Whitespace Standardization [MDB IGNORE] (#15748)

* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
This commit is contained in:
Drathek
2024-02-20 02:28:51 -08:00
committed by GitHub
parent 3b61f677b3
commit 7c8bb85de3
1175 changed files with 818171 additions and 818145 deletions
+175 -175
View File
@@ -1,175 +1,175 @@
//TODO: Put this under a common parent type with heaters to cut down on the copypasta
#define FREEZER_PERF_MULT 2.5
/obj/machinery/atmospherics/unary/freezer
name = "gas cooling system"
desc = "Cools gas when connected to pipe network"
icon = 'icons/obj/Cryogenic2_vr.dmi'
icon_state = "freezer_0"
density = TRUE
anchored = TRUE
use_power = USE_POWER_OFF
idle_power_usage = 5 // 5 Watts for thermostat related circuitry
circuit = /obj/item/weapon/circuitboard/unary_atmos/cooler
var/heatsink_temperature = T20C // The constant temperature reservoir into which the freezer pumps heat. Probably the hull of the station or something.
var/internal_volume = 600 // L
var/max_power_rating = 20000 // Power rating when the usage is turned up to 100
var/power_setting = 100
var/set_temperature = T20C // Thermostat
var/cooling = 0
/obj/machinery/atmospherics/unary/freezer/Initialize()
. = ..()
default_apply_parts()
/obj/machinery/atmospherics/unary/freezer/atmos_init()
if(node)
return
var/node_connect = dir
for(var/obj/machinery/atmospherics/target in get_step(src, node_connect))
if(can_be_node(target, 1))
node = target
break
if(check_for_obstacles())
node = null
if(node)
update_icon()
/obj/machinery/atmospherics/unary/freezer/update_icon()
if(node)
if(use_power && cooling)
icon_state = "freezer_1"
else
icon_state = "freezer"
else
icon_state = "freezer_0"
return
/obj/machinery/atmospherics/unary/freezer/attack_ai(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/freezer/attack_hand(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/freezer/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GasTemperatureSystem", name)
ui.open()
/obj/machinery/atmospherics/unary/freezer/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/data[0]
data["on"] = use_power ? 1 : 0
data["gasPressure"] = round(air_contents.return_pressure())
data["gasTemperature"] = round(air_contents.temperature)
data["minGasTemperature"] = 0
data["maxGasTemperature"] = round(T20C+500)
data["targetGasTemperature"] = round(set_temperature)
data["powerSetting"] = power_setting
var/temp_class = "good"
if(air_contents.temperature > (T0C - 20))
temp_class = "bad"
else if(air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100))
temp_class = "average"
data["gasTemperatureClass"] = temp_class
return data
/obj/machinery/atmospherics/unary/freezer/tgui_act(action, params)
if(..())
return TRUE
. = TRUE
switch(action)
if("toggleStatus")
update_use_power(!use_power)
update_icon()
if("setGasTemperature")
var/amount = text2num(params["temp"])
if(amount > 0)
set_temperature = min(amount, 1000)
else
set_temperature = max(amount, 0)
if("setPower") //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(params["value"]), 100)
set_power_level(new_setting)
add_fingerprint(usr)
/obj/machinery/atmospherics/unary/freezer/process()
..()
if(stat & (NOPOWER|BROKEN) || !use_power)
cooling = 0
update_icon()
return
if(network && air_contents.temperature > set_temperature)
cooling = 1
var/heat_transfer = max( -air_contents.get_thermal_energy_change(set_temperature - 5), 0 )
//Assume the heat is being pumped into the hull which is fixed at heatsink_temperature
//not /really/ proper thermodynamics but whatever
var/cop = FREEZER_PERF_MULT * air_contents.temperature/heatsink_temperature //heatpump coefficient of performance from thermodynamics -> power used = heat_transfer/cop
heat_transfer = min(heat_transfer, cop * power_rating) //limit heat transfer by available power
var/removed = -air_contents.add_thermal_energy(-heat_transfer) //remove the heat
if(debug)
visible_message("[src]: Removing [removed] W.")
use_power(power_rating)
network.update = 1
else
cooling = 0
update_icon()
//upgrading parts
/obj/machinery/atmospherics/unary/freezer/RefreshParts()
..()
var/cap_rating = 0
var/manip_rating = 0
var/bin_rating = 0
for(var/obj/item/weapon/stock_parts/P in component_parts)
if(istype(P, /obj/item/weapon/stock_parts/capacitor))
cap_rating += P.rating
if(istype(P, /obj/item/weapon/stock_parts/manipulator))
manip_rating += P.rating
if(istype(P, /obj/item/weapon/stock_parts/matter_bin))
bin_rating += P.rating
max_power_rating = initial(max_power_rating) * cap_rating / 2 //more powerful
heatsink_temperature = initial(heatsink_temperature) / ((manip_rating + bin_rating) / 2) //more efficient
air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating
set_power_level(power_setting)
/obj/machinery/atmospherics/unary/freezer/proc/set_power_level(var/new_power_setting)
power_setting = new_power_setting
power_rating = max_power_rating * (power_setting/100)
/obj/machinery/atmospherics/unary/freezer/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(default_deconstruction_screwdriver(user, O))
return
if(default_deconstruction_crowbar(user, O))
return
if(default_part_replacement(user, O))
return
..()
/obj/machinery/atmospherics/unary/freezer/examine(mob/user)
. = ..()
if(panel_open)
. += "The maintenance hatch is open."
//TODO: Put this under a common parent type with heaters to cut down on the copypasta
#define FREEZER_PERF_MULT 2.5
/obj/machinery/atmospherics/unary/freezer
name = "gas cooling system"
desc = "Cools gas when connected to pipe network"
icon = 'icons/obj/Cryogenic2_vr.dmi'
icon_state = "freezer_0"
density = TRUE
anchored = TRUE
use_power = USE_POWER_OFF
idle_power_usage = 5 // 5 Watts for thermostat related circuitry
circuit = /obj/item/weapon/circuitboard/unary_atmos/cooler
var/heatsink_temperature = T20C // The constant temperature reservoir into which the freezer pumps heat. Probably the hull of the station or something.
var/internal_volume = 600 // L
var/max_power_rating = 20000 // Power rating when the usage is turned up to 100
var/power_setting = 100
var/set_temperature = T20C // Thermostat
var/cooling = 0
/obj/machinery/atmospherics/unary/freezer/Initialize()
. = ..()
default_apply_parts()
/obj/machinery/atmospherics/unary/freezer/atmos_init()
if(node)
return
var/node_connect = dir
for(var/obj/machinery/atmospherics/target in get_step(src, node_connect))
if(can_be_node(target, 1))
node = target
break
if(check_for_obstacles())
node = null
if(node)
update_icon()
/obj/machinery/atmospherics/unary/freezer/update_icon()
if(node)
if(use_power && cooling)
icon_state = "freezer_1"
else
icon_state = "freezer"
else
icon_state = "freezer_0"
return
/obj/machinery/atmospherics/unary/freezer/attack_ai(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/freezer/attack_hand(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/freezer/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GasTemperatureSystem", name)
ui.open()
/obj/machinery/atmospherics/unary/freezer/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/data[0]
data["on"] = use_power ? 1 : 0
data["gasPressure"] = round(air_contents.return_pressure())
data["gasTemperature"] = round(air_contents.temperature)
data["minGasTemperature"] = 0
data["maxGasTemperature"] = round(T20C+500)
data["targetGasTemperature"] = round(set_temperature)
data["powerSetting"] = power_setting
var/temp_class = "good"
if(air_contents.temperature > (T0C - 20))
temp_class = "bad"
else if(air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100))
temp_class = "average"
data["gasTemperatureClass"] = temp_class
return data
/obj/machinery/atmospherics/unary/freezer/tgui_act(action, params)
if(..())
return TRUE
. = TRUE
switch(action)
if("toggleStatus")
update_use_power(!use_power)
update_icon()
if("setGasTemperature")
var/amount = text2num(params["temp"])
if(amount > 0)
set_temperature = min(amount, 1000)
else
set_temperature = max(amount, 0)
if("setPower") //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(params["value"]), 100)
set_power_level(new_setting)
add_fingerprint(usr)
/obj/machinery/atmospherics/unary/freezer/process()
..()
if(stat & (NOPOWER|BROKEN) || !use_power)
cooling = 0
update_icon()
return
if(network && air_contents.temperature > set_temperature)
cooling = 1
var/heat_transfer = max( -air_contents.get_thermal_energy_change(set_temperature - 5), 0 )
//Assume the heat is being pumped into the hull which is fixed at heatsink_temperature
//not /really/ proper thermodynamics but whatever
var/cop = FREEZER_PERF_MULT * air_contents.temperature/heatsink_temperature //heatpump coefficient of performance from thermodynamics -> power used = heat_transfer/cop
heat_transfer = min(heat_transfer, cop * power_rating) //limit heat transfer by available power
var/removed = -air_contents.add_thermal_energy(-heat_transfer) //remove the heat
if(debug)
visible_message("[src]: Removing [removed] W.")
use_power(power_rating)
network.update = 1
else
cooling = 0
update_icon()
//upgrading parts
/obj/machinery/atmospherics/unary/freezer/RefreshParts()
..()
var/cap_rating = 0
var/manip_rating = 0
var/bin_rating = 0
for(var/obj/item/weapon/stock_parts/P in component_parts)
if(istype(P, /obj/item/weapon/stock_parts/capacitor))
cap_rating += P.rating
if(istype(P, /obj/item/weapon/stock_parts/manipulator))
manip_rating += P.rating
if(istype(P, /obj/item/weapon/stock_parts/matter_bin))
bin_rating += P.rating
max_power_rating = initial(max_power_rating) * cap_rating / 2 //more powerful
heatsink_temperature = initial(heatsink_temperature) / ((manip_rating + bin_rating) / 2) //more efficient
air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating
set_power_level(power_setting)
/obj/machinery/atmospherics/unary/freezer/proc/set_power_level(var/new_power_setting)
power_setting = new_power_setting
power_rating = max_power_rating * (power_setting/100)
/obj/machinery/atmospherics/unary/freezer/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(default_deconstruction_screwdriver(user, O))
return
if(default_deconstruction_crowbar(user, O))
return
if(default_part_replacement(user, O))
return
..()
/obj/machinery/atmospherics/unary/freezer/examine(mob/user)
. = ..()
if(panel_open)
. += "The maintenance hatch is open."
