Checkpoint"; dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint2)
-"aIJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
+"aIG" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
+"aIH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aII" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aIJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aIK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
-"aIL" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/storage/primary)
-"aIM" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/primary)
+"aIL" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIM" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aIN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIO" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/primary)
-"aIP" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/storage/primary)
+"aIO" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIP" = (/obj/machinery/door/airlock{name = "Unit B"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aIQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage)
"aIR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIS" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
-"aIT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/gateway)
-"aIU" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway)
+"aIS" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/bar)
+"aIT" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/bar)
+"aIU" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/maintenance/bar)
"aIV" = (/obj/structure/table/standard,/obj/machinery/light{dir = 4},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
"aIW" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aIX" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aIY" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aIZ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aJa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
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+"aKp" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKq" = (/obj/structure/reagent_dispensers/fueltank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKr" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKs" = (/obj/structure/dispenser/oxygen,/obj/machinery/camera/network/security{c_tag = "EVA South"; dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
"aKt" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/storage/primary)
"aKu" = (/turf/simulated/wall/r_wall,/area/hallway/primary/port)
-"aKv" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/hallway/secondary/entry/starboard)
-"aKw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage)
-"aKx" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main)
-"aKy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/gateway)
-"aKz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/gateway)
-"aKA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/gateway)
-"aKB" = (/obj/machinery/light{dir = 4},/obj/structure/closet/l3closet/scientist,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/gateway)
+"aKv" = (/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aKw" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aKx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKz" = (/obj/machinery/light{dir = 1},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 1; icon_state = "direction_sec"; pixel_y = 32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - North"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKA" = (/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKB" = (/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"aKC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aKD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aKE" = (/obj/machinery/suit_cycler/mining,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aKF" = (/obj/structure/reagent_dispensers/fueltank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aKG" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva)
+"aKE" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aKF" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aKG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
"aKH" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aKI" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
+"aKI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aKJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aKK" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aKL" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
+"aKK" = (/obj/machinery/light,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aKL" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/lino,/area/crew_quarters/bar)
"aKM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aKN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one)
-"aKO" = (/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central_one)
+"aKN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
+"aKO" = (/obj/structure/closet/chefcloset,/obj/machinery/light/small{dir = 1},/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/obj/item/glass_jar,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
"aKP" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
-"aKQ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/standard,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/gateway)
+"aKQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
"aKR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aKS" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
-"aKT" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aKU" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
+"aKS" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/kitchen)
+"aKT" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen Cold Room"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
+"aKU" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/hydroponics)
"aKV" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/gateway)
-"aKW" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aKX" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(18)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"aKY" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
+"aKW" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/office)
+"aKX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/office)
+"aKY" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/lino,/area/chapel/office)
"aKZ" = (/turf/simulated/wall,/area/crew_quarters/kitchen)
-"aLa" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
-"aLb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
-"aLc" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/bar)
+"aLa" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor/lino,/area/chapel/office)
+"aLb" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/lino,/area/chapel/office)
+"aLc" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/westleft{name = "Coffin Storage"},/turf/simulated/floor/tiled/dark,/area/chapel/office)
"aLd" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar)
"aLe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/bar)
"aLf" = (/turf/simulated/wall,/area/hydroponics)
@@ -1932,492 +1932,492 @@
"aLh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/hydroponics)
"aLi" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera/network/civilian_east{c_tag = "Library North"},/turf/simulated/floor/wood,/area/library)
"aLj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/library)
-"aLk" = (/obj/machinery/button/remote/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aLk" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/dark,/area/chapel/main)
"aLl" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
-"aLm" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/exodus{c_tag = "Arrivals Lounge"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aLn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
+"aLm" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aLn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/arrival/station)
"aLo" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/library)
-"aLp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aLq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
-"aLr" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aLs" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aLt" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit)
+"aLp" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/arrival/station)
+"aLq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
+"aLr" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aLt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLu" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
"aLv" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aLw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aLx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/arrival/station)
-"aLz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/arrival/station)
-"aLA" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/storage/primary)
-"aLB" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor,/area/gateway)
-"aLC" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/research/station)
+"aLy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port)
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-"aUs" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor{icon_state = "red"},/area/bridge)
-"aUt" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge)
-"aUu" = (/obj/machinery/computer/communications,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge)
-"aUv" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/bridge)
-"aUw" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
+"aUq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUr" = (/obj/machinery/vending/dinnerware,/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUs" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUt" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUv" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUw" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"aUx" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aUy" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/bridge)
-"aUz" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/window/reinforced{dir = 4},/obj/item/device/aicard,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/bridge)
-"aUA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aUB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/hallway/primary/central_two)
+"aUy" = (/obj/structure/closet/secure_closet/freezer/kitchen,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUz" = (/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden)
+"aUA" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/lino,/area/hydroponics/garden)
+"aUB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden)
"aUC" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/hallway/primary/central_two)
"aUD" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -2426,252 +2426,252 @@
"aUH" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUJ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/machinery/camera/network/civilian_east{c_tag = "Bar East"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aUK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
+"aUK" = (/obj/effect/landmark/start{name = "Gardener"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics/garden)
"aUL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
-"aUM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aUN" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aUO" = (/obj/machinery/light/small{dir = 1},/obj/item/clothing/head/cakehat,/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aUP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aUQ" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aUR" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aUS" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aUT" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aUU" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
-"aUV" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port)
+"aUM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics/garden)
+"aUN" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor/tiled/yellow,/area/library)
+"aUO" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUQ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel South"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUS" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUT" = (/obj/machinery/alarm{pixel_y = 25},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUU" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUV" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"aUW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aUX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden)
-"aUY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics/garden)
+"aUX" = (/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUY" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
"aUZ" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aVa" = (/obj/structure/flora/ausbushes/ppflowers,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aVb" = (/obj/structure/flora/ausbushes/brflowers,/obj/structure/sink/kitchen{pixel_y = 28},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aVc" = (/obj/structure/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor/wood,/area/library)
"aVd" = (/obj/structure/bookcase{name = "bookcase (Non-Fiction)"},/turf/simulated/floor/wood,/area/library)
-"aVe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aVf" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aVg" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aVh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
+"aVe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVf" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVg" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVh" = (/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
"aVi" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/chapel/main)
-"aVj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
-"aVk" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aVl" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 1; icon_state = "escape"},/area/hallway/secondary/exit)
-"aVm" = (/turf/simulated/floor{dir = 1; icon_state = "escape"},/area/hallway/secondary/exit)
-"aVn" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{dir = 1; icon_state = "escape"},/area/hallway/secondary/exit)
-"aVo" = (/turf/simulated/floor,/area/hallway/secondary/exit)
-"aVp" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit)
-"aVq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden)
+"aVj" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVl" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVm" = (/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aVp" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/firealarm{dir = 2; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aVq" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
"aVr" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"aVs" = (/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry/port)
-"aVt" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry/port)
-"aVu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/port)
+"aVs" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/exodus{c_tag = "Arrivals Hallway"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aVt" = (/obj/structure/closet/wardrobe/mixed,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"aVu" = (/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
"aVv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aVw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aVx" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aVy" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/firealarm{dir = 2; pixel_y = -24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aVz" = (/obj/structure/table/standard,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/storage/art)
+"aVw" = (/obj/structure/table/standard,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/storage/art)
+"aVx" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/storage/art)
+"aVy" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/storage/art)
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"aZb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge)
-"aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/secondary/exit)
-"aZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/bridge)
-"aZe" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
-"aZf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge)
-"aZg" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit)
-"aZh" = (/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aZi" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
-"aZj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/bridge)
-"aZk" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
+"aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/bridge)
+"aZd" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/bridge)
+"aZe" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge)
+"aZf" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aZg" = (/obj/machinery/camera/network/exodus{c_tag = "Bridge East Entrance"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aZh" = (/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aZi" = (/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/packageWrap,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aZj" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aZk" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"aZl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"aZm" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two)
-"aZn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aZm" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aZn" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/chapel/main)
"aZo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aZp" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aZq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
-"aZr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aZs" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice)
-"aZt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice)
-"aZu" = (/obj/structure/window/basic{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice)
-"aZv" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
+"aZr" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (EAST)"; icon_state = "chapel"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aZs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aZt" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aZu" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aZv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"aZw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden)
"aZx" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aZy" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden)
@@ -2685,43 +2685,43 @@
"aZG" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library)
"aZH" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library)
"aZI" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library)
-"aZJ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aZJ" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"aZK" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aZL" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard)
-"aZM" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
-"aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/exit)
-"aZO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit)
+"aZL" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aZM" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"aZO" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor/tiled,/area/security/vacantoffice)
"aZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aZQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"aZR" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central_one)
-"aZS" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge)
-"aZT" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge)
+"aZR" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled,/area/security/vacantoffice)
+"aZS" = (/turf/simulated/floor/tiled,/area/security/vacantoffice)
+"aZT" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
"aZU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"aZV" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft)
-"aZW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"aZX" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aZY" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
-"aZZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"baa" = (/turf/simulated/floor,/area/security/vacantoffice)
-"bab" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
-"bac" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/button/remote/blast_door{id = "office_shutter"; name = "Office Shutters"; pixel_x = -8; pixel_y = 22},/obj/machinery/light_switch{pixel_x = -8; pixel_y = 32},/turf/simulated/floor,/area/security/vacantoffice)
-"bad" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/vacantoffice)
-"bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/vacantoffice)
-"baf" = (/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/crew_quarters/locker)
+"aZV" = (/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/security/vacantoffice)
+"aZW" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/stamp,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/item/weapon/pen,/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
+"aZX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
+"aZY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"aZZ" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"baa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room West"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bab" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bac" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bad" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"baf" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Locker Room"; sortType = "Locker Room"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
"bag" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker)
"bah" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/maintenance/locker)
"bai" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
"baj" = (/turf/simulated/wall,/area/maintenance/locker)
-"bak" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/crew_quarters/locker)
-"bal" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker)
-"bam" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/crew_quarters/locker)
-"ban" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/tape_roll,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/crew_quarters/locker)
-"bao" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/crew_quarters/locker)
-"bap" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker)
-"baq" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Locker Room"; sortType = "Locker Room"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker)
-"bar" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker)
-"bas" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker)
-"bat" = (/obj/structure/closet/secure_closet/personal,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/locker)
+"bak" = (/obj/structure/closet/secure_closet/personal,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bal" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bam" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/storage/tools)
+"ban" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/storage/tools)
+"bao" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/tools)
+"bap" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/storage/tools)
+"baq" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/tools)
+"bar" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bas" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bat" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bau" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/decal/cleanable/blood/oil,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker)
"bav" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/locker)
"baw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -2729,266 +2729,266 @@
"bay" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Medical Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"baz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian_west)
"baA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/medical)
-"baB" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/bridge)
-"baD" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/storage/tools)
-"baE" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/storage/tools)
-"baF" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/storage/tools)
-"baG" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/tools)
-"baH" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/tools)
+"baB" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"baC" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge)
+"baD" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge)
+"baE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light_switch{pixel_x = -25; pixel_y = -25},/turf/simulated/floor/tiled,/area/bridge)
+"baF" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge)
+"baG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/bridge)
+"baH" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/bridge)
"baI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"baJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_one)
-"baK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_one)
-"baL" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/central_one)
-"baM" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two)
-"baN" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/newscaster{pixel_y = -28},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
+"baJ" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/multitool,/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge)
+"baK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/bridge)
+"baL" = (/obj/structure/table/reinforced,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/item/weapon/storage/box/donut,/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/bridge)
+"baM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light_switch{pixel_x = 25; pixel_y = -25},/turf/simulated/floor/tiled,/area/bridge)
+"baN" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/bridge)
"baO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/chapel/main)
-"baP" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
-"baR" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/bridge)
-"baS" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/command{c_tag = "Bridge Center"; dir = 1},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baT" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baU" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baV" = (/obj/machinery/button/remote/blast_door{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = 6; pixel_y = -24; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light_switch{pixel_x = -5; pixel_y = -23},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = -28},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/bridge)
-"baZ" = (/obj/machinery/camera/network/exodus{c_tag = "Bridge East Entrance"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two)
-"bba" = (/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/packageWrap,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
-"bbb" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
-"bbc" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
-"bbd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/bridge)
-"bbe" = (/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
+"baP" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge)
+"baQ" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge)
+"baR" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"baS" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/bridge)
+"baT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"baU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"baV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"baW" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"baX" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"baY" = (/obj/item/weapon/reagent_containers/food/snacks/pie,/obj/structure/table/marble,/turf/simulated/floor/lino,/area/crew_quarters/bar)
+"baZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"bba" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"bbb" = (/obj/effect/landmark/start{name = "Chef"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"bbc" = (/obj/structure/table/standard,/obj/machinery/reagentgrinder,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"bbd" = (/obj/item/weapon/material/hatchet,/obj/item/weapon/material/minihoe,/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden)
+"bbe" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden)
"bbf" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bbg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/hallway/primary/starboard)
-"bbh" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
+"bbh" = (/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics/garden)
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"beC" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"beD" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/library)
"beE" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"beF" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
-"beG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
-"beH" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/chapel/main)
-"beI" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
-"beJ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
-"beK" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/hallway/secondary/exit)
-"beL" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/exit)
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+"beH" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"beI" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"beJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"beK" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"beL" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
"beM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"beN" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/button/remote/blast_door{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"beO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard)
-"beP" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft)
-"beQ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft)
-"beR" = (/obj/machinery/camera/network/exodus{c_tag = "Departures East"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit)
-"beS" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"beT" = (/obj/structure/window/basic{dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice)
-"beU" = (/obj/machinery/firealarm{dir = 2; pixel_y = -24},/obj/machinery/light,/turf/simulated/floor,/area/security/vacantoffice)
-"beV" = (/obj/structure/table/standard,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
-"beW" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker)
-"beX" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/locker)
-"beY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/locker)
-"beZ" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"bfa" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"bfb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
-"bfc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
-"bfd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/locker)
+"beN" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"beO" = (/obj/item/weapon/stool,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"beP" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"beQ" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"beR" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"beS" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"beT" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"beU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (WEST)"; icon_state = "corner_white_full"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beZ" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfa" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfb" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central West"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfc" = (/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfd" = (/obj/machinery/computer/guestpass{pixel_y = 28},/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (NORTH)"; icon_state = "corner_white_full"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bfe" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage)
-"bff" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bfg" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bfh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
+"bff" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfg" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfh" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bfi" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office)
"bfj" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bfk" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
-"bfl" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
+"bfk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard)
+"bfl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard)
"bfm" = (/turf/simulated/wall,/area/quartermaster/office)
"bfn" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfo" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfp" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"bfq" = (/obj/machinery/door/airlock/command{id_tag = "captaindoor"; name = "Captain's Office"; req_access = list(20)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bfq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"bfr" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bft" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfv" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bfw" = (/obj/machinery/camera/network/civilian_east{c_tag = "Bar South"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bfx" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard)
+"bfx" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
"bfy" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/obj/machinery/camera/network/civilian_east{c_tag = "Library South"; dir = 1},/turf/simulated/floor/wood,/area/library)
"bfz" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bfA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking North"; dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
+"bfA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
"bfB" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bfC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -2998,60 +2998,60 @@
"bfH" = (/obj/machinery/status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bfI" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfJ" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bfK" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
-"bfL" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two)
-"bfM" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_two)
-"bfN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bfK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/locker)
+"bfL" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"bfM" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"bfN" = (/obj/machinery/washing_machine,/obj/machinery/light,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
"bfO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bfP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard)
+"bfP" = (/obj/machinery/washing_machine,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
"bfQ" = (/obj/structure/sign/double/barsign,/turf/simulated/wall,/area/hallway/primary/starboard)
"bfR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/hallway/primary/starboard)
-"bfS" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
-"bfT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
-"bfU" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
-"bfV" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
-"bfW" = (/obj/item/weapon/folder/yellow,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice)
-"bfX" = (/obj/machinery/computer/guestpass{pixel_y = 28},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
+"bfS" = (/obj/structure/closet/crate,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bfT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bfU" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bfV" = (/obj/structure/closet/crate,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bfW" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bfX" = (/turf/simulated/floor/tiled,/area/quartermaster/office)
"bfY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bfZ" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/starboard)
-"bga" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/starboard)
-"bgb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard)
+"bfZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bga" = (/obj/structure/table/standard,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_y = 30},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bgb" = (/obj/item/weapon/storage/box,/obj/structure/table/standard,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
"bgc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bgd" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32; tag = "icon-direction_med (EAST)"},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 24; tag = "icon-direction_evac (EAST)"},/obj/structure/sign/directions/science{dir = 4; icon_state = "direction_sci"; pixel_y = 40; tag = "icon-direction_sci (EAST)"},/turf/simulated/floor,/area/hallway/primary/central_two)
+"bgd" = (/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/quartermaster/office)
"bge" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bgh" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/starboard)
+"bgh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bgi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bgj" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"bgk" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"bgj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bgk" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
"bgl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bgm" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/exit)
+"bgm" = (/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
"bgn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/aft)
"bgo" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/aft)
"bgp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bgq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bgr" = (/turf/simulated/wall,/area/hallway/secondary/entry/aft)
-"bgs" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bgt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bgu" = (/obj/machinery/newscaster{pixel_y = -32},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice)
-"bgv" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/locker)
+"bgs" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Dorm"; location = "HOP2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bgt" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bgu" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/science{dir = 4; icon_state = "direction_sci"; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bgv" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bgx" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"bgy" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"bgz" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
-"bgA" = (/obj/machinery/washing_machine,/obj/machinery/light,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
-"bgB" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bgC" = (/obj/structure/closet/crate,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bgD" = (/obj/structure/closet/crate,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bgE" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/office)
-"bgF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/office)
-"bgG" = (/turf/simulated/floor,/area/quartermaster/office)
-"bgH" = (/obj/structure/filingcabinet,/turf/simulated/floor,/area/security/vacantoffice)
-"bgI" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera/network/civilian_west{c_tag = "Vacant Office"; dir = 1},/turf/simulated/floor,/area/security/vacantoffice)
-"bgJ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/stack/rods{amount = 50},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bgK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_one)
-"bgL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_one)
+"bgx" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgy" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgA" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgD" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgE" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgF" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgG" = (/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 8; icon_state = "direction_med"; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgH" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgI" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgJ" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgK" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgL" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - East"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgM" = (/obj/machinery/button/remote/blast_door{id = "heads_meeting"; name = "Security Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgN" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/obj/machinery/camera/network/command{c_tag = "Bridge Conference Room"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgO" = (/turf/simulated/floor/wood,/area/bridge/meeting_room)
@@ -3061,87 +3061,87 @@
"bgS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgT" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgU" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bgV" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
+"bgV" = (/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgW" = (/obj/machinery/light/small{dir = 1},/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bgY" = (/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
+"bgY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgZ" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bha" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhd" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bhe" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central West"},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
+"bhe" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bhf" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bhg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhh" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bhi" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
-"bhj" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Dorm"; location = "HOP2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
+"bhi" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bhj" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"bhk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bhl" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"bhm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bhn" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard)
