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* Ensures cores, slimes cannot be used twice in their machines. * Fixes xenos appearing friendly, simple_mob death problems. Simple mobs that were dead and not of the hostile subtype wouldn't call walk(src,0), which prevents corpses from following their target. * Cleans up trait data when a xeno or xeno product is removed. * Slimes more likely to have amutationtoxin, consumes virusfood. * Fixes some issues. * Adds changelog
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@@ -5,11 +5,4 @@
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destroy_surroundings = 1
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a_intent = I_HURT
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hostile = 1
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/mob/living/simple_animal/hostile/Life()
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. = ..()
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if(!.)
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walk(src, 0)
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return 0
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@@ -117,6 +117,8 @@
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living_mob_list += src
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stat = CONSCIOUS
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density = 1
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else
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walk(src, 0)
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return 0
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