@@ -1,87 +1,87 @@
/obj/machinery/atmospherics/unary/heat_exchanger
icon = 'icons/obj/atmospherics/heat_exchanger.dmi'
icon_state = "intact"
pipe_state = "heunary"
density = TRUE
name = "Heat Exchanger"
desc = "Exchanges heat between two input gases. Setup for fast heat transfer"
var/obj/machinery/atmospherics/unary/heat_exchanger/partner = null
var/update_cycle
/obj/machinery/atmospherics/unary/heat_exchanger/update_icon()
if(node)
icon_state = "intact"
else
icon_state = "exposed"
return
/obj/machinery/atmospherics/unary/heat_exchanger/atmos_init()
if(!partner)
var/partner_connect = turn(dir,180)
for(var/obj/machinery/atmospherics/unary/heat_exchanger/target in get_step(src,partner_connect))
if(target.dir & get_dir(src,target))
partner = target
partner.partner = src
break
..()
/obj/machinery/atmospherics/unary/heat_exchanger/process()
..()
if(!partner)
return 0
if(!air_master || air_master.current_cycle <= update_cycle)
return 0
update_cycle = air_master.current_cycle
partner.update_cycle = air_master.current_cycle
var/air_heat_capacity = air_contents.heat_capacity()
var/other_air_heat_capacity = partner.air_contents.heat_capacity()
var/combined_heat_capacity = other_air_heat_capacity + air_heat_capacity
var/old_temperature = air_contents.temperature
var/other_old_temperature = partner.air_contents.temperature
if(combined_heat_capacity > 0)
var/combined_energy = partner.air_contents.temperature*other_air_heat_capacity + air_heat_capacity*air_contents.temperature
var/new_temperature = combined_energy/combined_heat_capacity
air_contents.temperature = new_temperature
partner.air_contents.temperature = new_temperature
if(network)
if(abs(old_temperature-air_contents.temperature) > 1)
network.update = 1
if(partner.network)
if(abs(other_old_temperature-partner.air_contents.temperature) > 1)
partner.network.update = 1
return 1
/obj/machinery/atmospherics/unary/heat_exchanger/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
var/turf/T = src.loc
if (level==1 && isturf(T) && !T.is_plating())
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return 1
if (!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
/obj/machinery/atmospherics/unary/heat_exchanger
icon = 'icons/obj/atmospherics/heat_exchanger.dmi'
icon_state = "intact"
pipe_state = "heunary"
density = TRUE
name = "Heat Exchanger"
desc = "Exchanges heat between two input gases. Setup for fast heat transfer"
var/obj/machinery/atmospherics/unary/heat_exchanger/partner = null
var/update_cycle
/obj/machinery/atmospherics/unary/heat_exchanger/update_icon()
if(node)
icon_state = "intact"
else
icon_state = "exposed"
return
/obj/machinery/atmospherics/unary/heat_exchanger/atmos_init()
if(!partner)
var/partner_connect = turn(dir,180)
for(var/obj/machinery/atmospherics/unary/heat_exchanger/target in get_step(src,partner_connect))
if(target.dir & get_dir(src,target))
partner = target
partner.partner = src
break
..()
/obj/machinery/atmospherics/unary/heat_exchanger/process()
..()
if(!partner)
return 0
if(!air_master || air_master.current_cycle <= update_cycle)
return 0
update_cycle = air_master.current_cycle
partner.update_cycle = air_master.current_cycle
var/air_heat_capacity = air_contents.heat_capacity()
var/other_air_heat_capacity = partner.air_contents.heat_capacity()
var/combined_heat_capacity = other_air_heat_capacity + air_heat_capacity
var/old_temperature = air_contents.temperature
var/other_old_temperature = partner.air_contents.temperature
if(combined_heat_capacity > 0)
var/combined_energy = partner.air_contents.temperature*other_air_heat_capacity + air_heat_capacity*air_contents.temperature
var/new_temperature = combined_energy/combined_heat_capacity
air_contents.temperature = new_temperature
partner.air_contents.temperature = new_temperature
if(network)
if(abs(old_temperature-air_contents.temperature) > 1)
network.update = 1
if(partner.network)
if(abs(other_old_temperature-partner.air_contents.temperature) > 1)
partner.network.update = 1
return 1
/obj/machinery/atmospherics/unary/heat_exchanger/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
var/turf/T = src.loc
if (level==1 && isturf(T) && !T.is_plating())
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return 1
if (!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
+162 -162
View File
@@ -1,162 +1,162 @@
//TODO: Put this under a common parent type with freezers to cut down on the copypasta
#define HEATER_PERF_MULT 2.5
/obj/machinery/atmospherics/unary/heater
name = "gas heating system"
desc = "Heats gas when connected to a pipe network"
icon = 'icons/obj/Cryogenic2_vr.dmi'
icon_state = "heater_0"
density = TRUE
anchored = TRUE
use_power = USE_POWER_OFF
idle_power_usage = 5 //5 Watts for thermostat related circuitry
circuit = /obj/item/weapon/circuitboard/unary_atmos/heater
var/max_temperature = T20C + 680
var/internal_volume = 600 //L
var/max_power_rating = 20000 //power rating when the usage is turned up to 100
var/power_setting = 100
var/set_temperature = T20C //thermostat
var/heating = 0 //mainly for icon updates
/obj/machinery/atmospherics/unary/heater/Initialize()
. = ..()
default_apply_parts()
/obj/machinery/atmospherics/unary/heater/atmos_init()
if(node)
return
var/node_connect = dir
//check that there is something to connect to
for(var/obj/machinery/atmospherics/target in get_step(src, node_connect))
if(can_be_node(target, 1))
node = target
break
if(check_for_obstacles())
node = null
if(node)
update_icon()
/obj/machinery/atmospherics/unary/heater/update_icon()
if(node)
if(use_power && heating)
icon_state = "heater_1"
else
icon_state = "heater"
else
icon_state = "heater_0"
return
/obj/machinery/atmospherics/unary/heater/process()
..()
if(stat & (NOPOWER|BROKEN) || !use_power)
heating = 0
update_icon()
return
if(network && air_contents.total_moles && air_contents.temperature < set_temperature)
air_contents.add_thermal_energy(power_rating * HEATER_PERF_MULT)
use_power(power_rating)
heating = 1
network.update = 1
else
heating = 0
update_icon()
/obj/machinery/atmospherics/unary/heater/attack_ai(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/heater/attack_hand(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/heater/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GasTemperatureSystem", name)
ui.open()
/obj/machinery/atmospherics/unary/heater/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/data[0]
data["on"] = use_power ? 1 : 0
data["gasPressure"] = round(air_contents.return_pressure())
data["gasTemperature"] = round(air_contents.temperature)
data["minGasTemperature"] = 0
data["maxGasTemperature"] = round(max_temperature)
data["targetGasTemperature"] = round(set_temperature)
data["powerSetting"] = power_setting
var/temp_class = "average"
if(air_contents.temperature > (T20C+40))
temp_class = "bad"
data["gasTemperatureClass"] = temp_class
return data
/obj/machinery/atmospherics/unary/heater/tgui_act(action, params)
if(..())
return TRUE
. = TRUE
switch(action)
if("toggleStatus")
update_use_power(!use_power)
update_icon()
if("setGasTemperature")
var/amount = text2num(params["temp"])
if(amount > 0)
set_temperature = min(amount, max_temperature)
else
set_temperature = max(amount, 0)
if("setPower") //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(params["value"]), 100)
set_power_level(new_setting)
add_fingerprint(usr)
//upgrading parts
/obj/machinery/atmospherics/unary/heater/RefreshParts()
..()
var/cap_rating = 0
var/bin_rating = 0
for(var/obj/item/weapon/stock_parts/P in component_parts)
if(istype(P, /obj/item/weapon/stock_parts/capacitor))
cap_rating += P.rating
if(istype(P, /obj/item/weapon/stock_parts/matter_bin))
bin_rating += P.rating
max_power_rating = initial(max_power_rating) * cap_rating / 2
max_temperature = max(initial(max_temperature) - T20C, 0) * ((bin_rating * 4 + cap_rating) / 5) + T20C
air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating
set_power_level(power_setting)
/obj/machinery/atmospherics/unary/heater/proc/set_power_level(var/new_power_setting)
power_setting = new_power_setting
power_rating = max_power_rating * (power_setting/100)
/obj/machinery/atmospherics/unary/heater/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(default_deconstruction_screwdriver(user, O))
return
if(default_deconstruction_crowbar(user, O))
return
if(default_part_replacement(user, O))
return
..()
/obj/machinery/atmospherics/unary/heater/examine(mob/user)
. = ..()
if(panel_open)
. += "The maintenance hatch is open."