-"bho" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard)
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-"bhq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard)
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-"bij" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bik" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort1"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/office)
-"bil" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bim" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/hallway/primary/central_one)
-"bin" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"big" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bih" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bii" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bij" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bik" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bil" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bim" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bin" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bio" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bip" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biq" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bir" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bis" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bit" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
+"bit" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"biu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biv" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Bridge"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bix" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
+"bix" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"biy" = (/turf/simulated/wall,/area/turret_protected/ai)
"biz" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biA" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3149,149 +3149,149 @@
"biC" = (/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biD" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"biE" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"biF" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard)
+"biF" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP2"; location = "Stbd"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"biG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biH" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"biI" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
-"biJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_two)
-"biK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/central_two)
+"biI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"biJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"biK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"biL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"biM" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/starboard)
+"biM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"biN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"biO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard)
-"biS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/hallway/primary/starboard)
-"biZ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"bja" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bjb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/starboard)
-"bjc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/starboard)
-"bjd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/hallway/primary/starboard)
-"bje" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/starboard)
-"bjf" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP2"; location = "Stbd"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"bjg" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"bjh" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/hallway/primary/starboard)
-"bji" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit)
-"bjj" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit)
-"bjk" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/secondary/exit)
-"bjl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/secondary/exit)
+"biO" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"biP" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"biQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"biR" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"biS" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"biT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"biU" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"biV" = (/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Warehouse"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"biW" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Delivery Office"; dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"biX" = (/obj/structure/filingcabinet/filingcabinet,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"biY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"biZ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"bja" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"bjb" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Stbd"; location = "HOP"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
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"blm" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MAIL DELIVERY'."; name = "MAIL DELIVERY"},/turf/simulated/wall,/area/quartermaster/office)
-"bln" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster/office)
-"blo" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/hallway/secondary/exit)
+"bln" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/maintenance/substation/command)
+"blo" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
"blp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"blq" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one)
-"blr" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"blq" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"blr" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
"bls" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"blt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"blu" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
@@ -3301,45 +3301,45 @@
"bly" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"blz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"blA" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blB" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"blC" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
+"blB" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"blC" = (/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blE" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"blE" = (/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills,/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blI" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blJ" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blK" = (/obj/structure/table/woodentable,/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"blL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"blM" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
+"blL" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/obj/machinery/camera/network/medbay{c_tag = "Medbay - Chemistry"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"blM" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/button/remote/blast_door{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"blN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"blO" = (/turf/simulated/wall/r_wall,/area/hallway/primary/starboard)
"blP" = (/obj/structure/sign/nosmoking_1,/turf/simulated/wall,/area/hallway/primary/starboard)
"blQ" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"},/turf/simulated/wall,/area/hallway/primary/starboard)
-"blR" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
-"blS" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
-"blT" = (/obj/machinery/conveyor{dir = 5; id = "garbage"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/disposal)
-"blU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2)
-"blV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
-"blW" = (/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard)
-"blX" = (/turf/simulated/floor{dir = 10; icon_state = "purple"},/area/hallway/primary/starboard)
-"blY" = (/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard)
-"blZ" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard)
-"bma" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard)
-"bmb" = (/turf/simulated/floor{dir = 6; icon_state = "purple"},/area/hallway/primary/starboard)
+"blR" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blS" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blT" = (/obj/machinery/conveyor{dir = 10; id = "garbage"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/disposal)
+"blU" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blV" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Port"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blW" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blX" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blY" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Starboard"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blZ" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bma" = (/obj/machinery/alarm{pixel_y = 22},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bmb" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bmc" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/exit)
"bmd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker)
"bme" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/hallway/secondary/exit)
-"bmf" = (/obj/machinery/light{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
+"bmf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Examination Room"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bmg" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bmh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bmi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bmj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker)
"bml" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bmm" = (/obj/machinery/door/airlock{name = "Unit 4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"bmn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"bmm" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bmn" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bmo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker)
"bmp" = (/obj/item/weapon/screwdriver,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmq" = (/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3348,26 +3348,26 @@
"bmt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bmw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
+"bmw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"bmx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bmy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bmz" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bmA" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/quartermaster/office)
-"bmB" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/quartermaster/office)
-"bmC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room Toilets"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"bmD" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
+"bmy" = (/obj/structure/table/standard,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmB" = (/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmC" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Morgue"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmD" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"bmE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bmF" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmG" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/command)
"bmH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bmJ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
+"bmJ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bmK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bmL" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bmM" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bmN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bmL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"bmM" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bmN" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
"bmO" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = -30; pixel_y = 0},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bmP" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bmP" = (/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
"bmQ" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3377,57 +3377,57 @@
"bmW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
"bmX" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/item/stack/material/glass/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker)
"bmY" = (/obj/structure/sign/chemistry,/turf/simulated/wall/r_wall,/area/medical/chemistry)
-"bmZ" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/reception)
-"bna" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
+"bmZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics)
+"bna" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access = list(29)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics)
"bnb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bnc" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bnd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
-"bne" = (/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
+"bnd" = (/obj/effect/floor_decal/corner/purple/full,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bne" = (/obj/effect/floor_decal/corner/purple/full{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bnf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bng" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bnh" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/reception)
+"bng" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab)
+"bnh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab)
"bni" = (/turf/simulated/wall,/area/medical/reception)
-"bnj" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bnk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry)
-"bnl" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
-"bnm" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bnj" = (/obj/machinery/autolathe,/turf/simulated/floor/tiled/white,/area/rnd/lab)
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+"bnl" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/storage/emergency)
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"bnn" = (/turf/simulated/wall,/area/medical/exam_room)
-"bno" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - West"; dir = 8},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
-"bnp" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue)
-"bnq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue)
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-"bns" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command)
-"bnt" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue)
-"bnu" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/morgue)
-"bnv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bno" = (/obj/structure/closet/emcloset,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking South"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
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+"bnr" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bns" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/office)
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+"bnu" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bnv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bnw" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bnx" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
-"bny" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay)
-"bnz" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bnA" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bnB" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bnC" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bnD" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bnE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
-"bnF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
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+"bnx" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/steel,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/command)
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+"bnB" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
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"bnI" = (/turf/simulated/wall/r_wall,/area/rnd/lab)
"bnJ" = (/obj/structure/closet/hydrant{pixel_x = -32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency)
"bnK" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency)
-"bnL" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/storage/emergency)
+"bnL" = (/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/reception)
"bnM" = (/turf/simulated/wall,/area/storage/emergency)
-"bnN" = (/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bnN" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception)
"bnO" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bnP" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/obj/machinery/camera/network/medbay{c_tag = "Medbay - Chemistry"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bnQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bnR" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/button/remote/blast_door{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bnS" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bnP" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnR" = (/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnS" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/reception)
"bnT" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bnU" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bnV" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Port"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bnW" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Starboard"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bnX" = (/obj/machinery/alarm{pixel_y = 22},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bnU" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnV" = (/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bnW" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bnX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bnY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker)
"bnZ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/locker)
"boa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3435,20 +3435,20 @@
"boc" = (/obj/structure/grille,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker)
"bod" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/locker)
"boe" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bof" = (/obj/machinery/light,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/rnd/research)
+"bof" = (/obj/structure/filingcabinet/medical,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bog" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/storage)
"boh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/office)
"boi" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/office)
-"boj" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Examination Room"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bok" = (/obj/structure/table/standard,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/morgue)
-"bol" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Morgue"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue)
+"boj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bok" = (/obj/structure/table/standard,/obj/item/weapon/autopsy_scanner,/obj/item/weapon/scalpel,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bol" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"bom" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bon" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
+"bon" = (/obj/structure/morgue,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"boo" = (/obj/machinery/computer/card,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bop" = (/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"boq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Chemistry Desk"},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry)
+"bop" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"boq" = (/obj/machinery/button/remote/blast_door{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bos" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/substation/command)
+"bos" = (/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bot" = (/turf/simulated/wall,/area/maintenance/substation/command)
"bou" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bov" = (/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
@@ -3462,102 +3462,102 @@
"boD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"boE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"boF" = (/obj/machinery/photocopier/faxmachine{department = "Captain's Office"},/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"boG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
-"boH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
-"boI" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/rnd/research)
+"boG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"boH" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boI" = (/turf/simulated/floor/tiled/white,/area/assembly/robotics)
"boJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"boK" = (/obj/structure/table/standard,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/gloves/latex,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
-"boL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"boM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"boN" = (/obj/structure/closet/emcloset,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking South"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft)
-"boO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"boP" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception)
-"boQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boU" = (/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room)
+"boK" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boL" = (/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boM" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - Robotics"},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boN" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boP" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/rnd/research)
+"boQ" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/item/stack/material/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/material/steel{amount = 50},/obj/item/clothing/glasses/welding,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boR" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boS" = (/obj/effect/landmark/start{name = "Scientist"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boT" = (/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boU" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - R&D Lab"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boV" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boW" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
"boX" = (/obj/structure/sign/examroom,/turf/simulated/wall,/area/medical/reception)
-"boY" = (/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"boZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bpa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bpb" = (/obj/structure/filingcabinet/medical,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bpc" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal)
-"bpd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/medical/morgue)
-"bpe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue)
-"bpf" = (/turf/simulated/floor,/area/medical/morgue)
-"bpg" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor,/area/medical/morgue)
-"bph" = (/obj/structure/morgue,/turf/simulated/floor,/area/medical/morgue)
-"bpi" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/morgue)
+"boY" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"boZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bpa" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bpb" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/quartermaster/storage)
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+"bqp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
"bqq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bqr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bqs" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - R&D Lab"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/lab)
-"bqt" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bqu" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology)
-"bqv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plating,/area/maintenance/substation/command)
+"bqr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqs" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqu" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bqv" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/camera/network/research{c_tag = "Research Division Access"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/research)
"bqw" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bqx" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal)
+"bqx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research)
"bqy" = (/obj/item/weapon/cigbutt{pixel_x = -10; pixel_y = -10},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bqz" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/armor/captain,/obj/item/clothing/head/helmet/space/capspace,/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqA" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3565,1566 +3565,1567 @@
"bqC" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqD" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqE" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bqF" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
+"bqF" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab)
"bqG" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker)
"bqH" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/nosmoking_1{pixel_y = 32},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bqI" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bqI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"bqJ" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab)
"bqK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry)
"bqM" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"bqO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"bqP" = (/turf/simulated/floor{dir = 4; icon_state = "whiteblue_ex"; tag = "icon-whiteblue (EAST)"},/area/medical/reception)
-"bqQ" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/quartermaster/storage)
-"bqR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bqS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bqT" = (/obj/structure/table/standard,/obj/item/clothing/head/soft,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/soft,/turf/simulated/floor,/area/quartermaster/storage)
-"bqU" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue)
-"bqV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/morgue)
-"bqW" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue)
-"bqX" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/morgue)
-"bqY" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay)
+"bqN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"bqO" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"bqP" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqQ" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqR" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqS" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqT" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqU" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqV" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqW" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bqX" = (/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bqY" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage)
"bqZ" = (/turf/simulated/floor/bluegrid,/area/assembly/chargebay)
-"bra" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/assembly/chargebay)
-"brb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/assembly/chargebay)
-"brc" = (/obj/structure/closet/secure_closet/cargotech,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay North"},/turf/simulated/floor,/area/quartermaster/storage)
-"brd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bre" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"brf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bra" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"brb" = (/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"brc" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/item/device/radio/intercom{pixel_y = 23},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"brd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bre" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"brf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
"brg" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"brh" = (/turf/simulated/wall/r_wall,/area/assembly/robotics)
-"bri" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/research)
-"brj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"brk" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/quartermaster/storage)
-"brl" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
-"brm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
-"brn" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/quartermaster/storage)
+"bri" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"brj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"brk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"brl" = (/obj/machinery/conveyor{dir = 4; id = "packageExternal"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"brm" = (/obj/machinery/conveyor{dir = 4; id = "packageExternal"},/obj/structure/plasticflaps{opacity = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"brn" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bro" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = list(19)},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"brp" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
+"brp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"brq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency)
"brr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency)
"brs" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage)
-"brt" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft)
+"brt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bru" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/vault/bolted{name = "AI core"; req_access = list(16)},/obj/machinery/door/blast/regular{id = "AICore"; name = "AI core maintenance hatch"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
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-"bLL" = (/obj/structure/window/reinforced,/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
+"bLx" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor/tiled/dark,/area/server)
+"bLy" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled/dark,/area/server)
+"bLz" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/tiled/dark,/area/server)
+"bLA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/rnd/storage)
+"bLB" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor/tiled,/area/rnd/storage)
+"bLC" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bLD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bLE" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor)
+"bLF" = (/obj/structure/table/standard,/obj/item/weapon/cartridge/signal/science,/obj/item/weapon/cartridge/signal/science{pixel_x = -4; pixel_y = 2},/obj/item/weapon/cartridge/signal/science{pixel_x = 4; pixel_y = 6},/obj/item/clothing/glasses/welding/superior,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/camera/network/research{c_tag = "Research - RD's Office"; dir = 1},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor)
+"bLG" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/structure/table/standard,/obj/machinery/photocopier/faxmachine{department = "Research Director's Office"},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hop)
+"bLH" = (/obj/machinery/disposal,/obj/structure/window/reinforced,/obj/structure/disposalpipe/trunk{dir = 1},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor)
+"bLI" = (/obj/structure/closet/secure_closet/RD,/obj/structure/window/reinforced,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor)
+"bLJ" = (/obj/structure/window/reinforced,/obj/structure/filingcabinet/chestdrawer,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor)
+"bLK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/rnd/test_area)
+"bLL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area)
"bLM" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bLN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bLO" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bLP" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
-"bLQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
-"bLR" = (/turf/simulated/floor/plating/airless,/area/rnd/test_area)
-"bLS" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
+"bLQ" = (/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
+"bLR" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
+"bLS" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/mining/station)
"bLT" = (/turf/simulated/floor/airless,/area/rnd/test_area)
-"bLU" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/airless,/area/rnd/test_area)
-"bLV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "warning"},/area/rnd/mixing)
-"bLW" = (/obj/machinery/button/remote/blast_door{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bLU" = (/obj/machinery/computer/shuttle_control/mining,/obj/effect/floor_decal/corner/brown/full{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/miningdock)
+"bLV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock)
+"bLW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock)
"bLX" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bLY" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bLZ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bMa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/mixing)
-"bMb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock)
-"bMc" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock)
-"bMd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bMe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bMf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
-"bMg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bMh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo)
-"bMi" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor{icon_state = "dark"},/area/server)
-"bMj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/quartermaster/qm)
-"bMk" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/quartermaster/qm)
-"bMl" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor{icon_state = "dark"},/area/server)
-"bMm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central_three)
-"bMn" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
-"bMo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/junction,/turf/simulated/floor,/area/hallway/primary/central_three)
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-"bMq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bMr" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
+"bLY" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock)
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+"bMa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock)
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+"bMe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/mining{id_tag = "qmdoor"; name = "Quartermaster"; req_access = list(41)},/turf/simulated/floor/tiled,/area/quartermaster/qm)
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+"bMi" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three)
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+"bMk" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/junction,/turf/simulated/floor/tiled,/area/hallway/primary/central_three)
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+"bMm" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
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"bMs" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
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-"bMy" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hop)
-"bMz" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bMA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bMB" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/secure_closet/CMO,/obj/item/clothing/mask/gas,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo)
-"bMC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
-"bMD" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bMt" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/photocopier/faxmachine{department = "CMO's Office"},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo)
+"bMu" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo)
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+"bPv" = (/obj/item/weapon/paper{desc = "A few notes scratched out by the last CMO before they departed the station."; info = "\[i]\[center]To the incoming CMO of Exodus:\[/i]\[/center]\[br]\[br]I wish you and your crew well. Do take note:\[br]\[br]\[br]The Medical Emergency Red Phone system has proven itself well. Take care to keep the phones in their designated places as they have been optimised for broadcast. The two handheld green radios (I have left one in this office, and one near the Emergency Entrance) are free to be used. The system has proven effective at alerting Medbay of important details, especially during power outages.\[br]\[br]I think I may have left the toilet cubicle doors shut. It might be a good idea to open them so the staff and patients know they are not engaged.\[br]\[br]The new syringe gun has been stored in secondary storage. I tend to prefer it stored in my office, but 'guidelines' are 'guidelines'.\[br]\[br]Also in secondary storage is the grenade equipment crate. I've just realised I've left it open - you may wish to shut it.\[br]\[br]There were a few problems with their installation, but the Medbay Quarantine shutters should now be working again - they lock down the Emergency and Main entrances to prevent travel in and out. Pray you shan't have to use them.\[br]\[br]The new version of the Medical Diagnostics Manual arrived. I distributed them to the shelf in the staff break room, and one on the table in the corner of this room.\[br]\[br]The exam/triage room has the walking canes in it. I'm not sure why we'd need them - but there you have it.\[br]\[br]Emergency Cryo bags are beside the emergency entrance, along with a kit.\[br]\[br]Spare paper cups for the reception are on the left side of the reception desk.\[br]\[br]I've fed Runtime. She should be fine.\[br]\[br]\[br]\[center]That should be all. Good luck!\[/center]"; name = "Outgoing CMO's Notes"},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo)
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-"bUr" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bUs" = (/turf/simulated/floor/airless{icon_state = "warning"},/area/rnd/test_area)
-"bUt" = (/turf/simulated/floor/airless{dir = 6; icon_state = "warning"},/area/rnd/test_area)
-"bUu" = (/turf/simulated/floor/airless{dir = 10; icon_state = "warning"},/area/rnd/test_area)
+"bUr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/break_room)
+"bUs" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/medbay{c_tag = "Medbay Lounge"},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUt" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{dir = 4; icon_state = "comfychair_preview"; tag = "icon-comfychair (EAST)"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUu" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{dir = 8; icon_state = "comfychair_preview"; tag = "icon-comfychair (WEST)"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
"bUv" = (/turf/simulated/wall/r_wall,/area/maintenance/cargo)
-"bUw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Aft"; dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bUx" = (/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bUy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/command{id_tag = "cedoor"; name = "Chief Engineer"; req_access = list(56)},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"bUz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/break_room)
+"bUw" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUx" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUz" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
"bUA" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access = list(26)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor)
"bUB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/storage/tech)
"bUC" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b)
-"bUD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bUE" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bUF" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bUD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUE" = (/obj/machinery/vending/medical,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUF" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
"bUG" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -5132,720 +5133,720 @@
"bUK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering)
-"bUN" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/medical/sleeper)
+"bUN" = (/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
"bUO" = (/obj/structure/table/standard,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"bUP" = (/obj/machinery/button/remote/blast_door{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access = list(5)},/obj/machinery/button/remote/blast_door{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bUQ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/sleeper)
-"bUR" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bUS" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bUT" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"bUU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4)
-"bUV" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing)
-"bUW" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bUP" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUQ" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUR" = (/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUS" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing)
+"bUT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing)
+"bUU" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bUV" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bUW" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
"bUX" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bUY" = (/obj/machinery/vending/coffee,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
-"bUZ" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
-"bVa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4)
-"bVb" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"bUY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bUZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bVa" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bVb" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
"bVc" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bVd" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
