Should fix quite a few of false positives on gun targeting.

Allows mob to click on turfs with empty hand.
This commit is contained in:
Chinsky
2013-06-01 04:11:16 +04:00
parent 1a51aefaac
commit 793f472a4f
2 changed files with 10 additions and 2 deletions
+1 -1
View File
@@ -163,7 +163,7 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
targeted_by += I
I.lock_time = world.time + 20 //Target has 2 second to realize they're targeted and stop (or target the opponent).
src << "((\red <b>Your character is being targeted. They have 2 seconds to stop any click or move actions.</b> \black While targeted, they may \
drag and drop items in or into the map, speak, and click on interface buttons. Clicking on the map, their items \
drag and drop items in or into the map, speak, and click on interface buttons. Clicking on the map objects (floors and walls are fine), their items \
(other than a weapon to de-target), or moving will result in being fired upon. \red The aggressor may also fire manually, \
so try not to get on their bad side.\black ))"