//TODO: Put this under a common parent type with freezers to cut down on the copypasta
#define HEATER_PERF_MULT 2.5
/obj/machinery/atmospherics/unary/heater
name = "gas heating system"
desc = "Heats gas when connected to a pipe network"
icon = 'icons/obj/Cryogenic2_vr.dmi'
icon_state = "heater_0"
density = TRUE
anchored = TRUE
use_power = USE_POWER_OFF
idle_power_usage = 5 //5 Watts for thermostat related circuitry
circuit = /obj/item/weapon/circuitboard/unary_atmos/heater
var/max_temperature = T20C + 680
var/internal_volume = 600 //L
var/max_power_rating = 20000 //power rating when the usage is turned up to 100
var/power_setting = 100
var/set_temperature = T20C //thermostat
var/heating = 0 //mainly for icon updates
/obj/machinery/atmospherics/unary/heater/Initialize()
. = ..()
default_apply_parts()
/obj/machinery/atmospherics/unary/heater/atmos_init()
if(node)
return
var/node_connect = dir
//check that there is something to connect to
for(var/obj/machinery/atmospherics/target in get_step(src, node_connect))
if(can_be_node(target, 1))
node = target
break
if(check_for_obstacles())
node = null
if(node)
update_icon()
/obj/machinery/atmospherics/unary/heater/update_icon()
if(node)
if(use_power && heating)
icon_state = "heater_1"
else
icon_state = "heater"
else
icon_state = "heater_0"
return
/obj/machinery/atmospherics/unary/heater/process()
..()
if(stat & (NOPOWER|BROKEN) || !use_power)
heating = 0
update_icon()
return
if(network && air_contents.total_moles && air_contents.temperature < set_temperature)
air_contents.add_thermal_energy(power_rating * HEATER_PERF_MULT)
use_power(power_rating)
heating = 1
network.update = 1
else
heating = 0
update_icon()
/obj/machinery/atmospherics/unary/heater/attack_ai(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/heater/attack_hand(mob/user as mob)
tgui_interact(user)
/obj/machinery/atmospherics/unary/heater/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GasTemperatureSystem", name)
ui.open()
/obj/machinery/atmospherics/unary/heater/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/data[0]
data["on"] = use_power ? 1 : 0
data["gasPressure"] = round(air_contents.return_pressure())
data["gasTemperature"] = round(air_contents.temperature)
data["minGasTemperature"] = 0
data["maxGasTemperature"] = round(max_temperature)
data["targetGasTemperature"] = round(set_temperature)
data["powerSetting"] = power_setting
var/temp_class = "average"
if(air_contents.temperature > (T20C+40))
temp_class = "bad"
data["gasTemperatureClass"] = temp_class
return data
/obj/machinery/atmospherics/unary/heater/tgui_act(action, params)
if(..())
return TRUE
. = TRUE
switch(action)
if("toggleStatus")
update_use_power(!use_power)
update_icon()
if("setGasTemperature")
var/amount = text2num(params["temp"])
if(amount > 0)
set_temperature = min(amount, max_temperature)
else
set_temperature = max(amount, 0)
if("setPower") //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(params["value"]), 100)
set_power_level(new_setting)
add_fingerprint(usr)
//upgrading parts
/obj/machinery/atmospherics/unary/heater/RefreshParts()
..()
var/cap_rating = 0
var/bin_rating = 0
for(var/obj/item/weapon/stock_parts/P in component_parts)
if(istype(P, /obj/item/weapon/stock_parts/capacitor))
cap_rating += P.rating
if(istype(P, /obj/item/weapon/stock_parts/matter_bin))
bin_rating += P.rating
max_power_rating = initial(max_power_rating) * cap_rating / 2
max_temperature = max(initial(max_temperature) - T20C, 0) * ((bin_rating * 4 + cap_rating) / 5) + T20C
air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating
set_power_level(power_setting)
/obj/machinery/atmospherics/unary/heater/proc/set_power_level(var/new_power_setting)
power_setting = new_power_setting
power_rating = max_power_rating * (power_setting/100)
/obj/machinery/atmospherics/unary/heater/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(default_deconstruction_screwdriver(user, O))
return
if(default_deconstruction_crowbar(user, O))
return
if(default_part_replacement(user, O))
return
..()
/obj/machinery/atmospherics/unary/heater/examine(mob/user)
. = ..()
if(panel_open)
. += "The maintenance hatch is open."
@@ -1,177 +1,177 @@
//Basically a one way passive valve. If the pressure inside is greater than the environment then gas will flow passively,
//but it does not permit gas to flow back from the environment into the injector. Can be turned off to prevent any gas flow.
//When it receives the "inject" signal, it will try to pump it's entire contents into the environment regardless of pressure, using power.
/obj/machinery/atmospherics/unary/outlet_injector
icon = 'icons/atmos/injector.dmi'
icon_state = "map_injector"
pipe_state = "injector"
name = "air injector"
desc = "Passively injects air into its surroundings. Has a valve attached to it that can control flow rate."
use_power = USE_POWER_OFF
idle_power_usage = 150 //internal circuitry, friction losses and stuff
power_rating = 15000 //15000 W ~ 20 HP
var/injecting = 0
var/volume_rate = 50 //flow rate limit
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
level = 1
/obj/machinery/atmospherics/unary/outlet_injector/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 500 //Give it a small reservoir for injecting. Also allows it to have a higher flow rate limit than vent pumps, to differentiate injectors a bit more.
/obj/machinery/atmospherics/unary/outlet_injector/Destroy()
unregister_radio(src, frequency)
. = ..()
/obj/machinery/atmospherics/unary/outlet_injector/update_icon()
if(!powered())
icon_state = "off"
else
icon_state = "[use_power ? "on" : "off"]"
/obj/machinery/atmospherics/unary/outlet_injector/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
add_underlay(T, node, dir)
/obj/machinery/atmospherics/unary/outlet_injector/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/unary/outlet_injector/process()
..()
last_power_draw = 0
last_flow_rate = 0
if((stat & (NOPOWER|BROKEN)) || !use_power)
return
var/power_draw = -1
var/datum/gas_mixture/environment = loc.return_air()
if(environment && air_contents.temperature > 0)
var/transfer_moles = (volume_rate/air_contents.volume)*air_contents.total_moles //apply flow rate limit
power_draw = pump_gas(src, air_contents, environment, transfer_moles, power_rating)
if (power_draw >= 0)
last_power_draw = power_draw
use_power(power_draw)
if(network)
network.update = 1
return 1
/obj/machinery/atmospherics/unary/outlet_injector/proc/inject()
if(injecting || (stat & NOPOWER))
return 0
var/datum/gas_mixture/environment = loc.return_air()
if (!environment)
return 0
injecting = 1
if(air_contents.temperature > 0)
var/power_used = pump_gas(src, air_contents, environment, air_contents.total_moles, power_rating)
use_power(power_used)
if(network)
network.update = 1
flick("inject", src)
/obj/machinery/atmospherics/unary/outlet_injector/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency)
/obj/machinery/atmospherics/unary/outlet_injector/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = TRANSMISSION_RADIO //radio signal
signal.source = src
signal.data = list(
"tag" = id,
"device" = "AO",
"power" = use_power,
"volume_rate" = volume_rate,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal)
return 1
/obj/machinery/atmospherics/unary/outlet_injector/Initialize()
. = ..()
if(frequency)
set_frequency(frequency)
/obj/machinery/atmospherics/unary/outlet_injector/receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"])
update_use_power(text2num(signal.data["power"]))
if(signal.data["power_toggle"])
update_use_power(!use_power)
if(signal.data["inject"])
spawn inject()
return
if(signal.data["set_volume_rate"])
var/number = text2num(signal.data["set_volume_rate"])
volume_rate = between(0, number, air_contents.volume)
if(signal.data["status"])
spawn(2)
broadcast_status()
return //do not update_icon
spawn(2)
broadcast_status()
update_icon()
/obj/machinery/atmospherics/unary/outlet_injector/hide(var/i)
update_underlays()
/obj/machinery/atmospherics/unary/outlet_injector/attack_hand(mob/user as mob)
to_chat(user, "<span class='notice'>You toggle \the [src].</span>")
injecting = !injecting
update_use_power(injecting ? USE_POWER_IDLE : USE_POWER_OFF)
update_icon()
/obj/machinery/atmospherics/unary/outlet_injector/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
//Basically a one way passive valve. If the pressure inside is greater than the environment then gas will flow passively,
//but it does not permit gas to flow back from the environment into the injector. Can be turned off to prevent any gas flow.
//When it receives the "inject" signal, it will try to pump it's entire contents into the environment regardless of pressure, using power.
/obj/machinery/atmospherics/unary/outlet_injector
icon = 'icons/atmos/injector.dmi'
icon_state = "map_injector"
pipe_state = "injector"
name = "air injector"
desc = "Passively injects air into its surroundings. Has a valve attached to it that can control flow rate."
use_power = USE_POWER_OFF
idle_power_usage = 150 //internal circuitry, friction losses and stuff
power_rating = 15000 //15000 W ~ 20 HP
var/injecting = 0
var/volume_rate = 50 //flow rate limit
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
level = 1
/obj/machinery/atmospherics/unary/outlet_injector/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 500 //Give it a small reservoir for injecting. Also allows it to have a higher flow rate limit than vent pumps, to differentiate injectors a bit more.
