From 6f706603db451e424d052bf05c32760dab3110e5 Mon Sep 17 00:00:00 2001 From: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Date: Sun, 5 May 2024 10:38:47 +1000 Subject: [PATCH] Adds drop vore to mob falling objects (#15962) * Adds new buildmode - DROP * Adds drop vore to mob falling objects --- code/game/objects/items/falling_object_vr.dm | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/code/game/objects/items/falling_object_vr.dm b/code/game/objects/items/falling_object_vr.dm index f1c6d235bd7..0494594dce4 100644 --- a/code/game/objects/items/falling_object_vr.dm +++ b/code/game/objects/items/falling_object_vr.dm @@ -31,6 +31,14 @@ qdel(src) /atom/movable/proc/end_fall(var/crushing = FALSE) + if(istype(src, /mob/living)) + var/mob/living/L = src + if(L.vore_selected && L.can_be_drop_pred && L.drop_vore) + for(var/mob/living/P in loc) + if(P.can_be_drop_prey && P.drop_vore) + L.feed_grabbed_to_self_falling_nom(L,P) + L.visible_message("\The [L] falls right onto \the [P]!") + if(crushing) for(var/atom/movable/AM in loc) if(AM != src)