mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-25 13:09:11 +01:00
More xenoarch artifact tweaks (#17321)
* No more being uber shaky Zwide * Artifact random activation chance (except gas) * Gas will not spawn active! * Artifacts will ALWAYS be visible. No more accidentally hitting them! * Allows you to properly interact with activated touch artifacts * move the init order for this * better handling * even BETTER handling!!! * Update artifact.dm * git....
This commit is contained in:
@@ -644,14 +644,14 @@ var/list/mining_overlay_cache = list()
|
||||
var/pain = 0
|
||||
if(prob(50))
|
||||
pain = 1
|
||||
for(var/mob/living/M in range(src, 200))
|
||||
for(var/mob/living/M in range(src, 5)) //Let's only hit people nearby us.
|
||||
to_chat(M, span_danger("[pick("A high-pitched [pick("keening","wailing","whistle")]","A rumbling noise like [pick("thunder","heavy machinery")]")] somehow penetrates your mind before fading away!"))
|
||||
if(pain)
|
||||
flick("pain",M.pain)
|
||||
M.flash_eyes()
|
||||
if(prob(50))
|
||||
M.Stun(5)
|
||||
M.make_jittery(1000) //SHAKY
|
||||
M.make_jittery(50) //SHAKY this used to be 1000(seizure) but I toned it to 50 to be less aggressive.
|
||||
if(prob(25))
|
||||
excavate_find(prob(25), finds[1])
|
||||
else if(rand(1,500) == 1)
|
||||
|
||||
Reference in New Issue
Block a user