/obj/machinery/atmospherics/unary/outlet_injector/Destroy()
unregister_radio(src, frequency)
. = ..()
/obj/machinery/atmospherics/unary/outlet_injector/update_icon()
if(!powered())
icon_state = "off"
else
icon_state = "[use_power ? "on" : "off"]"
/obj/machinery/atmospherics/unary/outlet_injector/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
add_underlay(T, node, dir)
/obj/machinery/atmospherics/unary/outlet_injector/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/unary/outlet_injector/process()
..()
last_power_draw = 0
last_flow_rate = 0
if((stat & (NOPOWER|BROKEN)) || !use_power)
return
var/power_draw = -1
var/datum/gas_mixture/environment = loc.return_air()
if(environment && air_contents.temperature > 0)
var/transfer_moles = (volume_rate/air_contents.volume)*air_contents.total_moles //apply flow rate limit
power_draw = pump_gas(src, air_contents, environment, transfer_moles, power_rating)
if (power_draw >= 0)
last_power_draw = power_draw
use_power(power_draw)
if(network)
network.update = 1
return 1
/obj/machinery/atmospherics/unary/outlet_injector/proc/inject()
if(injecting || (stat & NOPOWER))
return 0
var/datum/gas_mixture/environment = loc.return_air()
if (!environment)
return 0
injecting = 1
if(air_contents.temperature > 0)
var/power_used = pump_gas(src, air_contents, environment, air_contents.total_moles, power_rating)
use_power(power_used)
if(network)
network.update = 1
flick("inject", src)
/obj/machinery/atmospherics/unary/outlet_injector/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency)
/obj/machinery/atmospherics/unary/outlet_injector/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = TRANSMISSION_RADIO //radio signal
signal.source = src
signal.data = list(
"tag" = id,
"device" = "AO",
"power" = use_power,
"volume_rate" = volume_rate,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal)
return 1
/obj/machinery/atmospherics/unary/outlet_injector/Initialize()
. = ..()
if(frequency)
set_frequency(frequency)
/obj/machinery/atmospherics/unary/outlet_injector/receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"])
update_use_power(text2num(signal.data["power"]))
if(signal.data["power_toggle"])
update_use_power(!use_power)
if(signal.data["inject"])
spawn inject()
return
if(signal.data["set_volume_rate"])
var/number = text2num(signal.data["set_volume_rate"])
volume_rate = between(0, number, air_contents.volume)
if(signal.data["status"])
spawn(2)
broadcast_status()
return //do not update_icon
spawn(2)
broadcast_status()
update_icon()
/obj/machinery/atmospherics/unary/outlet_injector/hide(var/i)
update_underlays()
/obj/machinery/atmospherics/unary/outlet_injector/attack_hand(mob/user as mob)
to_chat(user, "<span class='notice'>You toggle \the [src].</span>")
injecting = !injecting
update_use_power(injecting ? USE_POWER_IDLE : USE_POWER_OFF)
update_icon()
/obj/machinery/atmospherics/unary/outlet_injector/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
+116 -116
View File
@@ -1,116 +1,116 @@
/obj/machinery/atmospherics/unary
dir = SOUTH
initialize_directions = SOUTH
construction_type = /obj/item/pipe/directional
pipe_flags = PIPING_DEFAULT_LAYER_ONLY|PIPING_ONE_PER_TURF
//layer = TURF_LAYER+0.1
var/datum/gas_mixture/air_contents
var/obj/machinery/atmospherics/node
var/datum/pipe_network/network
var/welded = 0 //defining this here for ventcrawl stuff
/obj/machinery/atmospherics/unary/New()
..()
air_contents = new
air_contents.volume = 200
/obj/machinery/atmospherics/unary/init_dir()
initialize_directions = dir
// Housekeeping and pipe network stuff below
/obj/machinery/atmospherics/unary/get_neighbor_nodes_for_init()
return list(node)
/obj/machinery/atmospherics/unary/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference)
if(reference == node)
network = new_network
if(new_network.normal_members.Find(src))
return 0
new_network.normal_members += src
return null
/obj/machinery/atmospherics/unary/Destroy()
. = ..()
if(node)
node.disconnect(src)
qdel(network)
node = null
/obj/machinery/atmospherics/unary/atmos_init()
if(node)
return
var/node_connect = dir
for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
if(can_be_node(target, 1))
node = target
break
update_icon()
update_underlays()
/obj/machinery/atmospherics/unary/build_network()
if(!network && node)
network = new /datum/pipe_network()
network.normal_members += src
network.build_network(node, src)
/obj/machinery/atmospherics/unary/return_network(obj/machinery/atmospherics/reference)
build_network()
if(reference==node)
return network
return null
/obj/machinery/atmospherics/unary/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network)
if(network == old_network)
network = new_network
return 1
/obj/machinery/atmospherics/unary/return_network_air(datum/pipe_network/reference)
var/list/results = list()
if(network == reference)
results += air_contents
return results
/obj/machinery/atmospherics/unary/disconnect(obj/machinery/atmospherics/reference)
if(reference==node)
qdel(network)
node = null
update_icon()
update_underlays()
return null
// Check if there are any other atmos machines in the same turf that will block this machine from initializing.
// Intended for use when a frame-constructable machine (i.e. not made from pipe fittings) wants to wrench down and connect.
// Returns TRUE if something is blocking, FALSE if its okay to continue.
/obj/machinery/atmospherics/unary/proc/check_for_obstacles()
for(var/obj/machinery/atmospherics/M in loc)
if(M == src) continue
if((M.pipe_flags & pipe_flags & PIPING_ONE_PER_TURF)) //Only one dense/requires density object per tile, eg connectors/cryo/heater/coolers.
visible_message("<span class='warning'>\The [src]'s cannot be connected, something is hogging the tile!</span>")
return TRUE
if((M.piping_layer != piping_layer) && !((M.pipe_flags | flags) & PIPING_ALL_LAYER)) // Pipes on different layers can't block each other unless they are ALL_LAYER
continue
if(M.get_init_dirs() & get_init_dirs()) // matches at least one direction on either type of pipe
visible_message("<span class='warning'>\The [src]'s connector can't be connected, there is already a pipe at that location!</span>")
return TRUE
return FALSE
/obj/machinery/atmospherics/unary
dir = SOUTH
initialize_directions = SOUTH
construction_type = /obj/item/pipe/directional
pipe_flags = PIPING_DEFAULT_LAYER_ONLY|PIPING_ONE_PER_TURF
//layer = TURF_LAYER+0.1
var/datum/gas_mixture/air_contents
var/obj/machinery/atmospherics/node
var/datum/pipe_network/network
var/welded = 0 //defining this here for ventcrawl stuff
/obj/machinery/atmospherics/unary/New()
..()
air_contents = new
air_contents.volume = 200
/obj/machinery/atmospherics/unary/init_dir()
initialize_directions = dir
// Housekeeping and pipe network stuff below
/obj/machinery/atmospherics/unary/get_neighbor_nodes_for_init()
return list(node)
/obj/machinery/atmospherics/unary/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference)
if(reference == node)
network = new_network
if(new_network.normal_members.Find(src))
return 0
new_network.normal_members += src
return null
/obj/machinery/atmospherics/unary/Destroy()
. = ..()
if(node)
node.disconnect(src)
qdel(network)
node = null
/obj/machinery/atmospherics/unary/atmos_init()
if(node)
return
var/node_connect = dir
for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
if(can_be_node(target, 1))
node = target
break
update_icon()
update_underlays()
/obj/machinery/atmospherics/unary/build_network()
if(!network && node)
network = new /datum/pipe_network()
network.normal_members += src
network.build_network(node, src)
/obj/machinery/atmospherics/unary/return_network(obj/machinery/atmospherics/reference)
build_network()
if(reference==node)
return network
return null
/obj/machinery/atmospherics/unary/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network)
if(network == old_network)
network = new_network
return 1
/obj/machinery/atmospherics/unary/return_network_air(datum/pipe_network/reference)
var/list/results = list()
if(network == reference)
results += air_contents
return results
/obj/machinery/atmospherics/unary/disconnect(obj/machinery/atmospherics/reference)
if(reference==node)
qdel(network)
node = null
update_icon()
update_underlays()
return null
// Check if there are any other atmos machines in the same turf that will block this machine from initializing.
// Intended for use when a frame-constructable machine (i.e. not made from pipe fittings) wants to wrench down and connect.
// Returns TRUE if something is blocking, FALSE if its okay to continue.
/obj/machinery/atmospherics/unary/proc/check_for_obstacles()
for(var/obj/machinery/atmospherics/M in loc)
if(M == src) continue
if((M.pipe_flags & pipe_flags & PIPING_ONE_PER_TURF)) //Only one dense/requires density object per tile, eg connectors/cryo/heater/coolers.
visible_message("<span class='warning'>\The [src]'s cannot be connected, something is hogging the tile!</span>")
return TRUE
if((M.piping_layer != piping_layer) && !((M.pipe_flags | flags) & PIPING_ALL_LAYER)) // Pipes on different layers can't block each other unless they are ALL_LAYER
continue
if(M.get_init_dirs() & get_init_dirs()) // matches at least one direction on either type of pipe
visible_message("<span class='warning'>\The [src]'s connector can't be connected, there is already a pipe at that location!</span>")
return TRUE
return FALSE
+461 -461
View File
@@ -1,461 +1,461 @@
#define DEFAULT_PRESSURE_DELTA 10000
#define EXTERNAL_PRESSURE_BOUND ONE_ATMOSPHERE
#define INTERNAL_PRESSURE_BOUND 0
#define PRESSURE_CHECKS 1
#define PRESSURE_CHECK_EXTERNAL 1
#define PRESSURE_CHECK_INTERNAL 2
/obj/machinery/atmospherics/unary/vent_pump
icon = 'icons/atmos/vent_pump.dmi'
icon_state = "map_vent"
pipe_state = "uvent"
name = "Air Vent"
desc = "Has a valve and pump attached to it"
use_power = USE_POWER_OFF
idle_power_usage = 150 //internal circuitry, friction losses and stuff
power_rating = 30000 //7500 W ~ 10 HP //VOREStation Edit - 30000 W
connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY //connects to regular and supply pipes
blocks_emissive = FALSE
var/area/initial_loc
level = 1
var/area_uid
var/id_tag = null
var/hibernate = 0 //Do we even process?
var/pump_direction = 1 //0 = siphoning, 1 = releasing
var/external_pressure_bound = EXTERNAL_PRESSURE_BOUND
var/internal_pressure_bound = INTERNAL_PRESSURE_BOUND
var/pressure_checks = PRESSURE_CHECKS
//1: Do not pass external_pressure_bound
//2: Do not pass internal_pressure_bound
//3: Do not pass either
// Used when handling incoming radio signals requesting default settings
var/external_pressure_bound_default = EXTERNAL_PRESSURE_BOUND
var/internal_pressure_bound_default = INTERNAL_PRESSURE_BOUND
var/pressure_checks_default = PRESSURE_CHECKS
var/frequency = 1439
var/datum/radio_frequency/radio_connection
var/radio_filter_out
var/radio_filter_in
//var/datum/looping_sound/air_pump/soundloop
var/static/start_sound = 'sound/machines/air_pump/airpumpstart.ogg'
var/static/stop_sound = 'sound/machines/air_pump/airpumpshutdown.ogg'
/obj/machinery/atmospherics/unary/vent_pump/on
use_power = USE_POWER_IDLE
icon_state = "map_vent_out"
/obj/machinery/atmospherics/unary/vent_pump/aux
icon_state = "map_vent_aux"
icon_connect_type = "-aux"
connect_types = CONNECT_TYPE_AUX //connects to aux pipes
/obj/machinery/atmospherics/unary/vent_pump/siphon
pump_direction = 0
/obj/machinery/atmospherics/unary/vent_pump/siphon/on
use_power = USE_POWER_IDLE
icon_state = "map_vent_in"
/obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos
use_power = USE_POWER_IDLE
icon_state = "map_vent_in"
external_pressure_bound = 0
external_pressure_bound_default = 0
internal_pressure_bound = 2000
internal_pressure_bound_default = 2000
pressure_checks = 2
pressure_checks_default = 2
/obj/machinery/atmospherics/unary/vent_pump/Initialize()
. = ..()
//soundloop = new(list(src), FALSE)
/obj/machinery/atmospherics/unary/vent_pump/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP
icon = null
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
if (!id_tag)
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_pump/proc/update_area()
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_pump/Destroy()
unregister_radio(src, frequency)
if(initial_loc)
initial_loc.air_vent_info -= id_tag
initial_loc.air_vent_names -= id_tag
//QDEL_NULL(soundloop)
return ..()
/obj/machinery/atmospherics/unary/vent_pump/high_volume
name = "Large Air Vent"
power_channel = EQUIP
power_rating = 45000 //15 kW ~ 20 HP //VOREStation Edit - 45000
/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux
icon_state = "map_vent_aux"
icon_connect_type = "-aux"
connect_types = CONNECT_TYPE_AUX //connects to aux pipes
/obj/machinery/atmospherics/unary/vent_pump/high_volume/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 800
// VOREStation Edit Start - Wall mounted vents
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted
name = "Wall Mounted Air Vent"
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted/can_unwrench()
return FALSE // No way to construct these, so don't let them be removed.
