diff --git a/html/changelogs/AutoChangeLog-pr-18642.yml b/html/changelogs/AutoChangeLog-pr-18642.yml
deleted file mode 100644
index 3b50687142..0000000000
--- a/html/changelogs/AutoChangeLog-pr-18642.yml
+++ /dev/null
@@ -1,10 +0,0 @@
-author: "Diana"
-delete-after: True
-changes:
- - rscadd: "Adds three new traits: Radiation Weakness (negative, 2 points), Radioactive Glow (neutral) and Radioactive Heal (positive, 6 points)."
- - bugfix: "Promethean glowing works again!"
- - bugfix: "mRegen mutation will now properly heal internal bleeding"
- - qol: "Bruteloss also has a 1% chance per mutation tick of healing a minor amount, just like fire damage does."
- - code_imp: "Adds a few new comsigs for radiation"
- - code_imp: "Mutations and radiation are now properly separated."
- - code_imp: "Radiation now has framework to allow for contamination."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-18644.yml b/html/changelogs/AutoChangeLog-pr-18644.yml
deleted file mode 100644
index 9c7921600c..0000000000
--- a/html/changelogs/AutoChangeLog-pr-18644.yml
+++ /dev/null
@@ -1,8 +0,0 @@
-author: "Will"
-delete-after: True
-changes:
- - code_imp: "Adds a temporary shim component to aid in machine var removal on mobs"
- - code_imp: "Implements COMSIG_LIVING_HANDLE_VISION"
- - rscadd: "Implements COMSIG_LIVING_HANDLE_HUD"
- - refactor: "cleaned up parent calls on handle_regular_hud_updates() and handle_vision() to better support signals"
- - refactor: "cleaned out many set_machine() calls for things with tguis that don't alter your view"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-18647.yml b/html/changelogs/AutoChangeLog-pr-18647.yml
deleted file mode 100644
index b0f31f4e83..0000000000
--- a/html/changelogs/AutoChangeLog-pr-18647.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "ReoDaProtovali"
-delete-after: True
-changes:
- - rscdel: "Removed Armorsoak. no more flat damage reduction after percentage damage reduction"
- - qol: "made a lot of basic simplemobs less tanky as a side effect, I guess? A lot of mobs had armorsoak when they really shouldn't have."
- - balance: "probably affects combat a bit, atleast for exploration, some mobs will be easier to kill, while padded exploration suits wont protect as much."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-18681.yml b/html/changelogs/AutoChangeLog-pr-18681.yml
deleted file mode 100644
index 155b38096b..0000000000
--- a/html/changelogs/AutoChangeLog-pr-18681.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Kashargul"
-delete-after: True
-changes:
- - bugfix: "marking section having two scrollbars"
\ No newline at end of file
diff --git a/html/changelogs/archive/2025-10.yml b/html/changelogs/archive/2025-10.yml
index 8b12746517..7107acb5f3 100644
--- a/html/changelogs/archive/2025-10.yml
+++ b/html/changelogs/archive/2025-10.yml
@@ -309,3 +309,31 @@
of a map.
- maptweak: Added privacy features (boltable/tintable windows and doors) to most
pre-existing pods.
+2025-10-28:
+ Diana:
+ - rscadd: 'Adds three new traits: Radiation Weakness (negative, 2 points), Radioactive
+ Glow (neutral) and Radioactive Heal (positive, 6 points).'
+ - bugfix: Promethean glowing works again!
+ - bugfix: mRegen mutation will now properly heal internal bleeding
+ - qol: Bruteloss also has a 1% chance per mutation tick of healing a minor amount,
+ just like fire damage does.
+ - code_imp: Adds a few new comsigs for radiation
+ - code_imp: Mutations and radiation are now properly separated.
+ - code_imp: Radiation now has framework to allow for contamination.
+ Kashargul:
+ - bugfix: marking section having two scrollbars
+ ReoDaProtovali:
+ - rscdel: Removed Armorsoak. no more flat damage reduction after percentage damage
+ reduction
+ - qol: made a lot of basic simplemobs less tanky as a side effect, I guess? A lot
+ of mobs had armorsoak when they really shouldn't have.
+ - balance: probably affects combat a bit, atleast for exploration, some mobs will
+ be easier to kill, while padded exploration suits wont protect as much.
+ Will:
+ - code_imp: Adds a temporary shim component to aid in machine var removal on mobs
+ - code_imp: Implements COMSIG_LIVING_HANDLE_VISION
+ - rscadd: Implements COMSIG_LIVING_HANDLE_HUD
+ - refactor: cleaned up parent calls on handle_regular_hud_updates() and handle_vision()
+ to better support signals
+ - refactor: cleaned out many set_machine() calls for things with tguis that don't
+ alter your view