Structures now take damage properly from projectile clouds

This commit is contained in:
mwerezak
2015-08-15 19:08:45 -04:00
parent a773715ff9
commit 77ddae4e26
25 changed files with 57 additions and 57 deletions
+1 -2
View File
@@ -112,8 +112,7 @@
..()
/obj/vehicle/bullet_act(var/obj/item/projectile/Proj)
if (Proj.damage_type == BRUTE || Proj.damage_type == BURN)
health -= Proj.damage
health -= Proj.get_structure_damage()
..()
healthcheck()