Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16

# Conflicts:
#	code/_onclick/hud/screen_objects.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/gloves/color.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/simple_animal/aliens/alien.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/goose.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/mob_defines.dm
#	code/modules/projectiles/projectile/special.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	vorestation.dme
This commit is contained in:
Leshana
2018-02-17 00:35:29 -05:00
255 changed files with 4854 additions and 2785 deletions
+45 -1
View File
@@ -35,6 +35,50 @@
var/const/signfont = "Times New Roman"
var/const/crayonfont = "Comic Sans MS"
/obj/item/weapon/paper/card
name = "blank card"
desc = "A gift card with space to write on the cover."
icon_state = "greetingcard"
slot_flags = null //no fun allowed!!!!
/obj/item/weapon/paper/card/AltClick() //No fun allowed
return
/obj/item/weapon/paper/card/update_icon()
return
/obj/item/weapon/paper/card/smile
name = "happy card"
desc = "A gift card with a smiley face on the cover."
icon_state = "greetingcard_smile"
/obj/item/weapon/paper/card/cat
name = "cat card"
desc = "A gift card with a cat on the cover."
icon_state = "greetingcard_cat"
/obj/item/weapon/paper/card/flower
name = "flower card"
desc = "A gift card with a flower on the cover."
icon_state = "greetingcard_flower"
/obj/item/weapon/paper/card/heart
name = "heart card"
desc = "A gift card with a heart on the cover."
icon_state = "greetingcard_heart"
/obj/item/weapon/paper/card/New()
..()
pixel_y = rand(-8, 8)
pixel_x = rand(-9, 9)
stamps = null
if(info != initial(info))
info = html_encode(info)
info = replacetext(info, "\n", "<BR>")
info = parsepencode(info)
return
/obj/item/weapon/paper/alien
name = "alien tablet"
desc = "It looks highly advanced"
@@ -319,7 +363,7 @@
if(P.lit && !user.restrained())
if(istype(P, /obj/item/weapon/flame/lighter/zippo))
class = "rose"
user.visible_message("<span class='[class]'>[user] holds \the [P] up to \the [src], it looks like [TU.hes] trying to burn it!</span>", \
"<span class='[class]'>You hold \the [P] up to \the [src], burning it slowly.</span>")