Fluff icon fixes [IDB IGNORE] (#18420)

* Move unused icons

* Fixes a LOT of icons

* Fixes this cloak

* Fixes these as well

* These too

* More fixes

* Last fixes
This commit is contained in:
Cameron Lennox
2025-09-18 01:39:11 -04:00
committed by GitHub
parent 3761a68f39
commit 7ebd318339
11 changed files with 292 additions and 447 deletions
@@ -191,6 +191,7 @@
SPECIES_TESHARI = 'icons/inventory/suit/mob_teshari.dmi'
)
//This is really scuffed and needs fixing sometime.
/obj/item/clothing/accessory/poncho/equipped() //Solution for race-specific sprites for an accessory which is also a suit. Suit icons break if you don't use icon override which then also overrides race-specific sprites.
..()
var/mob/living/carbon/human/H = loc
@@ -127,6 +127,5 @@
name = "weaversilk bindings"
desc = "A webbed cocoon that completely restrains the wearer."
icon_state = "web_bindings"
item_state = "web_bindings_mob"
body_parts_covered = CHEST|LEGS|FEET|ARMS|HANDS
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
File diff suppressed because it is too large Load Diff
@@ -348,7 +348,7 @@
icon = 'icons/vore/custom_items_vr.dmi'
icon_state = "nehiphones"
icon_override = 'icons/vore/custom_onmob_vr.dmi'
default_worn_icon = 'icons/vore/custom_clothes_mob.dmi'
item_state = "nehiphones"
//zodiacshadow: Nehi Maximus
@@ -469,7 +469,6 @@
flags = THICKMATERIAL
armor = list(melee = 40, bullet = 30, laser = 30, energy = 10, bomb = 10, bio = 0, rad = 0)
icon_override = 'icons/vore/custom_clothes_vr.dmi'
item_state = "serdyhelm_mob"
min_cold_protection_temperature = HELMET_MIN_COLD_PROTECTION_TEMPERATURE
max_heat_protection_temperature = HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
siemens_coefficient = 0.7
@@ -653,7 +652,7 @@
icon = 'icons/vore/custom_items_vr.dmi'
icon_state = "browncane"
item_icons = list (slot_r_hand_str = 'icons/vore/custom_items_vr.dmi', slot_l_hand_str = 'icons/vore/custom_items_vr.dmi')
item_state_slots = list(slot_r_hand_str = "browncanemob_r", slot_l_hand_str = "browncanemob_l")
item_state_slots = list(slot_r_hand_str = "browncane_r", slot_l_hand_str = "browncane_l")
force = 5.0
throwforce = 7.0
w_class = ITEMSIZE_SMALL
@@ -1012,7 +1011,7 @@
icon_state = "holster_stunstaff"
desc = "A sturdy synthetic leather sheath with matching belt and rubberized interior."
slot_flags = SLOT_BACK
item_icons = list(slot_back_str = 'icons/vore/custom_onmob_vr.dmi', slot_l_hand_str = 'icons/vore/custom_items_left_hand_vr.dmi', slot_r_hand_str = 'icons/vore/custom_items_right_hand_vr.dmi')
item_icons = list(slot_back_str = 'icons/vore/custom_clothes_mob.dmi', slot_l_hand_str = 'icons/vore/custom_items_left_hand_vr.dmi', slot_r_hand_str = 'icons/vore/custom_items_right_hand_vr.dmi')
can_hold = list(/obj/item/melee/baton/fluff/stunstaff)
@@ -1207,7 +1206,7 @@
name = "weird necklace"
desc = "A necklace with a brilliantly blue crystal encased in protective glass."
icon = 'icons/vore/custom_clothes_vr.dmi'
icon_override = 'icons/vore/custom_onmob_vr.dmi'
default_worn_icon = 'icons/vore/custom_clothes_mob.dmi'
suit_type = "probably not magical"
icon_state = "nikkicape"
w_class = ITEMSIZE_SMALL // It is after all only a necklace
@@ -1261,7 +1260,6 @@
icon_state = "blindshades"
icon_override = 'icons/vore/custom_clothes_vr.dmi'
item_state = "blindshades_mob"
//Storesund97 - Aurora
/obj/item/clothing/accessory/solgov/department/security/aurora
@@ -1603,7 +1601,6 @@
icon = 'icons/vore/custom_clothes_vr.dmi'
icon_override = 'icons/vore/custom_clothes_vr.dmi'
icon_state = "kintacts"
item_state = "kintacts_mob"
//Bricker98: Talenya Lapushkina
/obj/item/remote_scene_tool/tally_necklace //A reskinned sticker for the collar, using a modified golden collar sprite