diff --git a/code/game/objects/items/weapons/id cards/id_stacks_vr.dm b/code/game/objects/items/weapons/id cards/id_stacks_vr.dm index 7627d66cf39..599fd9d5222 100644 --- a/code/game/objects/items/weapons/id cards/id_stacks_vr.dm +++ b/code/game/objects/items/weapons/id cards/id_stacks_vr.dm @@ -13,10 +13,10 @@ //Central /obj/item/weapon/card/id/centcom - initial_sprite_stack = list("base-stamp-silver", "top-darkgreen", "stamp-n", "pips-gold", "stripe-gold") + initial_sprite_stack = list("base-stamp-gold", "top-blue", "stamp-n", "pips-white", "stripe-gold") /obj/item/weapon/card/id/centcom/vip - initial_sprite_stack = list("base-stamp-gold", "top-darkgreen", "stamp-n", "pips-gold", "stripe-gold") + initial_sprite_stack = list("base-stamp-gold", "top-blue", "stamp-n", "pips-gold", "stripe-gold") //ERT @@ -145,7 +145,7 @@ initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-red") /obj/item/weapon/card/id/civilian/pilot - initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-pink") + initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-darkgreen") /obj/item/weapon/card/id/civilian/entertainer initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-brown") @@ -179,13 +179,13 @@ //Exploration /obj/item/weapon/card/id/exploration - initial_sprite_stack = list("base-stamp", "top-pink", "stamp-n") + initial_sprite_stack = list("base-stamp", "top-darkgreen", "stamp-n") /obj/item/weapon/card/id/exploration/fm - initial_sprite_stack = list("base-stamp", "top-pink", "stamp-n", "stripe-medblu") + initial_sprite_stack = list("base-stamp", "top-darkgreen", "stamp-n", "stripe-medblu") /obj/item/weapon/card/id/exploration/head - initial_sprite_stack = list("base-stamp-silver", "top-pink", "stamp-n", "pips-white") + initial_sprite_stack = list("base-stamp-silver", "top-darkgreen", "stamp-n", "pips-white") //Talon diff --git a/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_vr.dm b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_vr.dm index 3708e42f525..419b28e9c1a 100644 --- a/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_vr.dm +++ b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_vr.dm @@ -65,7 +65,7 @@ ) /decl/closet_appearance/secure_closet/expedition - color = COLOR_LIGHT_VIOLET + color = COLOR_BRASS decals = list( "lower_side_vent" )