diff --git a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm index a730263afa1..3332adbe0ce 100644 --- a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm +++ b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm @@ -4,14 +4,6 @@ name = "stack of grass" type_to_spawn = /obj/item/stack/tile/grass -/obj/fiftyspawner/grass/sif - name = "stack of sifgrass" - type_to_spawn = /obj/item/stack/tile/grass/sif - -/obj/fiftyspawner/grass/sif/forest - name = "stack of sifgrass" - type_to_spawn = /obj/item/stack/tile/grass/sif/forest - /obj/fiftyspawner/wood name = "stack of wood" type_to_spawn = /obj/item/stack/tile/wood diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 3c17fb0acf8..759d57414ed 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -42,16 +42,6 @@ drop_sound = 'sound/items/drop/herb.ogg' pickup_sound = 'sound/items/pickup/herb.ogg' -/obj/item/stack/tile/grass/sif - name = "sivian grass tile" - singular_name = "sivian grass floor tile" - desc = "A patch of grass like those that decorate the plains of Sif." - -/obj/item/stack/tile/grass/sif/forest - name = "sivian overgrowth tile" - singular_name = "sivian overgrowth floor tile" - desc = "A patch of dark overgrowth like those that decorate the plains of Sif." - /* * Wood */ diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm index ba7429eec4f..a843bc06d36 100644 --- a/code/game/turfs/flooring/flooring.dm +++ b/code/game/turfs/flooring/flooring.dm @@ -146,7 +146,7 @@ var/list/flooring_types flags = 0 icon = 'icons/turf/outdoors.dmi' icon_base = "grass_sif" - build_type = /obj/item/stack/tile/grass/sif + build_type = null has_base_range = 1 /decl/flooring/grass/sif/forest @@ -155,7 +155,6 @@ var/list/flooring_types flags = 0 icon = 'icons/turf/outdoors.dmi' icon_base = "grass_sif_dark" - build_type = /obj/item/stack/tile/grass/sif/forest has_base_range = 1 /decl/flooring/water