Whitespace Standardization [MDB IGNORE] (#15748)

* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
This commit is contained in:
Drathek
2024-02-20 02:28:51 -08:00
committed by GitHub
parent 3b61f677b3
commit 7c8bb85de3
1175 changed files with 818171 additions and 818145 deletions
@@ -1,32 +1,32 @@
/obj/structure/flora/tree/bigtree
icon = 'icons/obj/flora/moretrees_vr.dmi'
icon_state = "bigtree1"
base_state = "tree"
product = /obj/item/stack/material/log
product_amount = 20
health = 400
max_health = 400
pixel_x = -65
pixel_y = -8
layer = MOB_LAYER - 1
shake_animation_degrees = 2
/obj/structure/flora/tree/bigtree/choose_icon_state()
return "[base_state][rand(1, 4)]"
/obj/structure/flora/tree/bigtree/Initialize()
. = ..()
var/image/i = image('icons/obj/flora/moretrees_vr.dmi', "[icon_state]-b")
i.plane = ABOVE_MOB_PLANE
add_overlay(i)
/obj/structure/flora/tree/bigtree/stump()
if(is_stump)
return
is_stump = TRUE
density = FALSE
icon_state = "[icon_state]_stump"
cut_overlays()
/obj/structure/flora/tree/bigtree
icon = 'icons/obj/flora/moretrees_vr.dmi'
icon_state = "bigtree1"
base_state = "tree"
product = /obj/item/stack/material/log
product_amount = 20
health = 400
max_health = 400
pixel_x = -65
pixel_y = -8
layer = MOB_LAYER - 1
shake_animation_degrees = 2
/obj/structure/flora/tree/bigtree/choose_icon_state()
return "[base_state][rand(1, 4)]"
/obj/structure/flora/tree/bigtree/Initialize()
. = ..()
var/image/i = image('icons/obj/flora/moretrees_vr.dmi', "[icon_state]-b")
i.plane = ABOVE_MOB_PLANE
add_overlay(i)
/obj/structure/flora/tree/bigtree/stump()
if(is_stump)
return
is_stump = TRUE
density = FALSE
icon_state = "[icon_state]_stump"
cut_overlays()
set_light(0)