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Fix medhuds/sechuds and stuff showing on the camera monitor improperly
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@@ -11,6 +11,7 @@
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my_mob = this_guy
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//It'd be nice to lazy init these but some of them are important to just EXIST. Like without ghost planemaster, you can see ghosts. Go figure.
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//Note, if you're adding a new plane master, please update code\modules\tgui\modules\camera.dm.
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// 'Utility' planes
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plane_masters[VIS_FULLBRIGHT] = new /obj/screen/plane_master/fullbright //Lighting system (lighting_overlay objects)
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