From 7cd269d126942e8e5e607795b0e2083ead0f1fa5 Mon Sep 17 00:00:00 2001 From: Aronai Sieyes Date: Sun, 30 May 2021 23:13:18 -0400 Subject: [PATCH] Make mine turfs a bit more happy --- code/modules/mining/mine_turfs.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index 10c6701a57..fd41dc7e13 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -240,8 +240,10 @@ turf/simulated/mineral/floor/light_corner spawn(1) // Otherwise most of the ore is lost to the explosion, which makes this rather moot. for(var/ore in resources) var/amount_to_give = rand(CEILING(resources[ore]/2, 1), resources[ore]) // Should result in at least one piece of ore. + var/oretype = ore_types[ore] + if(!oretype) + return // this turf can't give that type for(var/i=1, i <= amount_to_give, i++) - var/oretype = ore_types[ore] new oretype(src) resources[ore] = 0