-"bVe" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient A"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
+"bVd" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bVe" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research)
"bVf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bVg" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
-"bVh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
+"bVg" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bVh" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/reinforced,/area/rnd/mixing)
"bVi" = (/turf/simulated/wall,/area/medical/patient_wing)
-"bVj" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room B"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b)
-"bVk" = (/obj/machinery/vending/phoronresearch,/turf/simulated/floor{dir = 5; icon_state = "whitepurple"},/area/rnd/mixing)
-"bVl" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "RD Office"; name = "RD Office"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bVm" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bVn" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVo" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVp" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVs" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVt" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVu" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVv" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/rnd/mixing)
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"bZa" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c)
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"bZf" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control)
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-"cdh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs)
-"cdi" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs)
-"cdj" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/atmos_control)
-"cdk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs)
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-"cdm" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control)
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-"cdp" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
-"cdq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
-"cdr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
-"cds" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
-"cdt" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
-"cdu" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "bcarpet01"},/area/medical/psych)
-"cdv" = (/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/psych)
-"cdw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bcarpet03"},/area/medical/psych)
-"cdx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
+"ccZ" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/medical/surgeryobs)
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+"cdc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/ward)
+"cdd" = (/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"cde" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/ward)
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+"cdg" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 30},/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/ward)
+"cdh" = (/turf/simulated/floor/carpet/blue,/area/medical/psych)
+"cdi" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet/blue,/area/medical/psych)
+"cdj" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/carpet/blue,/area/medical/psych)
+"cdk" = (/obj/machinery/iv_drip,/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"cdl" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor/tiled/white,/area/medical/biostorage)
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+"cdn" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/pink/full,/turf/simulated/floor/tiled/white,/area/medical/patient_c)
+"cdo" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/obj/effect/floor_decal/corner/pink/full{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_c)
+"cdp" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/effect/floor_decal/corner/pink{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/patient_c)
+"cdq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/medical{name = "Hygiene Facilities"},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing)
+"cdr" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"cds" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"cdt" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"cdu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage)
+"cdv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage)
+"cdw" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cdx" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
"cdy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
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-"cdB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
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+"cdB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"cdC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
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+"cdE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"cdF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
-"cdG" = (/obj/structure/closet/secure_closet/engineering_chief,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief)
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+"cdH" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access = newlist(); req_one_access = list(7,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cdI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdL" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora_storage)
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-"cdN" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; pixel_x = -24; pixel_y = -10; req_access = list(10); specialfunctions = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cdM" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"cdN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "toxin_test_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "toxin_test_sensor"; pixel_x = 0; pixel_y = 16},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cdO" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
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+"cdP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access = newlist(); req_one_access = list(7,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless,/area/space)
"cdQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room)
-"cdR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
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+"chC" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing)
+"chD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage)
+"chE" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage)
+"chF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage)
"chG" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"chH" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos)
-"chI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"chJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage)
-"chK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"chL" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
-"chM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"chN" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos)
-"chO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"chP" = (/obj/machinery/button/remote/airlock{desc = "A remote control-switch for Surgery."; id = "Surgery"; name = "Surgery"; pixel_x = -24; pixel_y = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryprep)
-"chQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chR" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos)
-"chS" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/camera/network/medbay{c_tag = "Medbay Recovery Ward"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/ward)
-"chT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
-"chU" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
-"chV" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera/network/medbay{c_tag = "Medbay Mental Health Room"; dir = 1},/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych)
+"chH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"chI" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access = list(55)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"chJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"chK" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"chL" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chM" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access = list(55)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chO" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chP" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chS" = (/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chT" = (/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos)
+"chU" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Air"},/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos)
+"chV" = (/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos)
"chW" = (/turf/simulated/wall/r_wall,/area/engineering/engine_eva)
-"chX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/engine_eva)
-"chY" = (/obj/structure/table/standard,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing)
+"chX" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Oxygen"},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos)
+"chY" = (/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos)
"chZ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cia" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cib" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Engineering Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"cic" = (/turf/simulated/floor,/area/engineering/engine_eva)
-"cid" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/engine_eva)
-"cie" = (/turf/simulated/floor,/area/engineering/foyer)
+"cic" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrogen"},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos)
+"cid" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/construction)
+"cie" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control)
"cif" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port)
-"cig" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer)
-"cih" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer)
-"cii" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room)
-"cij" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/crate/hydroponics/prespawned,/obj/machinery/camera/network/research{c_tag = "Xenoflora Storage"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"cik" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
-"cil" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/locker_room)
-"cim" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cin" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
-"cio" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
-"cip" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engineering/locker_room)
+"cig" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control)
+"cih" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cii" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cij" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cik" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cil" = (/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cim" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction)
+"cin" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cio" = (/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cip" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
"ciq" = (/turf/simulated/wall,/area/engineering/locker_room)
-"cir" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/locker_room)
-"cis" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"cit" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"ciu" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"civ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"ciw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"cix" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"ciy" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cir" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cis" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cit" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer)
+"ciu" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"civ" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"ciw" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cix" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"ciy" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/locker_room)
"ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering)
"ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay)
@@ -5854,471 +5855,471 @@
"ciE" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ciF" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"ciG" = (/turf/simulated/wall,/area/medical/surgery)
-"ciH" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"ciI" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"ciJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"ciK" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction)
-"ciL" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/clothing/gloves/black,/obj/item/device/multitool{pixel_x = 5},/obj/random/tech_supply,/obj/structure/table/steel,/turf/simulated/floor,/area/construction)
-"ciM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
-"ciN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep)
-"ciO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
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+"crn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/medical/surgeryprep)
+"cro" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"crp" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/tiled/white,/area/medical/surgeryprep)
"crq" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"crr" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
-"crs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
-"crt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
-"cru" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
+"crr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"crs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"crt" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/crate/freezer,/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"cru" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/virology)
"crv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"crw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryprep)
-"crx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryprep)
-"cry" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryprep)
-"crz" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"crA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
-"crB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
-"crC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
-"crD" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
+"crw" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"crx" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed/padded,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cry" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"crz" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"crA" = (/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"crB" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"crC" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard)
+"crD" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos)
"crE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay)
"crF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay)
"crG" = (/turf/simulated/wall,/area/maintenance/medbay)
@@ -6327,535 +6328,535 @@
"crJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage)
"crK" = (/turf/simulated/floor/plating,/area/engineering/storage)
"crL" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage)
-"crM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
-"crN" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"crO" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"crM" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crN" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crO" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos)
"crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
-"crQ" = (/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/structure/table/standard,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/medbay{c_tag = "Medbay Surgery Prep"; dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
-"crR" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
-"crS" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
-"crT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
-"crU" = (/obj/machinery/door/window/eastleft{name = "Containment Pen"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
-"crV" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology)
-"crW" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
-"crX" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"crQ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crR" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crS" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crT" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crU" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/blue,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crV" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos)
"crY" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"crZ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"csa" = (/obj/machinery/atmospherics/binary/pump{name = "Air Mix to Connector"},/turf/simulated/floor,/area/engineering/atmos)
-"csb" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos)
-"csc" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Northwest"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos)
-"csd" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos)
-"cse" = (/obj/machinery/atmospherics/binary/pump{name = "O2 to Connector"},/turf/simulated/floor,/area/engineering/atmos)
-"csf" = (/obj/machinery/atmospherics/binary/pump{name = "N2 to Connector"},/turf/simulated/floor,/area/engineering/atmos)
-"csg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/turf/simulated/floor,/area/engineering/storage)
-"csh" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring)
-"csi" = (/obj/structure/dispenser,/turf/simulated/floor,/area/engineering/atmos)
-"csj" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring)
-"csk" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"crZ" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
+"csa" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
+"csb" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
+"csc" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
+"csd" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
+"cse" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
+"csf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering)
+"csg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/workshop)
+"csh" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/engineering)
+"csi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering)
+"csj" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"csk" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop)
"csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"csm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring)
-"csn" = (/obj/item/weapon/wrench,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Northeast"},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/atmos)
-"cso" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering)
-"csp" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering)
-"csq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage)
-"csr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering)
-"css" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop)
-"cst" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
-"csu" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop)
-"csv" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop)
-"csw" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"csm" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/workshop)
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-"cvJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhitecorner"},/area/medical/virology)
-"cvK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/medical/virology)
+"cuX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/starboard)
+"cuY" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/starboard)
+"cuZ" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/starboard)
+"cva" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/starboard)
+"cvb" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/starboard)
+"cvc" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/starboard)
+"cvd" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cve" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvf" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvg" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvh" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvj" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvk" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cvm" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering)
+"cvn" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cvo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering)
+"cvq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/engineering)
+"cvr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/engineering)
+"cvs" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
+"cvt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/steel_reinforced,/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/glass/phoronrglass{amount = 20},/turf/simulated/floor,/area/engineering/workshop)
+"cvu" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering)
+"cvv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cvw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cvx" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cvy" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvA" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/machinery/camera/network/medbay{c_tag = "Virology Port"; dir = 4},/obj/structure/table/glass,/obj/effect/floor_decal/corner/lime{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvC" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvK" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvL" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology)
"cvM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cvN" = (/turf/simulated/wall,/area/maintenance/incinerator)
"cvO" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Storage"; dir = 4},/turf/simulated/floor/plating,/area/engineering/storage)
"cvP" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cvQ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cvQ" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
"cvR" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/turf/simulated/floor/plating,/area/engineering/storage)
-"cvS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvT" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvW" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos)
-"cvX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery)
-"cvY" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos)
-"cvZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos)
-"cwa" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery2)
-"cwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwd" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
-"cwe" = (/obj/item/weapon/hand_labeler,/obj/structure/reagent_dispensers/virusfood{pixel_x = -30},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwf" = (/obj/machinery/smartfridge/secure/virology,/obj/structure/sign/deathsposal{pixel_y = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cvS" = (/obj/structure/table/standard,/obj/item/stack/material/phoron{amount = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cvT" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cvU" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cvV" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cvW" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard)
+"cvX" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvY" = (/obj/machinery/atmospherics/pipe/cap/visible,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cvZ" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cwa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cwb" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/corner/yellow{dir = 9},/turf/simulated/floor/tiled,/area/engineering)
+"cwc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/engineering)
+"cwd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/engineering)
+"cwe" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cwf" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/tiled,/area/engineering/workshop)
"cwg" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
-"cwh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/rnd/xenobiology)
-"cwi" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/rnd/xenobiology)
-"cwj" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard)
-"cwk" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering)
+"cwh" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cwi" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/maintenance/incinerator)
+"cwj" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/maintenance/incinerator)
+"cwk" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/maintenance/incinerator)
"cwl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"cwm" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology)
-"cwn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cwo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering)
-"cwp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering)
-"cwq" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop)
-"cwr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cws" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop)
-"cwt" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop)
-"cwu" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera/network/medbay{c_tag = "Virology Monkey Pen"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwv" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology)
+"cwm" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/maintenance/incinerator)
+"cwn" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/maintenance/incinerator)
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-"cBq" = (/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/workshop)
-"cBr" = (/obj/machinery/light,/obj/structure/closet,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
-"cBs" = (/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/workshop)
-"cBt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBl" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_exterior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cBm" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cBn" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cups,/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cBo" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cBp" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/airless,/area/rnd/xenobiology)
+"cBq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cBr" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology)
+"cBs" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology)
+"cBt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos)
"cBu" = (/obj/structure/bed/chair{dir = 4},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cBv" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos)
+"cBv" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology)
"cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cBx" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos)
-"cBy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos)
-"cBz" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBx" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBy" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBz" = (/obj/structure/table/steel,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cBA" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cBB" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos)
-"cBC" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos)
+"cBB" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBC" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Southwest"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cBE" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"cBF" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos)
-"cBG" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos)
+"cBE" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBF" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBG" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBH" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cBI" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cBJ" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos)
-"cBK" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "virology_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "virology_pump"; tag_exterior_door = "virology_outer"; frequency = 1379; id_tag = "virology_airlock"; tag_interior_door = "virology_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "virology_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/medbay)
-"cBL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -8; pixel_y = 28; req_access = list(39)},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cBM" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Connector"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos)
+"cBJ" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBK" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBL" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBM" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBN" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication)
-"cBO" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor,/area/engineering/atmos)
-"cBP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering)
-"cBQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
-"cBR" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor,/area/engineering/atmos)
-"cBS" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Mixing to Port"},/turf/simulated/floor,/area/engineering/atmos)
-"cBT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering)
-"cBU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering)
+"cBO" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBP" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South"; dir = 1},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBQ" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBR" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBS" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBU" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Connector"},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
@@ -6863,293 +6864,299 @@
"cBZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cCa" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator)
"cCb" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area/maintenance/incinerator)
-"cCc" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos)
+"cCc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering)
"cCd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cCe" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCe" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
"cCf" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cCg" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cCh" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cCi" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 2; icon_state = "floorgrimecaution"},/area/maintenance/incinerator)
-"cCj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
-"cCk" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos)
-"cCl" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access = list(12)},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
-"cCm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
+"cCi" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southwest"; dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCk" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCl" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southeast"; dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring)
"cCn" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
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"cGL" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cGM" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cGN" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room)
-"cGO" = (/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cGP" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cGN" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cGO" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/camera/network/engine{c_tag = "Engine Waste Handling"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cGP" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cGQ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space)
"cGR" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space)
"cGS" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 8},/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
-"cGT" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room)
+"cGT" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = list(11)},/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cGU" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cGV" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cGW" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cGX" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cGY" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room)
-"cGZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cHa" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/space)
+"cGY" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cGZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHa" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHb" = (/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHc" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space)
"cHd" = (/obj/structure/grille,/obj/structure/grille,/turf/space,/area/space)
"cHe" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cHf" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cHg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste)
-"cHh" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHf" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHg" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/blue,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHh" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station)
"cHi" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHj" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space)
"cHk" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHl" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
-"cHm" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room)
-"cHn" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port)
-"cHo" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_room)
-"cHp" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port)
+"cHl" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station)
+"cHm" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/shuttle/constructionsite/station)
+"cHn" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port)
+"cHo" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/port)
+"cHp" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port)
"cHq" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space)
-"cHr" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room)
-"cHs" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room)
+"cHr" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cHt" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHv" = (/obj/machinery/atmospherics/binary/pump,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHx" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHy" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space)
-"cHz" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_waste)
-"cHA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste)
-"cHB" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_waste)
+"cHz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHA" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/portables_connector,/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHB" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHC" = (/obj/structure/grille,/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space)
"cHD" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cHE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHF" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHG" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room)
-"cHH" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room)
-"cHI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room)
+"cHG" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHH" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHI" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHJ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHK" = (/obj/item/stack/rods{amount = 10},/turf/space,/area/space)
"cHL" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room)
@@ -7157,27 +7164,27 @@
"cHN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = -32; pixel_y = 0},/turf/space,/area/space)
"cHO" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/space)
"cHP" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space)
-"cHQ" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_waste)
-"cHR" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cHS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste)
-"cHT" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_waste)
-"cHU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHQ" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/constructionsite/station)
+"cHR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/constructionsite/station)
+"cHS" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port)
+"cHT" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cHV" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space)
"cHW" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHX" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cHX" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cHY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIa" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIb" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room)
+"cIb" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIc" = (/obj/item/stack/cable_coil,/turf/space,/area/space)
-"cId" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
-"cIe" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIf" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIh" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIi" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cId" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIe" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIf" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIh" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cIi" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIk" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter{id = "wloop_atm_meter"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIl" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space)
"cIm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space)
"cIn" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space)
@@ -7185,115 +7192,115 @@
"cIp" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste)
"cIq" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIr" = (/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_waste)
+"cIs" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIt" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIu" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_waste)
-"cIv" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room)
-"cIw" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room)
-"cIx" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room)
-"cIy" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room)
-"cIz" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_room)
+"cIu" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIv" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cIw" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIx" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIy" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIz" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIA" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space)
-"cIB" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_room)
-"cIC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cID" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room)
+"cIB" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cID" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIE" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIF" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIG" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIG" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIH" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cII" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
+"cIJ" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIK" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
"cIL" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_engine)
"cIM" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space)
-"cIN" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIO" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space)
"cIP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space)
"cIQ" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIR" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_smes)
+"cIR" = (/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIS" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/grille,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIT" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring)
-"cIU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
-"cIV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
-"cIW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
-"cIX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/portsolar)
-"cIY" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cIZ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cIT" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIU" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIV" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIW" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIX" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIY" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
-"cJb" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_engine)
+"cJb" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJc" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJd" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJd" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJe" = (/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJh" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock)
-"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cJj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cJk" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar)
