Tail animation resets when unconscious, changelog

This commit is contained in:
mwerezak
2015-05-14 19:14:22 -04:00
parent 3c557b9137
commit 7c242b2c8c
2 changed files with 6 additions and 0 deletions
@@ -987,6 +987,7 @@
AdjustParalysis(-1)
blinded = 1
stat = UNCONSCIOUS
animate_tail_reset()
if(halloss > 0)
adjustHalLoss(-3)
else if(sleeping)
@@ -1001,6 +1002,7 @@
sleeping = max(sleeping-1, 0)
blinded = 1
stat = UNCONSCIOUS
animate_tail_reset()
if( prob(2) && health && !hal_crit )
spawn(0)
emote("snore")