diff --git a/html/changelogs/AutoChangeLog-pr-18642.yml b/html/changelogs/AutoChangeLog-pr-18642.yml deleted file mode 100644 index 3b50687142..0000000000 --- a/html/changelogs/AutoChangeLog-pr-18642.yml +++ /dev/null @@ -1,10 +0,0 @@ -author: "Diana" -delete-after: True -changes: - - rscadd: "Adds three new traits: Radiation Weakness (negative, 2 points), Radioactive Glow (neutral) and Radioactive Heal (positive, 6 points)." - - bugfix: "Promethean glowing works again!" - - bugfix: "mRegen mutation will now properly heal internal bleeding" - - qol: "Bruteloss also has a 1% chance per mutation tick of healing a minor amount, just like fire damage does." - - code_imp: "Adds a few new comsigs for radiation" - - code_imp: "Mutations and radiation are now properly separated." - - code_imp: "Radiation now has framework to allow for contamination." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-18644.yml b/html/changelogs/AutoChangeLog-pr-18644.yml deleted file mode 100644 index 9c7921600c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-18644.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Will" -delete-after: True -changes: - - code_imp: "Adds a temporary shim component to aid in machine var removal on mobs" - - code_imp: "Implements COMSIG_LIVING_HANDLE_VISION" - - rscadd: "Implements COMSIG_LIVING_HANDLE_HUD" - - refactor: "cleaned up parent calls on handle_regular_hud_updates() and handle_vision() to better support signals" - - refactor: "cleaned out many set_machine() calls for things with tguis that don't alter your view" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-18647.yml b/html/changelogs/AutoChangeLog-pr-18647.yml deleted file mode 100644 index b0f31f4e83..0000000000 --- a/html/changelogs/AutoChangeLog-pr-18647.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "ReoDaProtovali" -delete-after: True -changes: - - rscdel: "Removed Armorsoak. no more flat damage reduction after percentage damage reduction" - - qol: "made a lot of basic simplemobs less tanky as a side effect, I guess? A lot of mobs had armorsoak when they really shouldn't have." - - balance: "probably affects combat a bit, atleast for exploration, some mobs will be easier to kill, while padded exploration suits wont protect as much." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-18681.yml b/html/changelogs/AutoChangeLog-pr-18681.yml deleted file mode 100644 index 155b38096b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-18681.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Kashargul" -delete-after: True -changes: - - bugfix: "marking section having two scrollbars" \ No newline at end of file diff --git a/html/changelogs/archive/2025-10.yml b/html/changelogs/archive/2025-10.yml index 8b12746517..7107acb5f3 100644 --- a/html/changelogs/archive/2025-10.yml +++ b/html/changelogs/archive/2025-10.yml @@ -309,3 +309,31 @@ of a map. - maptweak: Added privacy features (boltable/tintable windows and doors) to most pre-existing pods. +2025-10-28: + Diana: + - rscadd: 'Adds three new traits: Radiation Weakness (negative, 2 points), Radioactive + Glow (neutral) and Radioactive Heal (positive, 6 points).' + - bugfix: Promethean glowing works again! + - bugfix: mRegen mutation will now properly heal internal bleeding + - qol: Bruteloss also has a 1% chance per mutation tick of healing a minor amount, + just like fire damage does. + - code_imp: Adds a few new comsigs for radiation + - code_imp: Mutations and radiation are now properly separated. + - code_imp: Radiation now has framework to allow for contamination. + Kashargul: + - bugfix: marking section having two scrollbars + ReoDaProtovali: + - rscdel: Removed Armorsoak. no more flat damage reduction after percentage damage + reduction + - qol: made a lot of basic simplemobs less tanky as a side effect, I guess? A lot + of mobs had armorsoak when they really shouldn't have. + - balance: probably affects combat a bit, atleast for exploration, some mobs will + be easier to kill, while padded exploration suits wont protect as much. + Will: + - code_imp: Adds a temporary shim component to aid in machine var removal on mobs + - code_imp: Implements COMSIG_LIVING_HANDLE_VISION + - rscadd: Implements COMSIG_LIVING_HANDLE_HUD + - refactor: cleaned up parent calls on handle_regular_hud_updates() and handle_vision() + to better support signals + - refactor: cleaned out many set_machine() calls for things with tguis that don't + alter your view