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Updates to fantasy redgate
Added a room with a bigger vampire and good fantasy loot behind a locked door that can only be opened with a newly hidden key. Alongside a few turfs, mob and spawner to support this. Fixed https://github.com/VOREStation/VOREStation/issues/15416 by adding sprites to open dungeon walls, other sprite fix was in a previous PR. Added a note at the entrance of the redgate asking people to not bring weapons home.
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@@ -342,3 +342,27 @@
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prob(3);/obj/item/toy/eight_ball,
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prob(3);/obj/item/device/perfect_tele/magic
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)
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/obj/random/fantasy_item/better
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name = "better random fantasy item"
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desc = "A random fantasy item."
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icon_state = "fantasy2"
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spawn_nothing_percentage = 0
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/obj/random/fantasy_item/better/item_to_spawn()
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return pick(prob(10);/obj/item/device/healthanalyzer/scroll,
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prob(10);/obj/item/weapon/gun/energy/taser/magic,
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prob(10);/obj/item/weapon/bluespace_harpoon/wand,
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prob(10);/obj/item/device/slow_sizegun/magic,
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prob(10);/obj/item/clothing/gloves/bluespace/magic,
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prob(10);/obj/item/weapon/tool/wirecutters/alien/magic,
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prob(10);/obj/item/weapon/tool/crowbar/alien/magic,
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prob(10);/obj/item/weapon/tool/screwdriver/alien/magic,
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prob(10);/obj/item/weapon/weldingtool/alien/magic,
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prob(10);/obj/item/weapon/tool/wrench/alien/magic,
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prob(10);/obj/item/weapon/surgical/bone_clamp/alien/magic,
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prob(10);/obj/item/weapon/material/twohanded/staff,
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prob(10);/obj/item/weapon/gun/energy/hooklauncher/ring,
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prob(10);/obj/item/device/perfect_tele/magic,
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prob(10);/obj/item/weapon/reagent_containers/glass/bottle/potion/truepolymorph
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)
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