diff --git a/code/datums/supplypacks/voidsuits.dm b/code/datums/supplypacks/voidsuits.dm index 658ed5562f4..dda9aa4ed4b 100644 --- a/code/datums/supplypacks/voidsuits.dm +++ b/code/datums/supplypacks/voidsuits.dm @@ -142,7 +142,7 @@ /obj/item/clothing/shoes/magboots = 2, /obj/item/weapon/tank/oxygen = 2 ) - cost = 50 + cost = 60 containertype = "/obj/structure/closet/crate/secure" containername = "Vey-Med Medical voidsuit crate" access = access_medical_equip diff --git a/code/modules/clothing/spacesuits/void/station.dm b/code/modules/clothing/spacesuits/void/station.dm index 31830fb275c..3c5dc32e687 100644 --- a/code/modules/clothing/spacesuits/void/station.dm +++ b/code/modules/clothing/spacesuits/void/station.dm @@ -150,20 +150,20 @@ item_state_slots = list(slot_r_hand_str = "medical_voidsuit_bio", slot_l_hand_str = "medical_voidsuit_bio") armor = list(melee = 45, bullet = 5, laser = 20, energy = 5, bomb = 15, bio = 100, rad = 75) -//Medical Surplus Voidsuit +//Medical Streamlined Voidsuit /obj/item/clothing/head/helmet/space/void/medical/alt name = "streamlined medical voidsuit helmet" desc = "A trendy, lightly radiation-shielded voidsuit helmet trimmed in a fetching green." icon_state = "rig0-medicalalt" - armor = list(melee = 30, bullet = 5, laser = 10,energy = 5, bomb = 5, bio = 100, rad = 60) + armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80) light_overlay = "helmet_light_dual_green" /obj/item/clothing/suit/space/void/medical/alt icon_state = "rig-medicalalt" name = "streamlined medical voidsuit" desc = "A more recent model of Vey-Med voidsuit, featuring the latest in radiation shielding technology, without sacrificing comfort or style." - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical) - armor = list(melee = 30, bullet = 5, laser = 10,energy = 5, bomb = 5, bio = 100, rad = 60) + slowdown = 0 + armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80) //Security /obj/item/clothing/head/helmet/space/void/security