diff --git a/code/__defines/misc_vr.dm b/code/__defines/misc_vr.dm index 71589e80c13..55b92bd4905 100644 --- a/code/__defines/misc_vr.dm +++ b/code/__defines/misc_vr.dm @@ -59,3 +59,7 @@ #define PTO_CIVILIAN "Civilian" #define DEPARTMENT_TALON "ITV Talon" + +#define MAT_TITANIUMGLASS "ti-glass" +#define MAT_PLASTITANIUM "plastitanium" +#define MAT_PLASTANIUMGLASS "plastitanium glass" \ No newline at end of file diff --git a/code/game/objects/items/weapons/material/shards_vr.dm b/code/game/objects/items/weapons/material/shards_vr.dm new file mode 100644 index 00000000000..e59966c9b10 --- /dev/null +++ b/code/game/objects/items/weapons/material/shards_vr.dm @@ -0,0 +1,5 @@ +/obj/item/weapon/material/shard/titaniumglass/New(loc) + ..(loc, MAT_TITANIUMGLASS) + +/obj/item/weapon/material/shard/plastitaniumglass/New(loc) + ..(loc, MAT_PLASTANIUMGLASS) \ No newline at end of file diff --git a/code/game/objects/structures/window_vr.dm b/code/game/objects/structures/window_vr.dm new file mode 100644 index 00000000000..8a13a9c50d0 --- /dev/null +++ b/code/game/objects/structures/window_vr.dm @@ -0,0 +1,37 @@ +/obj/structure/window/titanium + name = "ti-glass window" + desc = "A titanium alloy window, combining the strength of titanium with the transparency of glass. It seems to be very strong." + basestate = "window" + icon_state = "window" + color = "#A7A3A6" + shardtype = /obj/item/weapon/material/shard/titaniumglass + glasstype = /obj/item/stack/material/glass/titanium + reinf = 0 + maximal_heat = T0C + 5000 + damage_per_fire_tick = 1.0 + maxhealth = 100.0 + force_threshold = 10 + +/obj/structure/window/titanium/full + icon_state = "window-full" + maxhealth = 200 + fulltile = TRUE + +/obj/structure/window/plastitanium + name = "plastanium glass window" + desc = "A plastitanium alloy window, combining the strength of plastitanium with the transparency of glass. It seems to be very strong." + basestate = "window" + icon_state = "window" + color = "#676366" + shardtype = /obj/item/weapon/material/shard/plastitaniumglass + glasstype = /obj/item/stack/material/glass/plastitanium + reinf = 0 + maximal_heat = T0C + 7000 + damage_per_fire_tick = 1.0 + maxhealth = 120.0 + force_threshold = 10 + +/obj/structure/window/plastitanium/full + icon_state = "window-full" + maxhealth = 250 + fulltile = TRUE \ No newline at end of file diff --git a/code/modules/materials/material_sheets_vr.dm b/code/modules/materials/material_sheets_vr.dm new file mode 100644 index 00000000000..38eba492634 --- /dev/null +++ b/code/modules/materials/material_sheets_vr.dm @@ -0,0 +1,46 @@ +/obj/item/stack/material/titanium + icon = 'icons/obj/stacks_vr.dmi' + icon_state = "sheet-titanium" + no_variants = FALSE + +/obj/fiftyspawner/titanium + name = "stack of titanium" + type_to_spawn = /obj/item/stack/material/titanium + +/obj/item/stack/material/glass/titanium + name = "ti-glass sheets" + icon = 'icons/obj/stacks_vr.dmi' + icon_state = "sheet-titaniumglass" + item_state = "sheet-silver" + no_variants = FALSE + drop_sound = 'sound/items/drop/glass.ogg' + default_type = MAT_TITANIUMGLASS + +/obj/fiftyspawner/titanium_glass + name = "stack of ti-glass" + type_to_spawn = /obj/item/stack/material/glass/titanium + +/obj/item/stack/material/plastitanium + name = "plas-tanium sheets" + icon = 'icons/obj/stacks_vr.dmi' + icon_state = "sheet-plastitanium" + item_state = "sheet-silver" + no_variants = FALSE + default_type = MAT_PLASTITANIUM + +/obj/fiftyspawner/plastitanium + name = "stack of plastitanium" + type_to_spawn = /obj/item/stack/material/plastitanium + +/obj/item/stack/material/glass/plastitanium + name = "plas-tanium glass sheets" + icon = 'icons/obj/stacks_vr.dmi' + icon_state = "sheet-plastitaniumglass" + item_state = "sheet-silver" + no_variants = FALSE + drop_sound = 'sound/items/drop/glass.ogg' + default_type = MAT_PLASTANIUMGLASS + +/obj/fiftyspawner/plastitanium_glass + name = "stack of plastitanium glass" + type_to_spawn = /obj/item/stack/material/glass/plastitanium \ No newline at end of file diff --git a/code/modules/materials/materials_vr.dm b/code/modules/materials/materials_vr.dm index e89aca0521f..ec06e880e9f 100644 --- a/code/modules/materials/materials_vr.dm +++ b/code/modules/materials/materials_vr.dm @@ -30,3 +30,53 @@ display_name = "fancyblack" icon_base = "fancyblack" icon_colour = "#FFFFFF" + +/material/glass/titaniumglass + name = MAT_TITANIUMGLASS + display_name = "titanium glass" + stack_type = /obj/item/stack/material/glass/titanium + integrity = 150 + hardness = 50 + weight = 50 + flags = MATERIAL_BRITTLE + icon_colour = "#A7A3A6" + stack_origin_tech = list(TECH_MATERIAL = 5) + window_options = list("One Direction" = 1, "Full Window" = 4) + created_window = /obj/structure/window/titanium + created_fulltile_window = /obj/structure/window/titanium/full + wire_product = null + rod_product = /obj/item/stack/material/glass/titanium + composite_material = list(MAT_TITANIUM = SHEET_MATERIAL_AMOUNT, "glass" = SHEET_MATERIAL_AMOUNT) + +/material/plastitanium + name = MAT_PLASTITANIUM + stack_type = /obj/item/stack/material/plastitanium + integrity = 600 + melting_point = 9000 + icon_base = "solid" + icon_reinf = "reinf_over" + icon_colour = "#585658" + explosion_resistance = 35 + hardness = 90 + weight = 40 + protectiveness = 30 + conductivity = 7 + stack_origin_tech = list(TECH_MATERIAL = 5) + composite_material = list(MAT_TITANIUM = SHEET_MATERIAL_AMOUNT, MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT) + +/material/glass/plastaniumglass + name = MAT_PLASTANIUMGLASS + display_name = "plas-titanium glass" + stack_type = /obj/item/stack/material/glass/plastitanium + integrity = 200 + hardness = 60 + weight = 80 + flags = MATERIAL_BRITTLE + icon_colour = "#676366" + stack_origin_tech = list(TECH_MATERIAL = 6) + window_options = list("One Direction" = 1, "Full Window" = 4) + created_window = /obj/structure/window/plastitanium + created_fulltile_window = /obj/structure/window/plastitanium/full + wire_product = null + rod_product = /obj/item/stack/material/glass/plastitanium + composite_material = list(MAT_PLASTITANIUM = SHEET_MATERIAL_AMOUNT, "glass" = SHEET_MATERIAL_AMOUNT) \ No newline at end of file diff --git a/code/modules/mining/alloys_vr.dm b/code/modules/mining/alloys_vr.dm new file mode 100644 index 00000000000..f25d9765052 --- /dev/null +++ b/code/modules/mining/alloys_vr.dm @@ -0,0 +1,19 @@ +/datum/alloy/tiglass + metaltag = MAT_TITANIUMGLASS + requires = list( + "rutile" = 1, + "sand" = 2 + ) + product_mod = 1 + product = /obj/item/stack/material/glass/titanium + +/datum/alloy/plastiglass + metaltag = MAT_PLASTANIUMGLASS + requires = list( + "rutile" = 1, + "sand" = 2, + "platinum" = 1, + "carbon" = 2, + ) + product_mod = 1 + product = /obj/item/stack/material/glass/plastitanium \ No newline at end of file diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index a86d99434fc..e9c7f5db269 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -53,7 +53,8 @@ var/list/mining_overlay_cache = list() "carbon" = /obj/item/weapon/ore/coal, "verdantium" = /obj/item/weapon/ore/verdantium, "marble" = /obj/item/weapon/ore/marble, - "lead" = /obj/item/weapon/ore/lead + "lead" = /obj/item/weapon/ore/lead, + "rutile" = /obj/item/weapon/ore/rutile //VOREStation Add ) has_resources = 1 @@ -638,10 +639,10 @@ turf/simulated/mineral/floor/light_corner var/mineral_name if(rare_ore) - mineral_name = pickweight(list("marble" = 5, "uranium" = 10, "platinum" = 10, "hematite" = 20, "carbon" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 5, "verdantium" = 1)) + mineral_name = pickweight(list("marble" = 5, "uranium" = 10, "platinum" = 10, "hematite" = 20, "carbon" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 5, "verdantium" = 1, "rutile" = 4)) //VOREStation Edit else - mineral_name = pickweight(list("marble" = 3, "uranium" = 10, "platinum" = 10, "hematite" = 70, "carbon" = 70, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 2, "verdantium" = 1)) + mineral_name = pickweight(list("marble" = 