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fixes wire loading
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@@ -15,7 +15,7 @@
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var/list/blend_objects = newlist() // Objects which to blend with
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var/list/noblend_objects = newlist() //Objects to avoid blending with (such as children of listed blend objects.
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/obj/structure/Initialize()
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/obj/structure/Initialize(mapload)
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. = ..()
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if(climbable)
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verbs += /obj/structure/proc/climb_on
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@@ -57,7 +57,7 @@
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activated = 1
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for(var/obj/effect/wingrille_spawn/other in neighbours)
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if(!other.activated) other.activate()
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if(initialized && !QDELETED(src))
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if((flags & ATOM_INITIALIZED) && !QDELETED(src))
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qdel(src)
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/obj/effect/wingrille_spawn/proc/handle_window_spawn(var/obj/structure/window/W)
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