+"cJk" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core West"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJl" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/engine{c_tag = "Engine Airlock"},/turf/simulated/floor,/area/engineering/engine_airlock)
"cJm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/space)
"cJn" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cJo" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cJp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle)
+"cJp" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJq" = (/obj/structure/grille,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cJr" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room)
-"cJs" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
-"cJt" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room)
-"cJu" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room)
-"cJv" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cJw" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
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-"cJy" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room)
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"cJC" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
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-"cJE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cJF" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_smes)
-"cJG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engi_engine)
+"cJD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"cJE" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
+"cJF" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJG" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room)
"cJH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJL" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cJM" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room)
+"cJL" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room)
+"cJM" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room)
"cJN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cJO" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engineering/engine_room)
-"cJP" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
-"cJQ" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
-"cJR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
-"cJS" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/portsolar)
+"cJO" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJP" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJQ" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJR" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJS" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJT" = (/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cJU" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = -10},/turf/simulated/floor,/area/engineering/engine_smes)
+"cJU" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/port)
"cJV" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_airlock)
"cJW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJX" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJZ" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cKa" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cKa" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port)
"cKb" = (/obj/structure/grille,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cKc" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room)
-"cKd" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle)
-"cKe" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cKf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
+"cKc" = (/obj/effect/landmark{name = "ninjastart"},/turf/simulated/floor/airless,/area/solar/port)
+"cKd" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/port)
+"cKe" = (/turf/simulated/floor/airless,/area/solar/port)
+"cKf" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port)
"cKg" = (/turf/simulated/wall,/area/maintenance/engi_engine)
"cKh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cKi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cKj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cKk" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cKk" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/port)
"cKl" = (/turf/space,/area/syndicate_station/southeast)
-"cKm" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cKm" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cKn" = (/turf/space,/area/syndicate_station/south)
-"cKo" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cKo" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cKp" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/engineering{c_tag = "Engineering Drone Fabrication"; dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
-"cKq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_smes)
-"cKr" = (/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore)
-"cKs" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cKt" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cKu" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cKv" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cKw" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room)
+"cKq" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"cKr" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"cKs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
+"cKt" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cKu" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room)
+"cKv" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room)
+"cKw" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room)
"cKx" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space)
"cKy" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space)
"cKz" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/space)
@@ -7301,70 +7308,61 @@
"cKB" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring)
"cKC" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock)
"cKD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/quartermaster/office)
-"cKE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/quartermaster/office)
+"cKE" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cKF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cKG" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cKH" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -8; req_one_access = list(13,11,24)},/turf/space,/area/space)
"cKI" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"cKJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/engine{c_tag = "Engineering SMES"; dir = 8},/turf/simulated/floor,/area/engineering/engine_smes)
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+"cKQ" = (/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room)
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"cKX" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/station)
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"cLb" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
"cLc" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 0; pixel_y = 25; req_one_access = list(13,11,24); tag_door = "engineering_shuttle_hatch"},/obj/structure/bed/chair{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
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-"cLo" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room)
+"cLm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = -32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = -32},/obj/structure/sign/directions/engineering{pixel_y = -32; pixel_z = -8},/turf/simulated/floor/tiled,/area/hallway/primary/central_three)
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+"cLo" = (/obj/machinery/cryopod/robot{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
"cLp" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cLq" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
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"cLu" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
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"cLC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access = list(10,24)},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cLD" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core West"; dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room)
"cLE" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room)
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-"cLG" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/obj/machinery/camera/network/engine{c_tag = "Engine Core East"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
-"cLH" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access = list(10)},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cLI" = (/obj/machinery/button/remote/blast_door{id = "EngineVent"; name = "Reactor Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access = list(10)},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cLJ" = (/obj/effect/landmark{name = "ninjastart"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cLK" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cLL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cLM" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cLN" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cLO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/portsolar)
"cLP" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cLQ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable,/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Port"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cLR" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Port Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engi_engine)
-"cLS" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core South"; dir = 1},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
"cLT" = (/obj/effect/landmark{name = "carpspawn"},/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space)
"cLU" = (/turf/space,/area/skipjack_station/southwest_solars)
"cLV" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cLW" = (/obj/structure/grille,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cLX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/grille,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcKacJUcKdcKccKecKecKecKecKecKecKecKecKecKecKfcJUcJUcJUcKkcLKcKmcLMcKqcKocKrcLPcKscJHcJHcJHcJIcJJcJKcGtcKtcKtcHbcHbcJFcKbcKvcKucKwcLVcJPcJFcIFcJZcIHcKEcKJcGtaafcHycHycHycHycHycHycHycHycHycHycHycHyaafcHdaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaactYctYctYctYctYaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaafaafcHncLacHoaaacHncLacHoaaacHncLacHoaafaaaaaaaaaaaaaafaafcLdcIKcIKcIKcIKcKgcKhcKicKicKjcKgcKgcGtcGtcGJcGtcGtcGtcGtcGtcLhcGtcGtcGtcGtcGtcGJcGtcGtcGtcGtaafcHycHycHycHycHycHycHycHycHycHycHycHyaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacHncLacHoaafcHncLacHoaaacHncLacHoaaaaaaaaaaafaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaacKxaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaacHqcKycHqcKycKzcKycHqcKycHqcKycHqcKyaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncLacHoaaacHncLacHoaaacHncLacHoaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaapaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncLacHoaaacHncLacHoaafcHncLacHoaafaafaafaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIcbOcbOaaIaaIaaaaaaaaaaaIaaIaaIaaIaaIaaqaaIaaIaaIaaIaaIaaIaaIaaIcLTaaIaaIaaIaaIaaqaaIaaIaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaafcHncLicHoaaacHncLicHoaaacHncLicHoaafaaIaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacLUaaaaaacLUaaaaaaaaacLUaaaaaaaaaaaaaaacLUaaaaaaaaacLUaaaaaacLUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm
index 7f4045b6aa..298951e295 100644
--- a/maps/exodus-2.dmm
+++ b/maps/exodus-2.dmm
@@ -37,10 +37,10 @@
"aK" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew4,/area/space)
"aL" = (/turf/space{icon_state = "black"},/area/space)
"aM" = (/turf/space,/area/space)
-"aN" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/space)
-"aO" = (/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
-"aP" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/space)
-"aQ" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/space)
+"aN" = (/obj/structure/window/reinforced,/turf/unsimulated/wall,/area/space)
+"aO" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
+"aP" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
+"aQ" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
"aR" = (/turf/space/transit/north/shuttlespace_ns8,/area/space)
"aS" = (/turf/space/transit/north/shuttlespace_ns4,/area/space)
"aT" = (/turf/space/transit/north/shuttlespace_ns11,/area/space)
@@ -64,73 +64,73 @@
"bl" = (/turf/space/transit/east/shuttlespace_ew11,/area/space)
"bm" = (/turf/space/transit/east/shuttlespace_ew12,/area/space)
"bn" = (/turf/space/transit/east/shuttlespace_ew9,/area/space)
-"bo" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall{icon_state = "iron3"},/area/space)
+"bo" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
"bp" = (/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"bq" = (/obj/effect/landmark/costume,/obj/structure/table/rack/holorack,/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre)
-"br" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space)
+"bq" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall,/area/space)
+"br" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space)
"bs" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
"bt" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"bu" = (/obj/structure/table/rack/holorack,/obj/item/clothing/under/dress/dress_saloon,/obj/item/clothing/head/hairflower,/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre)
+"bu" = (/obj/structure/table/rack/holorack,/obj/item/clothing/under/dress/dress_saloon,/obj/item/clothing/head/hairflower,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
"bv" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"bw" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife)
-"bx" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_plating)
-"by" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_emptycourt)
-"bz" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_emptycourt)
-"bA" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt)
-"bB" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space)
+"bw" = (/obj/effect/landmark/costume,/obj/structure/table/rack/holorack,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
+"bx" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
+"by" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
+"bz" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"bA" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife)
+"bB" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_plating)
"bC" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
"bD" = (/turf/space,/area/syndicate_mothership)
"bE" = (/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
"bF" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"bG" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre)
-"bH" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife)
-"bI" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_emptycourt)
-"bJ" = (/turf/simulated/floor/holofloor,/area/holodeck/source_emptycourt)
-"bK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_emptycourt)
+"bG" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt)
+"bH" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"bI" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"bJ" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"bK" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
"bL" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/med,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/med,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"bM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding2"; dir = 4},/area/holodeck/source_picnicarea)
-"bN" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding2"; dir = 4},/area/holodeck/source_picnicarea)
+"bM" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space)
+"bN" = (/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
"bO" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/green,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/green,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"bP" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"bQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
-"bR" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre)
+"bQ" = (/obj/effect/landmark{name = "prisonwarp"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
+"bR" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
"bS" = (/turf/space,/area/shuttle/escape/transit)
"bT" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
-"bV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
+"bV" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
"bW" = (/turf/simulated/floor/holofloor/space,/area/holodeck/source_space)
"bX" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor/space,/area/holodeck/source_space)
-"bY" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre)
-"bZ" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_theatre)
-"ca" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_meetinghall)
-"cb" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_theatre)
+"bY" = (/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"bZ" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife)
+"ca" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"cb" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
"cc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"cd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space)
-"ce" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_meetinghall)
+"ce" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
"cf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
"cg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
"ch" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space)
"ci" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"cj" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_meetinghall)
-"ck" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_meetinghall)
-"cl" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball)
-"cm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre)
-"cn" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
-"co" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt)
-"cp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt)
+"cj" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"ck" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood/corner,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"cl" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"cm" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood/corner{dir = 8},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"cn" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
+"co" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"cp" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
"cq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
-"cr" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball)
-"cs" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt)
-"ct" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
-"cu" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt)
-"cv" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt)
+"cr" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"cs" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"ct" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt)
+"cu" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
+"cv" = (/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
"cw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
"cx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
-"cy" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cy" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 6},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
"cz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
-"cA" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
-"cB" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
-"cC" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
+"cB" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"cC" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
"cD" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod3/transit)
"cE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
"cF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area/space)
@@ -139,96 +139,96 @@
"cI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew15,/area/space)
"cJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew1,/area/space)
"cK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space)
-"cL" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea)
-"cM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea)
-"cN" = (/turf/simulated/floor/holofloor{icon_state = "bluefull"},/area/holodeck/source_boxingcourt)
+"cL" = (/obj/effect/floor_decal/spline/plain{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre)
+"cM" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"cN" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
"cO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
-"cP" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"cQ" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"cR" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
+"cP" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"cQ" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"cR" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
"cS" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod3/transit)
"cT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space)
"cU" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod5/transit)
-"cV" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
+"cV" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"cW" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
+"cX" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet/corners{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
"cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space)
"cZ" = (/turf/space/transit/north/shuttlespace_ns14,/area/skipjack_station/transit)
-"da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
+"da" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
"db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space)
"dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space)
"dd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/space)
-"de" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_meetinghall)
-"df" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_meetinghall)
+"de" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
+"df" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
"dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit)
"dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit)
"di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space)
"dj" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
-"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall)
-"dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre)
+"dk" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre)
+"dl" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"dm" = (/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
"dn" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod3/transit)
-"do" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt)
-"dp" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt)
-"dq" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt)
-"dr" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"ds" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
+"do" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"dp" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"dq" = (/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dr" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"ds" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
"dt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
"du" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
-"dv" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall)
+"dv" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
"dw" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod5/transit)
"dx" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod5/transit)
"dy" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod5/transit)
"dz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew10,/area/space)
-"dA" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall)
-"dB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
+"dA" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dB" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
"dC" = (/turf/unsimulated/wall,/area/space)
-"dD" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
-"dE" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/space)
-"dF" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"dD" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"dE" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"dF" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
"dG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space)
"dH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space)
"dI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area/space)
-"dJ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_meetinghall)
-"dK" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_meetinghall)
-"dL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_meetinghall)
-"dM" = (/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"dN" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall)
-"dO" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball)
-"dP" = (/obj/structure/holohoop,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball)
-"dQ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_basketball)
-"dR" = (/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
-"dS" = (/turf/simulated/floor/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/holodeck/source_beach)
-"dT" = (/turf/simulated/floor/beach/sand{tag = "icon-desert4"; icon_state = "desert4"},/area/holodeck/source_beach)
-"dU" = (/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
-"dV" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"dW" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"dX" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
+"dJ" = (/obj/structure/table/woodentable/holotable,/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dK" = (/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dL" = (/obj/structure/table/woodentable/holotable,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dM" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"dN" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"dO" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 1},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"dP" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 1},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"dQ" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 5},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"dR" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dS" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dT" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"dU" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood/corner{dir = 1},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"dV" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood/corner{dir = 4},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
+"dW" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
+"dX" = (/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
"dY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
-"dZ" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"ea" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"dZ" = (/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"ea" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt)
"eb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
-"ec" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"ed" = (/turf/simulated/floor/holofloor{icon_state = "carpet4-0"; dir = 4},/area/holodeck/source_meetinghall)
-"ee" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_meetinghall)
-"ef" = (/turf/simulated/floor/holofloor{icon_state = "carpet8-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eg" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_basketball)
-"eh" = (/turf/simulated/floor/holofloor,/area/holodeck/source_basketball)
-"ei" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_basketball)
-"ej" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
-"ek" = (/turf/simulated/floor/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/holodeck/source_beach)
-"el" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
-"em" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
-"en" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"eo" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"ep" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"eq" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"er" = (/turf/simulated/floor/holofloor,/area/holodeck/source_boxingcourt)
-"es" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
-"et" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eu" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
-"ev" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball)
-"ew" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
+"ec" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"ed" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"ee" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"ef" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"eg" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"eh" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"ei" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre)
+"ej" = (/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 6},/obj/effect/floor_decal/carpet{dir = 10},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
+"ek" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"el" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"em" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
+"en" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"eo" = (/obj/effect/floor_decal/corner/green/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"ep" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
+"eq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall,/area/space)
+"er" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall,/area/space)
+"es" = (/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield)
+"et" = (/turf/simulated/floor/holofloor/wood,/area/holodeck/source_meetinghall)
+"eu" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_meetinghall)
+"ev" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"ew" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_basketball)
"ex" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod3/transit)
"ey" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod3/transit)
"ez" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod3/transit)
@@ -237,67 +237,67 @@
"eC" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod3/transit)
"eD" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod3/transit)
"eE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space)
-"eF" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
+"eF" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"eG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/space)
"eH" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit)
"eI" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/transit)
-"eJ" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_basketball)
-"eK" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
-"eL" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_basketball)
+"eJ" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"eK" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"eL" = (/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"eM" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit)
"eN" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit)
"eO" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit)
-"eP" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt)
-"eQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt)
-"eR" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
-"eS" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
-"eT" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eU" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
-"eV" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
-"eW" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
-"eX" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_basketball)
-"eY" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_basketball)
-"eZ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_basketball)
-"fa" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"; dir = 2},/area/holodeck/source_beach)
-"fb" = (/turf/simulated/floor/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach)
-"fc" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner (NORTH)"; icon_state = "beachcorner"; dir = 1},/area/holodeck/source_beach)
-"fd" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
-"fe" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre)
-"ff" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
-"fg" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom)
-"fh" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"fi" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball)
-"fj" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom)
-"fk" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball)
-"fl" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/holodeck/source_beach)
-"fm" = (/turf/simulated/floor/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"; dir = 2},/area/holodeck/source_beach)
-"fn" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHWEST)"; icon_state = "beach"; dir = 10},/area/holodeck/source_beach)
-"fo" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fq" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"fr" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
+"eP" = (/obj/structure/holohoop,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"eQ" = (/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach)
+"eR" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"eS" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_thunderdomecourt)
+"eT" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"eU" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"eV" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"eW" = (/obj/structure/table/holotable,/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"eX" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"eY" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"eZ" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield)
+"fa" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"fb" = (/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"fc" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"fd" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"fe" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"ff" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"fg" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach)
+"fh" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"fi" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"fj" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"fk" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"fl" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield)
+"fm" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_meetinghall)
+"fn" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_basketball)
+"fo" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach)
+"fp" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach)
+"fq" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_thunderdomecourt)
+"fr" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
"fs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space)
-"ft" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
-"fu" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom)
-"fv" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
-"fw" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball)
-"fx" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
-"fy" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball)
-"fz" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fA" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fB" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fC" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
-"fD" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"fE" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
+"ft" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"fu" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield)
+"fv" = (/turf/simulated/floor/holofloor/lino,/area/holodeck/source_meetinghall)
+"fw" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_meetinghall)
+"fx" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach)
+"fy" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"fz" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
+"fA" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
+"fB" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
+"fC" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"fD" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield)
+"fE" = (/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 6},/obj/effect/floor_decal/carpet{dir = 9},/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
"fF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
-"fG" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/space)
-"fH" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
-"fI" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/space)
-"fJ" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/space)
+"fG" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"fH" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"fI" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"fJ" = (/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"fK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space)
"fL" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
"fM" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership)
-"fN" = (/turf/space,/area/skipjack_station/transit)
+"fN" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
"fO" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership)
"fP" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
"fQ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
@@ -305,16 +305,16 @@
"fS" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
"fT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
"fU" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/syndicate_elite/mothership)
-"fV" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership)
+"fV" = (/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"fW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
"fX" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space)
"fY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space)
"fZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space)
"ga" = (/obj/effect/landmark{name = "Syndicate-Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
-"gb" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control)
-"gc" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership)
+"gb" = (/obj/item/weapon/beach_ball/holoball,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"gc" = (/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"gd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
-"ge" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea)
+"ge" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach)
"gf" = (/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit)
"gg" = (/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit)
"gh" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit)
@@ -337,13 +337,13 @@
"gy" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space)
"gz" = (/turf/space,/area/syndicate_mothership/elite_squad)
"gA" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership/elite_squad)
-"gB" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"gC" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 0; name = "Syndicate Ops Intercom"; pixel_y = 28; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"gD" = (/obj/effect/landmark{name = "Syndicate-Commando"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"gE" = (/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"gF" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"gG" = (/obj/mecha/combat/marauder/mauler,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"gH" = (/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"gB" = (/obj/structure/window/reinforced/holowindow/disappearing,/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"gC" = (/obj/structure/window/reinforced/holowindow/disappearing,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"gD" = (/obj/structure/window/reinforced/holowindow/disappearing,/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"gE" = (/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
+"gF" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
+"gG" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
+"gH" = (/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
"gI" = (/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit)
"gJ" = (/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit)
"gK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space)
@@ -351,7 +351,7 @@
"gM" = (/turf/space/transit/north/shuttlespace_ns9,/area/skipjack_station/transit)
"gN" = (/turf/space/transit/north/shuttlespace_ns13,/area/skipjack_station/transit)
"gO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
-"gP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
+"gP" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
"gQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
"gR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"gS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
@@ -359,8 +359,8 @@
"gU" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit)
"gV" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
-"gX" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
-"gY" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
+"gX" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"gY" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
"gZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space)
"ha" = (/turf/space/transit/north/shuttlespace_ns12,/area/skipjack_station/transit)
"hb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
@@ -370,7 +370,7 @@
"hf" = (/turf/space,/area/shuttle/escape_pod1/centcom)
"hg" = (/turf/space,/area/shuttle/escape_pod2/centcom)
"hh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
-"hi" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"hi" = (/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"hj" = (/turf/space/transit/north/shuttlespace_ns11,/area/skipjack_station/transit)
"hk" = (/turf/space/transit/north/shuttlespace_ns6,/area/skipjack_station/transit)
"hl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
@@ -384,33 +384,33 @@
"ht" = (/turf/space/transit/north/shuttlespace_ns1,/area/skipjack_station/transit)
"hu" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
"hv" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership)
-"hw" = (/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership)
-"hx" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1; dir = 2},/area/centcom/evac)
+"hw" = (/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"hx" = (/obj/effect/floor_decal/corner/green/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"hy" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/centcom/evac)
"hz" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 1},/turf/space,/area/centcom/evac)
"hA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 1},/turf/space,/area/centcom/evac)