// Return the air from the turf in "front" of us (opposite the way the pipe is facing)
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted/return_air()
var/turf/T = get_step(src, reverse_dir[dir])
if(isnull(T))
return ..()
return T.return_air()
// VOREStation Edit End
/obj/machinery/atmospherics/unary/vent_pump/engine
name = "Engine Core Vent"
power_channel = ENVIRON
power_rating = 30000 //15 kW ~ 20 HP
/obj/machinery/atmospherics/unary/vent_pump/engine/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 500 //meant to match air injector
/obj/machinery/atmospherics/unary/vent_pump/update_icon(var/safety = 0)
if(!check_icon_cache())
return
cut_overlays()
var/vent_icon = "vent"
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
vent_icon += "h"
if(welded)
vent_icon += "weld"
playsound(src, stop_sound, 25, ignore_walls = FALSE, preference = /datum/client_preference/air_pump_noise)
else if(!use_power || !node || (stat & (NOPOWER|BROKEN)))
vent_icon += "off"
playsound(src, stop_sound, 25, ignore_walls = FALSE, preference = /datum/client_preference/air_pump_noise)
else
vent_icon += "[pump_direction ? "out" : "in"]"
playsound(src, start_sound, 25, ignore_walls = FALSE, preference = /datum/client_preference/air_pump_noise)
add_overlay(icon_manager.get_atmos_icon("device", , , vent_icon))
/obj/machinery/atmospherics/unary/vent_pump/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
return
else
if(node)
add_underlay(T, node, dir, node.icon_connect_type)
else
add_underlay(T,, dir)
/obj/machinery/atmospherics/unary/vent_pump/hide()
update_icon()
update_underlays()
/obj/machinery/atmospherics/unary/vent_pump/proc/can_pump()
if(stat & (NOPOWER|BROKEN))
return 0
if(!use_power)
return 0
if(welded)
return 0
return 1
/obj/machinery/atmospherics/unary/vent_pump/process()
..()
if (hibernate)
return 1
if (!node)
update_use_power(USE_POWER_OFF)
if(!can_pump())
return 0
var/datum/gas_mixture/environment = return_air() // VOREStation Edit - Use our own proc
var/power_draw = -1
//Figure out the target pressure difference
var/pressure_delta = get_pressure_delta(environment)
//src.visible_message("DEBUG >>> [src]: pressure_delta = [pressure_delta]")
if((environment.temperature || air_contents.temperature) && pressure_delta > 0.5)
if(pump_direction) //internal -> external
var/transfer_moles = calculate_transfer_moles(air_contents, environment, pressure_delta)
power_draw = pump_gas(src, air_contents, environment, transfer_moles, power_rating)
else //external -> internal
var/transfer_moles = calculate_transfer_moles(environment, air_contents, pressure_delta, (network)? network.volume : 0)
//limit flow rate from turfs
transfer_moles = min(transfer_moles, environment.total_moles*air_contents.volume/environment.volume) //group_multiplier gets divided out here
power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating)
else
//If we're in an area that is fucking ideal, and we don't have to do anything, chances are we won't next tick either so why redo these calculations?
//JESUS FUCK. THERE ARE LITERALLY 250 OF YOU MOTHERFUCKERS ON ZLEVEL ONE AND YOU DO THIS SHIT EVERY TICK WHEN VERY OFTEN THERE IS NO REASON TO
if(pump_direction && pressure_checks == PRESSURE_CHECK_EXTERNAL && controller_iteration > 10) //99% of all vents
//Fucking hibernate because you ain't doing shit.
hibernate = 1
spawn(rand(100,200)) //hibernate for 10 or 20 seconds randomly
hibernate = 0
if (power_draw >= 0)
last_power_draw = power_draw
use_power(power_draw)
if(network)
network.update = 1
return 1
/obj/machinery/atmospherics/unary/vent_pump/proc/get_pressure_delta(datum/gas_mixture/environment)
var/pressure_delta = DEFAULT_PRESSURE_DELTA
var/environment_pressure = environment.return_pressure()
if(pump_direction) //internal -> external
if(pressure_checks & PRESSURE_CHECK_EXTERNAL)
pressure_delta = min(pressure_delta, external_pressure_bound - environment_pressure) //increasing the pressure here
if(pressure_checks & PRESSURE_CHECK_INTERNAL)
pressure_delta = min(pressure_delta, air_contents.return_pressure() - internal_pressure_bound) //decreasing the pressure here
else //external -> internal
if(pressure_checks & PRESSURE_CHECK_EXTERNAL)
pressure_delta = min(pressure_delta, environment_pressure - external_pressure_bound) //decreasing the pressure here
if(pressure_checks & PRESSURE_CHECK_INTERNAL)
pressure_delta = min(pressure_delta, internal_pressure_bound - air_contents.return_pressure()) //increasing the pressure here
return pressure_delta
/obj/machinery/atmospherics/unary/vent_pump/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = TRANSMISSION_RADIO //radio signal
signal.source = src
signal.data = list(
"area" = src.area_uid,
"tag" = src.id_tag,
"device" = "AVP",
"power" = use_power,
"direction" = pump_direction?("release"):("siphon"),
"checks" = pressure_checks,
"internal" = internal_pressure_bound,
"external" = external_pressure_bound,
"timestamp" = world.time,
"sigtype" = "status",
"power_draw" = last_power_draw,
"flow_rate" = last_flow_rate,
)
if(!initial_loc.air_vent_names[id_tag])
var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]"
initial_loc.air_vent_names[id_tag] = new_name
src.name = new_name
initial_loc.air_vent_info[id_tag] = signal.data
radio_connection.post_signal(src, signal, radio_filter_out)
return 1
/obj/machinery/atmospherics/unary/vent_pump/atmos_init()
..()
//some vents work his own special way
radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null
if(frequency)
radio_connection = register_radio(src, frequency, frequency, radio_filter_in)
src.broadcast_status()
/obj/machinery/atmospherics/unary/vent_pump/receive_signal(datum/signal/signal)
if(stat & (NOPOWER|BROKEN))
return
hibernate = 0
//log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])")
if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["purge"] != null)
pressure_checks &= ~1
pump_direction = 0
if(signal.data["stabalize"] != null)
pressure_checks |= 1
pump_direction = 1
if(signal.data["power"] != null)
update_use_power(text2num(signal.data["power"]))
if(signal.data["power_toggle"] != null)
update_use_power(!use_power)
if(signal.data["checks"] != null)
if (signal.data["checks"] == "default")
pressure_checks = pressure_checks_default
else
pressure_checks = text2num(signal.data["checks"])
if(signal.data["checks_toggle"] != null)
pressure_checks = (pressure_checks?0:3)
if(signal.data["direction"] != null)
pump_direction = text2num(signal.data["direction"])
if(signal.data["set_internal_pressure"] != null)
if (signal.data["set_internal_pressure"] == "default")
internal_pressure_bound = internal_pressure_bound_default
else
internal_pressure_bound = between(0,text2num(signal.data["set_internal_pressure"]),ONE_ATMOSPHERE*50)
if(signal.data["set_external_pressure"] != null)
if (signal.data["set_external_pressure"] == "default")
external_pressure_bound = external_pressure_bound_default
else
external_pressure_bound = between(0,text2num(signal.data["set_external_pressure"]),ONE_ATMOSPHERE*50)
if(signal.data["adjust_internal_pressure"] != null)
internal_pressure_bound = between(0,internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]),ONE_ATMOSPHERE*50)
if(signal.data["adjust_external_pressure"] != null)
external_pressure_bound = between(0,external_pressure_bound + text2num(signal.data["adjust_external_pressure"]),ONE_ATMOSPHERE*50)
if("reset_external_pressure" in signal.data)
external_pressure_bound = ONE_ATMOSPHERE
if("reset_internal_pressure" in signal.data)
internal_pressure_bound = 0
if(signal.data["init"] != null)
name = signal.data["init"]
return
if(signal.data["status"] != null)
spawn(2)
broadcast_status()
return //do not update_icon
//log_admin("DEBUG \[[world.timeofday]\]: vent_pump/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]")
spawn(2)
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user)
if(W.has_tool_quality(TOOL_WELDER))
var/obj/item/weapon/weldingtool/WT = W.get_welder()
if (WT.remove_fuel(0,user))
to_chat(user, "<span class='notice'>Now welding the vent.</span>")
if(do_after(user, 20 * WT.toolspeed))
if(!src || !WT.isOn()) return
playsound(src, WT.usesound, 50, 1)
if(!welded)
user.visible_message("<b>\The [user]</b> welds the vent shut.", "<span class='notice'>You weld the vent shut.</span>", "You hear welding.")
welded = 1
update_icon()
else
user.visible_message("<span class='notice'>[user] unwelds the vent.</span>", "<span class='notice'>You unweld the vent.</span>", "You hear welding.")
welded = 0
update_icon()
else
to_chat(user, "<span class='notice'>The welding tool needs to be on to start this task.</span>")
else
to_chat(user, "<span class='warning'>You need more welding fuel to complete this task.</span>")
return 1
else
..()
/obj/machinery/atmospherics/unary/vent_pump/examine(mob/user)
. = ..()
if(Adjacent(user))
. += "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W"
else
. += "You are too far away to read the gauge."
if(welded)
. += "It seems welded shut."
