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Update mob_defines.dm
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@@ -83,7 +83,7 @@
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var/resting = 0 //Carbon
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var/lying = 0
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var/lying_prev = 0
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var/is_shifted = FALSE // Vore Edit; pixel shifting
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var/is_shifted = FALSE // VoreStation Edit; pixel shifting
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var/canmove = 1
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//Allows mobs to move through dense areas without restriction. For instance, in space or out of holder objects.
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var/incorporeal_move = 0 //0 is off, 1 is normal, 2 is for ninjas.
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