Whitespace Standardization [MDB IGNORE] (#15748)

* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
This commit is contained in:
Drathek
2024-02-20 02:28:51 -08:00
committed by GitHub
parent 3b61f677b3
commit 7c8bb85de3
1175 changed files with 818171 additions and 818145 deletions
+40 -40
View File
@@ -1,41 +1,41 @@
// These objects are used by cyborgs to get around a lot of the limitations on stacks
// and the weird bugs that crop up when expecting borg module code to behave sanely.
/obj/item/stack/material/cyborg
uses_charge = 1
charge_costs = list(1000)
gender = NEUTER
matter = null // Don't shove it in the autholathe.
/obj/item/stack/material/cyborg/Initialize()
. = ..()
name = "[material.display_name] synthesiser"
desc = "A device that synthesises [material.display_name]."
matter = null
/obj/item/stack/material/cyborg/update_strings()
return
/obj/item/stack/material/cyborg/plastic
icon_state = "sheet-plastic"
default_type = "plastic"
/obj/item/stack/material/cyborg/steel
icon_state = "sheet-metal"
default_type = "steel"
/obj/item/stack/material/cyborg/plasteel
icon_state = "sheet-plasteel"
default_type = "plasteel"
/obj/item/stack/material/cyborg/wood
icon_state = "sheet-wood"
default_type = "wood"
/obj/item/stack/material/cyborg/glass
icon_state = "sheet-glass"
default_type = "glass"
/obj/item/stack/material/cyborg/glass/reinforced
icon_state = "sheet-rglass"
default_type = "rglass"
// These objects are used by cyborgs to get around a lot of the limitations on stacks
// and the weird bugs that crop up when expecting borg module code to behave sanely.
/obj/item/stack/material/cyborg
uses_charge = 1
charge_costs = list(1000)
gender = NEUTER
matter = null // Don't shove it in the autholathe.
/obj/item/stack/material/cyborg/Initialize()
. = ..()
name = "[material.display_name] synthesiser"
desc = "A device that synthesises [material.display_name]."
matter = null
/obj/item/stack/material/cyborg/update_strings()
return
/obj/item/stack/material/cyborg/plastic
icon_state = "sheet-plastic"
default_type = "plastic"
/obj/item/stack/material/cyborg/steel
icon_state = "sheet-metal"
default_type = "steel"
/obj/item/stack/material/cyborg/plasteel
icon_state = "sheet-plasteel"
default_type = "plasteel"
/obj/item/stack/material/cyborg/wood
icon_state = "sheet-wood"
default_type = "wood"
/obj/item/stack/material/cyborg/glass
icon_state = "sheet-glass"
default_type = "glass"
/obj/item/stack/material/cyborg/glass/reinforced
icon_state = "sheet-rglass"
default_type = "rglass"
charge_costs = list(500, 1000)