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tweak: Adds ability to add atoms to entity narrate while in buildmode
- Adds "ALT MMB" under "AI MODE" in buildmode to bring up add_mob_for_narration verb - Updates Hint with new information - Fixes bad hint for wander toggle (Shift-> CTRL for NOT wander)
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@@ -159,8 +159,9 @@
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Left Mouse Button + alt on AI mob = Toggle hostility on mob<br>\
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Left Mouse Button + shift on AI mob = Toggle AI (also resets)<br>\
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Left Mouse Button + ctrl on AI mob = Copy mob faction<br>\
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Middle Mouse Button + alt on any atom = Add atom to entity narrate menu <br>\
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Middle Mouse Button + shift on any = Set selected mob(s) to wander<br>\
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Middle Mouse Button + shift on any = Set selected mob(s) to NOT wander<br>\
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Middle Mouse Button + ctrl on any = Set selected mob(s) to NOT wander<br>\
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Right Mouse Button + ctrl on any mob = Paste mob faction copied with Left Mouse Button + shift<br>\
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Right Mouse Button on enemy mob = Command selected mobs to attack mob<br>\
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Right Mouse Button on allied mob = Command selected mobs to follow mob<br>\
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@@ -558,6 +559,9 @@
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for(var/mob/living/unit in holder.selected_mobs)
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var/datum/ai_holder/AI = unit.ai_holder
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AI.wander = FALSE
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if(pa.Find("alt") && isatom(object))
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to_chat(user, SPAN_NOTICE("Adding [object] to Entity Narrate List!"))
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user.client.add_mob_for_narration(object)
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if(pa.Find("right"))
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