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14
code/modules/awaymissions/loot_vr.dm
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14
code/modules/awaymissions/loot_vr.dm
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// Legacy version. Need to investigate what the hell the one above does later. -Ace
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/obj/effect/landmark/loot_spawn
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name = "loot spawner"
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icon_state = "grabbed1"
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var/live_cargo = 1 // So you can turn off aliens.
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var/low_probability = 0
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var/spawned_faction = "hostile" // Spawned mobs can have their faction changed.
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// TODO Stuff
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/obj/effect/landmark/loot_spawn/low
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name = "low prob loot spawner"
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icon_state = "grabbed"
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low_probability = 1
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