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ports the chat panel and backend updates [NO GBP] (#18895)
* ports the chat settings update * . * . * follow up changes * zod * migration changes from jl * this will blow up badly * yuck * . * . * order * . * : * be gone * . * . * logging * dix logging * move to its own atom * fix settings import * . * fix audio * tgui fix * . * archiving as atom * more changes from JL * bring back default archive all * no stale state * no need to run twice * - * we need both anyway * dep up * . * build fixes port * Fix file path replacement in build script * backend update * . * . * use the tg method * only use as unchunked fallback for say etc * . * linter errors * tg's chunking methód should be sane enough * sadly still not * update for tg chunking * force those * jl suggestion * . * needs game atom * push * have this * we only want to store if a page was changed or added * only store what we really care about * fixes import port * we need settings first * recoloring shouldn't be a pain * partial * . * some type fixing * . * no throw of events * ree map might not be there yet * . * always store our settings * this is a valid crash * ss early assets * saver image access * missed unsafe access * . * move chat loading order * . * . * . * . * missing unregs * keep the ref map name, just don't bother * await the asset like redux did before * try that? * . * use await * biome up * better handling as JL did on tg * rename * last dep up * major bump here * major bump --------- Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
co-authored by
Cameron Lennox
parent
0b64afc891
commit
6cf7d1ab5f
@@ -225,7 +225,7 @@
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if(href_list["window_id"] == "statbrowser")
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return TRUE
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// Chunked messages will exceed the limit
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if(href_list["tgui"] && href_list["totalPackets"])
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if(href_list["tgui"] && href_list["type"] == "payloadChunk")
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return TRUE
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return FALSE
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@@ -381,19 +381,17 @@
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reinitialize()
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if("chat/resend")
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SSchat.handle_resend(client, payload)
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/* Does not work with tgui say, so not in use yet
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if("oversizedPayloadRequest")
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var/payload_id = payload["id"]
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var/chunk_count = payload["chunkCount"]
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var/permit_payload = chunk_count <= CONFIG_GET(number/tgui_max_chunk_count)
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var/chunk_count = text2num(payload["chunkCount"])
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var/permit_payload = chunk_count <= MAX_MESSAGE_CHUNKS
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if(permit_payload)
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create_oversized_payload(payload_id, payload["type"], chunk_count)
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send_message("oversizePayloadResponse", list("allow" = permit_payload, "id" = payload_id))
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if("payloadChunk")
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var/payload_id = payload["id"]
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append_payload_chunk(payload_id, payload["chunk"])
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send_message("acknowlegePayloadChunk", list("id" = payload_id))
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*/
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send_message("acknowledgePayloadChunk", list("id" = payload_id))
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/datum/tgui_window/vv_edit_var(var_name, var_value)
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return var_name != NAMEOF(src, id) && ..()
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