Paicontroller subsystem port (#19165)

* to subsystem

* wip subsystem pain

* some big recoding

* seperated

* oop

* fucking lua

* working on tgui foundation

* compile fixes

* nice and clean

* type

* inviting works

* unit testing

* agony

* test good

* typo

* that should be the basics

* Complete recode of pai saving

* restore fluff text

* migration

* pai notification automation

* swap

* length

* more fixes

* pai sprite datums

* type 13 uses all four directions

* eye handling

* use accessors

* working on icontests

* fix

* hologram eye test

* oop

* wait that doesn't work at all

* text

* eye colors and holo eyes

* lots of fixes

* fix those up

* organized

* belly cap

* that too

* death sprites

* resting eyes

* resting flag

* bad check here

* fixing icon files

* proper file

* garble

* fix some states

* pai death

* collapse pai files into single file

* allow some restricted pai interactions

* lamp

* block invites button

* collapse in remaining vr file

* this is actually needed

* documenting and organizing

* update to TGprefs

* remove gun toggle verb on pai

* forbid default name joins

* pai cable retraction

* various pai fixes

* icon forge pai

* pai eyes

* type 13 iconstate

* directionless

* small fix

* pai dir fix

* missing icon

* no fresh pais

* oops

* fixed pai join

* fixed change chassis

* pai UI

* .

* .

* reuse

* .

* .

* .

* push that

* Horro rmasks

* pai invite data change

* splitting

* use refs

* initial

* with PAI

* soem more

* .

* .

* .

* .

* ugh

* next

* pai invite

* only preview

* that

* use from char pref

* fixed pai invite not working

* small tgui fixes

* remove temp code

* .

* pai comments properly sent

* ooc

* horror

* need to use this for now

* .

* fix

* lol

* raw mob spawn fix

* pai software

* push

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
Will
2026-03-03 23:59:27 +01:00
committed by GitHub
co-authored by Kashargul
parent f5240f6c38
commit 7c84aaee4b
95 changed files with 4051 additions and 2442 deletions
@@ -0,0 +1,64 @@
/datum/asset/spritesheet_batched/pai_icons
name = "pai_icons"
/datum/asset/spritesheet_batched/pai_icons/create_spritesheets()
for(var/name, current_sprite in SSpai.get_chassis_list())
var/datum/pai_sprite/sprite = current_sprite
if(!sprite.name || !sprite.sprite_icon_state)
continue
var/datum/universal_icon/I_N = uni_icon(sprite.sprite_icon, sprite.sprite_icon_state, NORTH)
var/datum/universal_icon/I_S = uni_icon(sprite.sprite_icon, sprite.sprite_icon_state, SOUTH)
var/datum/universal_icon/I_W = uni_icon(sprite.sprite_icon, sprite.sprite_icon_state, WEST)
var/datum/universal_icon/I_E = uni_icon(sprite.sprite_icon, sprite.sprite_icon_state, EAST)
if(sprite.icon_x > sprite.icon_y)
var/buffer = (sprite.icon_x - sprite.icon_y) / 2
I_N.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
I_S.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
I_W.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
I_E.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
else if (sprite.icon_x < sprite.icon_y)
var/buffer = (sprite.icon_y - sprite.icon_x) / 2
I_N.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_S.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_W.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_E.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_N.scale(120, 120)
I_S.scale(120, 120)
I_W.scale(120, 120)
I_E.scale(120, 120)
var/imgid = sanitize_css_class_name("[sprite.type]")
insert_icon(imgid + "N", I_N)
insert_icon(imgid + "S", I_S)
insert_icon(imgid + "W", I_W)
insert_icon(imgid + "E", I_E)
if(sprite.has_eye_sprites)
var/datum/universal_icon/I_NE = uni_icon(sprite.sprite_icon, "[sprite.sprite_icon_state]-eyes", NORTH)
var/datum/universal_icon/I_SE = uni_icon(sprite.sprite_icon, "[sprite.sprite_icon_state]-eyes", SOUTH)
var/datum/universal_icon/I_WE = uni_icon(sprite.sprite_icon, "[sprite.sprite_icon_state]-eyes", WEST)
var/datum/universal_icon/I_EE = uni_icon(sprite.sprite_icon, "[sprite.sprite_icon_state]-eyes", EAST)
if(sprite.icon_x > sprite.icon_y)
var/buffer = (sprite.icon_x - sprite.icon_y) / 2
I_NE.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
I_SE.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
I_WE.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
I_EE.crop(0, -buffer, sprite.icon_x, sprite.icon_y + buffer)
else if (sprite.icon_x < sprite.icon_y)
var/buffer = (sprite.icon_y - sprite.icon_x) / 2
I_NE.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_SE.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_WE.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_EE.crop(-buffer, 0, sprite.icon_x + buffer, sprite.icon_y)
I_NE.scale(120, 120)
I_SE.scale(120, 120)
I_WE.scale(120, 120)
I_EE.scale(120, 120)
insert_icon(imgid + "NE", I_NE)
insert_icon(imgid + "SE", I_SE)
insert_icon(imgid + "WE", I_WE)
insert_icon(imgid + "EE", I_EE)
@@ -103,20 +103,19 @@ GLOBAL_LIST_EMPTY(robot_sprite_sheets)
var/datum/universal_icon/I_NE = uni_icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", NORTH)
if(I_NE)
I_N.blend_icon(I_NE, ICON_OVERLAY)
if(S.has_eye_sprites)
var/datum/universal_icon/I_SE = uni_icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", SOUTH)
if(I_SE)
I_S.blend_icon(I_SE, ICON_OVERLAY)
if(S.has_eye_sprites)
var/datum/universal_icon/I_WE = uni_icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", WEST)
if(I_WE)
I_W.blend_icon(I_WE, ICON_OVERLAY)
if(S.has_eye_sprites)
var/datum/universal_icon/I_EE = uni_icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", EAST)
if(I_EE)
I_E.blend_icon(I_EE, ICON_OVERLAY)
var/imgid = sanitize_css_class_name("[S.type]")
if(S.icon_x > S.icon_y)
var/buffer = (S.icon_x - S.icon_y) / 2
I_N.crop(0, -buffer, S.icon_x, S.icon_y + buffer)
@@ -134,6 +133,7 @@ GLOBAL_LIST_EMPTY(robot_sprite_sheets)
I_W.scale(120, 120)
I_E.scale(120, 120)
var/imgid = sanitize_css_class_name("[S.type]")
insert_icon(imgid + "N", I_N)
insert_icon(imgid + "S", I_S)
insert_icon(imgid + "W", I_W)