From 80d69aa161a7a395967214fa70d3dcd970c38f6a Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Tue, 26 Dec 2017 23:18:04 -0500 Subject: [PATCH] Organ coloring fix to read species var Since we use this var to determine how colors work --- code/modules/mob/living/carbon/human/update_icons.dm | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 2b4ac31fe82..64d34815b9d 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -271,7 +271,12 @@ var/global/list/damage_icon_parts = list() icon_key += "[rgb(part.s_col[1],part.s_col[2],part.s_col[3])]" if(part.body_hair && part.h_col && part.h_col.len >= 3) icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]" - icon_key += "[part.s_col_blend]" + //VOREStation Edit - Different way of tracking add/mult species + if(species.color_mult) + icon_key += "[ICON_MULTIPLY]" + else + icon_key += "[ICON_ADD]" + //VOREStation Edit End else icon_key += "#000000" for(var/M in part.markings)