/obj/machinery/atmospherics/unary/vent_pump/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/unary/vent_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
if (!(stat & NOPOWER) && use_power)
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
return 1
var/turf/T = src.loc
if (node && node.level==1 && isturf(T) && !T.is_plating())
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
#undef DEFAULT_PRESSURE_DELTA
#undef EXTERNAL_PRESSURE_BOUND
#undef INTERNAL_PRESSURE_BOUND
#undef PRESSURE_CHECKS
#undef PRESSURE_CHECK_EXTERNAL
#undef PRESSURE_CHECK_INTERNAL
#define DEFAULT_PRESSURE_DELTA 10000
#define EXTERNAL_PRESSURE_BOUND ONE_ATMOSPHERE
#define INTERNAL_PRESSURE_BOUND 0
#define PRESSURE_CHECKS 1
#define PRESSURE_CHECK_EXTERNAL 1
#define PRESSURE_CHECK_INTERNAL 2
/obj/machinery/atmospherics/unary/vent_pump
icon = 'icons/atmos/vent_pump.dmi'
icon_state = "map_vent"
pipe_state = "uvent"
name = "Air Vent"
desc = "Has a valve and pump attached to it"
use_power = USE_POWER_OFF
idle_power_usage = 150 //internal circuitry, friction losses and stuff
power_rating = 30000 //7500 W ~ 10 HP //VOREStation Edit - 30000 W
connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY //connects to regular and supply pipes
blocks_emissive = FALSE
var/area/initial_loc
level = 1
var/area_uid
var/id_tag = null
var/hibernate = 0 //Do we even process?
var/pump_direction = 1 //0 = siphoning, 1 = releasing
var/external_pressure_bound = EXTERNAL_PRESSURE_BOUND
var/internal_pressure_bound = INTERNAL_PRESSURE_BOUND
var/pressure_checks = PRESSURE_CHECKS
//1: Do not pass external_pressure_bound
//2: Do not pass internal_pressure_bound
//3: Do not pass either
// Used when handling incoming radio signals requesting default settings
var/external_pressure_bound_default = EXTERNAL_PRESSURE_BOUND
var/internal_pressure_bound_default = INTERNAL_PRESSURE_BOUND
var/pressure_checks_default = PRESSURE_CHECKS
var/frequency = 1439
var/datum/radio_frequency/radio_connection
var/radio_filter_out
var/radio_filter_in
//var/datum/looping_sound/air_pump/soundloop
var/static/start_sound = 'sound/machines/air_pump/airpumpstart.ogg'
var/static/stop_sound = 'sound/machines/air_pump/airpumpshutdown.ogg'
/obj/machinery/atmospherics/unary/vent_pump/on
use_power = USE_POWER_IDLE
icon_state = "map_vent_out"
/obj/machinery/atmospherics/unary/vent_pump/aux
icon_state = "map_vent_aux"
icon_connect_type = "-aux"
connect_types = CONNECT_TYPE_AUX //connects to aux pipes
/obj/machinery/atmospherics/unary/vent_pump/siphon
pump_direction = 0
/obj/machinery/atmospherics/unary/vent_pump/siphon/on
use_power = USE_POWER_IDLE
icon_state = "map_vent_in"
/obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos
use_power = USE_POWER_IDLE
icon_state = "map_vent_in"
external_pressure_bound = 0
external_pressure_bound_default = 0
internal_pressure_bound = 2000
internal_pressure_bound_default = 2000
pressure_checks = 2
pressure_checks_default = 2
/obj/machinery/atmospherics/unary/vent_pump/Initialize()
. = ..()
//soundloop = new(list(src), FALSE)
/obj/machinery/atmospherics/unary/vent_pump/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP
icon = null
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
if (!id_tag)
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_pump/proc/update_area()
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_pump/Destroy()
unregister_radio(src, frequency)
if(initial_loc)
initial_loc.air_vent_info -= id_tag
initial_loc.air_vent_names -= id_tag
//QDEL_NULL(soundloop)
return ..()
/obj/machinery/atmospherics/unary/vent_pump/high_volume
name = "Large Air Vent"
power_channel = EQUIP
power_rating = 45000 //15 kW ~ 20 HP //VOREStation Edit - 45000
/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux
icon_state = "map_vent_aux"
icon_connect_type = "-aux"
connect_types = CONNECT_TYPE_AUX //connects to aux pipes
/obj/machinery/atmospherics/unary/vent_pump/high_volume/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 800
// VOREStation Edit Start - Wall mounted vents
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted
name = "Wall Mounted Air Vent"
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted/can_unwrench()
return FALSE // No way to construct these, so don't let them be removed.
// Return the air from the turf in "front" of us (opposite the way the pipe is facing)
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted/return_air()
var/turf/T = get_step(src, reverse_dir[dir])
if(isnull(T))
return ..()
return T.return_air()
// VOREStation Edit End
/obj/machinery/atmospherics/unary/vent_pump/engine
name = "Engine Core Vent"
power_channel = ENVIRON
power_rating = 30000 //15 kW ~ 20 HP
/obj/machinery/atmospherics/unary/vent_pump/engine/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 500 //meant to match air injector
/obj/machinery/atmospherics/unary/vent_pump/update_icon(var/safety = 0)
if(!check_icon_cache())
return
cut_overlays()
var/vent_icon = "vent"
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
vent_icon += "h"
if(welded)
vent_icon += "weld"
playsound(src, stop_sound, 25, ignore_walls = FALSE, preference = /datum/client_preference/air_pump_noise)
else if(!use_power || !node || (stat & (NOPOWER|BROKEN)))
vent_icon += "off"
playsound(src, stop_sound, 25, ignore_walls = FALSE, preference = /datum/client_preference/air_pump_noise)
else
vent_icon += "[pump_direction ? "out" : "in"]"
playsound(src, start_sound, 25, ignore_walls = FALSE, preference = /datum/client_preference/air_pump_noise)
add_overlay(icon_manager.get_atmos_icon("device", , , vent_icon))
/obj/machinery/atmospherics/unary/vent_pump/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
return
else
if(node)
add_underlay(T, node, dir, node.icon_connect_type)
else
add_underlay(T,, dir)
/obj/machinery/atmospherics/unary/vent_pump/hide()
update_icon()
update_underlays()
/obj/machinery/atmospherics/unary/vent_pump/proc/can_pump()
if(stat & (NOPOWER|BROKEN))
return 0
if(!use_power)
return 0
if(welded)
return 0
return 1
/obj/machinery/atmospherics/unary/vent_pump/process()
..()
if (hibernate)
return 1
if (!node)
update_use_power(USE_POWER_OFF)
if(!can_pump())
return 0
var/datum/gas_mixture/environment = return_air() // VOREStation Edit - Use our own proc
var/power_draw = -1
//Figure out the target pressure difference
var/pressure_delta = get_pressure_delta(environment)
//src.visible_message("DEBUG >>> [src]: pressure_delta = [pressure_delta]")
if((environment.temperature || air_contents.temperature) && pressure_delta > 0.5)
if(pump_direction) //internal -> external
var/transfer_moles = calculate_transfer_moles(air_contents, environment, pressure_delta)
power_draw = pump_gas(src, air_contents, environment, transfer_moles, power_rating)
else //external -> internal
var/transfer_moles = calculate_transfer_moles(environment, air_contents, pressure_delta, (network)? network.volume : 0)
//limit flow rate from turfs
transfer_moles = min(transfer_moles, environment.total_moles*air_contents.volume/environment.volume) //group_multiplier gets divided out here
power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating)
else
//If we're in an area that is fucking ideal, and we don't have to do anything, chances are we won't next tick either so why redo these calculations?
//JESUS FUCK. THERE ARE LITERALLY 250 OF YOU MOTHERFUCKERS ON ZLEVEL ONE AND YOU DO THIS SHIT EVERY TICK WHEN VERY OFTEN THERE IS NO REASON TO
if(pump_direction && pressure_checks == PRESSURE_CHECK_EXTERNAL && controller_iteration > 10) //99% of all vents
//Fucking hibernate because you ain't doing shit.
hibernate = 1
spawn(rand(100,200)) //hibernate for 10 or 20 seconds randomly
hibernate = 0
if (power_draw >= 0)
last_power_draw = power_draw
use_power(power_draw)
if(network)
network.update = 1
return 1
/obj/machinery/atmospherics/unary/vent_pump/proc/get_pressure_delta(datum/gas_mixture/environment)
var/pressure_delta = DEFAULT_PRESSURE_DELTA
var/environment_pressure = environment.return_pressure()
if(pump_direction) //internal -> external
if(pressure_checks & PRESSURE_CHECK_EXTERNAL)
pressure_delta = min(pressure_delta, external_pressure_bound - environment_pressure) //increasing the pressure here
if(pressure_checks & PRESSURE_CHECK_INTERNAL)
pressure_delta = min(pressure_delta, air_contents.return_pressure() - internal_pressure_bound) //decreasing the pressure here
else //external -> internal
if(pressure_checks & PRESSURE_CHECK_EXTERNAL)
pressure_delta = min(pressure_delta, environment_pressure - external_pressure_bound) //decreasing the pressure here
if(pressure_checks & PRESSURE_CHECK_INTERNAL)
pressure_delta = min(pressure_delta, internal_pressure_bound - air_contents.return_pressure()) //increasing the pressure here
return pressure_delta
/obj/machinery/atmospherics/unary/vent_pump/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = TRANSMISSION_RADIO //radio signal
signal.source = src
signal.data = list(
"area" = src.area_uid,
"tag" = src.id_tag,
"device" = "AVP",
"power" = use_power,
"direction" = pump_direction?("release"):("siphon"),
"checks" = pressure_checks,
"internal" = internal_pressure_bound,
"external" = external_pressure_bound,
"timestamp" = world.time,
"sigtype" = "status",
"power_draw" = last_power_draw,
"flow_rate" = last_flow_rate,
)
if(!initial_loc.air_vent_names[id_tag])
var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]"
initial_loc.air_vent_names[id_tag] = new_name
src.name = new_name
initial_loc.air_vent_info[id_tag] = signal.data
radio_connection.post_signal(src, signal, radio_filter_out)
return 1
/obj/machinery/atmospherics/unary/vent_pump/atmos_init()
..()
//some vents work his own special way
radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null
if(frequency)
radio_connection = register_radio(src, frequency, frequency, radio_filter_in)
src.broadcast_status()
/obj/machinery/atmospherics/unary/vent_pump/receive_signal(datum/signal/signal)
if(stat & (NOPOWER|BROKEN))
return
hibernate = 0
//log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])")
if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["purge"] != null)
pressure_checks &= ~1
pump_direction = 0
if(signal.data["stabalize"] != null)
pressure_checks |= 1
pump_direction = 1
if(signal.data["power"] != null)
update_use_power(text2num(signal.data["power"]))
if(signal.data["power_toggle"] != null)
update_use_power(!use_power)
if(signal.data["checks"] != null)
if (signal.data["checks"] == "default")
pressure_checks = pressure_checks_default
else
pressure_checks = text2num(signal.data["checks"])
if(signal.data["checks_toggle"] != null)
pressure_checks = (pressure_checks?0:3)
if(signal.data["direction"] != null)
pump_direction = text2num(signal.data["direction"])
if(signal.data["set_internal_pressure"] != null)
if (signal.data["set_internal_pressure"] == "default")
internal_pressure_bound = internal_pressure_bound_default
else
internal_pressure_bound = between(0,text2num(signal.data["set_internal_pressure"]),ONE_ATMOSPHERE*50)
if(signal.data["set_external_pressure"] != null)
if (signal.data["set_external_pressure"] == "default")
external_pressure_bound = external_pressure_bound_default
else
external_pressure_bound = between(0,text2num(signal.data["set_external_pressure"]),ONE_ATMOSPHERE*50)
if(signal.data["adjust_internal_pressure"] != null)
internal_pressure_bound = between(0,internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]),ONE_ATMOSPHERE*50)
if(signal.data["adjust_external_pressure"] != null)
external_pressure_bound = between(0,external_pressure_bound + text2num(signal.data["adjust_external_pressure"]),ONE_ATMOSPHERE*50)
if("reset_external_pressure" in signal.data)
external_pressure_bound = ONE_ATMOSPHERE
if("reset_internal_pressure" in signal.data)
internal_pressure_bound = 0
if(signal.data["init"] != null)
name = signal.data["init"]
return
if(signal.data["status"] != null)
spawn(2)
broadcast_status()
return //do not update_icon
//log_admin("DEBUG \[[world.timeofday]\]: vent_pump/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]")
spawn(2)
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user)
if(W.has_tool_quality(TOOL_WELDER))
var/obj/item/weapon/weldingtool/WT = W.get_welder()
if (WT.remove_fuel(0,user))
to_chat(user, "<span class='notice'>Now welding the vent.</span>")
if(do_after(user, 20 * WT.toolspeed))
if(!src || !WT.isOn()) return
playsound(src, WT.usesound, 50, 1)
if(!welded)
user.visible_message("<b>\The [user]</b> welds the vent shut.", "<span class='notice'>You weld the vent shut.</span>", "You hear welding.")
