From 793bc18efdc6b81adff191f973a2d86127ca7b8b Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Sat, 21 Nov 2015 15:17:15 +1030 Subject: [PATCH] Mops can now be wet in buckets or sinks. --- code/game/objects/structures/mop_bucket.dm | 4 +-- code/game/objects/structures/watercloset.dm | 9 +++-- .../reagents/reagent_containers/glass.dm | 35 ++++++++++++------- 3 files changed, 32 insertions(+), 16 deletions(-) diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index fcad40a0f0..2fb8566dc9 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -20,8 +20,8 @@ /obj/structure/mopbucket/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/weapon/mop)) if(reagents.total_volume < 1) - user << "[src] is out of water!" + user << "\The [src] is out of water!" else reagents.trans_to_obj(I, 5) - user << "You wet [I] in [src]." + user << "You wet \the [I] in \the [src]." playsound(loc, 'sound/effects/slosh.ogg', 25, 1) diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 9239687dc7..f254d193f8 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -316,11 +316,11 @@ /obj/machinery/shower/proc/process_heat(mob/living/M) if(!on || !istype(M)) return - + var/temperature = temperature_settings[watertemp] var/temp_adj = between(BODYTEMP_COOLING_MAX, temperature - M.bodytemperature, BODYTEMP_HEATING_MAX) M.bodytemperature += temp_adj - + if(ishuman(M)) var/mob/living/carbon/human/H = M if(temperature >= H.species.heat_level_1) @@ -411,6 +411,11 @@ // Short of a rewrite, this is necessary to stop monkeycubes being washed. else if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube)) return + else if(istype(O, /obj/item/weapon/mop)) + O.reagents.add_reagent("water", 5) + user << "You wet \the [O] in \the [src]." + playsound(loc, 'sound/effects/slosh.ogg', 25, 1) + return var/turf/location = user.loc if(!isturf(location)) return diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 223484b3d9..3a084fc6e4 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -221,20 +221,31 @@ flags = OPENCONTAINER unacidable = 0 - attackby(var/obj/D, mob/user as mob) - if(isprox(D)) - user << "You add [D] to [src]." - qdel(D) - user.put_in_hands(new /obj/item/weapon/bucket_sensor) - user.drop_from_inventory(src) - qdel(src) +/obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/D, mob/user as mob) - update_icon() - overlays.Cut() + if(isprox(D)) + user << "You add [D] to [src]." + qdel(D) + user.put_in_hands(new /obj/item/weapon/bucket_sensor) + user.drop_from_inventory(src) + qdel(src) + return + else if(istype(D, /obj/item/weapon/mop)) + if(reagents.total_volume < 1) + user << "\The [src] is empty!" + else + reagents.trans_to_obj(D, 5) + user << "You wet \the [D] in \the [src]." + playsound(loc, 'sound/effects/slosh.ogg', 25, 1) + return + else + return ..() - if (!is_open_container()) - var/image/lid = image(icon, src, "lid_[initial(icon_state)]") - overlays += lid +/obj/item/weapon/reagent_containers/glass/bucket/update_icon() + overlays.Cut() + if (!is_open_container()) + var/image/lid = image(icon, src, "lid_[initial(icon_state)]") + overlays += lid /* /obj/item/weapon/reagent_containers/glass/blender_jug