tweak: Adds ability to add atoms to entity narrate while in buildmode

- Adds "ALT MMB" under "AI MODE" in buildmode to bring up add_mob_for_narration verb
- Updates Hint with new information
- Fixes bad hint for wander toggle (Shift-> CTRL for NOT wander)
This commit is contained in:
Runa Dacino
2023-07-25 12:08:40 +02:00
parent e2a46f8f2d
commit 6e087c1328
+5 -1
View File
@@ -159,8 +159,9 @@
Left Mouse Button + alt on AI mob = Toggle hostility on mob<br>\
Left Mouse Button + shift on AI mob = Toggle AI (also resets)<br>\
Left Mouse Button + ctrl on AI mob = Copy mob faction<br>\
Middle Mouse Button + alt on any atom = Add atom to entity narrate menu <br>\
Middle Mouse Button + shift on any = Set selected mob(s) to wander<br>\
Middle Mouse Button + shift on any = Set selected mob(s) to NOT wander<br>\
Middle Mouse Button + ctrl on any = Set selected mob(s) to NOT wander<br>\
Right Mouse Button + ctrl on any mob = Paste mob faction copied with Left Mouse Button + shift<br>\
Right Mouse Button on enemy mob = Command selected mobs to attack mob<br>\
Right Mouse Button on allied mob = Command selected mobs to follow mob<br>\
@@ -558,6 +559,9 @@
for(var/mob/living/unit in holder.selected_mobs)
var/datum/ai_holder/AI = unit.ai_holder
AI.wander = FALSE
if(pa.Find("alt") && isatom(object))
to_chat(user, SPAN_NOTICE("Adding [object] to Entity Narrate List!"))
user.client.add_mob_for_narration(object)
if(pa.Find("right"))