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Should fix quite a few of false positives on gun targeting.
Allows mob to click on turfs with empty hand.
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@@ -163,7 +163,7 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
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targeted_by += I
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I.lock_time = world.time + 20 //Target has 2 second to realize they're targeted and stop (or target the opponent).
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src << "((\red <b>Your character is being targeted. They have 2 seconds to stop any click or move actions.</b> \black While targeted, they may \
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drag and drop items in or into the map, speak, and click on interface buttons. Clicking on the map, their items \
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drag and drop items in or into the map, speak, and click on interface buttons. Clicking on the map objects (floors and walls are fine), their items \
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(other than a weapon to de-target), or moving will result in being fired upon. \red The aggressor may also fire manually, \
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so try not to get on their bad side.\black ))"
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