welded = 1
update_icon()
else
user.visible_message("<span class='notice'>[user] unwelds the vent.</span>", "<span class='notice'>You unweld the vent.</span>", "You hear welding.")
welded = 0
update_icon()
else
to_chat(user, "<span class='notice'>The welding tool needs to be on to start this task.</span>")
else
to_chat(user, "<span class='warning'>You need more welding fuel to complete this task.</span>")
return 1
else
..()
/obj/machinery/atmospherics/unary/vent_pump/examine(mob/user)
. = ..()
if(Adjacent(user))
. += "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W"
else
. += "You are too far away to read the gauge."
if(welded)
. += "It seems welded shut."
/obj/machinery/atmospherics/unary/vent_pump/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/unary/vent_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
if (!(stat & NOPOWER) && use_power)
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
return 1
var/turf/T = src.loc
if (node && node.level==1 && isturf(T) && !T.is_plating())
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
#undef DEFAULT_PRESSURE_DELTA
#undef EXTERNAL_PRESSURE_BOUND
#undef INTERNAL_PRESSURE_BOUND
#undef PRESSURE_CHECKS
#undef PRESSURE_CHECK_EXTERNAL
#undef PRESSURE_CHECK_INTERNAL
@@ -1,300 +1,300 @@
/obj/machinery/atmospherics/unary/vent_scrubber
icon = 'icons/atmos/vent_scrubber.dmi'
icon_state = "map_scrubber_off"
pipe_state = "scrubber"
name = "Air Scrubber"
desc = "Has a valve and pump attached to it"
use_power = USE_POWER_OFF
idle_power_usage = 150 //internal circuitry, friction losses and stuff
power_rating = 7500 //7500 W ~ 10 HP
connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SCRUBBER //connects to regular and scrubber pipes
level = 1
var/area/initial_loc
var/id_tag = null
var/frequency = 1439
var/datum/radio_frequency/radio_connection
var/hibernate = 0 //Do we even process?
var/scrubbing = 1 //0 = siphoning, 1 = scrubbing
var/list/scrubbing_gas = list("carbon_dioxide", "phoron")
var/panic = 0 //is this scrubber panicked?
var/area_uid
var/radio_filter_out
var/radio_filter_in
/obj/machinery/atmospherics/unary/vent_scrubber/on
use_power = USE_POWER_IDLE
icon_state = "map_scrubber_on"
/obj/machinery/atmospherics/unary/vent_scrubber/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_FILTER
icon = null
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
if (!id_tag)
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_scrubber/proc/update_area()
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_scrubber/Destroy()
unregister_radio(src, frequency)
if(initial_loc)
initial_loc.air_scrub_info -= id_tag
initial_loc.air_scrub_names -= id_tag
return ..()
/obj/machinery/atmospherics/unary/vent_scrubber/update_icon(var/safety = 0)
if(!check_icon_cache())
return
cut_overlays()
var/scrubber_icon = "scrubber"
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!powered())
scrubber_icon += "off"
else
scrubber_icon += "[use_power ? "[scrubbing ? "on" : "in"]" : "off"]"
add_overlay(icon_manager.get_atmos_icon("device", , , scrubber_icon))
/obj/machinery/atmospherics/unary/vent_scrubber/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
return
else
if(node)
add_underlay(T, node, dir, node.icon_connect_type)
else
add_underlay(T,, dir)
/obj/machinery/atmospherics/unary/vent_scrubber/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency, radio_filter_in)
/obj/machinery/atmospherics/unary/vent_scrubber/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = TRANSMISSION_RADIO //radio signal
signal.source = src
signal.data = list(
"area" = area_uid,
"tag" = id_tag,
"device" = "AScr",
"timestamp" = world.time,
"power" = use_power,
"scrubbing" = scrubbing,
"panic" = panic,
"filter_o2" = ("oxygen" in scrubbing_gas),
"filter_n2" = ("nitrogen" in scrubbing_gas),
"filter_co2" = ("carbon_dioxide" in scrubbing_gas),
"filter_phoron" = ("phoron" in scrubbing_gas),
"filter_n2o" = ("nitrous_oxide" in scrubbing_gas),
"filter_fuel" = ("volatile_fuel" in scrubbing_gas),
"sigtype" = "status"
)
if(!initial_loc.air_scrub_names[id_tag])
var/new_name = "[initial_loc.name] Air Scrubber #[initial_loc.air_scrub_names.len+1]"
initial_loc.air_scrub_names[id_tag] = new_name
src.name = new_name
initial_loc.air_scrub_info[id_tag] = signal.data
radio_connection.post_signal(src, signal, radio_filter_out)
return 1
/obj/machinery/atmospherics/unary/vent_scrubber/atmos_init()
..()
radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null
if (frequency)
set_frequency(frequency)
src.broadcast_status()
/obj/machinery/atmospherics/unary/vent_scrubber/process()
..()
if (hibernate)
return 1
if (!node)
update_use_power(USE_POWER_OFF)
//broadcast_status()
if(!use_power || (stat & (NOPOWER|BROKEN)))
return 0
var/datum/gas_mixture/environment = loc.return_air()
var/power_draw = -1
if(scrubbing)
//limit flow rate from turfs
var/transfer_moles = min(environment.total_moles, environment.total_moles*MAX_SCRUBBER_FLOWRATE/environment.volume) //group_multiplier gets divided out here
power_draw = scrub_gas(src, scrubbing_gas, environment, air_contents, transfer_moles, power_rating)
else //Just siphon all air
//limit flow rate from turfs
var/transfer_moles = min(environment.total_moles, environment.total_moles*MAX_SIPHON_FLOWRATE/environment.volume) //group_multiplier gets divided out here
power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating)
if(scrubbing && power_draw < 0 && controller_iteration > 10) //99% of all scrubbers
//Fucking hibernate because you ain't doing shit.
hibernate = 1
spawn(rand(100,200)) //hibernate for 10 or 20 seconds randomly
hibernate = 0
if (power_draw >= 0)
last_power_draw = power_draw
use_power(power_draw)
if(network)
network.update = 1
return 1
/obj/machinery/atmospherics/unary/vent_scrubber/hide(var/i) //to make the little pipe section invisible, the icon changes.
