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Fixes incoming PR, removes now-duplicated code
Removes mapping_vr.dm, engine.dm, and engine_areas.dm, given that these are now enabled in the core engine.dm
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@@ -25,12 +25,12 @@ SUBSYSTEM_DEF(mapping)
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using_map.perform_map_generation()
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loadEngine()
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// preloadShelterTemplates() // Re-enable this later once shelter capsules are ported upstream
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preloadShelterTemplates() // VOREStation EDIT: Re-enable Shelter Capsules
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// Mining generation probably should be here too
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// TODO - Other stuff related to maps and areas could be moved here too. Look at /tg
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// Lateload Code related to Expedition areas.
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// if(using_map)
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// loadLateMaps()
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if(using_map) // VOREStation Edit: Re-enable this.
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loadLateMaps()
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..()
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/datum/controller/subsystem/mapping/proc/load_map_templates()
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@@ -74,8 +74,7 @@ SUBSYSTEM_DEF(mapping)
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// Actually load it
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chosen_type.load(T)
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// Commenting out lateload at the moment, this will need to be enabled once Polaris adds lateload maps (Expedition areas offmap)
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/*
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// VOREStation Edit Start: Enable This
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/datum/controller/subsystem/mapping/proc/loadLateMaps()
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var/list/deffo_load = using_map.lateload_z_levels
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var/list/maybe_load = using_map.lateload_single_pick
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@@ -117,7 +116,7 @@ SUBSYSTEM_DEF(mapping)
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var/datum/map_template/shelter/S = new shelter_type()
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shelter_templates[S.shelter_id] = S
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*/
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// VOREStation Edit End: Re-enable this
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/datum/controller/subsystem/mapping/stat_entry(msg)
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if (!Debug2)
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