3, "uranium" = 10, "platinum" = 10, "hematite" = 70, "carbon" = 70, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 2, "verdantium" = 1, "rutile" = 4)) //VOREStation Edit if(mineral_name && (mineral_name in ore_data)) mineral = ore_data[mineral_name] diff --git a/code/modules/mining/mineral_effect.dm b/code/modules/mining/mineral_effect.dm index 5f8daed8d10..b5b3d1a1924 100644 --- a/code/modules/mining/mineral_effect.dm +++ b/code/modules/mining/mineral_effect.dm @@ -1,6 +1,6 @@ /obj/effect/mineral name = "mineral vein" - icon = 'icons/obj/mining.dmi' + icon = 'icons/obj/mining_vr.dmi' //VOREStation Edit desc = "Shiny." mouse_opacity = 0 density = 0 diff --git a/code/modules/mining/ore_datum_vr.dm b/code/modules/mining/ore_datum_vr.dm new file mode 100644 index 00000000000..91171367f4d --- /dev/null +++ b/code/modules/mining/ore_datum_vr.dm @@ -0,0 +1,9 @@ +/ore/rutile + name = "rutile" + display_name = "rutile" + smelts_to = "titanium" + alloy = 1 + result_amount = 5 + spread_chance = 10 + ore = /obj/item/weapon/ore/rutile + scan_icon = "mineral_rare" \ No newline at end of file diff --git a/code/modules/mining/ore_vr.dm b/code/modules/mining/ore_vr.dm new file mode 100644 index 00000000000..fe7d23a5799 --- /dev/null +++ b/code/modules/mining/ore_vr.dm @@ -0,0 +1,6 @@ +/obj/item/weapon/ore/rutile + name = "rutile" + icon = 'icons/obj/mining_vr.dmi' + icon_state = "ore_rutile" + origin_tech = list(TECH_MATERIAL = 2) + material = "rutile" \ No newline at end of file diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm index 52ee90ca03b..0947d6d30a1 100644 --- a/code/modules/vore/eating/living_vr.dm +++ b/code/modules/vore/eating/living_vr.dm @@ -741,6 +741,7 @@ "diamond" = list("nutrition" = 50, "remark" = "The heavenly taste of [O] almost brings a tear to your eye. Its glimmering gloriousness is even better on the tongue than you imagined, so you savour it fondly."), "platinum" = list("nutrition" = 40, "remark" = "A bit tangy but elegantly balanced with a long faintly sour finish. Delectible."), "mhydrogen" = list("nutrition" = 30, "remark" = "Quite sweet on the tongue, you savour the light and easy to chew [O], finishing it quickly."), + "rutile" = list("nutrition" = 50, "remark" = "A little... angular, you savour the light but chewy [O], finishing it quickly."), MAT_VERDANTIUM = list("nutrition" = 50, "remark" = "You taste scientific mystery and a rare delicacy. Your tastebuds tingle pleasantly as you eat [O] and the feeling warmly blossoms in your chest for a moment."), MAT_LEAD = list("nutrition" = 40, "remark" = "It takes some work to break down [O] but you manage it, unlocking lasting tangy goodness in the process. Yum."), ) diff --git a/icons/obj/mining_vr.dmi b/icons/obj/mining_vr.dmi index 070a2bf8dad..249a2b66c88 100644 Binary files a/icons/obj/mining_vr.dmi and b/icons/obj/mining_vr.dmi differ diff --git a/icons/obj/stacks_vr.dmi b/icons/obj/stacks_vr.dmi index f9c4e0b3196..c9bbef15a51 100644 Binary files a/icons/obj/stacks_vr.dmi and b/icons/obj/stacks_vr.dmi differ diff --git a/maps/tether/submaps/aerostat/_aerostat.dm b/maps/tether/submaps/aerostat/_aerostat.dm index 84d6207ef78..0bada89e938 100644 --- a/maps/tether/submaps/aerostat/_aerostat.dm +++ b/maps/tether/submaps/aerostat/_aerostat.dm @@ -131,7 +131,7 @@ VIRGO2_TURF_CREATE(/turf/simulated/mineral) if(mineral) return - var/mineral_name = pickweight(list("marble" = 5, "uranium" = 5, "platinum" = 10, "hematite" = 5, "carbon" = 5, "diamond" = 10, "gold" = 20, "silver" = 20, "lead" = 10, "verdantium" = 5)) + var/mineral_name = pickweight(list("marble" = 5, "uranium" = 5, "platinum" = 5, "hematite" = 5, "carbon" = 5, "diamond" = 5, "gold" = 5, "silver" = 5, "lead" = 5, "verdantium" = 5, "rutile" = 20)) if(mineral_name && (mineral_name in ore_data)) mineral = ore_data[mineral_name] diff --git a/maps/tether/submaps/om_ships/aro2.dmm b/maps/tether/submaps/om_ships/aro2.dmm index 86b81067cf6..1e424a835c0 100644 --- a/maps/tether/submaps/om_ships/aro2.dmm +++ b/maps/tether/submaps/om_ships/aro2.dmm @@ -80,18 +80,18 @@ /turf/simulated/floor/carpet, /area/aro2/couchroom) "ap" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced{ - dir = 1 - }, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + icon_state = "window"; + dir = 1 + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/holodeckroom) "aq" = ( /obj/machinery/media/jukebox, @@ -1376,9 +1376,6 @@ /obj/structure/table/rack/shelf/steel, /obj/item/weapon/technomancer_catalog/universal, /obj/item/weapon/technomancer_core/universal, -/obj/item/mecha_parts/mecha_equipment/cloak, -/obj/item/mecha_parts/mecha_equipment/crisis_drone, -/obj/item/mecha_parts/mecha_equipment/omni_shield, /turf/simulated/floor/tiled/techmaint, /area/aro2/storage) "cO" = ( @@ -1401,18 +1398,18 @@ /turf/simulated/wall/rpshull, /area/aro2/powerroom) "cS" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, +/obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ - dir = 8; + dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/obj/structure/window/phoronreinforced{ +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + icon_state = "window"; dir = 1 }, -/obj/machinery/door/firedoor/glass, -/turf/simulated/floor/reinforced, +/turf/simulated/floor/tiled/techmaint, /area/aro2/bighallway) "cT" = ( /obj/structure/cable/cyan{ @@ -1609,18 +1606,18 @@ /turf/simulated/floor/tiled/techmaint, /area/aro2/storage) "dp" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced{ - dir = 8 - }, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ - dir = 1; + dir = 4; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + dir = 8; + icon_state = "window" + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/bighallway) "dq" = ( /obj/effect/floor_decal/techfloor/orange{ @@ -1900,6 +1897,10 @@ icon_state = "warningcorner"; dir = 8 }, +/obj/structure/table/rack/shelf/steel, +/obj/item/mecha_parts/mecha_equipment/omni_shield, +/obj/item/mecha_parts/mecha_equipment/crisis_drone, +/obj/item/mecha_parts/mecha_equipment/cloak, /turf/simulated/floor/tiled/techmaint, /area/aro2/boatbay) "dR" = ( @@ -2367,20 +2368,23 @@ dir = 1 }, /obj/structure/table/steel, -/obj/item/weapon/storage/box/lights/tubes, +/obj/fiftyspawner/plastitanium, +/obj/fiftyspawner/plastitanium_glass, /turf/simulated/floor/tiled/techmaint, /area/aro2/storage) "eJ" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced, +/obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ - dir = 8; + dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/obj/machinery/door/firedoor/glass, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + dir = 2; + icon_state = "window" + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/bighallway) "eK" = ( /turf/simulated/wall/r_wall, @@ -4239,6 +4243,7 @@ icon_state = "1-2" }, /obj/machinery/light, +/obj/item/weapon/storage/box/lights/tubes, /turf/simulated/floor/tiled/techmaint, /area/aro2/storage) "ia" = ( @@ -4426,18 +4431,18 @@ /turf/simulated/floor/tiled/techfloor, /area/aro2/bighallway) "ix" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced{ - dir = 1 - }, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + icon_state = "window"; + dir = 1 + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/couchroom) "iy" = ( /obj/structure/table/woodentable, @@ -4485,18 +4490,18 @@ /turf/simulated/floor/carpet/bcarpet, /area/shuttle/aroboat2) "qK" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced{ - dir = 1 - }, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + icon_state = "window"; + dir = 1 + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/room2) "qW" = ( /obj/structure/table/bench/wooden, @@ -4528,18 +4533,6 @@ /obj/machinery/atmospherics/binary/pump/aux, /turf/simulated/floor/reinforced, /area/aro2/boatbay) -"um" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced, -/obj/machinery/door/firedoor/glass, -/obj/machinery/door/blast/regular{ - dir = 1; - icon_state = "pdoor1"; - id = "arobackleft" - }, -/turf/simulated/floor/reinforced, -/area/aro2/bighallway) "vA" = ( /obj/structure/flora/pottedplant/unusual, /turf/simulated/floor/tiled/techfloor, @@ -4555,18 +4548,18 @@ /turf/simulated/floor/tiled/techfloor, /area/shuttle/aroboat2) "yk" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced{ - dir = 1 - }, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + icon_state = "window"; + dir = 1 + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/room3) "yG" = ( /obj/machinery/atmospherics/unary/vent_scrubber/on{ @@ -4642,18 +4635,18 @@ /turf/simulated/floor/tiled/techmaint, /area/shuttle/aroboat2) "Fu" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced{ - dir = 1 - }, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + icon_state = "window"; + dir = 1 + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/room0) "FR" = ( /obj/machinery/atmospherics/portables_connector/aux{ @@ -4744,18 +4737,18 @@ /turf/simulated/floor/tiled/techfloor, /area/aro2/room0) "PT" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced{ - dir = 1 - }, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + icon_state = "window"; + dir = 1 + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/room1) "QV" = ( /obj/effect/shuttle_landmark{ @@ -4799,16 +4792,18 @@ /turf/simulated/floor/tiled/techfloor/grid, /area/aro2/bighallway) "VH" = ( -/obj/structure/grille, -/obj/structure/window/phoronreinforced/full, -/obj/structure/window/phoronreinforced, /obj/machinery/door/firedoor/glass, /obj/machinery/door/blast/regular{ dir = 1; icon_state = "pdoor1"; id = "arobackleft" }, -/turf/simulated/floor/reinforced, +/obj/structure/window/plastitanium/full, +/obj/structure/window/plastitanium{ + dir = 2; + icon_state = "window" + }, +/turf/simulated/floor/tiled/techmaint, /area/aro2/cafe) "VO" = ( /obj/effect/floor_decal/spline/plain{ @@ -15726,7 +15721,7 @@ hf iq fx iw -um +eJ aa aa aa diff --git a/vorestation.dme b/vorestation.dme index 7515d44cbd1..0aafca86177 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -1259,6 +1259,7 @@ #include "code\game\objects\items\weapons\material\material_weapons.dm" #include "code\game\objects\items\weapons\material\misc.dm" #include "code\game\objects\items\weapons\material\shards.dm" +#include "code\game\objects\items\weapons\material\shards_vr.dm" #include "code\game\objects\items\weapons\material\swords.dm" #include "code\game\objects\items\weapons\material\thrown.dm" #include "code\game\objects\items\weapons\material\twohanded.dm" @@ -1368,6 +1369,7 @@ #include "code\game\objects\structures\windoor_assembly.dm" #include "code\game\objects\structures\window.dm" #include "code\game\objects\structures\window_spawner.dm" +#include "code\game\objects\structures\window_vr.dm" #include "code\game\objects\structures\crates_lockers\closets.dm" #include "code\game\objects\structures\crates_lockers\crates.dm" #include "code\game\objects\structures\crates_lockers\crates_vr.dm" @@ -2220,6 +2222,7 @@ #include "code\modules\materials\material_recipes.dm" #include "code\modules\materials\material_recipes_vr.dm" #include "code\modules\materials\material_sheets.dm" +#include "code\modules\materials\material_sheets_vr.dm" #include "code\modules\materials\material_synth.dm" #include "code\modules\materials\materials.dm" #include "code\modules\materials\materials_vr.dm" @@ -2236,6 +2239,7 @@ #include "code\modules\mining\abandonedcrates.dm" #include "code\modules\mining\abandonedcrates_vr.dm" #include "code\modules\mining\alloys.dm" +#include "code\modules\mining\alloys_vr.dm" #include "code\modules\mining\coins.dm" #include "code\modules\mining\fulton.dm" #include "code\modules\mining\machine_input_output_plates.dm" @@ -2253,6 +2257,8 @@ #include "code\modules\mining\ore.dm" #include "code\modules\mining\ore_box.dm" #include "code\modules\mining\ore_datum.dm" +#include "code\modules\mining\ore_datum_vr.dm" +#include "code\modules\mining\ore_vr.dm" #include "code\modules\mining\resonator_vr.dm" #include "code\modules\mining\shelter_atoms_vr.dm" #include "code\modules\mining\shelters_vr.dm"