-"hB" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/centcom/evac)
+"hB" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
"hC" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
"hD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
-"hE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/centcom/evac)
-"hF" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac)
-"hG" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/centcom/evac)
-"hH" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/centcom/evac)
+"hE" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"hF" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/obj/effect/floor_decal/corner/green/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"hG" = (/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
+"hH" = (/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
"hI" = (/turf/space/transit/north/shuttlespace_ns15,/area/skipjack_station/transit)
"hJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac)
-"hK" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/centcom/evac)
+"hK" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"hL" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/shuttle/plating,/area/centcom/evac)
"hM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating,/area/centcom/evac)
-"hN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space,/area/space)
-"hO" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 10},/area/centcom/evac)
+"hN" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"hO" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
"hP" = (/obj/structure/closet/emcloset,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"hQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac)
"hR" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"hS" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"hT" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 0},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"hU" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"hV" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/centcom/evac)
-"hW" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/centcom/evac)
+"hV" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"hW" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
"hX" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/plating,/area/centcom/evac)
"hY" = (/obj/machinery/vending/engineering,/turf/simulated/shuttle/plating,/area/centcom/evac)
"hZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space)
@@ -423,7 +423,7 @@
"ig" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
"ih" = (/turf/unsimulated/wall,/area/syndicate_mothership)
"ii" = (/turf/simulated/shuttle/plating,/area/centcom/evac)
-"ij" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
+"ij" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt)
"ik" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"il" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"im" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
@@ -444,9 +444,9 @@
"iB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"iC" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"iD" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"iE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/centcom/evac)
+"iE" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield)
"iF" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"iG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/centcom/evac)
+"iG" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet{dir = 8},/area/holodeck/source_meetinghall)
"iH" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod1/transit)
"iI" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape_pod1/transit)
"iJ" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape_pod1/transit)
@@ -456,7 +456,7 @@
"iN" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape_pod2/transit)
"iO" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod2/transit)
"iP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space)
-"iQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre)
+"iQ" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_basketball)
"iR" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iS" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iT" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
@@ -490,194 +490,194 @@
"jv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jw" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jx" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
-"jy" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 4; icon_state = "swall_c"},/area/centcom/evac)
+"jy" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
"jz" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jA" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
-"jB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/syndicate_mothership{name = "\improper Ninja Base"})
+"jB" = (/turf/unsimulated/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach)
"jC" = (/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"jD" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jF" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"jG" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"})
-"jH" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/obj/item/weapon/rig/internalaffairs/equipped,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"jI" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_f"},/area/centcom/evac)
+"jH" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
+"jI" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy)
"jJ" = (/obj/structure/closet/secure_closet/personal/patient,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"jK" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"jL" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac)
-"jN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2; layer = 2},/area/centcom/evac)
-"jO" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_f"},/area/centcom/evac)
-"jP" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 1},/area/centcom/evac)
-"jQ" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4; dir = 2},/area/centcom/evac)
-"jR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/supply/dock)
-"jS" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/supply/dock)
+"jN" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_thunderdomecourt)
+"jO" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
+"jP" = (/turf/space,/area/skipjack_station/transit)
+"jQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space,/area/space)
+"jR" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"jS" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"jT" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jU" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"jV" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jW" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"jX" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"jY" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"jZ" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living)
-"ka" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy)
-"kb" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/supply/dock)
+"jZ" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/machinery/light/small/readylight{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"ka" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"kb" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
"kc" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/syndicate_mothership)
-"kd" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
-"ke" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (WEST)"; icon_state = "propulsion_r"; dir = 8},/turf/space,/area/shuttle/administration/centcom)
-"kf" = (/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"kg" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
+"kd" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"ke" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall)
+"kf" = (/turf/simulated/floor/holofloor/beach/water,/area/holodeck/source_beach)
+"kg" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom)
"kh" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac)
"ki" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
-"kj" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitehall"; tag = "icon-whitehall (EAST)"},/area/centcom/holding)
-"kk" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/administration/centcom)
+"kj" = (/obj/effect/floor_decal/corner/green/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"kk" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom)
"kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kp" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/supply/dock)
-"kq" = (/obj/machinery/microwave,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"kr" = (/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"ks" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"kt" = (/obj/item/weapon/flame/lighter/zippo,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"kp" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom)
+"kq" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"kr" = (/obj/structure/holohoop{dir = 1},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
+"ks" = (/obj/machinery/microwave,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"kt" = (/obj/structure/table/holotable,/obj/effect/floor_decal/corner/green/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
"ku" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
-"kv" = (/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"kw" = (/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"kx" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"kv" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"kw" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt)
+"kx" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"ky" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kz" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kA" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/supply/dock)
-"kB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/supply/dock)
-"kC" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 2},/area/supply/dock)
+"kA" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt)
+"kB" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall,/area/space)
+"kC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom)
"kD" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership)
-"kE" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/supply/dock)
+"kE" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"kF" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kG" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 4},/area/supply/dock)
-"kH" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/supply/dock)
+"kG" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"kH" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"kI" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kJ" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/transport1/centcom)
-"kK" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/transport1/centcom)
-"kL" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "swall_s"},/area/shuttle/transport1/centcom)
+"kJ" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/airless,/area/shuttle/syndicate_elite/mothership)
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+"md" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"me" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"mf" = (/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
+"mg" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
+"mh" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
"mi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"mj" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/wall/voxshuttle,/area/shuttle/skipjack/station)
+"mj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"mk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/orange,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"ml" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/wall/voxshuttle,/area/shuttle/skipjack/station)
-"mm" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"mn" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/machinery/meter,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"mo" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; pixel_x = -22; req_one_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"mp" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"mq" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_east_control"; pixel_x = 22; req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
+"ml" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/stack/medical/advanced/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
+"mm" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"mn" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"mo" = (/obj/structure/table/standard,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
+"mp" = (/obj/structure/table/standard,/obj/item/weapon/legcuffs,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
+"mq" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
"mr" = (/turf/unsimulated/wall,/area/start)
"ms" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
"mt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
"mu" = (/turf/simulated/mineral,/area/space)
"mv" = (/obj/effect/landmark/start,/turf/unsimulated/floor,/area/start)
-"mw" = (/turf/unsimulated/wall{icon_state = "phoron6"},/area/alien)
-"mx" = (/turf/unsimulated/wall{icon_state = "phoron12"},/area/alien)
-"my" = (/turf/unsimulated/wall{icon_state = "phoron14"},/area/alien)
-"mz" = (/turf/unsimulated/wall{icon_state = "phoron10"},/area/alien)
+"mw" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad)
+"mx" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad)
+"my" = (/turf/simulated/floor/airless,/area/shuttle/syndicate_elite/mothership)
+"mz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/centcom/evac)
"mA" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space)
"mB" = (/obj/structure/lattice,/turf/space,/area/space)
-"mC" = (/turf/unsimulated/wall{icon_state = "phoron3"},/area/alien)
-"mD" = (/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
-"mE" = (/turf/unsimulated/wall{icon_state = "phoron1"},/area/alien)
-"mF" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
-"mG" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
+"mC" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/centcom/evac)
+"mD" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/airless,/area/centcom/evac)
+"mE" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/centcom/evac)
+"mF" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/centcom/evac)
+"mG" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/centcom/evac)
"mH" = (/turf/unsimulated/wall/splashscreen,/area/start)
-"mI" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
-"mJ" = (/turf/unsimulated/wall{icon_state = "phoron2"},/area/alien)
+"mI" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/centcom/evac)
+"mJ" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 4; icon_state = "swall_c"},/area/centcom/evac)
"mK" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
"mL" = (/turf/space,/area/shuttle/alien/base)
-"mM" = (/turf/unsimulated/wall{icon_state = "phoron4"},/area/alien)
-"mN" = (/turf/unsimulated/wall{icon_state = "phoron13"},/area/alien)
-"mO" = (/turf/unsimulated/wall{icon_state = "phoron9"},/area/alien)
+"mM" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_f"},/area/centcom/evac)
+"mN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2; layer = 2},/area/centcom/evac)
+"mO" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_f"},/area/centcom/evac)
"mP" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space)
-"mQ" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 8},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mR" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mS" = (/obj/structure/table/standard,/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mT" = (/obj/structure/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
-"mU" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mV" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mW" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mX" = (/turf/unsimulated/wall{icon_state = "phoron5"},/area/alien)
-"mY" = (/obj/item/device/pda/syndicate,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mZ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
-"na" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
-"nb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
-"nc" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"nd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
+"mQ" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 1},/area/centcom/evac)
+"mR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/centcom/evac)
+"mS" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/centcom/evac)
+"mT" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/centcom/evac)
+"mU" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 10},/area/centcom/evac)
+"mV" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/centcom/evac)
+"mW" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/centcom/evac)
+"mX" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/syndicate_mothership{name = "\improper Ninja Base"})
+"mY" = (/turf/unsimulated/wall,/area/alien)
+"mZ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
+"na" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
+"nb" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
+"nc" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
+"nd" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 8},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
"ne" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nf" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"ng" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
@@ -715,28 +715,28 @@
"nM" = (/obj/item/weapon/folder{pixel_y = 2},/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nN" = (/obj/machinery/door/blast/regular{id = "syndieshutters_telebay"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"nO" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = 32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"nP" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
+"nP" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
"nQ" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 2; pixel_y = 3},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nR" = (/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"nT" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
-"nU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
+"nT" = (/obj/structure/table/standard,/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
+"nU" = (/obj/structure/bed/alien,/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
"nV" = (/obj/machinery/shower{pixel_y = 32},/obj/structure/window/basic{dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"nW" = (/obj/machinery/shower{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"nX" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nY" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nZ" = (/obj/structure/computerframe,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oa" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"ob" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
+"ob" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
"oc" = (/obj/machinery/door/airlock/centcom{name = "Bathroom"; opacity = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"od" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"oe" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"of" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"og" = (/obj/item/stack/material/glass{amount = 15},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oh" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"oi" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
+"oi" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
"oj" = (/obj/structure/mirror{dir = 4; pixel_x = -32; pixel_y = 0},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
-"ok" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
+"ok" = (/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
"ol" = (/obj/machinery/door/airlock/centcom{name = "Suit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"om" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start)
"on" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
@@ -744,7 +744,7 @@
"op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"os" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet2-0"},/area/holodeck/source_theatre)
+"os" = (/obj/item/device/pda/syndicate,/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
"ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space)
"ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"ov" = (/obj/structure/table/rack,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
@@ -767,13 +767,13 @@
"oM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oN" = (/turf/unsimulated/wall,/area/centcom)
"oO" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
+"oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
"oQ" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"oR" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1331; id_tag = "merc_base"; pixel_x = -25; pixel_y = -5},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"oR" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
"oS" = (/obj/machinery/flasher{id = "syndieflash"; pixel_x = 0; pixel_y = 28},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
-"oT" = (/obj/machinery/porta_turret/crescent,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/control)
-"oU" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom)
-"oV" = (/turf/unsimulated/floor{name = "plating"},/area/centcom)
+"oT" = (/obj/structure/table/standard,/obj/item/weapon/cautery,/obj/item/weapon/retractor,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
+"oU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
+"oV" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership)
"oW" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
"oX" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "merc_shuttle_sensor"; pixel_x = 8; pixel_y = 25},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oY" = (/obj/item/device/radio/electropack,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
@@ -781,11 +781,11 @@
"pa" = (/obj/machinery/vending/cola{name = "hacked Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"pb" = (/obj/machinery/door/airlock/external{density = 1; frequency = 1331; id_tag = "merc_shuttle_outer"; name = "Ship External Access"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"pc" = (/obj/machinery/door/airlock/centcom{name = "Hardsuit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"pd" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
+"pd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
"pe" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"pf" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "merc_shuttle_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "merc_shuttle"; pixel_x = -8; pixel_y = 25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"pg" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
-"ph" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_station/start)
+"pg" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
+"ph" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
"pi" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
"pj" = (/obj/item/weapon/cigbutt,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
"pk" = (/obj/machinery/door/airlock/external{frequency = 1331; id_tag = "merc_base_hatch"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
@@ -796,9 +796,11 @@
"pp" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"pq" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pr" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"ps" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/turf/unsimulated/beach/sand,/area/beach)
+"ps" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
"pt" = (/obj/structure/table/standard,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pu" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
+"pv" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
+"pw" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
"px" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "merc_shuttle_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"py" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access = list(150)},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
@@ -806,28 +808,33 @@
"pB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pC" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVend"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pD" = (/obj/machinery/door/airlock/external{frequency = 1331; id_tag = "merc_shuttle_inner"; name = "Ship External Access"; req_access = list(0)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pE" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
"pF" = (/turf/unsimulated/wall,/area/centcom/living)
-"pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
+"pG" = (/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/syndicate_mothership)
"pH" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"pJ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "merc_shuttle"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(0)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
"pK" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pM" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"pN" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/obj/item/weapon/FixOVein,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
+"pO" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
+"pP" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
"pQ" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
"pS" = (/obj/item/weapon/material/kitchen/utensil/knife{pixel_x = -6},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = -1},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 4},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 9},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/table/glass,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pT" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pU" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
"pV" = (/obj/structure/closet/secure_closet/personal,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
-"pW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living)
-"pX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living)
-"pY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living)
+"pW" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
+"pX" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
+"pY" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pZ" = (/turf/unsimulated/wall,/area/centcom/suppy)
"qa" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qb" = (/obj/structure/closet/syndicate/suit{name = "suit closet"},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qc" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
"qd" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"qe" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1331; id_tag = "merc_base"; pixel_x = -25; pixel_y = -5},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/syndicate_mothership)
"qf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"qg" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qh" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
@@ -839,35 +846,43 @@
"qn" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
"qp" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"qq" = (/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"qr" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"qs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
+"qq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/syndicate_station/start)
+"qr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership)
+"qs" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom)
"qt" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -1; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qu" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
-"qv" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"qw" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"qx" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"qy" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/suppy)
-"qz" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/suppy)
-"qA" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/suppy)
+"qv" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "merc_shuttle"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"qw" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
+"qx" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
+"qy" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/administration/centcom)
+"qz" = (/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
+"qA" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living)
+"qB" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
"qC" = (/obj/structure/closet{name = "custodial"},/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qD" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qE" = (/obj/item/stack/material/steel{amount = 50},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qF" = (/obj/item/stack/material/glass{amount = 50},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
+"qG" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living)
+"qH" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living)
"qI" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
"qJ" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"qK" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"qM" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"qR" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
+"qL" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
+"qM" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
+"qN" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"qO" = (/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living)
+"qP" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living)
+"qQ" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living)
+"qR" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/suppy)
"qS" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qT" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"qU" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/shuttle/administration/centcom)
-"qV" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom)
-"qW" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_bay_door"; locked = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"qU" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (WEST)"; icon_state = "propulsion_r"; dir = 8},/turf/space,/area/shuttle/administration/centcom)
+"qV" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom)
+"qW" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
+"qX" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
"qY" = (/turf/simulated/shuttle/floor,/area/supply/dock)
"qZ" = (/obj/structure/table/standard,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = list(150)},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
+"ra" = (/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
"rb" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4; start_pressure = 740.5},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rc" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = -2; pixel_y = -2},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"rd" = (/obj/structure/table/standard,/obj/item/roller{pixel_y = 8},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
@@ -884,11 +899,11 @@
"ro" = (/obj/machinery/clonepod,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"rp" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"rq" = (/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler{pixel_y = 2},/obj/item/clothing/glasses/night,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"rr" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"rs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"rr" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/living)
+"rs" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/living)
"rt" = (/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/obj/machinery/light{dir = 4},/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"ru" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"rv" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/living)
+"ru" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/supply/dock)
+"rv" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/supply/dock)
"rw" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"rx" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"ry" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
@@ -897,24 +912,25 @@
"rB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"rC" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rD" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"rE" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"rF" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"rG" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"rE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/supply/dock)
+"rF" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
+"rG" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/simulated/shuttle/plating,/area/shuttle/administration/centcom)
"rH" = (/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"rJ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"rK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom)
-"rL" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"rK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_bay_door"; locked = 1},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/living)
+"rL" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/supply/dock)
"rM" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"rN" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
-"rO" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"rO" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
"rP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
+"rQ" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
"rR" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rS" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rT" = (/obj/effect/spawner/newbomb/timer/syndicate,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rU" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"rV" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/shuttle/administration/centcom)
-"rW" = (/obj/structure/bookcase,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/shuttle/administration/centcom)
+"rV" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living)
+"rW" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living)
"rX" = (/obj/item/weapon/stool/padded,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rY" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rZ" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
@@ -927,30 +943,30 @@
"sg" = (/obj/machinery/door/window/northright{icon_state = "right"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"sh" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"si" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"sj" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/shuttle/administration/centcom)
-"sk" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom)
+"sj" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living)
+"sk" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living)
"sl" = (/obj/machinery/button/remote/blast_door{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"sm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"sn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"sm" = (/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living)
+"sn" = (/obj/structure/bookcase,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"so" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sp" = (/obj/machinery/button/remote/blast_door{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sq" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"sr" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"sr" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"ss" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock)
"st" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"su" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"sv" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"sw" = (/obj/structure/table/standard,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"sx" = (/obj/item/weapon/weldingtool,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"sy" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living)
-"sz" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living)
+"sy" = (/obj/structure/table/standard,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living)
+"sz" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living)
"sA" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
"sB" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
"sC" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
"sD" = (/obj/structure/sign/securearea{name = "\improper CAUTION"; pixel_x = 32},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sE" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/shuttle/floor,/area/supply/dock)
"sF" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"sG" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"sG" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/syndicate_station/start)
"sH" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/iv_drip,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"sI" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/supply/dock)
"sJ" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
@@ -958,84 +974,90 @@
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"sM" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
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+"ut" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed)
"uu" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"uv" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"uw" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom/specops)
@@ -1043,14 +1065,14 @@
"uy" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"uz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"uA" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"uB" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary)
-"uC" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
-"uD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control)
-"uE" = (/obj/machinery/telecomms/broadcaster/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"uF" = (/obj/machinery/telecomms/hub/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"uG" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"uH" = (/obj/machinery/r_n_d/server/centcom,/turf/unsimulated/floor{icon_state = "green"; dir = 6},/area/centcom/control)
-"uI" = (/turf/unsimulated/floor{icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/control)
+"uB" = (/obj/effect/floor_decal/corner/green/full,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uC" = (/obj/machinery/telecomms/hub/preset_cent,/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uD" = (/obj/machinery/telecomms/broadcaster/preset_cent,/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uE" = (/obj/machinery/r_n_d/server/centcom,/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uF" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uG" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uH" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"uI" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uJ" = (/obj/machinery/dna_scannernew,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"uK" = (/obj/machinery/computer/scan_consolenew,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"uL" = (/obj/machinery/computer/cloning,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
@@ -1059,16 +1081,16 @@
"uO" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uP" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"uQ" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"uR" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"uS" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"uT" = (/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"uU" = (/obj/effect/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"uV" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"uW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "CREED"; name = "Ready Room"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"uX" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/specops)
-"uY" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/specops)
-"uZ" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT3"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
-"va" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
+"uR" = (/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"uS" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"uT" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"uU" = (/obj/machinery/door/window/northleft,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"uV" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uW" = (/obj/machinery/porta_turret/crescent,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uX" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"uY" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"uZ" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"va" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
@@ -1076,114 +1098,116 @@
"vf" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vg" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vh" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/wall,/area/prison/solitary)
-"vi" = (/turf/unsimulated/floor{icon_state = "platingdmg1"},/area/prison/solitary)
-"vj" = (/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary)
+"vi" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vj" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops)
"vk" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"vl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"vm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"vn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"vo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"vl" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops)
+"vm" = (/obj/effect/floor_decal/corner/green,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"vn" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"vo" = (/obj/effect/floor_decal/corner/green{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
"vp" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vq" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"vr" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"vs" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"vt" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"vu" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"vv" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vs" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/test)
+"vt" = (/obj/structure/closet/secure_closet/courtroom,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vu" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vv" = (/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vw" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vx" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/taperoll/police,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vy" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"vz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"vA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"vB" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
