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TG: Adds more debugging to the tensioner.
Adds another emagged version to the holodeck that has spess carp. Fixes mobs going temporally bald after leaving the holodeck. Disables BSA due to abuse. Windows can only be damaged by weapons that do brute or burn Revision: r3345 Author: VivianFoxfoot
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@@ -224,9 +224,11 @@
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playsound(src.loc, 'Crowbar.ogg', 75, 1)
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user << (state ? "You have pried the window into the frame." : "You have pried the window out of the frame.")
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else
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var/aforce = W.force
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if(reinf) aforce /= 2.0
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src.health = max(0, src.health - aforce)
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if(W.damtype == BRUTE || W.damtype == BURN)
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src.health = max(0, src.health - aforce)
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playsound(src.loc, 'Glasshit.ogg', 75, 1)
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if (src.health <= 7)
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src.anchored = 0
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