diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 6c35871ab95..228fa7853de 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -172,10 +172,10 @@ default behaviour is:
/mob/living/verb/succumb()
set hidden = 1
if ((src.health < 0 && src.health > (5-src.getMaxHealth()))) // Health below Zero but above 5-away-from-death, as before, but variable
- src.adjustOxyLoss(src.health + src.getMaxHealth() * 2) // Deal 2x health in OxyLoss damage, as before but variable.
- src.health = src.getMaxHealth() - src.getOxyLoss() - src.getToxLoss() - src.getFireLoss() - src.getBruteLoss()
+ src.death()
to_chat(src, "You have given up life and succumbed to death.")
-
+ else
+ to_chat(src, "You are not injured enough to succumb to death!")
/mob/living/proc/updatehealth()
if(status_flags & GODMODE)
diff --git a/html/changelogs/PrismaticGynoid-acceptyourfate.yml b/html/changelogs/PrismaticGynoid-acceptyourfate.yml
new file mode 100644
index 00000000000..e6ca8cb139b
--- /dev/null
+++ b/html/changelogs/PrismaticGynoid-acceptyourfate.yml
@@ -0,0 +1,4 @@
+author: PrismaticGynoid
+delete-after: True
+changes:
+ - bugfix: "The succumb verb will now work on species that can't take oxyloss damage."