-"vC" = (/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"vD" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
+"vz" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vA" = (/obj/machinery/camera/network/thunder{c_tag = "Court"; pixel_x = 10; pixel_y = -6},/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vB" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vC" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vD" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops)
"vE" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access = list(108)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed)
-"vF" = (/obj/structure/closet/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"vG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"vH" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
-"vJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"vF" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops)
+"vG" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"vH" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vI" = (/obj/structure/table/standard,/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vJ" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vK" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"vM" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/button/remote/blast_door{id = "CREED"; name = "Spec Ops Ready Room"; pixel_y = 4; req_access = list(108)},/obj/machinery/button/remote/blast_door{icon_state = "doorctrl0"; id = "ASSAULT"; name = "Mech Storage"; pixel_y = -4; req_access = list(108)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"vM" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vN" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
"vO" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"vP" = (/obj/mecha/combat/gygax/dark,/obj/machinery/camera/network/ert{c_tag = "Assault Armor North"},/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
+"vP" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops)
"vQ" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"vR" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vS" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
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+"vT" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
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"xm" = (/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"xn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"xn" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xp" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xq" = (/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,/obj/item/mecha_parts/mecha_equipment/tool/rcd,/obj/item/weapon/pickaxe/diamonddrill,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
@@ -1194,15 +1218,15 @@
"xv" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xw" = (/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xx" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"xy" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"xz" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
+"xy" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"xz" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
"xA" = (/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"xB" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"xC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"xD" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xE" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xF" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xG" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"xB" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"xC" = (/obj/effect/floor_decal/corner/green{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
+"xD" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"xE" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"xF" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"xG" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
"xH" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xI" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xJ" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
@@ -1210,126 +1234,134 @@
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"xM" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
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-"xO" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"xO" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
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"xQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"xR" = (/obj/structure/sign/nosmoking_2,/turf/unsimulated/wall,/area/centcom/control)
-"xS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"xU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"xV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"xW" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
-"xX" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
+"xS" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
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+"xU" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
+"xV" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
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"xY" = (/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xZ" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
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"yc" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"yd" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops)
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-"yg" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
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"yh" = (/turf/unsimulated/wall,/area/centcom/creed)
-"yi" = (/obj/machinery/camera/network/ert{c_tag = "Assault Armor South"; dir = 1},/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
+"yi" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/evac)
"yj" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"yk" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
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"ym" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"yn" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
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+"yp" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
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"yr" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
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-"yt" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
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-"yw" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
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+"yy" = (/obj/effect/floor_decal/corner/green{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control)
"yz" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
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-"yB" = (/obj/structure/table/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
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"yF" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket{amount_per_transfer_from_this = 50},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
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"Af" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"Ah" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/roller,/obj/item/roller,/obj/item/roller,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
-"Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
+"Ai" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/holding)
+"Aj" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"Ak" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 9},/area/shuttle/escape/centcom)
+"Al" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 5},/area/shuttle/escape/centcom)
"Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"An" = (/obj/structure/closet/crate/medical,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/obj/item/weapon/bonesetter,/obj/item/weapon/scalpel,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/hemostat{pixel_y = 4},/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/obj/item/stack/nanopaste,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/obj/item/clothing/mask/surgical,/obj/item/clothing/mask/surgical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"Ao" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
@@ -1337,121 +1369,152 @@
"Aq" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"Ar" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"As" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom)
+"At" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/shuttle/specops/centcom)
+"Au" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Aw" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom)
+"Aw" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"Ax" = (/obj/machinery/computer/communications,/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1443; listening = 1; name = "Spec Ops Intercom"; pixel_y = -28},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Az" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"AA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
-"AB" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops)
+"AB" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"AC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
"AD" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"AE" = (/obj/structure/bed/chair/office/dark,/obj/machinery/button/remote/blast_door{desc = "A remote control switch for port-side blast doors."; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"AF" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"AG" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding)
"AH" = (/turf/unsimulated/wall,/area/centcom/ferry)
-"AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"AI" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"AJ" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding)
"AK" = (/obj/item/weapon/stool/padded,/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding)
-"AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
-"AM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/holding)
-"AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom)
-"AO" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
-"AP" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/holding)
-"AQ" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/holding)
-"AS" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_checkpoint_access"; name = "Crescent Checkpoint"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"AW" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"AX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"AY" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/ferry)
+"AL" = (/obj/machinery/computer/secure_data,/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/shuttle/specops/centcom)
+"AN" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AO" = (/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AP" = (/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AQ" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AR" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AS" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AT" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/escape/centcom)
+"AU" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/shuttle/escape/centcom)
+"AV" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"AW" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"AX" = (/obj/machinery/atm{pixel_x = -26},/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"AY" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"AZ" = (/turf/unsimulated/wall,/area/syndicate_mothership{name = "\improper Raider Base"})
"Ba" = (/obj/machinery/vending/cola{name = "Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"Bb" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding)
-"Bc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/centcom/holding)
-"Bd" = (/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/holding)
-"Be" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/holding)
-"Bf" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/holding)
-"Bg" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/holding)
-"Bh" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea)
-"Bi" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea)
-"Bj" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
-"Bk" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
-"Bl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
+"Bc" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/shuttle/escape/centcom)
+"Bd" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/escape/centcom)
+"Be" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/escape/centcom)
+"Bf" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/ferry)
+"Bg" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/ferry)
+"Bh" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
+"Bi" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
+"Bj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/ferry)
+"Bk" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
+"Bl" = (/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/centcom/holding)
"Bm" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
-"Bt" = (/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/holding)
+"Bn" = (/obj/machinery/button/remote/blast_door{id = "skipjackshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/wall/voxshuttle,/area/skipjack_station/start)
+"Bo" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Bp" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Bq" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Br" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Bs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Bt" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"Bu" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Bv" = (/turf/simulated/mineral,/area/syndicate_mothership{name = "\improper Raider Base"})
"Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
-"Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
+"Bx" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"By" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"Bz" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"BA" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/wall/voxshuttle,/area/skipjack_station/start)
"BB" = (/obj/machinery/door/airlock/external{frequency = 1380; glass = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_bay_door"; locked = 1; name = "Transport Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
+"BC" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_northwest_lock"; locked = 0; req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"BD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"BE" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_northeast_lock"; locked = 0; req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"BF" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"BG" = (/obj/structure/table/standard,/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/cobweb2{icon_state = "spiderling"; name = "dead spider"; tag = "icon-spiderling"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"BH" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
-"BM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"BH" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"BI" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/wall/voxshuttle,/area/skipjack_station/start)
+"BJ" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southeast_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"BK" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"BL" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"BM" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/transport1/centcom)
"BN" = (/obj/machinery/vending/cigarette{name = "cigarette machine"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"BO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor,/area/centcom/holding)
-"BP" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding)
-"BQ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/holding)
+"BO" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "swall_s"},/area/shuttle/transport1/centcom)
+"BP" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/transport1/centcom)
+"BQ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/transport1/centcom)
"BR" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"BS" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"BU" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
-"BY" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor,/area/centcom/holding)
+"BT" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southwest_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"BU" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/shuttle/transport1/centcom)
+"BV" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"BW" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"BX" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"BY" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 8},/area/shuttle/transport1/centcom)
+"BZ" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"Ca" = (/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"Cb" = (/obj/structure/bed/chair{dir = 1},/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/head/pirate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
"Cc" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/ferry)
-"Cd" = (/obj/machinery/door/blast/regular{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding)
-"Ce" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
-"Cf" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"Cd" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/transport1/centcom)
+"Ce" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_f"},/area/shuttle/transport1/centcom)
+"Cf" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/transport1/centcom)
"Cg" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Ch" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom)
"Ci" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Cj" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding)
-"Ck" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"Cl" = (/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/holding)
-"Cm" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"Cn" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"Ck" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/turf/simulated/floor/airless,/area/shuttle/transport1/centcom)
+"Cl" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/green{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"Cm" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/shuttle/transport1/centcom)
+"Cn" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/green{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"Co" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/camera/network/crescent{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"Cp" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin,/obj/machinery/camera/network/crescent{c_tag = "Shuttle Bridge East"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
+"Cq" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/transport1/centcom)
"Cr" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Cs" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"Ct" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/machinery/meter,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"Cu" = (/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Cv" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"Cw" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/holding)
-"Cx" = (/obj/structure/bed/chair/office/dark,/obj/machinery/button/remote/blast_door{desc = "A remote control switch for port-side blast doors."; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"Cy" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"Cz" = (/obj/machinery/computer/secure_data,/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"Cw" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 2},/area/shuttle/transport1/centcom)
+"Cx" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 4},/area/shuttle/transport1/centcom)
+"Cy" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/transport1/centcom)
+"Cz" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
"CA" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 0; pixel_y = -25; req_one_access = list(13); tag_door = "escape_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"CB" = (/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre)
+"CB" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
"CC" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
-"CD" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
+"CD" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
"CE" = (/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"CF" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"CG" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
"CH" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"CI" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"CJ" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/holding)
-"CK" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/holding)
-"CL" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"CI" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/green{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"CJ" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"CK" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals East"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"CL" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"CM" = (/obj/structure/window/shuttle{icon_state = "window3"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
"CN" = (/turf/unsimulated/wall,/area/centcom/holding)
-"CO" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"CO" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/transport1/centcom)
"CP" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"CQ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"CQ" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/transport1/centcom)
"CR" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"CS" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"CT" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
-"CU" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
+"CT" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/transport1/centcom)
+"CU" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
"CV" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"CW" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding)
-"CX" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/holding)
+"CW" = (/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
+"CX" = (/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
"CY" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access = list(19)},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"CZ" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/structure/closet/athletic_mixed,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
-"Da" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding)
+"CZ" = (/obj/machinery/door/airlock/glass{name = "Arrivals Bar"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"Da" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
"Db" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/cobweb2{tag = "icon-cobweb1"; icon_state = "cobweb1"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Dc" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"Dd" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
+"Dd" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
+"De" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"Df" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
-"Dg" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"Dh" = (/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
-"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding)
+"Dg" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding)
+"Dh" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/green,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
+"Di" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding)
"Dj" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/amanita_pie,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dk" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
@@ -1459,233 +1522,244 @@
"Dn" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Do" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stew,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dp" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/holding)
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+"Gn" = (/obj/machinery/door/blast/regular{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"Go" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"Gp" = (/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome2)
+"Gq" = (/obj/machinery/door/blast/regular{id = "thunderdome"; name = "Thunderdome Blast Door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
"Gr" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
-"Gs" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
-"Gt" = (/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
-"Gu" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
-"Gv" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
-"Gw" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
-"Gx" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/floor,/area/tdome)
-"Gy" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome)
-"Gz" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
-"GA" = (/obj/machinery/door/blast/regular{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
-"GB" = (/obj/machinery/igniter,/turf/simulated/floor,/area/tdome)
-"GC" = (/turf/simulated/floor,/area/tdome)
-"GD" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome)
-"GE" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
-"GF" = (/obj/machinery/door/blast/regular{id = "thunderdome"; name = "Thunderdome Blast Door"},/turf/unsimulated/floor{name = "plating"},/area/tdome)
-"GG" = (/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
-"GH" = (/obj/machinery/door/blast/regular{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"GI" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/tdome)
-"GJ" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/tdome)
-"GK" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
-"GL" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/holding)
-"GM" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
-"GN" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
-"GO" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals East"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"GP" = (/turf/simulated/floor/bluegrid,/area/tdome)
-"GQ" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome)
-"GR" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/holding)
-"GS" = (/obj/machinery/atmospherics/pipe/vent,/turf/simulated/floor/bluegrid,/area/tdome)
+"Gs" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome1)
+"Gt" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"Gu" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome2)
+"Gv" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome1)
+"Gw" = (/obj/effect/landmark{name = "tdome2"},/obj/machinery/camera/network/thunder{c_tag = "Thunderdome - Red Team"; invisibility = 101},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome2)
+"Gx" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"Gy" = (/obj/effect/landmark{name = "tdome1"},/obj/machinery/camera/network/thunder{c_tag = "Green Team"; invisibility = 101},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome1)
+"Gz" = (/obj/machinery/camera/network/thunder{c_tag = "Thunderdome Arena"; invisibility = 101},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GA" = (/obj/machinery/atmospherics/pipe/vent,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GB" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GC" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GD" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GE" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GF" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"GG" = (/obj/machinery/door/blast/regular{id = "thunderdomehea"; name = "Heavy Supply"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"GH" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"GI" = (/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GJ" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"GK" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"GL" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GM" = (/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GN" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GO" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GP" = (/obj/structure/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GQ" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GR" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GS" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
"GT" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/holding)
"GU" = (/turf/unsimulated/beach/sand{density = 1; opacity = 1},/area/beach)
-"GV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/tdome)
-"GW" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/simulated/floor,/area/tdome)
-"GX" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/tdome)
+"GV" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"GW" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome)
+"GX" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
"GY" = (/turf/unsimulated/beach/sand,/area/beach)
"GZ" = (/obj/structure/signpost,/turf/unsimulated/beach/sand,/area/beach)
"Ha" = (/obj/structure/closet,/turf/unsimulated/beach/sand,/area/beach)
-"Hb" = (/obj/machinery/door/blast/regular{id = "thunderdomehea"; name = "Heavy Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
-"Hc" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome)
+"Hb" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/turf/unsimulated/beach/sand,/area/beach)
+"Hc" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
"Hd" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach)
"He" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach)
"Hf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Hg" = (/obj/machinery/door/blast/regular{id = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"Hg" = (/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
"Hh" = (/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach)
-"Hi" = (/turf/unsimulated/floor{icon_state = "redcorner"; dir = 8},/area/tdome)
+"Hi" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
"Hj" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"Hk" = (/obj/machinery/camera/network/crescent{c_tag = "Shuttle Center"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Hl" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome)
+"Hl" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
"Hm" = (/obj/item/clothing/mask/gas/swat{desc = "A close-fitting mask clearly not made for a human face."; name = "\improper alien mask"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"Hn" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome)
-"Ho" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hp" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hq" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hr" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hs" = (/obj/structure/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hn" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"Ho" = (/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"Hp" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"Hq" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"Hr" = (/obj/structure/table/standard,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"Hs" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
"Ht" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/beach)
-"Hu" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hv" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hw" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hx" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hy" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hu" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"Hv" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin)
+"Hw" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"Hx" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"Hy" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"Hz" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"HA" = (/obj/item/xenos_claw,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"HB" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"HC" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
-"HD" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"HE" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"HF" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"HG" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"HD" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+"HE" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+"HF" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"HG" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"HH" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; pixel_x = -22; req_one_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"HI" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
-"HJ" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/centcom/holding)
-"HK" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/holding)
-"HL" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/centcom/holding)
-"HM" = (/obj/machinery/door/airlock/glass{name = "Arrivals Bar"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"HN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
+"HJ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"HK" = (/obj/structure/simple_door/iron,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"HL" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+"HM" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"HN" = (/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
"HO" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera/network/crescent{c_tag = "Shuttle West"; dir = 4},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"HP" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand,/area/beach)
"HQ" = (/obj/structure/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/obj/machinery/camera/network/crescent{c_tag = "Shuttle East"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"HR" = (/mob/living/simple_animal/crab/Coffee,/turf/unsimulated/beach/sand,/area/beach)
"HS" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/sand,/area/beach)
-"HT" = (/turf/unsimulated/floor{icon_state = "sandwater"},/area/beach)
+"HT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
"HU" = (/turf/unsimulated/beach/coastline{density = 1; opacity = 1},/area/beach)
"HV" = (/turf/unsimulated/beach/coastline,/area/beach)
"HW" = (/turf/unsimulated/beach/water{density = 1; opacity = 1},/area/beach)
@@ -1698,52 +1772,38 @@
"Id" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Ie" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"If" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/nuclear,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Ig" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station)
+"Ig" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
"Ih" = (/obj/item/pizzabox/meat,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"Ii" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station)
-"Ij" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station)
-"Ik" = (/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station)
-"Il" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station)
-"Im" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"In" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
-"Io" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/wizard_station)
-"Ip" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station)
+"Ii" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Ij" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Ik" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Il" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Im" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/material/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"In" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Io" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Ip" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
"Iq" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"Ir" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station)
+"Ir" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
"Is" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"It" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/closet/coffin,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Iu" = (/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station)
-"Iv" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
-"Iw" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station)
+"Iu" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Iv" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
+"Iw" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
"Ix" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/bag/cash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Iy" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"Iz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IA" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IB" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"ID" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"Iy" = (/obj/structure/kitchenspike,/obj/structure/table/marble,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"Iz" = (/obj/structure/table/rack,/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"IA" = (/turf/unsimulated/floor{icon_state = "asteroid"; tag = "icon-ironsand7"},/area/wizard_station)
+"IB" = (/mob/living/simple_animal/crab{name = "Experiment 68a"},/turf/unsimulated/floor{icon_state = "asteroid"; tag = "icon-ironsand7"},/area/wizard_station)
+"IC" = (/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
+"ID" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
"IE" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"IF" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"IG" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"IH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"IH" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
"II" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"IJ" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/holding)
-"IK" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/holding)
-"IL" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/holding)
-"IM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IN" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IO" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IP" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IQ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IR" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
-"IT" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/holding)
-"IU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
-"IV" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/holding)
-"IW" = (/turf/unsimulated/floor{icon_state = "warning"},/area/centcom/holding)
+"IJ" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
"IX" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"IY" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre)
"Ja" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Jb" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Jc" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/obj/machinery/camera/network/crescent{c_tag = "Crescent Bar East"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
@@ -1755,20 +1815,11 @@
"Ji" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Jj" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Jk" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/wizard_station)
-"Jl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
-"Jm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
-"Jn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/holding)
-"Jo" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"Jp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
-"Jq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
"Jr" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/holding)
"Js" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/milosoup,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jt" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Ju" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Jv" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station)
-"Jw" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
-"Jx" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
-"Jy" = (/obj/machinery/porta_turret/crescent,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"Jz" = (/obj/item/organ/xenos/eggsac,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"JA" = (/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"JB" = (/obj/item/organ/stack,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
@@ -1778,10 +1829,6 @@
"JF" = (/obj/structure/closet/athletic_mixed,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding)
"JG" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"JH" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Bar Center"},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"JI" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals South"; dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding)
-"JJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
-"JK" = (/turf/unsimulated/floor{dir = 5; heat_capacity = 1; icon_state = "warning"},/area/centcom/holding)
-"JL" = (/turf/unsimulated/floor{icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/holding)
"JM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"JN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"JO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
@@ -1791,13 +1838,11 @@
"JS" = (/obj/machinery/computer/station_alert,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
"JT" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"JU" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding)
-"JV" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding)
"JW" = (/obj/structure/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"JX" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"JY" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"JZ" = (/obj/item/clothing/head/philosopher_wig,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Ka" = (/turf/unsimulated/beach/sand{tag = "icon-desert2"; icon_state = "desert2"},/area/centcom/holding)
-"Kb" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding)
"Kc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"Kd" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"Ke" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station)
@@ -1808,29 +1853,19 @@
"Kj" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Kk" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
"Kl" = (/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
-"Km" = (/turf/unsimulated/floor{tag = "icon-ironsand8"; icon_state = "ironsand8"},/turf/unsimulated/floor{tag = "icon-asteroid8"; name = "plating"; icon_state = "asteroid8"},/area/wizard_station)
-"Kn" = (/turf/unsimulated/floor{tag = "icon-ironsand11"; icon_state = "ironsand11"},/turf/unsimulated/floor{tag = "icon-asteroid5"; name = "plating"; icon_state = "asteroid5"},/area/wizard_station)
-"Ko" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/mob/living/simple_animal/crab{name = "Experiment 68a"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station)
