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Changes mine code, adds random mine spawners (#4817)
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@@ -25,6 +25,7 @@
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projectiletype = /obj/item/projectile/beam/drone
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projectilesound = 'sound/weapons/laser3.ogg'
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destroy_surroundings = 0
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hovering = TRUE
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//Drones aren't affected by atmos.
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min_oxy = 0
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@@ -8,6 +8,7 @@
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faction = "carp"
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intelligence_level = SA_ANIMAL
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hovering = TRUE
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maxHealth = 25
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health = 25
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speed = 4
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@@ -8,6 +8,7 @@
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response_disarm = "flailed at"
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response_harm = "punched"
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intelligence_level = SA_HUMANOID // Player controlled.
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hovering = TRUE
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icon_dead = "shade_dead"
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speed = -1
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a_intent = I_HURT
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@@ -167,6 +167,7 @@
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icon_state = "viscerator_attack"
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icon_living = "viscerator_attack"
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intelligence_level = SA_ROBOTIC
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hovering = TRUE
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faction = "syndicate"
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maxHealth = 15
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