Fixes Inability to use Say/LOOC/Other Things

A null entry somehow got into ```player_list```, which caused an important proc called ```get_mobs_and_objs_in_view_fast()``` to fail.  The cause appeared to be a brain mob failing to qdel, then failing to ```logout()```, leaving a null entry in ```player_list```.
```get_mobs_and_objs_in_view_fast()``` now makes sure every entry it iterates over exists, and this should fix the qdel issue as well.
This commit is contained in:
Neerti
2017-06-24 18:18:10 -04:00
parent 2bd869026a
commit 795fcd6306
2 changed files with 5 additions and 2 deletions
@@ -20,7 +20,7 @@
if(stat!=DEAD) //If not dead.
death(1) //Brains can die again. AND THEY SHOULD AHA HA HA HA HA HA
ghostize() //Ghostize checks for key so nothing else is necessary.
..()
return ..()
say_understands(var/other)//Goddamn is this hackish, but this say code is so odd
if (istype(other, /mob/living/silicon/ai))