-"Kp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
-"Kq" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
"Kr" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
"Ks" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"})
"Kt" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
"Ku" = (/obj/item/weapon/inflatable_duck,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding)
"Kv" = (/obj/structure/sign/redcross,/turf/unsimulated/wall,/area/centcom/holding)
-"Kw" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"Kx" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access = list(5)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Ky" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Kz" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"KA" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/holding)
"KB" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/holding)
-"KC" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
"KD" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/item/weapon/wrench,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
"KF" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit)
-"KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station)
-"KH" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
-"KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
"KJ" = (/obj/item/weapon/caution,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
"KK" = (/mob/living/simple_animal/crab,/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/centcom/holding)
"KL" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand{tag = "icon-desert_dug"; icon_state = "desert_dug"},/area/centcom/holding)
@@ -1840,111 +1875,43 @@
"KP" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"KQ" = (/obj/machinery/recharge_station,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom)
"KR" = (/obj/machinery/recharge_station,/obj/machinery/camera/network/crescent{c_tag = "Shuttle East Storage"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom)
-"KS" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station)
-"KT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station)
+"KS" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"KT" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"KU" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Bar West"; dir = 4},/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding)
-"KV" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
-"KW" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
-"KX" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"KY" = (/obj/machinery/iv_drip,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"KZ" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"La" = (/turf/simulated/wall/voxshuttle,/area/shuttle/skipjack/station)
-"Lb" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southwest_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Ld" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southeast_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Lf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Lg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
+"La" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Lb" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Lc" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Ld" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Le" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_east_control"; pixel_x = 22; req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Lf" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Lg" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/obj/machinery/light/small{dir = 8},/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"Lh" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
"Li" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding)
"Lj" = (/obj/machinery/hologram/holopad,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding)
-"Lk" = (/turf/unsimulated/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/centcom/holding)
"Ll" = (/turf/unsimulated/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"},/area/centcom/holding)
-"Lm" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"Ln" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/obj/item/weapon/wrench,/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding)
-"Lo" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Lp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Lr" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Ls" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Lt" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Lu" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station)
-"Lv" = (/turf/unsimulated/floor{tag = "icon-ironsand12"; icon_state = "ironsand12"},/turf/unsimulated/floor{tag = "icon-asteroid2"; name = "plating"; icon_state = "asteroid2"},/area/wizard_station)
-"Lw" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
+"Lo" = (/obj/machinery/floodlight,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Lp" = (/obj/structure/table/steel,/obj/machinery/recharger,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
+"Lq" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"Lr" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"Ly" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Lz" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre)
-"LA" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea)
-"LB" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre)
-"LC" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet3-0"},/area/holodeck/source_theatre)
"LD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space,/area/space)
-"LE" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
-"LF" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
-"LG" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
-"LH" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
-"LI" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall)
-"LJ" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
-"LK" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
-"LL" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
-"LM" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
-"LN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall)
-"LO" = (/turf/unsimulated/wall{icon_state = "iron7"},/area/space)
"LP" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit)
-"LQ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall)
-"LR" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"LS" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod5/transit)
"LT" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod5/transit)
"LU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
"LV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
"LW" = (/turf/unsimulated/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/centcom/holding)
-"LX" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"LY" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Medical"; dir = 4},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
"LZ" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"Ma" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"Mb" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Md" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Me" = (/obj/structure/bed/chair{dir = 1},/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/head/pirate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Mf" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Mg" = (/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Mh" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"Mj" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/holding)
-"Mk" = (/obj/structure/table/standard,/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-whitecorner"; name = "plating"; icon_state = "whitecorner"},/area/centcom/holding)
-"Ml" = (/obj/structure/table/standard,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/scalpel,/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding)
-"Mm" = (/obj/structure/table/standard,/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/hemostat{pixel_y = 4},/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding)
-"Mn" = (/obj/structure/table/standard,/obj/item/weapon/surgicaldrill,/obj/item/weapon/circular_saw,/turf/unsimulated/floor{tag = "icon-whitecorner (WEST)"; icon_state = "whitecorner"; dir = 8},/area/centcom/holding)
-"Mo" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding)
-"Mp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Mq" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Mr" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Ms" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Mt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"Mu" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access = list(45)},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"Mv" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/material/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Mw" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Mx" = (/obj/item/seeds/potatoseed,/obj/item/seeds/potatoseed,/obj/item/seeds/ambrosiavulgarisseed,/obj/item/weapon/material/minihoe,/obj/item/weapon/beartrap,/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"My" = (/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Mz" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"MA" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space)
-"MB" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"MC" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"MD" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"ME" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"MG" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding)
-"MH" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding)
-"MI" = (/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"MJ" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"MK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"MM" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"MO" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"MP" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
"MQ" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
"MR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
-"MS" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"MT" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"MU" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"MV" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
-"MW" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
-"MX" = (/obj/structure/table/standard,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding)
-"MZ" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"Na" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
-"Nb" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"Nc" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"Nf" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Ng" = (/obj/structure/AIcore/deactivated,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
@@ -1954,98 +1921,26 @@
"Nk" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Nl" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Nm" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"Nn" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"No" = (/obj/machinery/floodlight,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Np" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/obj/machinery/light/small{dir = 8},/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Nq" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding)
-"Nr" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Ns" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"Nu" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Nv" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"Nw" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
"Ny" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"Nz" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"NA" = (/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"NB" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"NC" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"ND" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"NE" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom)
"NF" = (/obj/structure/closet/hydrant{pixel_x = 30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom)
"NG" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom)
"NH" = (/obj/machinery/atmospherics/unary/cryo_cell{layer = 3.3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"NI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"NJ" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"NK" = (/obj/item/weapon/wrench,/obj/item/weapon/mop,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"NL" = (/obj/structure/closet/hydrant{pixel_x = -30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom)
-"NM" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"NN" = (/obj/machinery/door/airlock/glass_mining{name = "Shuttle Cargo"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom)
-"NO" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/item/weapon/crowbar,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"NP" = (/obj/machinery/door/airlock/command{name = "Thunderdome"},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
-"NQ" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"NR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"NT" = (/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station)
-"NU" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station)
"NV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"NW" = (/obj/item/weapon/deck,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"NX" = (/obj/machinery/body_scanconsole,/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"NY" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"NZ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"Oa" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Ob" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Oe" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
-"Of" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/skipjack/station)
-"Og" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"Oh" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"Oi" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station)
-"Oj" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station)
-"Ok" = (/obj/structure/table/standard,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station)
-"Ol" = (/obj/structure/table/standard,/obj/item/weapon/legcuffs,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station)
-"Om" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"On" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/stack/medical/advanced/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
"Oo" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
"Op" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
-"Oq" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"Or" = (/obj/structure/table/standard,/obj/item/weapon/cautery,/obj/item/weapon/retractor,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"Os" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station)
-"Ot" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Ou" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Ov" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"Ow" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station)
-"Ox" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Oy" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Oz" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"OA" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station)
-"OB" = (/obj/item/pizzabox/meat,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"OC" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"OD" = (/obj/structure/bed,/obj/item/weapon/bedsheet/clown,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"OE" = (/obj/effect/landmark{name = "tdome2"},/obj/machinery/camera/network/thunder{c_tag = "Thunderdome - Red Team"; invisibility = 101},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
-"OF" = (/obj/effect/landmark{name = "tdome1"},/obj/machinery/camera/network/thunder{c_tag = "Green Team"; invisibility = 101},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
-"OG" = (/obj/machinery/camera/network/thunder{c_tag = "Thunderdome Arena"; invisibility = 101},/turf/simulated/floor/bluegrid,/area/tdome)
-"OH" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"OI" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/simulated/floor,/area/tdome)
"OJ" = (/obj/effect/landmark{name = "endgame_exit"},/turf/unsimulated/beach/sand,/area/beach)
-"OK" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"OM" = (/obj/structure/table/standard,/obj/item/clothing/under/rainbow,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/collectable/petehat{pixel_y = 5},/turf/unsimulated/beach/sand,/area/beach)
-"ON" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"OO" = (/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"OP" = (/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"OQ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"OR" = (/obj/structure/table/standard,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"OS" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"OT" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"OU" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"OV" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/beach/sand,/area/beach)
"OW" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/beach/sand,/area/beach)
"OX" = (/obj/structure/bed/chair,/obj/effect/landmark{name = "endgame_exit"},/turf/unsimulated/beach/sand,/area/beach)
-"OY" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
-"OZ" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Pa" = (/obj/structure/simple_door/iron,/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station)
-"Pb" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"Pc" = (/obj/structure/table/woodentable,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Pd" = (/obj/structure/kitchenspike,/obj/structure/table/marble,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
-"Pe" = (/obj/structure/table/rack,/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
-"Pf" = (/obj/structure/table/rack,/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
-"Pg" = (/obj/structure/kitchenspike,/obj/structure/table/marble,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
"Ph" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Pi" = (/obj/item/weapon/book/manual/robotics_cyborgs,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Pj" = (/obj/item/robot_parts/head,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
@@ -2053,29 +1948,29 @@
"Pl" = (/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
(1,1,1) = {"
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@@ -2125,7 +2020,7 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjtiBiBiBjtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjviBiBiBjvaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhejxjwjAheaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhejBjBjBheaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhemXmXmXheaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjCjEjDjGjFaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmsmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmt
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
@@ -2138,121 +2033,121 @@ mrmrmrmrmrmrmrmvmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMmumumuaMaMaMaMaMmumumumumumumu
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMmumumumumumumumumuaMmumumumumumumumu
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMmumumumumumumumumumumumumumumumumumumumumumumumumumumu
-mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmwmxmxmxmymxmxmzaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMmAaMmBmumumumumumumumumumumumumumumumumumumumumumumumumumu
-mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmDmDmDmEmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMmAmBmumumumumumumumumumumumumumumumumumumumumumumumumumumu
-mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmDmFmDmGmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMmAaMmumumumumumumumumumumumumumumumumumumumumumumumumumumu
-mHmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmImImImJmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumuaMaMaMaMaMaMmKmBmumumumumumumumumumumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmMmNmxmxmxmOmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumuaMaMaMaMaMaMmPaMmBmumuihihihihihmumumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmGmDmGmDmDmDmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMihihmQmSmRihihmumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmMmxmxmzmDmDmDmTmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMlEmUmVmWmVmUihmumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmImDmDmTmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMkcmUmVmWmVmUihmumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmImDmDmTmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMkDmUmVmWmVmUihmumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmXmxmxmxmxmOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMihihmWmWmYihihmumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihmWmWmWihmumumumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmZnananbihihncihihihihihihihmumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMnvrPrIrIrIrBnzaMaMndnenfngnenenerlihninjnknlihmumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMnvnHnnnJnrnLnsnHnzaMndnenmnmnenenenenCnonononpihihihihihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMnHnInRnRnSnRnRnLnHaMndnqnMnKntneneneihnonononuihbOkQbTihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMnHnQnRnRnRnRoanZnHaMndnenAnAnenenepaihofnonDnEihbLkQmkihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHognRnRohnRnRonnHaMndneneneneneneriihihihihihihbPkQnGihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMomnHoCnHnHnHnHnHooaMnTnananUihkdkdkdihkTkTnVnWihcikQrcihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoGoyoLounFnHaMaMaMaMaMaMobkdkdkdoclalaododihcikQrcihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoBoAoanRornHaMaMaMaMaMaMoikdkdkdihojlaihihihokolokihihihihmumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHoOoyoanRoQnHnzaMaMmPmKoFihkdkdkdihihihihnOnOkQkQkQnPnPpKihihmumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHnHnHnHvLoyoanRLZnHnHnHnHnzototihoRkdkdkdihnYnXkQkQkQkQkQkQkQkQqKihmumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHpioSoYnHnRoHnRoJnHnHoZoXpfpbpkpnpkkdkdkdkdpmkQkQkQkQkQoDkQkQkQkQoxihmumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMphoWpjoWnHnHnHponHnHptoZplpxpbpkpLpkkdkdkdkdihoqopkQkQkQkQkQkQkQkQoMihmumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMnHnHphpynHnHpAnRpCnHnHpzpDpznHoIoIihoPnanUihihihihowovkQkQkQozozoeihihmumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkgoUoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHManRnRpHnHnRnRnRnHrbsopJpInHmBaMmBaMaMaMaMmumuihihihokpcokihihihihmumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkgoUoVoVoVpdpepepepepRpRpepepepepgoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHpSnRnRnRpTnRnRnRqanRnRnRqbnHmKmKmKmKaMaMaMaMmumumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkgoUoVoVpdpppqprkqpeqcpupekrkspepepepgoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMnHqCnRnRnRqdnRnRnRqpnRnRnRqtnHaMaMaMaMaMaMaMaMaMmumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkgoUoVpdpepBpBpBpBpeququpepBpBqDkxpepepgoVpFpFpFpFpFaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnvnHnHnHnHnHnHnRnRnRnHnHnHnHnHnHnzaMaMaMaMaMmAaMmBmumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkgoUpdpepepMkwktkvpepBpBpQpBpBpBpBqFqEpeoVpFqIpUpVpFpFpFpFpFpWpXpXpYpFpFaMaMaMaMaMaMaMaMpZpZpZpZpZpZpZpZpZpZpZaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHqJrjserdqZnHrfnRrgnHrkrqrqrArtnHaMaMaMaMaMmAmBmumumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkgoUkkqfqgpBqhqhqhpepBpBpeqiqjqkqlqmqnpeoVpFqopUpUrEqqqrqsrGrFqsqvqwqxpFpFpFpFpFpFpFpFpFpFqyqzqzqzqzqzqzqzqAkaaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMnxrjrjrjrjrjnHnRnRnRnHrenRnRnRrHnwaMaMaMaMaMmPaMmumumuihihyxihihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkgoUkeqfpBpBpBpBpBpQpBpBpepepepepepepeqHrKpFpFpFpFpFqqqvqskfrOqsqvqvqvqLqMqMqMqMqMqMqMqMjZqyjRjSjSjSjSjSkbqAkaaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMnhrCrDrjrjrjrRnRnRnRrSnRnRnRrXrTmiaMaMaMaMaMmAmBmBmumumuihihihmumumumumumumumumumumu
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-dCmumumumumuaMaMaMaMaMaMaMaMLamnMbLaaMaMLaLaMdMfMeMfMgLaLaaMaMLaMhmmLaaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMCNMjJULlLWEZEZEZEZEZEZEHFbFmFnFdFeFfFnFoFbEHMkMmMlMoMnCNDVFhFkDVDVEwFuaMaMaMaMaMaMaMaMaMaMaMmdEVEVEVmeaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumumumuaMaMaMaMaMaMaMaMLaLbLaLaLaLaLaMrMqMqMqMqMqMsLaLaLaLaLaLdLaaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMCNJULlLWEZEZEZEZEZEZEZEHFvFbFvFdFeFfFvFbFvEHFwDVDVDVDVMuDVDVDVDVDVFyFzaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumumumuaMaMaMaMaMaMaMaMLamoMvMyMxMzLaMBMqMqMqMqMqMBLaMDMCmpMEmqLaaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMCNLlLWEZEZEZEZEZEZEZEZEHFAFbFbFdFeFfFbFbFBEHFCFDFEFFMGCNDVDVDVDVDVMHFIaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumuaMaMaMaMaMaMaMaMaMaMaMLaMwMIMIMIMJLaLfLeLgMMLfLeLgLaMOMIMIMSMwLaaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHCNCNCNCNCNCNCNCNCNCNCNEHFJFKFKFdFeFfFLFLFMEHMTFOFPFQMUCNFSFTFUMWMVMXCNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumuaMaMaMaMaMaMaMaMaMaMaMMpMwMIMIMIMIMMMqMqMqMqMqMqMqMMMIMIMZMIMwMpaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFeFeFeFeFeFeFeFeFeFeFeEHEHNbEHEHFeEHEHNbEHEHEHEHEHEHEHCNCNCNCNCNCNCNCNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumuaMaMaMaMaMaMaMaMaMaMMtNnMINoMIMILaNpMqMqMqMqMqNrLaMINuMINvMwMtaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFeEHEHEHEHNwEHEHEHFeFeFeFeFeFeEHFeEHFeFeFeFeFeFeFeFeEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumuaMaMaMaMaMaMaMaMaMaMMKNnMIMILaNzLaLaLaNBNANCLaLaLaNzLaNMNKNOMKaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFeEHGaGbGbGbGbGcEHEHEHEHEHEHEHEHNPEHEHEHEHEHEHEHEHFeEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumuaMaMaMaMaMaMaMaMaMKSLamcNQNQLaNUNTNUMpNBNWNCMpNYNXNZLaObOambLaKTaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFeEHGaGbGbGbGbGcEHGemaOemaGhGiGiGiGiGiGhGiGhGiGjEHFeEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumuaMaMaMaMmumuaMaMaMOfLaOgOgLaLaNUNUNUMtNBNANCMtNZNZOhLaLaOgOgLaOiaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFeEHGkGbGbGbGbGlEHGiGmGmGmGmGmGiGiGiGmGmGmGmGnGoEHFeEHEHEHEHEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumuaMaMaMaMmumuaMaMaMaMOfOjOjOiLaOlOkNUMKOmMqOmMKNZNZOnLaOfOjOjOiaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFeEHGkOpOoOoGbGbGrGiGiGsGtGsGiGiGiGiGiGsGtGsGuGiEHFeFeFeFeFeFeFeEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumuaMaMaMaMmumuaMaMaMaMaMaMaMaMLaNUNUNULaLaMMLaLaOqNZOrLaaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHEHFeEHEHEHEHEHEHEHEHGiGmGmGmGmGmGiGiGiGmGmGmGmGvGiEHEHEHEHEHEHEHFeEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMLaNUNUOsLaOtMqOuLaNZNZOvLaaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAFeEHEHzazazazazaEHGxGxGxGxGxGxGxGxGxGxGxGxGxGyGxEHzbzbzbzbzbEHFeFeFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMLaLaOwNULaOxMqOyLaOAOzLaLaaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHEHEHHgHgHgHgHgEHGBGCGCGCGCGCGCGCGCGCGCGCGCGDGBEHHgHgHgHgHgEHEHEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMOfLaLaLaLaOCOBODLaLaLaLaOiaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGGGGGGGGGFGIGCGCGCGCGCGCGCGCGCGCGCGCGDGJGFGKGKGKGKGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumumumuaMaMaMaMmumuaMaMaMaMaMaMaMaMOfLaOgOgOgOgOgLaOiaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGMGGGMGGGFGIGCGCGCGCGCGCGCGCGCGCGCGCGDGJGFGKGNGKGNGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumumumuaMaMaMaMmumumuaMaMaMaMaMaMaMaMOfOjOjOjOjOjOiaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGGOEGGGGGFGIGCGCGCGCGCGPGQGPGCGCGCGCGDGJGFGKGKOFGKGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-dCmumumumumuaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGGGGGGGGGFGIGCGCGCGCGCGSOGGSGCGCGCGCGDGJGFGKGKGKGKGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGU
-dCmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGMGGGMGGGFGIGCGCGCGCGCGVGWGXGCGCGCGCGDGJGFGKGNGKGNGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGZGYGYGYHaHaHaGYGYHaHaHaGYGYGYGYGYGU
-dCmumumuaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHFbGHGGGGGGGGGGGFGIGCGCGCGCGCGCHcGCGCGCGCGCGDGJGFGKGKGKGKGKGHFbEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUHdGYGYGYGYGYGYGYGYGYGYGYGYGYGYGYGYGYHeGU
-dCmumumuaMaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHOHEHHbHbHbHbHbEHGBGCGCGCGCGCGCHcGCGCGCGCGCGDGBEHHbHbHbHbHbEHOHEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYGYGYGYGYGYGYGYGYGYHhGYGYGYGYGYGU
-dCmumumuaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFJHiFbEHGzGzGzGzGzEHGxGxGxGxGxGxOIHlOIGxGxGxGxGyGxEHGEGEGEGEGEEHFbHnFMEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYGYGYGYGYGYGYGYGYGYHdGYGYGYGYGYGU
-dCmuaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHEHEHFbEHEHEHEHEHEHEHHoHpHpHpHpHpHqHrHoHpHpHpHpHsHoEHEHEHEHEHEHEHFbEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYHtHhGYGYGYGYGYGYGYGYGYGYGYGYGYGU
-dCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFbFbFeFeFeFeFeEHHoHoHuHoHuHoHoHvHwHoHuHoHuHxHoEHFeFeFeFeFeFbFbEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYGYOJOJGYGYGYGYGYGYGYGYGYGYGYGYGU
-mtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHEHEHEHEHEHEHFeOKHoHoHoHyHyHyHoHoHoHyHyHyHyHyHoOKFeEHEHEHEHEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYOJpsOMOJGYGYGYGYGYGYGYGYGYGYGYGU
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHEHEHONONONOOHDHEHFHoHGOPOROQOTOSOUEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYOJOVOWOJGYGYHtGYHPGYGYGYGYGYGYGU
+mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmYmYmYmYmYmYmYmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMmAaMmBmumumumumumumumumumumumumumumumumumumumumumumumumumu
+mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmYmZmZmZmYmZmZmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMmAmBmumumumumumumumumumumumumumumumumumumumumumumumumumumu
+mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmYmZnamZnbmZmZmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMmAaMmumumumumumumumumumumumumumumumumumumumumumumumumumumu
+mHmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmYncncncmYmZmZmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumuaMaMaMaMaMaMmKmBmumumumumumumumumumumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmYmYmYmYmYmYmZmZmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumuaMaMaMaMaMaMmPaMmBmumuihihihihihmumumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLnbmZnbmZmZmZmZmZmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMihihndnTnPihihmumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmYmYmYmYmZmZmZnUmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMlEoiobokoboiihmumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmYncmZmZnUmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMkcoiobokoboiihmumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmYncmZmZnUmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMkDoiobokoboiihmumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmYmYmYmYmYmYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMihihokokosihihmumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihokokokihmumumumumumumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoRoPoPoUihihoVihihihihihihihmumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMnvrPrIrIrIrBnzaMaMpdnenfngnenenerlihninjnknlihmumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMnvnHnnnJnrnLnsnHnzaMpdnenmnmnenenenenCnonononpihihihihihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMnHnInRnRnSnRnRnLnHaMpdnqnMnKntneneneihnonononuihbOkQbTihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMnHnQnRnRnRnRoanZnHaMpdnenAnAnenenepaihofnonDnEihbLkQmkihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHognRnRohnRnRonnHaMpdneneneneneneriihihihihihihbPkQnGihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMomnHoCnHnHnHnHnHooaMpgoPoPphihpGpGpGihkTkTnVnWihcikQrcihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoGoyoLounFnHaMaMaMaMaMaMpJpGpGpGoclalaododihcikQrcihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoBoAoanRornHaMaMaMaMaMaMpWpGpGpGihojlaihihihpXolpXihihihihmumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHoOoyoanRoQnHnzaMaMmPmKoFihpGpGpGihihihihnOnOkQkQkQpYpYpKihihmumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHnHnHnHvLoyoanRLZnHnHnHnHnzototihqepGpGpGihnYnXkQkQkQkQkQkQkQkQqKihmumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHpioSoYnHnRoHnRoJnHnHoZoXpfpbpkpnpkpGpGpGpGpmkQkQkQkQkQoDkQkQkQkQoxihmumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMqqoWpjoWnHnHnHponHnHptoZplpxpbpkpLpkpGpGpGpGihoqopkQkQkQkQkQkQkQkQoMihmumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMnHnHqqpynHnHpAnRpCnHnHpzpDpznHoIoIihqroPphihihihihowovkQkQkQozozoeihihmumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjHqsqsqsqsqsqsqsqsqsqsqsqsqsqsqsqsqsqsqsqsoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHManRnRpHnHnRnRnRnHrbsoqvpInHmBaMmBaMaMaMaMmumuihihihpXpcpXihihihihmumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjHqsqsqsqsqwpepepepepRpRpepepepeqxqsqsqsqsoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHpSnRnRnRpTnRnRnRqanRnRnRqbnHmKmKmKmKaMaMaMaMmumumuihoEkQoEihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjHqsqsqsqwpppqprkspeqcpupelgkLpepepeqxqsqsoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMnHqCnRnRnRqdnRnRnRqpnRnRnRqtnHaMaMaMaMaMaMaMaMaMmumuihoEkQoEihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjHqsqsqwpepBpBpBpBpeququpepBpBqDlhpepeqxqspFpFpFpFpFaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnvnHnHnHnHnHnHnRnRnRnHnHnHnHnHnHnzaMaMaMaMaMmAaMmBmumuihoEkQoEihmumumumumumumumumumu
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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYGYOJOJGYGYGYGYGYGYGYGYGYGYGYGYGU
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYHhGYGYGYGYGYGYGYGYGYGYGYGYGYHdGYGYGU
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYHtHhGYGYGYGYGYGYGYGYGYGYGYGYHhGYGYGU
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYGYGYGYOXGYOXGYOXGYHRGYGYGYGYGYGU
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYHSGYGYGYGYGYGYGYGYGYGYGYGYGYGYGYGU
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUHTHTHTHTHTHTHTHTHTHTHTHTHTHTHTHTHTHTHTGU
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGU
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHUHVHVHVHVHVHVHVHVHVHVHVHVHVHVHVHVHVHVHVHU
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHWHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHW
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHWHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHW
@@ -2283,21 +2178,21 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHZHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIaIbIcIdIeIfHYIgOYIiHYIjIkIlHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcOZInIoIpPaIkIkIrHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIsIsIcIcIcItHYIuIvIwHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIxHYIyIyIzHYIAIBICIDHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIEIEIcIcIcIFHYIyIyIyPbIyIyIyIHHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcPcHYIMINIOHYIPIQIRIDHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIaIbIcIdIeIfHYHxHwHyHYHDKtHEHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcHFHJHGHJHKKtKtHLHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIsIsIcIcIcItHYHJHJHMHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIxHYHNHNHTHYIiIgIkIjHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIEIEIcIcIcIFHYHNHNHNIlHNHNHNInHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcPcHYIpIoIrHYIvIuIwIjHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcItHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJeJfJgIcJhJiJjJhJkPePdPgPfHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJsJtJgIcJuJuJuJuJvJwJxJwJxHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJeJfJgIcJhJiJjJhJkIzIyIyIzHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJsJtJgIcJuJuJuJuJvHJHJHJHJHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJGPhJgIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJPJQJgIcJuJuJuJuJuJuPiPjJTHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKeKfKfKgKfKfKfKgKfKfKfKgKfKfKhHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKkKlKlJkKmKoKnJkKpKpKqJkKrPkKtHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvKGLvLuJvKHKIKpJvKJKtPlHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKkKlKlJkIAIBIAJkICICIDJkKrPkKtHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvIAIAIAJvIHIJICJvKJKtPlHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
diff --git a/maps/exodus-3.dmm b/maps/exodus-3.dmm
index 037229b8fb..7eb06ed1e0 100644
--- a/maps/exodus-3.dmm
+++ b/maps/exodus-3.dmm
@@ -6,6 +6,7 @@
"af" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/derelict/ship)
"ag" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"ah" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"ai" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/derelict/ship)
"aj" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/derelict/ship)
"ak" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/derelict/ship)
"al" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/derelict/ship)
@@ -14,7 +15,7 @@
"ao" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"ap" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/derelict/ship)
"aq" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/derelict/ship)
-"ar" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/ship)
+"ar" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/space)
"as" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/derelict/ship)
"at" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/derelict/ship)
"au" = (/obj/item/weapon/scalpel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
@@ -100,42 +101,42 @@
"bW" = (/obj/structure/table/standard,/obj/item/weapon/screwdriver,/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bX" = (/obj/structure/table/standard,/obj/item/device/radio/off,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bY" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
-"bZ" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/space)
-"ca" = (/turf/simulated/floor/plating/airless,/area/space)
-"cb" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/obj/item/weapon/spacecash/c1,/turf/simulated/floor/engine,/area/tcommsat/computer)
-"cc" = (/obj/structure/table/standard,/obj/item/weapon/folder/yellow,/obj/item/weapon/folder/yellow,/obj/machinery/light{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Main Computer Room"},/turf/simulated/floor,/area/tcommsat/computer)
-"cd" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/space)
+"bZ" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/space)
+"ca" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space)
+"cb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space)
+"cc" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space)
+"cd" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/space)
"ce" = (/turf/simulated/wall/r_wall,/area/space)
"cf" = (/turf/simulated/wall/r_wall,/area/turret_protected/tcomsat)
"cg" = (/turf/simulated/wall/r_wall,/area/tcommsat/computer)
"ch" = (/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"ci" = (/turf/space,/area/turret_protected/tcomsat)
-"cj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
+"cj" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/space)
"ck" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
-"cl" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
+"cl" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space)
"cm" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/valve/digital/open{dir = 4; name = "Mixed Air Outlet Valve"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
-"cn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
+"cn" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/space)
"co" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
-"cp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
-"cq" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/tcommsat/computer)
-"cr" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
-"cs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/tcommsat/computer)
+"cp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar North"; dir = 1},/turf/simulated/floor/airless,/area/space)
+"cq" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/space)
+"cr" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
+"cs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"ct" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/network/telecom{c_tag = "Telecoms West Wing North"},/turf/space,/area/turret_protected/tcomsat)
-"cu" = (/obj/structure/bed/chair{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor,/area/tcommsat/computer)
-"cv" = (/turf/simulated/floor,/area/tcommsat/computer)
+"cu" = (/turf/simulated/floor/reinforced,/area/tcommsat/computer)
+"cv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/tcommsat/computer)
"cw" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/turret_protected/tcomsat)
"cx" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cy" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
-"cA" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
+"cA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor/tiled,/area/tcommsat/computer)
"cB" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cC" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat)
-"cD" = (/obj/structure/filingcabinet,/turf/simulated/floor,/area/tcommsat/computer)
-"cE" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space)
-"cF" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/turf/simulated/floor,/area/tcommsat/computer)
-"cG" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor,/area/tcommsat/computer)
-"cH" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/tcommsat/computer)
-"cI" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
+"cD" = (/obj/machinery/camera/network/telecom{c_tag = "Telecoms Lounge"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"cE" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"cF" = (/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"cG" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"cH" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
+"cI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/tcommsat/computer)
"cJ" = (/obj/structure/window/reinforced{dir = 4},/turf/space,/area/turret_protected/tcomsat)
"cK" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cL" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
@@ -143,10 +144,10 @@
"cN" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cP" = (/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat)
-"cQ" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/turf/simulated/floor/engine,/area/tcommsat/computer)
-"cR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor,/area/tcommsat/computer)
-"cS" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; name = "General Listening Channel"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer)
-"cT" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
+"cQ" = (/obj/structure/table/standard,/obj/item/weapon/folder/yellow,/obj/item/weapon/folder/yellow,/obj/machinery/light{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Main Computer Room"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"cR" = (/obj/structure/filingcabinet,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"cS" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"cT" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled,/area/tcommsat/computer)
