TG: Steel renamed to plasteel.

Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: 	 uporotiy
This commit is contained in:
Ren Erthilo
2012-04-09 17:15:57 +01:00
parent d7cf9d51f2
commit 7cb6114eff
23 changed files with 14878 additions and 499 deletions
+7 -7
View File
@@ -71,7 +71,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
null, \
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 2, one_per_turf = 1), \
null, \
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/steel, 1, 4, 10), \
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 10), \
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
null, \
new/datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, one_per_turf = 1), \
@@ -98,27 +98,27 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
// REINFORCED METAL SHEET
// /datum/stack_recipe/New(title, result_type, req_amount, res_amount, max_res_amount, time, one_per_turf, on_floor = 0)
var/global/list/datum/stack_recipe/r_metal_recipes = list ( \
var/global/list/datum/stack_recipe/plasteel_recipes = list ( \
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/reinforced, 2), \
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, one_per_turf = 1), \
)
/obj/item/stack/sheet/r_metal
/obj/item/stack/sheet/plasteel
New(var/loc, var/amount=null)
recipes = r_metal_recipes
recipes = plasteel_recipes
return ..()
// TILES
/obj/item/stack/tile/steel/New(var/loc, var/amount=null)
/obj/item/stack/tile/plasteel/New(var/loc, var/amount=null)
..()
src.pixel_x = rand(1, 14)
src.pixel_y = rand(1, 14)
return
/obj/item/stack/tile/steel/attack_self(mob/user as mob)
/obj/item/stack/tile/plasteel/attack_self(mob/user as mob)
if (usr.stat)
return
var/T = user.loc
@@ -133,7 +133,7 @@ var/global/list/datum/stack_recipe/r_metal_recipes = list ( \
use(1)
return
/obj/item/stack/tile/steel/proc/build(turf/S as turf)
/obj/item/stack/tile/plasteel/proc/build(turf/S as turf)
S.ReplaceWithPlating()
// var/turf/simulated/floor/W = S.ReplaceWithFloor()
// W.make_plating()