Merge remote-tracking branch 'polaris-upstream/master' into polaris-sync-2018-01-09

# Conflicts:
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/structures/flora.dm
#
This commit is contained in:
Leshana
2018-01-09 14:40:09 -05:00
59 changed files with 842 additions and 356 deletions
@@ -57,24 +57,20 @@
node1 = null
node2 = null
/obj/machinery/atmospherics/binary/initialize()
/obj/machinery/atmospherics/binary/atmos_init()
if(node1 && node2)
return
init_dir()
var/node2_connect = dir
var/node1_connect = turn(dir, 180)
for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect))
target.init_dir()
if(target.initialize_directions & get_dir(target,src))
if (check_connect_types(target,src))
node1 = target
break
for(var/obj/machinery/atmospherics/target in get_step(src,node2_connect))
target.init_dir()
if(target.initialize_directions & get_dir(target,src))
if (check_connect_types(target,src))
node2 = target
@@ -101,13 +101,13 @@
else if(dir & (EAST|WEST))
initialize_directions = EAST|WEST
initialize()
atmos_init()
build_network()
if (node1)
node1.initialize()
node1.atmos_init()
node1.build_network()
if (node2)
node2.initialize()
node2.atmos_init()
node2.build_network()
else
if(node1)
@@ -166,7 +166,7 @@
return
src.add_fingerprint(usr)
if(!src.allowed(user))
user << "<span class='warning'>Access denied.</span>"
to_chat(user, "<span class='warning'>Access denied.</span>")
return
usr.set_machine(src)
ui_interact(user)
@@ -240,14 +240,14 @@
if (!istype(W, /obj/item/weapon/wrench))
return ..()
if (unlocked)
user << "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>"
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<span class='notice'>\The [user] unfastens \the [src].</span>", \
@@ -87,7 +87,7 @@
if(istype(W, /obj/item/weapon/wrench))
anchored = !anchored
playsound(src, W.usesound, 50, 1)
user << "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>"
to_chat(user, "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>")
if(anchored)
if(dir & (NORTH|SOUTH))
@@ -95,13 +95,13 @@
else if(dir & (EAST|WEST))
initialize_directions = NORTH|SOUTH
initialize()
atmos_init()
build_network()
if (node1)
node1.initialize()
node1.atmos_init()
node1.build_network()
if (node2)
node2.initialize()
node2.atmos_init()
node2.build_network()
else
if(node1)
@@ -153,7 +153,7 @@
return null
initialize()
atmos_init()
if(node1 && node2) return
var/node2_connect = turn(dir, -90)
@@ -260,7 +260,7 @@
anchored = !anchored
playsound(src, W.usesound, 50, 1)
turbine = null
user << "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>"
to_chat(user, "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>")
updateConnection()
else
..()
@@ -183,7 +183,7 @@ Thus, the two variables affect pump operation are set in New():
return
src.add_fingerprint(usr)
if(!src.allowed(user))
user << "<span class='warning'>Access denied.</span>"
to_chat(user, "<span class='warning'>Access denied.</span>")
return
usr.set_machine(src)
ui_interact(user)
@@ -219,14 +219,14 @@ Thus, the two variables affect pump operation are set in New():
if (!istype(W, /obj/item/weapon/wrench))
return ..()
if (!(stat & NOPOWER) && use_power)
user << "<span class='warning'>You cannot unwrench this [src], turn it off first.</span>"
to_chat(user, "<span class='warning'>You cannot unwrench this [src], turn it off first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<span class='notice'>\The [user] unfastens \the [src].</span>", \