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Merge pull request #6146 from PsiOmegaDelta/Dylovene
Renames anti-toxin bottles to dylovene.
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@@ -450,7 +450,7 @@
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/obj/item/weapon/paper/Toxin
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name = "Chemical Information"
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info = "Known Onboard Toxins:<BR>\n\tGrade A Semi-Liquid Phoron:<BR>\n\t\tHighly poisonous. You cannot sustain concentrations above 15 units.<BR>\n\t\tA gas mask fails to filter phoron after 50 units.<BR>\n\t\tWill attempt to diffuse like a gas.<BR>\n\t\tFiltered by scrubbers.<BR>\n\t\tThere is a bottled version which is very different<BR>\n\t\t\tfrom the version found in canisters!<BR>\n<BR>\n\t\tWARNING: Highly Flammable. Keep away from heat sources<BR>\n\t\texcept in a enclosed fire area!<BR>\n\t\tWARNING: It is a crime to use this without authorization.<BR>\nKnown Onboard Anti-Toxin:<BR>\n\tAnti-Toxin Type 01P: Works against Grade A Phoron.<BR>\n\t\tBest if injected directly into bloodstream.<BR>\n\t\tA full injection is in every regular Med-Kit.<BR>\n\t\tSpecial toxin Kits hold around 7.<BR>\n<BR>\nKnown Onboard Chemicals (other):<BR>\n\tRejuvenation T#001:<BR>\n\t\tEven 1 unit injected directly into the bloodstream<BR>\n\t\t\twill cure paralysis and sleep phoron.<BR>\n\t\tIf administered to a dying patient it will prevent<BR>\n\t\t\tfurther damage for about units*3 seconds.<BR>\n\t\t\tit will not cure them or allow them to be cured.<BR>\n\t\tIt can be administeredd to a non-dying patient<BR>\n\t\t\tbut the chemicals disappear just as fast.<BR>\n\tSleep Toxin T#054:<BR>\n\t\t5 units wilkl induce precisely 1 minute of sleep.<BR>\n\t\t\tThe effect are cumulative.<BR>\n\t\tWARNING: It is a crime to use this without authorization"
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info = "Known Onboard Toxins:<BR>\n\tGrade A Semi-Liquid Phoron:<BR>\n\t\tHighly poisonous. You cannot sustain concentrations above 15 units.<BR>\n\t\tA gas mask fails to filter phoron after 50 units.<BR>\n\t\tWill attempt to diffuse like a gas.<BR>\n\t\tFiltered by scrubbers.<BR>\n\t\tThere is a bottled version which is very different<BR>\n\t\t\tfrom the version found in canisters!<BR>\n<BR>\n\t\tWARNING: Highly Flammable. Keep away from heat sources<BR>\n\t\texcept in a enclosed fire area!<BR>\n\t\tWARNING: It is a crime to use this without authorization.<BR>\nKnown Onboard Anti-Toxin:<BR>\n\tAnti-Toxin Type 01P: Works against Grade A Phoron.<BR>\n\t\tBest if injected directly into bloodstream.<BR>\n\t\tA full injection is in every regular Med-Kit.<BR>\n\t\tSpecial toxin Kits hold around 7.<BR>\n<BR>\nKnown Onboard Chemicals (other):<BR>\n\tRejuvenation T#001:<BR>\n\t\tEven 1 unit injected directly into the bloodstream<BR>\n\t\t\twill cure paralysis and sleep phoron.<BR>\n\t\tIf administered to a dying patient it will prevent<BR>\n\t\t\tfurther damage for about units*3 seconds.<BR>\n\t\t\tit will not cure them or allow them to be cured.<BR>\n\t\tIt can be administeredd to a non-dying patient<BR>\n\t\t\tbut the chemicals disappear just as fast.<BR>\n\tSoporific T#054:<BR>\n\t\t5 units wilkl induce precisely 1 minute of sleep.<BR>\n\t\t\tThe effect are cumulative.<BR>\n\t\tWARNING: It is a crime to use this without authorization"
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/obj/item/weapon/paper/courtroom
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name = "A Crash Course in Legal SOP on SS13"
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@@ -368,40 +368,6 @@ datum
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..()
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return
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srejuvenate
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name = "Soporific Rejuvenant"
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id = "stoxin2"
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description = "Put people to sleep, and heals them."
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reagent_state = LIQUID
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color = "#C8A5DC" // rgb: 200, 165, 220
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overdose = REAGENTS_OVERDOSE
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on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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if(!data) data = 1
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data++
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if(M.losebreath >= 10)
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M.losebreath = max(10, M.losebreath-10)
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holder.remove_reagent(src.id, 0.2)
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switch(data)
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if(1 to 15)
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M.eye_blurry = max(M.eye_blurry, 10)
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if(15 to 25)
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M.drowsyness = max(M.drowsyness, 20)
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if(25 to INFINITY)
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M.sleeping += 1
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M.adjustOxyLoss(-M.getOxyLoss())
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M.SetWeakened(0)
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M.SetStunned(0)
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M.SetParalysis(0)
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M.dizziness = 0
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M.drowsyness = 0
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M.stuttering = 0
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M.confused = 0
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M.jitteriness = 0
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..()
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return
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inaprovaline
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name = "Inaprovaline"
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id = "inaprovaline"
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@@ -1147,7 +1113,7 @@ datum
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return
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anti_toxin
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name = "Anti-Toxin (Dylovene)"
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name = "Dylovene"
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id = "anti_toxin"
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description = "Dylovene is a broad-spectrum antitoxin."
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reagent_state = LIQUID
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@@ -1794,7 +1760,7 @@ datum
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H.adjustToxLoss(50)
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toxin/stoxin
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name = "Sleep Toxin"
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name = "Soporific"
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id = "stoxin"
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description = "An effective hypnotic used to treat insomnia."
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reagent_state = LIQUID
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@@ -64,7 +64,7 @@ datum
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result_amount = 3
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*/
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stoxin
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name = "Sleep Toxin"
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name = "Soporific"
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id = "stoxin"
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result = "stoxin"
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required_reagents = list("chloralhydrate" = 1, "sugar" = 4)
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@@ -85,7 +85,7 @@ datum
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result_amount = 3
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anti_toxin
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name = "Anti-Toxin (Dylovene)"
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name = "Dylovene"
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id = "anti_toxin"
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result = "anti_toxin"
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required_reagents = list("silicon" = 1, "potassium" = 1, "nitrogen" = 1)
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@@ -478,7 +478,7 @@ datum
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result_amount = 4
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stoxin
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name = "Sleep Toxin"
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name = "Soporific"
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id = "stoxin"
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result = "stoxin"
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required_reagents = list("chloralhydrate" = 1, "sugar" = 4)
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@@ -55,8 +55,8 @@
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reagents.add_reagent("cyanide", 30)
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin
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name = "sleep-toxin bottle"
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desc = "A small bottle of sleep toxins. Just the fumes make you sleepy."
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name = "soporific bottle"
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desc = "A small bottle of soporific. Just the fumes make you sleepy."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle20"
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@@ -75,8 +75,8 @@
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reagents.add_reagent("chloralhydrate", 15) //Intentionally low since it is so strong. Still enough to knock someone out.
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/obj/item/weapon/reagent_containers/glass/bottle/antitoxin
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name = "anti-toxin bottle"
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desc = "A small bottle of Anti-toxins. Counters poisons, and repairs damage, a wonder drug."
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name = "dylovene bottle"
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desc = "A small bottle of dylovene. Counters poisons, and repairs damage. A wonder drug."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle17"
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