diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 5af1e32ea19..28ff940097a 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -261,36 +261,24 @@ name = "steel floor tile" singular_name = "steel floor tile" icon_state = "tile_steel" -<<<<<<< HEAD matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4) -======= - matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4) welds_into = /obj/item/stack/material/plasteel ->>>>>>> 6b909477bca... the little construction pr (#9002) no_variants = FALSE /obj/item/stack/tile/floor/steel name = "steel floor tile" singular_name = "steel floor tile" icon_state = "tile_steel" -<<<<<<< HEAD matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4) -======= - matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4) welds_into = /obj/item/stack/material/plasteel ->>>>>>> 6b909477bca... the little construction pr (#9002) no_variants = FALSE /obj/item/stack/tile/floor/white name = "white floor tile" singular_name = "white floor tile" icon_state = "tile_white" -<<<<<<< HEAD matter = list(MAT_PLASTIC = SHEET_MATERIAL_AMOUNT / 4) -======= - matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4) welds_into = /obj/item/stack/material/plastic ->>>>>>> 6b909477bca... the little construction pr (#9002) no_variants = FALSE /obj/item/stack/tile/floor/yellow @@ -304,24 +292,16 @@ name = "dark floor tile" singular_name = "dark floor tile" icon_state = "tile_steel" -<<<<<<< HEAD matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4) -======= - matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4) welds_into = /obj/item/stack/material/plasteel ->>>>>>> 6b909477bca... the little construction pr (#9002) no_variants = FALSE /obj/item/stack/tile/floor/freezer name = "freezer floor tile" singular_name = "freezer floor tile" icon_state = "tile_freezer" -<<<<<<< HEAD matter = list(MAT_PLASTIC = SHEET_MATERIAL_AMOUNT / 4) -======= - matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4) welds_into = /obj/item/stack/material/plastic ->>>>>>> 6b909477bca... the little construction pr (#9002) no_variants = FALSE /obj/item/stack/tile/floor/cyborg @@ -389,9 +369,5 @@ uses_charge = 1 charge_costs = list(250) stacktype = /obj/item/stack/tile/roofing -<<<<<<< HEAD - build_type = /obj/item/stack/tile/roofing -======= build_type = /obj/item/stack/tile/roofing can_weld = FALSE ->>>>>>> 6b909477bca... the little construction pr (#9002)