From 755ac361bbcc9f4a0eab8827e3ec9eefcbe384a8 Mon Sep 17 00:00:00 2001 From: Anewbe Date: Wed, 11 Oct 2017 22:49:23 -0500 Subject: [PATCH] Should make upgraded cloners spit out clones again --- code/game/machinery/cloning.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 6fd9cf0f4e2..5bddc294996 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -204,7 +204,7 @@ use_power(7500) //This might need tweaking. return - else if((occupant.health >= heal_level || occupant.health == occupant.maxHealth) && (!eject_wait)) + else if((occupant.health >= heal_level || occupant.health == occupant.getMaxHealth()) && (!eject_wait)) playsound(src.loc, 'sound/machines/ding.ogg', 50, 1) audible_message("\The [src] signals that the cloning process is complete.") connected_message("Cloning Process Complete.")