update_icon()
update_underlays()
/obj/machinery/atmospherics/unary/vent_scrubber/receive_signal(datum/signal/signal)
if(stat & (NOPOWER|BROKEN))
return
if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"] != null)
update_use_power(text2num(signal.data["power"]))
if(signal.data["power_toggle"] != null)
update_use_power(!use_power)
if(signal.data["panic_siphon"]) //must be before if("scrubbing" thing
panic = text2num(signal.data["panic_siphon"])
if(panic)
update_use_power(USE_POWER_IDLE)
scrubbing = 0
else
scrubbing = 1
if(signal.data["toggle_panic_siphon"] != null)
panic = !panic
if(panic)
update_use_power(USE_POWER_IDLE)
scrubbing = 0
else
scrubbing = 1
if(signal.data["scrubbing"] != null)
scrubbing = text2num(signal.data["scrubbing"])
if(scrubbing)
panic = 0
if(signal.data["toggle_scrubbing"])
scrubbing = !scrubbing
if(scrubbing)
panic = 0
var/list/toggle = list()
if(!isnull(signal.data["o2_scrub"]) && text2num(signal.data["o2_scrub"]) != ("oxygen" in scrubbing_gas))
toggle += "oxygen"
else if(signal.data["toggle_o2_scrub"])
toggle += "oxygen"
if(!isnull(signal.data["n2_scrub"]) && text2num(signal.data["n2_scrub"]) != ("nitrogen" in scrubbing_gas))
toggle += "nitrogen"
else if(signal.data["toggle_n2_scrub"])
toggle += "nitrogen"
if(!isnull(signal.data["co2_scrub"]) && text2num(signal.data["co2_scrub"]) != ("carbon_dioxide" in scrubbing_gas))
toggle += "carbon_dioxide"
else if(signal.data["toggle_co2_scrub"])
toggle += "carbon_dioxide"
if(!isnull(signal.data["tox_scrub"]) && text2num(signal.data["tox_scrub"]) != ("phoron" in scrubbing_gas))
toggle += "phoron"
else if(signal.data["toggle_tox_scrub"])
toggle += "phoron"
if(!isnull(signal.data["n2o_scrub"]) && text2num(signal.data["n2o_scrub"]) != ("nitrous_oxide" in scrubbing_gas))
toggle += "nitrous_oxide"
else if(signal.data["toggle_n2o_scrub"])
toggle += "nitrous_oxide"
if(!isnull(signal.data["fuel_scrub"]) && text2num(signal.data["fuel_scrub"]) != ("volatile_fuel" in scrubbing_gas))
toggle += "volatile_fuel"
else if(signal.data["toggle_fuel_scrub"])
toggle += "volatile_fuel"
scrubbing_gas ^= toggle
if(signal.data["init"] != null)
name = signal.data["init"]
return
if(signal.data["status"] != null)
spawn(2)
broadcast_status()
return //do not update_icon
// log_admin("DEBUG \[[world.timeofday]\]: vent_scrubber/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]")
spawn(2)
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/unary/vent_scrubber/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/unary/vent_scrubber/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
if (!(stat & NOPOWER) && use_power)
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
return 1
var/turf/T = src.loc
if (node && node.level==1 && isturf(T) && !T.is_plating())
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
/obj/machinery/atmospherics/unary/vent_scrubber/examine(mob/user)
. = ..()
if(Adjacent(user))
. += "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W"
else
. += "You are too far away to read the gauge."
/obj/machinery/atmospherics/unary/vent_scrubber
icon = 'icons/atmos/vent_scrubber.dmi'
icon_state = "map_scrubber_off"
pipe_state = "scrubber"
name = "Air Scrubber"
desc = "Has a valve and pump attached to it"
use_power = USE_POWER_OFF
idle_power_usage = 150 //internal circuitry, friction losses and stuff
power_rating = 7500 //7500 W ~ 10 HP
connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SCRUBBER //connects to regular and scrubber pipes
level = 1
var/area/initial_loc
var/id_tag = null
var/frequency = 1439
var/datum/radio_frequency/radio_connection
var/hibernate = 0 //Do we even process?
var/scrubbing = 1 //0 = siphoning, 1 = scrubbing
var/list/scrubbing_gas = list("carbon_dioxide", "phoron")
var/panic = 0 //is this scrubber panicked?
var/area_uid
var/radio_filter_out
var/radio_filter_in
/obj/machinery/atmospherics/unary/vent_scrubber/on
use_power = USE_POWER_IDLE
icon_state = "map_scrubber_on"
/obj/machinery/atmospherics/unary/vent_scrubber/New()
..()
air_contents.volume = ATMOS_DEFAULT_VOLUME_FILTER
icon = null
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
if (!id_tag)
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_scrubber/proc/update_area()
initial_loc = get_area(loc)
area_uid = "\ref[initial_loc]"
assign_uid()
id_tag = num2text(uid)
/obj/machinery/atmospherics/unary/vent_scrubber/Destroy()
unregister_radio(src, frequency)
if(initial_loc)
initial_loc.air_scrub_info -= id_tag
initial_loc.air_scrub_names -= id_tag
return ..()
/obj/machinery/atmospherics/unary/vent_scrubber/update_icon(var/safety = 0)
if(!check_icon_cache())
return
cut_overlays()
var/scrubber_icon = "scrubber"
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!powered())
scrubber_icon += "off"
else
scrubber_icon += "[use_power ? "[scrubbing ? "on" : "in"]" : "off"]"
add_overlay(icon_manager.get_atmos_icon("device", , , scrubber_icon))
/obj/machinery/atmospherics/unary/vent_scrubber/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
return
else
if(node)
add_underlay(T, node, dir, node.icon_connect_type)
else
add_underlay(T,, dir)
/obj/machinery/atmospherics/unary/vent_scrubber/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency, radio_filter_in)
/obj/machinery/atmospherics/unary/vent_scrubber/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = TRANSMISSION_RADIO //radio signal
signal.source = src
signal.data = list(
"area" = area_uid,
"tag" = id_tag,
"device" = "AScr",
"timestamp" = world.time,
"power" = use_power,
"scrubbing" = scrubbing,
"panic" = panic,
"filter_o2" = ("oxygen" in scrubbing_gas),
"filter_n2" = ("nitrogen" in scrubbing_gas),
"filter_co2" = ("carbon_dioxide" in scrubbing_gas),
"filter_phoron" = ("phoron" in scrubbing_gas),
"filter_n2o" = ("nitrous_oxide" in scrubbing_gas),
"filter_fuel" = ("volatile_fuel" in scrubbing_gas),
"sigtype" = "status"
)
if(!initial_loc.air_scrub_names[id_tag])
var/new_name = "[initial_loc.name] Air Scrubber #[initial_loc.air_scrub_names.len+1]"
initial_loc.air_scrub_names[id_tag] = new_name
src.name = new_name
initial_loc.air_scrub_info[id_tag] = signal.data
radio_connection.post_signal(src, signal, radio_filter_out)
return 1
/obj/machinery/atmospherics/unary/vent_scrubber/atmos_init()
..()
radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null
if (frequency)
set_frequency(frequency)
src.broadcast_status()
/obj/machinery/atmospherics/unary/vent_scrubber/process()
..()
if (hibernate)
return 1
if (!node)
update_use_power(USE_POWER_OFF)
//broadcast_status()
if(!use_power || (stat & (NOPOWER|BROKEN)))
return 0
var/datum/gas_mixture/environment = loc.return_air()
var/power_draw = -1
if(scrubbing)
//limit flow rate from turfs
var/transfer_moles = min(environment.total_moles, environment.total_moles*MAX_SCRUBBER_FLOWRATE/environment.volume) //group_multiplier gets divided out here
power_draw = scrub_gas(src, scrubbing_gas, environment, air_contents, transfer_moles, power_rating)
else //Just siphon all air
//limit flow rate from turfs
var/transfer_moles = min(environment.total_moles, environment.total_moles*MAX_SIPHON_FLOWRATE/environment.volume) //group_multiplier gets divided out here
power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating)
if(scrubbing && power_draw < 0 && controller_iteration > 10) //99% of all scrubbers
//Fucking hibernate because you ain't doing shit.
hibernate = 1
spawn(rand(100,200)) //hibernate for 10 or 20 seconds randomly
hibernate = 0
if (power_draw >= 0)
last_power_draw = power_draw
use_power(power_draw)
if(network)
network.update = 1
return 1
/obj/machinery/atmospherics/unary/vent_scrubber/hide(var/i) //to make the little pipe section invisible, the icon changes.
update_icon()
update_underlays()
/obj/machinery/atmospherics/unary/vent_scrubber/receive_signal(datum/signal/signal)
if(stat & (NOPOWER|BROKEN))
return
if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"] != null)
update_use_power(text2num(signal.data["power"]))
if(signal.data["power_toggle"] != null)
update_use_power(!use_power)
if(signal.data["panic_siphon"]) //must be before if("scrubbing" thing
panic = text2num(signal.data["panic_siphon"])
if(panic)
update_use_power(USE_POWER_IDLE)
scrubbing = 0
else
scrubbing = 1
if(signal.data["toggle_panic_siphon"] != null)
panic = !panic
if(panic)
update_use_power(USE_POWER_IDLE)
scrubbing = 0
else
scrubbing = 1
if(signal.data["scrubbing"] != null)
scrubbing = text2num(signal.data["scrubbing"])
if(scrubbing)
panic = 0
if(signal.data["toggle_scrubbing"])
scrubbing = !scrubbing
if(scrubbing)
panic = 0
var/list/toggle = list()
if(!isnull(signal.data["o2_scrub"]) && text2num(signal.data["o2_scrub"]) != ("oxygen" in scrubbing_gas))
toggle += "oxygen"
else if(signal.data["toggle_o2_scrub"])
toggle += "oxygen"
if(!isnull(signal.data["n2_scrub"]) && text2num(signal.data["n2_scrub"]) != ("nitrogen" in scrubbing_gas))
toggle += "nitrogen"
else if(signal.data["toggle_n2_scrub"])
toggle += "nitrogen"
if(!isnull(signal.data["co2_scrub"]) && text2num(signal.data["co2_scrub"]) != ("carbon_dioxide" in scrubbing_gas))
toggle += "carbon_dioxide"
else if(signal.data["toggle_co2_scrub"])
toggle += "carbon_dioxide"
if(!isnull(signal.data["tox_scrub"]) && text2num(signal.data["tox_scrub"]) != ("phoron" in scrubbing_gas))
toggle += "phoron"
else if(signal.data["toggle_tox_scrub"])
toggle += "phoron"
if(!isnull(signal.data["n2o_scrub"]) && text2num(signal.data["n2o_scrub"]) != ("nitrous_oxide" in scrubbing_gas))
toggle += "nitrous_oxide"
else if(signal.data["toggle_n2o_scrub"])
toggle += "nitrous_oxide"
if(!isnull(signal.data["fuel_scrub"]) && text2num(signal.data["fuel_scrub"]) != ("volatile_fuel" in scrubbing_gas))
toggle += "volatile_fuel"
else if(signal.data["toggle_fuel_scrub"])
toggle += "volatile_fuel"
scrubbing_gas ^= toggle
if(signal.data["init"] != null)
name = signal.data["init"]
return
if(signal.data["status"] != null)
spawn(2)
broadcast_status()
return //do not update_icon
// log_admin("DEBUG \[[world.timeofday]\]: vent_scrubber/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]")
spawn(2)
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/unary/vent_scrubber/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/unary/vent_scrubber/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.has_tool_quality(TOOL_WRENCH))
return ..()
if (!(stat & NOPOWER) && use_power)
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
return 1
var/turf/T = src.loc
if (node && node.level==1 && isturf(T) && !T.is_plating())
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
deconstruct()
/obj/machinery/atmospherics/unary/vent_scrubber/examine(mob/user)
. = ..()
if(Adjacent(user))
. += "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W"
else
. += "You are too far away to read the gauge."