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Makes showers wash away touching reagents
Also moves reagent permeability to it's own proc, and makes splash_mob respect copy
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@@ -444,4 +444,41 @@ emp_act
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if(!istype(wear_suit,/obj/item/clothing/suit/space)) return
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var/obj/item/clothing/suit/space/SS = wear_suit
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var/penetrated_dam = max(0,(damage - SS.breach_threshold))
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if(penetrated_dam) SS.create_breaches(damtype, penetrated_dam)
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if(penetrated_dam) SS.create_breaches(damtype, penetrated_dam)
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/mob/living/human/reagent_permeability()
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var/perm = 0
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var/list/perm_by_part = list(
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"head" = THERMAL_PROTECTION_HEAD,
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"upper_torso" = THERMAL_PROTECTION_UPPER_TORSO,
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"lower_torso" = THERMAL_PROTECTION_LOWER_TORSO,
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"legs" = THERMAL_PROTECTION_LEG_LEFT + THERMAL_PROTECTION_LEG_RIGHT,
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"feet" = THERMAL_PROTECTION_FOOT_LEFT + THERMAL_PROTECTION_FOOT_RIGHT,
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"arms" = THERMAL_PROTECTION_ARM_LEFT + THERMAL_PROTECTION_ARM_RIGHT,
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"hands" = THERMAL_PROTECTION_HAND_LEFT + THERMAL_PROTECTION_HAND_RIGHT
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)
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for(var/obj/item/clothing/C in src.get_equipped_items())
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if(C.permeability_coefficient == 1 || !C.body_parts_covered)
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continue
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if(C.body_parts_covered & HEAD)
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perm_by_part["head"] *= C.permeability_coefficient
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if(C.body_parts_covered & UPPER_TORSO)
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perm_by_part["upper_torso"] *= C.permeability_coefficient
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if(C.body_parts_covered & LOWER_TORSO)
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perm_by_part["lower_torso"] *= C.permeability_coefficient
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if(C.body_parts_covered & LEGS)
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perm_by_part["legs"] *= C.permeability_coefficient
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if(C.body_parts_covered & FEET)
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perm_by_part["feet"] *= C.permeability_coefficient
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if(C.body_parts_covered & ARMS)
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perm_by_part["arms"] *= C.permeability_coefficient
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if(C.body_parts_covered & HANDS)
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perm_by_part["hands"] *= C.permeability_coefficient
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for(var/part in perm_by_part)
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perm += perm_by_part[part]
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return perm
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@@ -247,3 +247,6 @@
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//Scale quadratically so that single digit numbers of fire stacks don't burn ridiculously hot.
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//lower limit of 700 K, same as matches and roughly the temperature of a cool flame.
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return max(2.25*round(FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE*(fire_stacks/FIRE_MAX_FIRESUIT_STACKS)**2), 700)
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/mob/living/proc/reagent_permeability()
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return 1
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