clean up flags (#18439)

* clean up flags

* wtf?

* pass it

* .

* ...

* .

* .

* fix retrace

* .

* .

* properly build

* eh static

* .

* .

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
Kashargul
2025-09-14 04:31:35 -04:00
committed by GitHub
co-authored by Cameron Lennox
parent b6352eeeee
commit 6e3bb1efa0
49 changed files with 124 additions and 118 deletions
+1 -1
View File
@@ -13,7 +13,7 @@
var/on_expired_text = null // Text to show to holder when it expires.
var/hidden = FALSE // If true, it will not show up on the HUD in the Future(tm)
var/stacks = MODIFIER_STACK_FORBID // If true, attempts to add a second instance of this type will refresh expire_at instead.
var/flags = 0 // Flags for the modifier, see mobs.dm defines for more details.
var/flags = NONE // Flags for the modifier, see mobs.dm defines for more details.
var/light_color = null // If set, the mob possessing the modifier will glow in this color. Not implemented yet.
var/light_range = null // How far the light for the above var goes. Not implemented yet.