"cU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"cV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"cW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
@@ -154,250 +155,250 @@
"cY" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/space,/area/turret_protected/tcomsat)
"cZ" = (/obj/structure/window/reinforced,/turf/space,/area/turret_protected/tcomsat)
"da" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/tcommsat/computer)
-"db" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/tcommsat/computer)
-"dc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
-"dd" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor,/area/tcommsat/computer)
-"de" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor,/area/tcommsat/computer)
-"df" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/tcommsat/computer)
-"dg" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/tcommsat/computer)
-"dh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/machinery/airlock_sensor/airlock_exterior{frequency = 1381; id_tag = "server_access_ex_sensor"; master_tag = "server_access_airlock"; pixel_x = 25; pixel_y = 22},/turf/simulated/floor,/area/tcommsat/computer)
-"di" = (/obj/machinery/airlock_sensor{frequency = 1381; id_tag = "server_access_sensor"; pixel_x = 12; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1381; id_tag = "server_access_pump"},/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{frequency = 1381; id_tag = "server_access_airlock"; name = "Server Access Airlock"; pixel_x = 0; pixel_y = 25; tag_airpump = "server_access_pump"; tag_chamber_sensor = "server_access_sensor"; tag_exterior_door = "server_access_outer"; tag_exterior_sensor = "server_access_ex_sensor"; tag_interior_door = "server_access_inner"; tag_interior_sensor = "server_access_in_sensor"; tag_secure = 1},/turf/simulated/floor/plating,/area/tcommsat/chamber)
-"dj" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1381; icon_state = "door_locked"; id_tag = "server_access_outer"; locked = 1; name = "Telecoms Server Access"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber)
-"dk" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/tcommsat/chamber)
-"dl" = (/obj/machinery/door/airlock/hatch{name = "Telecoms Lounge"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/computer)
-"dm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"dn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"do" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"dp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"dq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/hatch{name = "Telecoms Control Room"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
-"dr" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/space)
-"ds" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; set_temperature = 73; use_power = 1},/turf/simulated/floor,/area/tcommsat/computer)
-"dt" = (/obj/machinery/light{dir = 8},/obj/structure/table/standard,/obj/item/device/multitool,/obj/structure/sign/electricshock{pixel_x = -32},/turf/simulated/floor,/area/tcommsat/computer)
-"du" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/tcommsat/computer)
-"dv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/tcommsat/computer)
+"db" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/turf/simulated/floor/reinforced,/area/tcommsat/computer)
+"dc" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -29; pixel_y = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dd" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"de" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"df" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dg" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dh" = (/obj/machinery/atmospherics/pipe/simple/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"di" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; name = "General Listening Channel"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dj" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dm" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dn" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"do" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/obj/item/weapon/spacecash/c1,/turf/simulated/floor/reinforced,/area/tcommsat/computer)
+"dp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dq" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dr" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"ds" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dt" = (/obj/structure/bed/chair{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"du" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat)
"dw" = (/turf/simulated/wall/r_wall,/area/tcommsat/chamber)
-"dx" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/tcommsat/computer)
-"dy" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/tcommsat/computer)
-"dz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
-"dA" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
-"dB" = (/obj/item/weapon/cigbutt,/obj/machinery/light,/turf/simulated/floor,/area/tcommsat/computer)
-"dC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/computer)
+"dx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat)
+"dy" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat)
+"dz" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat)
+"dA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/hatch{name = "Telecoms Control Room"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/tcommsat/computer)
+"dC" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
"dD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer)
"dE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/space)
-"dF" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/space)
-"dG" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space)
-"dH" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating/airless,/area/space)
-"dI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
+"dF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dG" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dH" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dI" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/tcommsat/computer)
"dJ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/space,/area/turret_protected/tcomsat)
"dK" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/light,/turf/space,/area/turret_protected/tcomsat)
"dL" = (/obj/structure/window/reinforced{dir = 1},/turf/space,/area/turret_protected/tcomsat)
-"dM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer)
-"dN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/tcommsat/computer)
-"dO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/tcommsat/computer)
-"dP" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -29; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer)
-"dQ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor,/area/tcommsat/computer)
-"dR" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer)
-"dS" = (/obj/machinery/camera/network/telecom{c_tag = "Telecoms Lounge"},/turf/simulated/floor,/area/tcommsat/computer)
-"dT" = (/obj/machinery/porta_turret/stationary,/turf/simulated/floor/plating/airless,/area/turret_protected/tcomsat)
+"dM" = (/obj/item/weapon/cigbutt,/obj/machinery/light,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dP" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space)
+"dR" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/airless,/area/space)
+"dS" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless,/area/space)
+"dT" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat)
"dU" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
-"dV" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer)
-"dW" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
-"dX" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer)
-"dY" = (/turf/simulated/floor/engine,/area/tcommsat/computer)
-"dZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber)
-"ea" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"eb" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"ec" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber)
-"ed" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
+"dV" = (/obj/machinery/light{dir = 8},/obj/structure/table/standard,/obj/item/device/multitool,/obj/structure/sign/electricshock{pixel_x = -32},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/tcommsat/computer)
+"dX" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; set_temperature = 73; use_power = 1},/turf/simulated/floor/tiled,/area/tcommsat/computer)
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+"hv" = (/obj/machinery/bluespace_beacon,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/tcommsat/entrance)
+"hw" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/entrance)
"hx" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1381; id_tag = "telecoms_pump"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"hy" = (/turf/space,/area/AIsattele)
-"hz" = (/obj/structure/table,/turf/simulated/floor/plating/airless,/area/AIsattele)
+"hz" = (/turf/simulated/floor/airless,/area/space)
"hA" = (/obj/structure/lattice,/turf/space,/area/AIsattele)
-"hB" = (/obj/structure/closet,/turf/simulated/floor/plating/airless,/area/AIsattele)
-"hC" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/AIsattele)
-"hD" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor,/area/tcommsat/entrance)
-"hE" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating/airless,/area/AIsattele)
+"hB" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
+"hC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/table/standard,/obj/machinery/recharger,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
+"hD" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
+"hE" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/night,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 10},/turf/simulated/floor/tiled,/area/tcommsat/entrance)
"hF" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
-"hG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor,/area/turret_protected/tcomfoyer)
-"hH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"hI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/turret_protected/tcomfoyer)
-"hJ" = (/obj/machinery/door/airlock/hatch{name = "Telecoms East Wing"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomfoyer)
-"hK" = (/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/AIsattele)
+"hG" = (/obj/structure/closet/malf/suits,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 6},/turf/simulated/floor/tiled,/area/tcommsat/entrance)
+"hH" = (/obj/structure/closet/crate,/obj/item/device/aicard,/obj/item/device/multitool,/obj/machinery/camera/network/telecom{c_tag = "Telecoms Entrance South"; dir = 1},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 10},/turf/simulated/floor/tiled,/area/tcommsat/entrance)
+"hI" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/tcommsat/entrance)
+"hJ" = (/obj/machinery/light{dir = 4},/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 6},/turf/simulated/floor/tiled,/area/tcommsat/entrance)
+"hK" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/tracker,/turf/simulated/floor/airless,/area/space)
"hL" = (/obj/structure/grille/broken,/turf/space,/area/AIsattele)
"hM" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_inner"; locked = 1; name = "External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"hN" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar Control"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
@@ -408,29 +409,35 @@
"hS" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"hT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"hU" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar_control/autostart,/obj/machinery/light{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
-"hV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/tcommsat/entrance)
-"hW" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_outer"; locked = 1; name = "External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/tcommsat/powercontrol)
+"hV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space)
+"hW" = (/obj/machinery/teleport/station,/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance)
"hX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/standard,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"hY" = (/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"hZ" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/power/sensor{long_range = 1; name_tag = "Telecommunications"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
-"ia" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/tcommsat/entrance)
-"ib" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating/airless,/area/tcommsat/powercontrol)
-"ic" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating/airless,/area/tcommsat/powercontrol)
-"id" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/tcommsat/powercontrol)
-"ie" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
+"ia" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance)
+"ib" = (/obj/machinery/teleport/hub,/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance)
+"ic" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar South"},/turf/simulated/floor/airless,/area/space)
+"id" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space)
+"ie" = (/obj/machinery/teleport/station,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/airless,/area/AIsattele)
"if" = (/obj/machinery/door/airlock/hatch{name = "Power Control"; req_access = list(61)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"ig" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
-"ih" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/tcommsat/entrance)
-"ii" = (/obj/machinery/bluespace_beacon,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/tcommsat/entrance)
-"ij" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
-"ik" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/table/standard,/obj/machinery/recharger,/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
+"ih" = (/obj/structure/computerframe,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/airless,/area/AIsattele)
+"ii" = (/turf/simulated/floor/airless,/area/AIsattele)
+"ij" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/airless,/area/AIsattele)
+"ik" = (/obj/structure/cable,/turf/simulated/floor/airless,/area/AIsattele)
"il" = (/obj/machinery/power/smes/buildable{charge = 2.5e+006; input_attempt = 1; input_level = 250000; inputting = 1; output_level = 250000; RCon_tag = "Telecommunications Satellite"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
"im" = (/obj/structure/sign/electricshock,/turf/simulated/wall/r_wall,/area/tcommsat/powercontrol)
"in" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table/standard,/obj/machinery/cell_charger,/turf/simulated/floor/plating,/area/tcommsat/powercontrol)
-"io" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/space)
-"ip" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/space)
-"iq" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar South"},/turf/simulated/floor/plating/airless,/area/space)
-"ir" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space)
+"io" = (/obj/structure/table/rack,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/airless,/area/AIsattele)
+"ip" = (/obj/structure/girder,/turf/simulated/floor/airless,/area/AIsattele)
+"iq" = (/obj/item/weapon/cell,/turf/simulated/floor/airless,/area/AIsattele)
+"ir" = (/obj/structure/grille/broken,/turf/simulated/floor/airless,/area/AIsattele)
+"is" = (/obj/structure/table,/turf/simulated/floor/airless,/area/AIsattele)
+"it" = (/obj/structure/closet,/turf/simulated/floor/airless,/area/AIsattele)
+"iu" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless,/area/AIsattele)
+"iv" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/airless,/area/AIsattele)
+"iw" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/entrance)
+"ix" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/tcommsat/entrance)
(1,1,1) = {"
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@@ -459,9 +466,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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@@ -473,9 +480,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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@@ -531,67 +538,67 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaaaaaaaaaaaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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@@ -618,14 +625,14 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahohohohohoaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUhohohphqhrhohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUaUhohohshrhthrhuhohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahvhwhrhKhyhrhrhzhoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahrhrhrhAhAhAhrhrhoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahohrhAhAhyhAhyhBhoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUaUhohohChLhyhAhEhohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUhohohrhAhrhohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahohohrhohoaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUhohoihieiihohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUaUhohoijiiikiiiohohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiiiiiihAhAhAiiiihoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahoiihAhAhyhAhyithoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUaUhohoiuhLhyhAivhohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUhohoiihAiihohoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahohoiihohoaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaaaUaaaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaUaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahnhnhnhnhnhnhnhnhnhnhnhnhnhnhnhnhnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/exodus-4.dmm b/maps/exodus-4.dmm
index f2dec6958a..c0e5985fcb 100644
--- a/maps/exodus-4.dmm
+++ b/maps/exodus-4.dmm
@@ -1,177 +1,173 @@
"aa" = (/turf/space,/area/space)
"ab" = (/obj/structure/lattice,/turf/space,/area/space)
"ac" = (/turf/simulated/wall,/area/constructionsite/maintenance)
-"ad" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/maintenance)
-"ae" = (/turf/simulated/floor/plating/airless,/area/constructionsite/maintenance)
+"ad" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/constructionsite/maintenance)
+"ae" = (/turf/simulated/floor/airless,/area/constructionsite/maintenance)
"af" = (/turf/simulated/wall,/area/constructionsite/bridge)
-"ag" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/bridge)
+"ag" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/constructionsite/bridge)
"ah" = (/turf/simulated/floor/airless,/area/constructionsite/bridge)
-"ai" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/maintenance)
-"aj" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/bridge)
+"ai" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/maintenance)
+"aj" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/bridge)
"ak" = (/turf/simulated/floor/airless,/area/space)
-"al" = (/turf/simulated/floor/plating/airless,/area/space)
+"al" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
"am" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/turf/simulated/floor/airless,/area/constructionsite/bridge)
-"an" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
+"an" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
"ao" = (/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
"ap" = (/turf/simulated/wall,/area/constructionsite/hallway/fore)
-"aq" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
+"aq" = (/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
"ar" = (/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
"as" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
-"at" = (/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
-"au" = (/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
+"at" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/storage)
+"au" = (/turf/simulated/floor/airless,/area/solar/constructionsite)
"av" = (/turf/simulated/wall,/area/space)
"aw" = (/turf/simulated/wall,/area/constructionsite/storage)
-"ax" = (/turf/simulated/floor/airless,/area/constructionsite/storage)
-"ay" = (/obj/machinery/door/airlock/glass_science,/turf/simulated/floor/airless,/area/constructionsite/storage)
-"az" = (/obj/machinery/door/airlock/glass_science,/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
-"aA" = (/turf/simulated/wall,/area/constructionsite/teleporter)
-"aB" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter)
-"aC" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/storage)
-"aD" = (/turf/simulated/wall,/area/solar/constructionsite)
-"aE" = (/turf/simulated/floor/plating/airless,/area/solar/constructionsite)
-"aF" = (/obj/structure/lattice,/turf/space,/area/solar/constructionsite)
-"aG" = (/turf/space,/area/solar/constructionsite)
-"aH" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/solar/constructionsite)
-"aI" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter)
-"aJ" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter)
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-"aL" = (/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/random/tech_supply,/obj/machinery/camera/motion/engineering_outpost{c_tag = "Construction Site Teleporter"},/turf/simulated/floor,/area/constructionsite/teleporter)
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diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm
index b6c6aaca33..494d631597 100644
--- a/maps/exodus-5.dmm
+++ b/maps/exodus-5.dmm
@@ -1,232 +1,232 @@
"aa" = (/turf/unsimulated/mineral,/area/mine/unexplored)
"ab" = (/turf/unsimulated/mask,/area/mine/unexplored)
-"ac" = (/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_station/mining)
-"ad" = (/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"ae" = (/turf/simulated/floor/airless/lava,/area/mine/unexplored)
-"af" = (/obj/structure/disposaloutlet{dir = 1},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"ag" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"ah" = (/obj/structure/lattice,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
+"ac" = (/turf/simulated/floor/asteroid,/area/mine/explored)
+"ad" = (/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"ae" = (/turf/simulated/floor/asteroid,/area/syndicate_station/mining)
+"af" = (/turf/simulated/floor/asteroid,/area/mine/unexplored)
+"ag" = (/obj/structure/disposaloutlet{dir = 1},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/asteroid,/area/mine/unexplored)
+"ah" = (/obj/structure/lattice,/turf/simulated/floor/asteroid,/area/mine/unexplored)
"ai" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway)
"aj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway)
"ak" = (/turf/simulated/wall/r_wall,/area/outpost/research/chemistry)
"al" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway)
-"am" = (/turf/simulated/floor,/area/outpost/research/hallway)
+"am" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/asteroid,/area/mine/unexplored)
"an" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway)
"ao" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/outpost/research/chemistry)
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+"dE" = (/obj/structure/sign/chemistry{desc = "A warning sign which reads 'SAMPLE PREPARATION'"; name = "\improper SAMPLE PREPARATION"; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Lobby Starboard"},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"dF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"dG" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -25; pixel_y = 0},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
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+"dJ" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
+"dK" = (/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
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+"dM" = (/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
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+"dO" = (/obj/item/stack/rods,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/material/shard,/turf/simulated/floor/airless,/area/outpost/abandoned)
+"dP" = (/obj/item/stack/rods,/obj/effect/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/tiled/airless,/area/outpost/abandoned)
+"dQ" = (/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
"dR" = (/obj/effect/alien/weeds{icon_state = "weeds2"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/alien/mine)
"dS" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/alien/mine)
"dT" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/alien/mine)
-"dU" = (/obj/machinery/hologram/holopad,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway)
+"dU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
"dV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway)
-"dW" = (/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/research/hallway)
-"dX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/research/hallway)
-"dY" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 4; icon_state = "whitepurplecorner"},/area/outpost/research/lab)
-"dZ" = (/turf/simulated/floor/plating/airless/asteroid,/area/shuttle/research/outpost)
-"ea" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/outpost/research/lab)
-"eb" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/outpost/research/lab)
-"ec" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/outpost/research/lab)
-"ed" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/research/hallway)
-"ee" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/outpost/research/lab)
-"ef" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/outpost/research/hallway)
-"eg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "whitepurple"},/area/outpost/research/hallway)
+"dW" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"dX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"dY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"dZ" = (/obj/machinery/hologram/holopad,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"ea" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"eb" = (/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"ec" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"ed" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
+"ee" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Anomalous Materials"; req_access = list(65)},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"ef" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
+"eg" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
"eh" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/outpost/research/kitchen)
"ei" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway)
"ej" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/light,/turf/simulated/floor/wood,/area/outpost/research/kitchen)
"ek" = (/obj/machinery/vending/snack,/turf/simulated/floor/wood,/area/outpost/research/kitchen)
"el" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/outpost/research/kitchen)
-"em" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/outpost/abandoned)
-"en" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/outpost/research/hallway)
-"eo" = (/obj/effect/alien/weeds,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/outpost/abandoned)
-"ep" = (/obj/effect/alien/weeds{icon_state = "weeds2"},/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/outpost/abandoned)
-"eq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Anomalous Materials"; req_access = list(65)},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway)
-"er" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway)
+"em" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
+"en" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Anomalous Materials"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"eo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/lab)
+"ep" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"eq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"er" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/airless,/area/outpost/abandoned)
"es" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/wood,/area/outpost/research/hallway)
-"et" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Anomalous Materials"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway)
-"eu" = (/turf/simulated/floor/plating/airless,/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 10},/area/shuttle/alien/mine)
+"et" = (/obj/effect/alien/weeds,/turf/simulated/floor/tiled/airless,/area/outpost/abandoned)
+"eu" = (/obj/effect/alien/weeds{icon_state = "weeds2"},/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/simulated/floor/tiled/airless,/area/outpost/abandoned)
"ev" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/wood,/area/outpost/research/hallway)
"ew" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/simulated/floor/wood,/area/outpost/research/hallway)
"ex" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway)
@@ -234,1247 +234,1249 @@
"ez" = (/turf/simulated/floor/wood,/area/outpost/research/hallway)
"eA" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/wood,/area/outpost/research/hallway)
"eB" = (/obj/machinery/vending/cola,/obj/machinery/status_display{layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/outpost/research/hallway)
-"eC" = (/obj/structure/sign/science{desc = "A warning sign which reads 'ANOMALOUS MATERIALS'"; name = "\improper ANOMALOUS MATERIALS"; pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/research/hallway)
-"eD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/outpost/research/hallway)
-"eE" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab)
-"eF" = (/obj/structure/table/rack,/obj/item/clothing/head/welding,/obj/item/weapon/weldingtool,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab)
-"eG" = (/obj/machinery/firealarm{pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab)
-"eH" = (/obj/machinery/light/small,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab)
-"eI" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/item/weapon/melee/baton/loaded,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab)
-"eJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Anomalous Materials Lab"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab)
-"eK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/outpost/research/hallway)
-"eL" = (/obj/structure/disposaloutlet{dir = 2},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
-"eM" = (/obj/structure/sign/science{desc = "A warning sign which reads 'ANOMALOUS MATERIALS'"; name = "\improper ANOMALOUS MATERIALS"; pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/outpost/research/hallway)
+"eC" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
+"eD" = (/obj/structure/sign/science{desc = "A warning sign which reads 'ANOMALOUS MATERIALS'"; name = "\improper ANOMALOUS MATERIALS"; pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway)
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-"Cb" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "mining_east_pump"; tag_exterior_door = "mining_east_outer"; frequency = 1379; id_tag = "mining_east_airlock"; tag_interior_door = "mining_east_inner"; pixel_x = 0; pixel_y = -25; tag_chamber_sensor = "mining_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "mining_east_pump"},/turf/simulated/floor,/area/outpost/mining_main/eva)
-"Cc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
+"BB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"BC" = (/obj/machinery/conveyor{dir = 9; id = "mining_internal"},/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"BD" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/machinery/mineral/input,/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"BE" = (/obj/machinery/mineral/unloading_machine{icon_state = "unloader-corner"},/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"BF" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"BG" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"BH" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"BI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BJ" = (/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BK" = (/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BM" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "mining_west_pump"},/obj/structure/closet/walllocker/emerglocker/west,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
+"BN" = (/obj/machinery/light/small{dir = 4},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_west_sensor"; pixel_x = 25; pixel_y = -5},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "mining_west_pump"; tag_exterior_door = "mining_west_outer"; frequency = 1379; id_tag = "mining_west_airlock"; tag_interior_door = "mining_west_inner"; pixel_x = 25; pixel_y = 5; tag_chamber_sensor = "mining_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "mining_west_pump"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
+"BO" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor,/area/outpost/mining_main/west_hall)
+"BP" = (/obj/machinery/status_display{layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"BQ" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"BR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"BS" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"BT" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/obj/machinery/mineral/output,/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"BU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/dust{tag = "icon-warning_dust (NORTH)"; icon_state = "warning_dust"; dir = 1},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"BV" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BW" = (/obj/machinery/sleeper,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BX" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera/network/mining{c_tag = "Mining Outpost Medical"; dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay)
+"BZ" = (/obj/structure/ore_box,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "mining_west_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
+"Ca" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "mining_west_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
+"Cb" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor,/area/outpost/mining_main/west_hall)
+"Cc" = (/turf/simulated/floor/asteroid,/area/shuttle/mining/outpost)
"Cd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/eva)
-"Ce" = (/obj/machinery/conveyor_switch{id = "mining_west"; pixel_y = 10},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = 32},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
-"Cf" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"Cg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"Ch" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"Ci" = (/obj/machinery/light,/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"Cj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"Ck" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"Cl" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"Cm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/mining{c_tag = "Mining Outpost Airlock East"; dir = 1},/turf/simulated/floor/plating,/area/outpost/mining_main/eva)
-"Cn" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/outpost/mining_main/west_hall)
+"Ce" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"Cf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"Cg" = (/obj/machinery/mineral/unloading_machine,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery)
+"Ch" = (/obj/machinery/mineral/input,/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery)
+"Ci" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/obj/machinery/mineral/output,/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"Cj" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery)
+"Ck" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_outer"; locked = 1; name = "Mining External Access"},/turf/simulated/floor,/area/outpost/mining_main/west_hall)
+"Cl" = (/obj/machinery/conveyor_switch/oneway{id = "mining_internal"; name = "mining conveyor"},/obj/machinery/light{dir = 4},/obj/machinery/camera/network/mining{c_tag = "Mining Outpost - Shuttle Airlock"; dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"Cm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"Cn" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/turf/simulated/floor,/area/outpost/mining_main/refinery)
"Co" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall)
-"Cp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
-"Cq" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/outpost/mining_main/east_hall)
-"Cr" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/outpost/mining_main/east_hall)
-"Cs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
-"Ct" = (/obj/structure/ore_box,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
+"Cp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25},/obj/effect/floor_decal/industrial/warning/dust,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"Cq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/asteroid,/area/mine/explored)
+"Cr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"Cs" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"Ct" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
"Cu" = (/turf/simulated/wall,/area/outpost/mining_main/medbay)
"Cv" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/simulated/floor/airless/lava,/area/mine/explored)
-"Cw" = (/obj/machinery/door/airlock/glass_medical{name = "Infirmary"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/outpost/mining_main/medbay)
+"Cw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
"Cx" = (/turf/simulated/wall,/area/outpost/mining_main/maintenance)
"Cy" = (/obj/machinery/door/airlock/maintenance{name = "Mining Station Maintenance"; req_access = list(48)},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance)
"Cz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/outpost/mining_main/maintenance)
@@ -1482,149 +1484,103 @@
"CB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/medbay)
"CC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall)
"CD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_inner"; locked = 1; name = "Mining External Access"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/outpost/mining_main/west_hall)
-"CE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor,/area/outpost/mining_main/east_hall)
-"CF" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/outpost/mining_main/east_hall)
-"CG" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
+"CE" = (/obj/structure/closet/crate,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"CF" = (/obj/structure/closet/crate,/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall)
+"CG" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery)
"CH" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/wall,/area/outpost/mining_main/refinery)
-"CI" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
-"CJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery)
-"CK" = (/obj/machinery/conveyor{dir = 9; id = "mining_internal"},/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
-"CL" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/machinery/mineral/input,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
-"CM" = (/obj/machinery/mineral/unloading_machine{icon_state = "unloader-corner"},/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
-"CN" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
-"CO" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/structure/plasticflaps/mining,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
-"CP" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
-"CQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/outpost/mining_main/medbay)
-"CR" = (/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor{icon_state = "white"},/area/outpost/mining_main/medbay)
-"CS" = (/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/outpost/mining_main/medbay)
-"CT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/outpost/mining_main/medbay)
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-"Fj" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
-"Fk" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"Fl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall)
-"Fm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating/airless,/area/mine/explored)
-"Fn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating/airless,/area/mine/explored)
"Fo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/mine/explored)
-"Fp" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating/airless,/area/mine/explored)
"Fq" = (/obj/machinery/light_construct/small,/turf/unsimulated/mask,/area/mine/explored)
-"Fr" = (/turf/simulated/floor/plating/airless/asteroid,/area/skipjack_station/mining)
(1,1,1) = {"
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+aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaacababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
+aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaacababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
+aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaEaacacababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
+aaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacacacacEaEaEaEaEaEaEaEaEaEaEaEaEaacacacacacacababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
+aaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacacacacEaEaEaEaEaEaEaEaEaEaEaEaEaacacacacababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
+aaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacacacacEaEaEaEaEaEaEaEaEaEaEaEaEaacacacacabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
+aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacacacEaEaEaEaEaEaEaEaEaEaEaEaEaacacabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
+aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacacacacacEaEaEaEaEaEaEaEaEaacacacacabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
+aaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacacacacacEaEaEaEaEaEaEaacacababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
+aaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababacacacacacacacacacacacababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
diff --git a/nano/templates/agent_id_card.tmpl b/nano/templates/agent_id_card.tmpl
new file mode 100644
index 0000000000..7a41dcdf1b
--- /dev/null
+++ b/nano/templates/agent_id_card.tmpl
@@ -0,0 +1,21 @@
+
+{{:helper.syndicateMode()}}
+Available Entries
+
+{{for data.entries}}
+
+ | {{:helper.link('', 'gear', {'set' : value.name})}} | {{:value.name}} | {{:value.value}} |
+
+{{/for}}
+
+
+
+
+ | Electronic warfare: |
+ {{:helper.link('Enabled', null, {'electronic_warfare' : 1}, data.electronic_warfare ? 'selected' : null)}} |
+ {{:helper.link('Disabled',null, {'electronic_warfare' : 0}, data.electronic_warfare ? null : 'selected')}} |
+
+
diff --git a/nano/templates/mech_bay_console.tmpl b/nano/templates/mech_bay_console.tmpl
deleted file mode 100644
index 87e34d7b8e..0000000000
--- a/nano/templates/mech_bay_console.tmpl
+++ /dev/null
@@ -1,67 +0,0 @@
-Subsystems
-
-
- Recharge Station:
-
-
- {{if data.has_floor}}
- OK
- {{else}}
- ERROR
- {{/if}}
-
-
-
-
- Power Port:
-
-
- {{if data.has_port}}
- OK
- {{else}}
- ERROR
- {{/if}}
-
-
-
-
- Mecha:
-
-
- {{if data.has_mech}}
- LOCATED ({{:data.mecha_name}})
- {{else}}
- NONE
- {{/if}}
-
-
-{{if data.has_mech}}
- Charging
-
-
- Charge Level:
-
-
- {{:helper.displayBar(data.mecha_charge_percentage, 0, 100)}}
-
- {{:data.mecha_charge_percentage}}%
-
-
-
-
-
- Cell Rating:
-
-
- {{:data.mecha_maxcharge}}
-
-
-
-
- Cell Charge:
-
-
- {{:data.mecha_charge}}
-
-
-{{/if}}
\ No newline at end of file